Spear Blossom, Female Tabaxi [Permalink]
Personal [hide]
Description: Wearing a closed helm and plate, one would not know what she was had she not made sure her armor was more form fitting than normal. Outside of the suit she wears light armors faded through time and improper care. Her lavender fur is braided into rings. She has a dull look in her hazel eyes.
Personality: She is business-like. She takes instructions and follows them to the letter. To her fellows she is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.
History: Trained by her father for as long as she can remember she had it drilled in her head that it was her duty to serve her country. In her 17th year, her parents were killed by a brigands raid, leaving Spear alone in the world. After a stint in an orphanage, she was adopted. She then took over the family business and is one of the better Priest for hire.
Motivation: Balancing her hectic life and new Priest responsibilities is difficult; and she'd like to take her coworkers down a peg
Ideals: Professionalism. Bonds: Enemies, Military, Job. Occupation: Priest
Voice: Sore throat, cough
Attributes [hide]
Medium (6'2") Tabaxi, Chaotic Good (CR 1)
Armor Class 9
Hit Points 6 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 9 (-1) | 14 (+2) | 9 (-1) | 9 (-1) | 9 (-1) |
Senses Passive Perception 9
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +1 / 1d4-1, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 140 gp.
Ilanis Floshem, Female Elf [Permalink]
Personal [hide]
Description: This woman stands a little under 5'0" and is a bit bulky. She is very muscular particularly in the legs. She is perpetually draped in fineries, but all of this concealed by her earthly robes.. Her brown hair is cut jaggedly and amateurishly. Her half smiles and hazel eyes are beguiling and draw you in.
Personality: She is a hateful person. She taunts others and blames them for her problems. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.
History: She was raised in a forest tribe. Cursed with a spirit at a very young age, Ilanis has worked very hard to control her curse. After a long history of fighting, Ilanis and her spouse have recently divorced.
Motivation: She's repulsed by the PC.
Ideals: Joker. Flaws: Antagonistic, Disease. Bonds: Attractive, Nature. Occupation: Map Maker
Voice: Smooth and feminine
Attributes [hide]
Medium (5'0") Elf, Lawful Good (CR 1)
Armor Class 14
Hit Points 2 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 18 (+4) | 6 (-2) | 9 (-1) | 17 (+3) | 13 (+1) |
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +1 / 1d4-1, Ranged +6 / 1d4+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 30 gp.
Ronwe Laughter, Female Tiefling [Permalink]
Personal [hide]
Description: A plain young-adult woman, she is wearing colorful clothing, dressed as a Dilettante. She has styled her black hair well, parting it to the right. Judging by the bloodshot nature of her eyes and the massive bags underneath them one would imagine she has not slept for days.
Personality: A grumpy gal she will invite people to lunch so she can critique them. Yet she still seems generally likeable, like a lovable grump. Around other people she will do her best to conceal her emotions and appear jolly.
History: Ronwe was raised in a hard working conservative environment. She inherited a moderately successful company from her mother. Under her leadership it has flourished, and using capital from her venture she effectively owns an entire region. She remains aloof and afraid to be herself due to all the ideals others have placed upon her.
Motivation: Balancing her hectic life and new Dilettante responsibilities is difficult; and wants to open a new tavern
Ideals: Philantrophist. Flaws: Insomniac, Antagonistic, Shy. Bonds: Job, Rich. Occupation: Dilettante
Voice: Slow speaker
Attributes [hide]
Medium (6'1") Tiefling, Neutral Good (CR 1)
Armor Class 10
Hit Points 4 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 11 (+0) | 11 (+0) | 13 (+1) | 12 (+1) | 19 (+4) |
Senses Passive Perception 11
Languages Common, Celestial
Attacks Melee +1 / 1d4-1, Ranged +2 / 1d4+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 | 0 | 0 |
Possessions: 40 gp.
Loopmottin Bafflestone, Female Gnome [Permalink]
Personal [hide]
Description: She wears blue robes with leather pauldrons. Though occasionally she wears more armor. She prefers to carry a spear, but if one is not available she will default to her axe. She wears a colorful flower in her blonde hair. Her eyes are a pleasant gray.
Personality: She is not truly malevolent, but she is obsessed with writing. She constantly tries to fill her life with writing. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.
History: When she was but 8 years old her parents immigrated from the north. Loopmottin was born on a far northern mountains where she grew up under the tutelage of her father, an expert Navigator. She moves from town to town, unable to find a place to settle.
Motivation: To prove her worth to the world; and she feels kind of lost in life
Ideals: Artistic, Joker. Bonds: Attractive, Immigrant. Occupation: Navigator
Voice: Cold and demanding tone
Attributes [hide]
Small (3'4") Gnome, True Neutral (CR 1)
Armor Class 14
Hit Points 8 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 16 (+3) | 18 (+4) | 10 (+0) | 10 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +2 / 1d4+0, Ranged +5 / 1d4+3, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 5 |
Possessions: Coral (90 gp).
Perra Hashphronyxadyn, Female Dragonborn [Permalink]
Personal [hide]
Description: This woman is bedraggled and starved. She wears light armors faded through time and improper care. She wears her blue crest up. Her ears are large.
Personality: She likes to be helpful to her clients. She likes to prescribe proper advice to her clients. She is cautious and jumpy. She reacts to every sound and lacks any concept of subtlety.
History: Perra was raised in a hard working conservative environment. Her childhood dream was to be a Barrister, but she was a colossal failure. She has achieved small success as a Shipwright.
