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NPC Generator

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Advanced [show]


Dworic Balderk, Male Dwarf [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He tends to wear a large grey jacket. His tied-back hair is auburn. He tend to wears goggles to shield his eyes.

Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. A friendly and beautiful Dwarf, he is rarely seen without a few beauties around his arms. Though a playboy in all rights, he is no lame duck.

History: Dworic lived on a farm with his father, near the main road leading to a nearby town. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Navigator. He struck the Navigator job and began his own company from there.

Motivation: He seems to be bored by most things; and doesn't want to be a navigator and was forced into it by his family

Ideals: Athletic. Flaws: Antagonistic, Mundane. Bonds: Attractive, Family, Job. Occupation: Navigator

Voice: Mousy voice

Attributes [hide]

Dworic Balderk, Male Dwarf Sorcerer 2
Medium (4'2") Dwarf, Lawful Evil (CR 2)
Armor Class 11
Hit Points 12 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 15 (+2)18 (+4) 8 (-1)10 (+0)
Skills Athletics +3, Nature +6
Senses Passive Perception 9
Languages Common, Dwarven, Gnome, Undercommon, Druidic, Celestial
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14640000000

Possessions: Just what you see.


Social Check DCs


Mantus Doom, Male Tiefling [Permalink]

Personal [hide]

Description: This man is generally shirtless and showing off his tattooed chest. He is muscular with a powerful set of arms. He wears a wide-brimmed hat to cover his moderate length chestnut hair. His silver eyes are passionate and lively.

Personality: He likes to make people angry or surprised. He does not trust anyone and sleeps with one eye open.

History: Born to a pair of adventurers, Mantus grew up listening to his father's many stories. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. After a long history of fighting, Mantus and his spouse have recently divorced.

Motivation: To reunite with his absent father; and he's looking for his big break

Flaws: Antagonistic, Insomniac. Bonds: Adventurer, Nature, Family. Occupation: Doctor

Voice: Relaxed voice

Attributes [hide]

Mantus Doom, Male Tiefling Sorcerer 4
Medium (6'6") Tiefling, Lawful Neutral (CR 4)
Armor Class 11
Hit Points 19 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 14 (+2)17 (+3) 12 (+1)19 (+4)
Skills Nature +5, Stealth +3
Senses Passive Perception 11
Languages Common, Celestial, Abyssal, Gnome
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1366300000

Possessions: 17000 cp.


Social Check DCs


Suhnae Ethanasath, Male Elf [Permalink]

Personal [hide]

Description: This man wears a tan shirt, with a black mid length shorts with black tights and flats, usually wearing a coat over them, and sports empty pouches on his belt. He has black hair. His eyes, though not visible through his cowl, are green.

Personality: He is mildly Elf supremacist, though he does not identify as such. He does not believe in violence as a means to an end. He is a dedicated Priest but believes his peers are too gung-ho.

History: He was born several months after his mother was called into army service. In his 17th year, his parents were killed by a dire rats raid, leaving Suhnae alone in the world. After a stint in an orphanage, he was adopted. Days after completing his studies, news broke out that his hometown was attacked by dire rats. Suhnae was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the dire rats.

Motivation: He's in love; and many dire rats want him driven away

Ideals: Pacifist. Flaws: Racist. Bonds: Military, Enemies, Has a crush. Occupation: Priest

Voice: Voice breaks

Attributes [hide]

Suhnae Ethanasath, Male Elf Sorcerer 3
Medium (5'5") Elf, Chaotic Good (CR 3)
Armor Class 12
Hit Points 5 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 8 (-1)8 (-1) 8 (-1)13 (+1)
Skills Animal Handling +1, Sleight of Hand +4
Senses Passive Perception 9
Languages Common, Elven
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 80 pp. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee.


Social Check DCs


Mary Conway, Female Half-Elf [Permalink]

Personal [hide]

Description: A middle-aged woman, she wears a shirt that is too small, which lets her gut show, with a ratty violet coat over it, and is pretty ugly. She has done her best to style her white hair to look like a famous performer. She has a tattooed face.

Personality: She is a woman who does what she needs to. She will acquiesce to black mail and extortion to avoid trouble. She is able to make almost anything out of random pieces of junk.

History: Born to a Barrister, her father struggled to pay the bills. She has had some formal writing training, and achieved minor success. As of late she has set up a hidden staging nest where she ambushes people she hires for escort.

Motivation: She is a bit of a kleptomaniac; and she possesses a valuable artifact that the thieves guild wishes to steal

Ideals: Gifted, Artistic. Flaws: Ugly. Bonds: Criminal record, Poor. Occupation: Masseuse

Voice: German accent

Attributes [hide]

Mary Conway, Female Half-Elf Sorcerer 2
Medium (5'1") Half-Elf, Lawful Evil (CR 2)
Armor Class 12
Hit Points 7 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 11 (+0)10 (+0) 15 (+2)13 (+1)
Skills Medicine +4, Nature +2
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day106

Possessions: 120 gp. 1 Masterwork Heavy steel shield.


Social Check DCs


Emerald In the Wind, Male Tabaxi [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. He wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. His red fur is long and unkept. He wears large thick round spectacles.

Personality: Emerald speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. He disdains his fellow southerners, claiming they make him look unintelligent just for using an accent.

History: He got into the Barrister business at a young age. Emerald was born on a far southern forest where he grew up under the tutelage of his mother, an expert Barrister. He has set out to sabotage the competition.

