Hadarai Liadon, Male Elf [Permalink]
Personal [hide]
Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. His silver hair is cut short. His face is covered beneath a completely black helmet.
Personality: A rambunctious noisy drunk he knows how to make people feel guilty. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.
History: Born in a small village he learned the ways of the warrior from his mother. He was an athlete and attended two major summer competitions. He never won. He used his abilities to travel the world and help people.
Motivation: He feels kind of lost in life; and he loathes his own lifestyle
Ideals: Fighting, Athletic, Philantrophist. Flaws: Depressed. Occupation: Ploughman
Voice: Timid voice
Attributes [hide]
Medium (4'7") Elf, Lawful Neutral (CR 1)
Armor Class 12
Hit Points 5 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 15 (+2) | 12 (+1) | 11 (+0) | 7 (-2) | 16 (+3) |
Senses Passive Perception 8
Languages Common, Elven
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 5 | 3 |
Possessions: 50 gp.
Maiathah Caerdonel, Female Half-Elf [Permalink]
Personal [hide]
Description: She wears rags and sports a simple walking cane. She carries with her a set of rapiers, each one with a ruby on the hilt. She only wears one on her belt and the other on her back. She sports a flattop hair cut. Her blue eyes are slightly larger than normal.
Personality: She considers herself the perfect lady. She makes a point to always show proper etiquette and frequently critiques the etiquette of others. She loves teas. She is very sensitive about her face. To blow off anger she lifts weights and to control her otherwise explosive temper she works out a lot.
History: Born in the west to a Ruler, Maiathah learned a great deal about her mother's area of expertise. After coming to the age of reason, Maiathah took it upon herself to study the arcane arts in their entirety; because of this, she was labeled a dark omen and banished from her homeland. She has worked as a Ruler like her mother before her.
Motivation: A need for knowledge about a nearby landmark; and nothing but the best is good enough for her
Ideals: Fighting, Impeccable, Gifted. Bonds: Poor, Job, Adventurer. Occupation: Ruler
Voice: Adds syll-ab-les for em-pha-sis
Attributes [hide]
Medium (5'3") Half-Elf, Chaotic Neutral (CR 1)
Armor Class 13
Hit Points 5 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 16 (+3) | 12 (+1) | 13 (+1) | 17 (+3) | 9 (-1) |
Senses Passive Perception 13
Languages Common, Elven, Druidic
Attacks Melee +4 / 1d4+2, Ranged +5 / 1d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 | 0 | 0 |
Possessions: 100 gp.
Gillyd Frostbeard, Female Dwarf [Permalink]
Personal [hide]
Description: She wears a robe, a symbol of strength around her neck, and a pickaxe on her belt, but does not cut a very imposing figure. She walks with a slouch but will stand straight to her full 4'2" when asserting herself. Her golden hair is knotted and matted. Her amber eyes peer out from beneath her small brown hat.
Personality: She is not truly malevolent, but she is obsessed with writing. She constantly tries to fill her life with writing. She lacks restraint and is impulsive. She jumps in and acts without thinking all too often.
History: The child of eastern immigrants she idolized her father. A few years later when the south was not economically sound they moved to her current location. She left for the east, certain she would find work there.
Motivation: To prove her worth to the world.
Ideals: Fighting, Artistic, Entrepeneur. Flaws: Impulsive. Bonds: Immigrant. Occupation: Interpreter
Voice: Speaks through clenched teeth
Attributes [hide]
Medium (4'2") Dwarf, Neutral Good (CR 1)
Armor Class 10
Hit Points 5 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 10 (+0) | 13 (+1) | 12 (+1) | 13 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Dwarven, Celestial
Attacks Melee +0 / 1d4-2, Ranged +2 / 1d4+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 | 0 |
Possessions: Just what you see.
Pandjed Qyxpahrgh, Male Dragonborn [Permalink]
Personal [hide]
Description: He wears professional attire. He carries a battered quarterstaff and tarnished scimitar as well. He has dyed his greying red crest a little too much giving a sharp red color. He has gold eyes and a green hat with a black feather.
Personality: Calm and collected, he is a well trained Architect. He also is a firm believer in the manly ideal.
History: Born in the south to a Architect, Pandjed learned a great deal about his mother's area of expertise. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Architect. He tends to his Architect job now, and dutifully fulfills any obligations he has.
Motivation: He'd like to take his coworkers down a peg; and to be a bricklayer again
Ideals: Fighting. Flaws: Impulsive. Bonds: Attractive, Poor, Job. Occupation: Architect
Voice: Rhymes sentences (sorry)
Attributes [hide]
Medium (6'6") Dragonborn, Neutral Evil (CR 1)
Armor Class 13
Hit Points 6 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 16 (+3) | 14 (+2) | 15 (+2) | 12 (+1) | 18 (+4) |
Senses Passive Perception 13
Languages Common, Undercommon, Sylvan
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 5 | 3 | 0 | 0 | 0 | 0 |
Possessions: 90 gp.
Cory Copeland, Male Human [Permalink]
Personal [hide]
Description: He is an average looking northern male in his early mid-life. He is constantly adorned with expensive silk clothing, often dyed in bright brown and grey, and wears rings and necklaces with large, colorful gems. His golden hair is smooth and relatively long. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his brown eyes.
Personality: He loves telling others what to do and how they should feel about things. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.
