Tyna Hogcollar, Female Halfling [Permalink]
Personal [hide]
Description: She is wearing a long, white, dusty cloak. She is portly but not overly obese. Her hair is white and curly. Her green eyes have a joyful gleam in them most of the time.
Personality: She is envious of other's things. She hoards treasure, art, food, wine, and anything that she so desires. She cannot deal with unfamiliar people for more than a few minutes at a time and if they persist she will grow angry at them.
History: She is the product a well kept family trust fund and as such has never really known need. Tyna was a troubled youth. She spent her days as a hard laborer instead of attending school, and spent her evenings with numerous mobsters and gang members. Tyna decided she wanted neither the life of her father nor that of the evil petty criminals she associated with. During her early adolescence, she took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. She has built up a small fortune and can afford her own way.
Motivation: To unite with her sister; and find a way to reverse the transformation of her sister
Flaws: Greedy, Antagonistic. Bonds: Rich, Criminal record, Family. Occupation: Bounty Hunter
Voice: Raspy
Attributes [hide]
Small (2'8") Halfling, Lawful Evil (CR 1)
Armor Class 15
Hit Points 6 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 19 (+4) | 15 (+2) | 11 (+0) | 10 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +1 / 1d4-1, Ranged +6 / 1d4+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 5 | 3 |
Possessions: 40 gp.
Galinndan Fidget, Male Half-Elf [Permalink]
Personal [hide]
Description: His skin is bronze and flawless. He wears a violet shirt, with a black mid length shorts with black tights and flats, usually wearing a coat over them. He is an epitome of beauty. He wears a small hat to hide his balding. His fierce blue eyes like to dwell on things.
Personality: Deceptive and manipulative this southern guy figured out how to best use his charms to convince people to do what he wants. He will do just about anything if he becomes convinced it is for someone's true love, of this he is easily convinced.
History: He was born to loving parents in a slum to the south. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Mercenary. He now owns his own business.
Motivation: Doesn't want to be a Mercenary and was forced into it by his family; and regain custody of his daughter
Bonds: Attractive, Has a crush, Poor, Job, Family. Occupation: Mercenary
Voice: Scandinavian accent
Attributes [hide]
Medium (5'11") Half-Elf, Chaotic Good (CR 3)
Armor Class 11
Hit Points 9 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 12 (+1) | 11 (+0) | 15 (+2) | 11 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Elven, Ignan, Abyssal
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 5 | 0 | 0 | 0 | 0 |
Possessions: 50 pp.
Barendd Steelfist, Male Dwarf [Permalink]
Personal [hide]
Description: He is scrawny and has patchy black stubble. He prefers to wear fine silks, though has several suits of combat armor for his hunting needs. He has a hunchback. His tied-back hair is black. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.
Personality: He can speak with the recently deceased. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.
History: He was born in a small mountains village. His childhood dream was to be a Locksmith, but he was a colossal failure. He now mingles about in high society.
Motivation: To reunite with his old friends; and he's looking for his big break
Ideals: Gifted. Flaws: Ugly. Bonds: Rich, Adventurer, Nature, Job. Occupation: Barkeep
Voice: Hollow voice
Attributes [hide]
Medium (3'11") Dwarf, Neutral Good (CR 2)
Armor Class 10
Hit Points 9 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 10 (+0) | 14 (+2) | 18 (+4) | 14 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Dwarven, Undercommon, Gnome, Elven, Abyssal
Attacks Melee +0 / 1d6-2, Ranged +2 / 1d6+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 4 | 0 | 0 | 0 | 0 | 0 | 0 | 0 |
Possessions: 270 gp.
Sarah Middleton, Female Human [Permalink]
Personal [hide]
Description: A woman with a warm, jovial air about her, she is wearing a perfectly clean shirt and pair of pants. Her chestnut hair is still thick. Her amber eyes dart around the room hyper actively observing anyone and anything.
Personality: She considers herself the perfect lady. She makes a point to always show proper etiquette and frequently critiques the etiquette of others. She never wears the same outfit twice, unless she absolutely has to.
History: Born to a Adventurer, her father struggled to pay the bills. Her spouse left her for another, whom she beat to an almost bloody pulp. She did not win them back, but she came to a realization. To get what you want from life, you must take it. Recently a tribe of goblins attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Sarah fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: To reunite with her old friends; and she desires power and/or immortality
Ideals: Impeccable, Artistic, Fighting. Bonds: Attractive, Poor, Adventurer. Occupation: Spy
Voice: Old thin voice
Attributes [hide]
Medium (5'9") Human, Lawful Neutral (CR 1)
Armor Class 9
Hit Points 4 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 9 (-1) | 10 (+0) | 5 (-3) | 14 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 1d4+3, Ranged +1 / 1d4-1, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 7 |
Possessions: 150 gp. Rose (30 gp).
Caelynn Holimion, Female Elf [Permalink]
Personal [hide]
Description: A pudgy woman standing about 5'1" has a big stupid grin on her face most of the time. She wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. Her broad hat is riddled with cuts and holes. Her green eyes have a joyful gleam in them most of the time.
Personality: She is extraordinarily passive and rarely speaks, let alone speaks her mind. Her brief stint in the army gave her the idea she was invincible and that she is the toughest woman alive.
History: Caelynn was raised in a hard working conservative environment. Like her mother and her sister before her, after school she went straight into learning to become a Miner. She now owns her own business.