Motivation: Further expansion of business.

Ideals: Entrepeneur, Impeccable. Flaws: Ugly. Bonds: Immigrant, Job. Occupation: Barrister

Voice: Low range voice

Attributes [hide]

Emerald In the Wind, Male Tabaxi Sorcerer 2
Medium (5'3") Tabaxi, Lawful Evil (CR 2)
Armor Class 12
Hit Points 6 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)14 (+2) 11 (+0)14 (+2) 14 (+2)9 (-1)
Skills Deception +1, Persuasion +1
Senses Passive Perception 12
Languages Common, Terran, Giant
Attacks Melee +5 / 1d6+3, Ranged +4 / 1d6+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1264000

Possessions: 1200 sp.


Social Check DCs


Blossom Strongbones, Female Halfling [Permalink]

Personal [hide]

Description: She is in excellent shape and is wearing the road beaten gear of a warrior. Her silver hair is thinning but still full. Her gray unseeing eyes seem to look past you.

Personality: She tends to agree with only herself unless someone else's opinion sounds like she can profit from it. She tries to control her temper but she can't always stop herself from what she feels what must be done. The war was a terrible time for her, and Blossom does not often speak of it. When she does, she does so with a strained expression and tears in her eyes.

History: She served in the navy to pay for her family's outstanding loans. Her mother was a soldier and died while she was still young. Blossom was left her mother's suit of armor and trained in its use and care. Recently a tribe of goblins attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Blossom fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: She loathes her own lifestyle; and she feels kind of lost in life

Ideals: Fighting, Athletic. Flaws: Disease, Antagonistic, Depressed. Bonds: Military. Occupation: Body Guard

Voice: Raspy

Attributes [hide]

Blossom Strongbones, Female Halfling Sorcerer 1
Small (3'2") Halfling, Lawful Neutral (CR 1)
Armor Class 15
Hit Points 3 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)18 (+4) 8 (-1)12 (+1) 13 (+1)8 (-1)
Skills Arcana +3, Nature +3
Senses Passive Perception 11
Languages Common, Halfling, Elven
Attacks Melee +4 / 1d4+2, Ranged +6 / 1d4+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11530

Possessions: 80 gp.


Social Check DCs


Mozikth Grrrmmballhyst, Male Dragonborn [Permalink]

Personal [hide]

Description: His right thumb is blackened and bruised, but otherwise he appears quite healthy. He is typically in his Carter uniform. He has no crest. His red eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. He passes on several rewards to people in need. He makes a point to leave places better than he found them.

History: He was born several months after his mother was called into army service. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Carter. He tends to his Carter job now, and dutifully fulfills any obligations he has.

Motivation: He is unsatisfied with his job.

Ideals: Passionate, Philantrophist. Flaws: Ugly. Bonds: Job, Military. Occupation: Carter

Voice: Rolls R's

Attributes [hide]

Mozikth Grrrmmballhyst, Male Dragonborn Sorcerer 1
Medium (6'8") Dragonborn, True Neutral (CR 1)
Armor Class 13
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)16 (+3) 14 (+2)12 (+1) 13 (+1)12 (+1)
Skills Athletics +5, Sleight of Hand +5
Senses Passive Perception 11
Languages Common, Draconic
Attacks Melee +5 / 1d4+3, Ranged +5 / 1d4+3, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11530

Possessions: Just what you see.


Social Check DCs


Therai Decorum, Male Tiefling [Permalink]

Personal [hide]

Description: He wears a green collared shirt and brown pants. He accessorizes with a black scarf around the waist and a strap diagonally across his shirt. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. His dark red hair has been sun bleached extensively. His fierce silver eyes like to dwell on things.

Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: A powerful brothel owner made him what he is. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He hasn't been sleeping well lately.

Motivation: He has money and likes to spend it; and money/treasure

Flaws: Insomniac. Bonds: Attractive, Rich, Mentor. Occupation: Stableman

Voice: Puts emphasis on the wrong words

Attributes [hide]

Therai Decorum, Male Tiefling Sorcerer 2
Medium (6'2") Tiefling, Chaotic Good (CR 2)
Armor Class 10
Hit Points 8 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 11 (+0)11 (+0) 10 (+0)13 (+1)
Skills Deception +3, Sleight of Hand +2
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1064

Possessions: 2000 sp. 1 Masterwork studded leather.


Social Check DCs


Ahlyssa Whitby, Female Human [Permalink]

Personal [hide]

Description: A 5'7" western woman, she wears a lot of dark rich colors, with gold accents. She has styled her auburn hair well, parting it to the right. Her half smiles and violet eyes are beguiling and draw you in.

Personality: She is soft-spoken, optimistic and speaks nonstop, as she rather likes the sound of her voice. Her demeanor is somewhat feminine. Animals are drawn to her, and she is able to talk to them.

History: She was born in the west. A gifted student she started as a Barkeep, but she got bored and became a Miner. She left for the west, certain she would find work there.

Motivation: Further expansion of business.

Ideals: Optimist, Gifted. Bonds: Attractive, Immigrant, Job. Occupation: Miner

Voice: Puts emphasis on the wrong words

Attributes [hide]

Ahlyssa Whitby, Female Human Sorcerer 1
Medium (5'7") Human, Neutral Evil (CR 1)
Armor Class 11
Hit Points 4 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 10 (+0)7 (-2) 13 (+1)13 (+1)
Skills Intimidation +3, Religion +0
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 2000 cp.


Social Check DCs

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