Motivation: Sabotage a competitor; and she'd like to take her coworkers down a peg
Flaws: Ugly, Fearful. Bonds: Poor, Job. Occupation: Shipwright
Voice: Old Prospector
Attributes [hide]
Medium (6'1") Dragonborn, Neutral Evil (CR 2)
Armor Class 12
Hit Points 8 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 14 (+2) | 12 (+1) | 11 (+0) | 14 (+2) | 17 (+3) |
Senses Passive Perception 12
Languages Common
Attacks Melee +6 / 1d6+4, Ranged +4 / 1d6+2, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 6 | 4 |
Possessions: 4000 cp. 1 Masterwork Common Melee.
Avice Gracey, Female Human [Permalink]
Personal [hide]
Description: What flesh remains visible is marred by burns. She tends to wear a large brown jacket. Her blonde hair is wavy and long. Her hazel eyes dart around the room hyper actively observing anyone and anything.
Personality: Avice speaks confidently about a variety of topics with grace. She is clearly well-traveled and educated. Avice is a bit of a follower. Usually she is manipulated by her brothers into helping them out, but recently she has become more of a free agent.
History: A studious child she never was much for a social life, not because she was unlikable, but because she did not seek it out. After coming to the age of reason, Avice took it upon herself to study the psionic arts in their entirety; because of this, she was labeled a dark omen and banished from her homeland. She has taken up leadership of the village's small militia in response to illithids demanding more tribute than usual.
Motivation: She'd like to take her coworkers down a peg; and find a way to reverse the transformation of her brother
Ideals: Impeccable, Gifted. Flaws: Ugly. Bonds: Family, Enemies, Job. Occupation: Interpreter
Voice: Nasally tone
Attributes [hide]
Medium (5'7") Human, Chaotic Neutral (CR 1)
Armor Class 11
Hit Points 6 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 12 (+1) | 14 (+2) | 10 (+0) | 16 (+3) | 14 (+2) |
Senses Passive Perception 13
Languages Common
Attacks Melee +5 / 1d4+3, Ranged +3 / 1d4+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 5 |
Possessions: 70 gp.
Bree Swiftwhistle, Female Halfling [Permalink]
Personal [hide]
Description: She wears well tailored gowns and hats with beautiful decoration. She is almost always dressed for an outing in high society. She carries with her a set of ceremonial daggers on her belt, each one with a jet on the hilt. Her long black hair is drawn into a two foot long braid. Her fair skin shows little sign of her aristocratic breeding.
Personality: She considers herself the protector of her home. She feels this is her duty and calling. She is frequently practicing swordplay.
History: She was born several months after her mother was called into army service. Since her mother passed away years ago, her father had doted on her, and she came to think her herself as special and better than other people in town. A notion that was reinforced by her attractiveness, a trait in which she easily excels the other women of her town. She has built up a small fortune and can afford her own way.
Motivation: To clean up the streets; and she uses money and sex appeal to get what she needs
Ideals: Fighting. Bonds: Rich, Attractive, Guardian, Military. Occupation: Junk Dealer
Voice: Dutch accent
Attributes [hide]
Small (2'9") Halfling, Lawful Good (CR 1)
Armor Class 15
Hit Points 6 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 18 (+4) | 14 (+2) | 15 (+2) | 10 (+0) | 9 (-1) |
Senses Passive Perception 10
Languages Common, Halfling, Terran, Druidic
Attacks Melee +3 / 1d4+1, Ranged +6 / 1d4+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 5 | 3 | 0 | 0 | 0 | 0 |
Possessions: 140 gp.
Frederick Roscoe, Male Human [Permalink]
Personal [hide]
Description: He wears tight fighting clothing, which leaves very little to the imagination. He keeps his silver hair in a pixie cut. He has several tiny amber earrings on each ear.
Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. Energy wise he seems alert and responsive.
History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. He was taken as a slave by a traveling circus and forced to perform He has built up a small fortune and can afford his own way.
Motivation: He is currently in port desperately looking for someone to get him out; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Fighting, Professionalism. Flaws: Emotional. Bonds: Rich, Slave. Occupation: Sailor
Voice: Thin and wheezing
Attributes [hide]
Medium (6'4") Human, Chaotic Neutral (CR 1)
Armor Class 10
Hit Points 3 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 11 (+0) | 8 (-1) | 9 (-1) | 10 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 100 gp.
Boddynock Humplebumple, Male Gnome [Permalink]
Personal [hide]
Description: A hulking man with gigantic muscles, he wears a blue deerstalker hat and blue clothes. He has a auburn handlebar mustache and slicked back auburn hair. He is very pretty but has cold, dead eyes.
Personality: Overbrimming with self-confidence, Boddynock isn't afraid of most anything. He has a strong dislike to people who do not believe in Gnomish unity. He plays an instrument quite well.
History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He eventually got the idea of being the protector of his homeland from reading books, and has made it his duty.
Motivation: He is currently in port desperately looking for someone to get him out; and to clean up the streets
Ideals: Impeccable, Artistic. Bonds: Attractive, Military, Guardian, Slave. Occupation: Marshal
Voice: Soft and mumbly
Attributes [hide]
Small (3'3") Gnome, Neutral Good (CR 1)
Armor Class 13
Hit Points 9 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 14 (+2) | 20 (+5) | 6 (-2) | 14 (+2) | 9 (-1) |
Senses Passive Perception 14
Languages Common, Gnome
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 8 |
Possessions: 20 gp. 1 Banded mail.
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