Motivation: Balancing her hectic life and new Miner responsibilities is difficult; and wants to open a new tavern
Ideals: Entrepeneur. Flaws: Ugly, Shy. Bonds: Military, Job. Occupation: Miner
Voice: High pitched, excited
Attributes [hide]
Medium (5'1") Elf, True Neutral (CR 1)
Armor Class 13
Hit Points 3 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 17 (+3) | 9 (-1) | 15 (+2) | 11 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Elven, Gnome, Infernal
Attacks Melee +4 / 1d4+2, Ranged +5 / 1d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 5 | 3 | 0 | 0 | 0 | 0 |
Possessions: 3000 cp. Peridot (60 gp).
Windy Of Stars, Female Tabaxi [Permalink]
Personal [hide]
Description: This woman is unhealthily muscled, almost every single one of her veins is visible when she is not flexing. Her shirts and pants tend to be short and undersized for her due to the difficulty of finding a good tailor. She has moderate length black fur. Her thin eyebrows rest above her beady blue eyes.
Personality: She likes to fabricate stories about her past exploits and how crazy she is, but in actuality she is rather bland. Her respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to her, a bar set well above any reasonable standard, she tolerates in varying degrees. Though less modest and more hasty in her reactions to snap at those who irritate her, Windy is combative with any and all who dare try her patience in the slightest.
History: She was born a particularly ugly child, much to the horror of her parents. She was an athlete and attended two major summer competitions. She never won. She was recently attacked on the road and savagely beaten by bandits.
Motivation: She is content; and wants to work out more often
Ideals: Fighting, Athletic, Justice. Flaws: Ugly, Mundane. Bonds: Poor. Occupation: Detective
Voice: Speaks fast with a slight lisp
Attributes [hide]
Medium (5'7") Tabaxi, True Neutral (CR 1)
Armor Class 12
Hit Points 3 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 15 (+2) | 9 (-1) | 13 (+1) | 8 (-1) | 12 (+1) |
Senses Passive Perception 9
Languages Common, Giant
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 | 0 | 0 |
Possessions: 120 gp. Coral (90 gp).
Anastrianna Othronus, Female Elf [Permalink]
Personal [hide]
Description: Her skin is bronze and flawless. She wears an old set of leather armor, nicked and torn by the ravages of time and battle. She is an epitome of beauty. Sporting a auburn mohawk this woman's hair draws a lot of attention. She wears large thick round spectacles.
Personality: She has schizophrenia that causes her to hear things that aren't there and will sometimes respond to them. Despite her manner, she is extremely passionate and proud of her job, and she prides herself in being thorough and never missing a detail.
History: When she was but 4 years old her parents immigrated from the north. A gifted student she started as a Tailor, but she got bored and became a Stylist. She now owns her own business.
Motivation: Sabotage a competitor.
Flaws: Disease. Bonds: Attractive, Job, Immigrant. Occupation: Stylist
Voice: Sleepy voice
Attributes [hide]
Medium (4'7") Elf, Chaotic Evil (CR 2)
Armor Class 12
Hit Points 12 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 14 (+2) | 16 (+3) | 12 (+1) | 14 (+2) | 7 (-2) |
Senses Passive Perception 12
Languages Common, Elven, Orc
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 4 | 0 |
Possessions: 80 gp. Carved harp of exotic wood with ivory inlay and zircon gems (200 gp). Carved harp of exotic wood with ivory inlay and zircon gems (200 gp).
Oriax Contempt, Male Tiefling [Permalink]
Personal [hide]
Description: This malnourished man wears just a black suit. His hair is chestnut and very short. He has a dull look in his white eyes.
Personality: Overbrimming with self-confidence, Oriax isn't afraid of most anything. He has a strong dislike to people who do not believe in Tiefling unity. Oriax enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.
History: He was born a particularly ugly child, much to the horror of his parents. His father was very strict, and drilled into him lessons on being the perfect gentleman. He left for the east, certain he would find work there.
Motivation: Nothing but the best is good enough for him; and he has money and likes to spend it
Ideals: Impeccable. Flaws: Hedonist, Ugly. Bonds: Poor, Immigrant. Occupation: Seamstress
Voice: Speaks in third person
Attributes [hide]
Medium (5'3") Tiefling, Lawful Good (CR 2)
Armor Class 12
Hit Points 12 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 14 (+2) | 14 (+2) | 9 (-1) | 14 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common
Attacks Melee +1 / 1d6-1, Ranged +4 / 1d6+2, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 90 gp.
Nicor Dodge, Male Tiefling [Permalink]
Personal [hide]
Description: He has a missing left arm. He wears professional attire. He wears his brown hair down. He has a tattooed face.
Personality: He likes to make people angry or surprised. Further he is a bit of a stoner and is frequently out of it.
History: Born in the north his family was never financially stable. Through the years after Nicor was born, his father became increasingly distant from his family, instead choosing to pursue power in the north. Nicor's father didn't care for him much, and the feeling was mutual. He got away from his former life and has fallen to alcoholism.
Motivation: Seeks redemption; and he is currently in port desperately looking for someone to get him out
Flaws: Antagonistic, Addict. Bonds: Attractive, Poor. Occupation: Assassin
Voice: Uses sign language
Attributes [hide]
Medium (6'2") Tiefling, Chaotic Good (CR 1)
Armor Class 9
Hit Points 4 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 9 (-1) | 11 (+0) | 14 (+2) | 13 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common, Infernal, Celestial
Attacks Melee +4 / 1d4+2, Ranged +1 / 1d4-1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 5 | 3 | 0 | 0 | 0 |
Possessions: Just what you see.
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Their contribution stands as a beacon of hope for all adventurers!