History: The child of northern immigrants he idolized his father. Cory was born on a far northern forest where he grew up under the tutelage of his father, an expert Shepherd. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.
Motivation: He has money and likes to spend it; and money/treasure
Ideals: Opinionated, Joker. Flaws: Depressed. Bonds: Rich, Attractive, Immigrant. Occupation: Shepherd
Voice: Relaxed voice
Attributes [hide]
Medium (5'8") Human, Lawful Good (CR 2)
Armor Class 9
Hit Points 8 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 9 (-1) | 10 (+0) | 13 (+1) | 13 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Giant
Attacks Melee +4 / 1d6+2, Ranged +1 / 1d6-1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 4 | 0 | 0 |
Possessions: 900 sp. 1 Banded mail.
Oskar Eversharp, Male Dwarf [Permalink]
Personal [hide]
Description: He dresses in collared shirts and wears a proper scarf over his head. His blonde hair is singed and shortened. His hazel eyes dart from person to person.
Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. He plays an instrument quite well.
History: Heir to a fortune, his parents put a great deal of effort into curing his disease. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He hopes to save up enough money to one day pay a cleric to cure him.
Motivation: Money/treasure; and he has money and likes to spend it
Ideals: Artistic. Flaws: Ugly, Shy, Disease. Bonds: Rich. Occupation: Masseuse
Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'
Attributes [hide]
Medium (3'11") Dwarf, Chaotic Neutral (CR 1)
Armor Class 7
Hit Points 5 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 5 (-3) | 12 (+1) | 7 (-2) | 17 (+3) | 7 (-2) |
Senses Passive Perception 13
Languages Common, Dwarven
Attacks Melee +1 / 1d4-1, Ranged -1 / 1d4-3, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 8 |
Possessions: 40 pp.
Aura Blossom, Female Tabaxi [Permalink]
Personal [hide]
Description: She is a pot bellied western woman with a big hulking figure and broad shoulders. She wears a shirt that is too small, which lets her gut show, with a ratty brown coat over it. Her gray fur is singed and shortened. Her green eyes dart from person to person to random spaces in the air.
Personality: She considers herself the protector of her home. She feels this is her duty and calling. Any perceived weakness will be pressed and exploited. She is seen as merciless and passionate.
History: Born to a pair of adventurers, Aura grew up listening to her father's many stories. She made a point of taking high paying jobs and getting most of it up front. She would ruin relationships and cause injury. She was reprimanded several times before being given her current form and forced to learn humility.
Motivation: She wants to meet her childhood hero; and she will attempt to ambush and attack anyone she thinks she can take on alone and try to knock them out with non-lethal damage. if successful, she will try to sell them to her slave-trader contact
Ideals: Athletic. Flaws: Ugly. Bonds: Guardian, Criminal record, Adventurer. Occupation: Cartwright
Voice: Dark and ominous
Attributes [hide]
Medium (4'10") Tabaxi, True Neutral (CR 2)
Armor Class 12
Hit Points 13 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 14 (+2) | 16 (+3) | 12 (+1) | 10 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common, Celestial
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 4 | 0 |
Possessions: 2000 cp. 1 Half-Plate.
Tordrid Goldfinder, Female Dwarf [Permalink]
Personal [hide]
Description: This woman is moderately tanned and has just the faintest trace of an accent. She is well dressed, but even with her fine clothing she looks run-down. She has no hair. Her violet eyes lackadaisically let the world flow into them.
Personality: Her voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl she speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of her tone. She loves her children and doesn't want them to worry about her. She loves to share her singing with anyone who is interested.
History: She was born in the east. She took every job she could get her hands on, but the opportunities for Dwarves in the east were limited. She was recently attacked on the road and savagely beaten by bandits.
Motivation: To unite with her sister; and marry her sister to traveling adventurers
Ideals: Artistic. Flaws: Ugly, Cynical. Bonds: Immigrant, Family. Occupation: Healer
Voice: Booming voice
Attributes [hide]
Medium (4'0") Dwarf, Lawful Evil (CR 3)
Armor Class 11
Hit Points 14 (3d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 13 (+1) | 15 (+2) | 17 (+3) | 15 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Dwarven, Abyssal, Undercommon, Giant
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 5 | 0 | 0 | 0 | 0 | 0 | 0 |
Possessions: 300 gp. 1 Half-Plate. 1 Darkwood Shield. 1 Half-Plate.
Mozikth Akambherylliax, Male Dragonborn [Permalink]
Personal [hide]
Description: This tall, slender man is dressed in earthy colors with a green and white handkerchief worn on his left side. His crest is blue and very short. He tend to wears goggles to shield his eyes.
Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.
History: Mozikth was raised in a hard working conservative environment. He worked as a nervous Servant and found it very stressful. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.
Motivation: Revenge; and many goblins want him driven away
Flaws: Antagonistic. Bonds: Religious, Job, Adventurer, Enemies. Occupation: Servant
Voice: Loud with bravado
Attributes [hide]
Medium (6'6") Dragonborn, Lawful Good (CR 1)
Armor Class 8
Hit Points 6 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 6 (-2) | 14 (+2) | 11 (+0) | 10 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +0 / 1d4-2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 5 | 3 |
Possessions: Just what you see.
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Their contribution stands as a beacon of hope for all adventurers!
