Adrik Silverstone, Male Dwarf [Permalink]
Personal [hide]
Description: A man with a cold, calculating air about him, he likes to wear ponchos typically of a light grey in addition to tight pants. His black hair is smooth and relatively long. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.
Personality: Calm and collected, he is a well trained Interpreter. The occasional robbery is his preferred attention getting crime, but he mainly uses his means for meeting his own perverse desires.
History: He was raised in a white middle class family as the only child. As a very small child his family refused to pay dues to a local crime lord, who ordered them killed. His father, a somewhat powerful mage sought to protect him and cast a teleportation spell that whisked him away. Being a Interpreter kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.
Motivation: To find somewhere to settle down.
Flaws: Mundane. Bonds: Job, Criminal record, Family. Occupation: Interpreter
Voice: Speaks with squeezed throat
Attributes [hide]
Medium (4'5") Dwarf, True Neutral (CR 1)
Armor Class 10
Hit Points 7 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 11 (+0) | 16 (+3) | 14 (+2) | 8 (-1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Dwarven, Elven, Terran
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 5 | 3 | 0 | 0 | 0 |
Possessions: 1 Masterwork Common Melee.
Reirak Battlehammer, Male Dwarf [Permalink]
Personal [hide]
Description: He is wearing the road beaten gear of a warrior. He carries a battered mace and tarnished spear as well. His hair, while still mostly white, has prominent grey streaks. His hazel unseeing eyes seem to look past you.
Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.
History: Reirak lived on a farm with his father, near the main road leading to a nearby town. Over the years he perfected his riding and shooting skills. When his spouse passed he lost his only source of income but claims to his sons to still be retired.
Motivation: Wants to raise his children well; and marry his sister to traveling adventurers
Ideals: Fighting, Philantrophist. Flaws: Disease. Bonds: Slave, Family, Nature. Occupation: Farmer
Voice: Hollow voice
Attributes [hide]
Medium (4'5") Dwarf, Neutral Good (CR 2)
Armor Class 10
Hit Points 10 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 11 (+0) | 13 (+1) | 10 (+0) | 16 (+3) | 14 (+2) |
Senses Passive Perception 13
Languages Common, Dwarven
Attacks Melee +5 / 1d6+3, Ranged +2 / 1d6+0, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 6 |
Possessions: 400 gp. Red garnet (90 gp). 1 Healer’s kit.
Balifra Bofdann, Female Dwarf [Permalink]
Personal [hide]
Description: She wears silk and lounges about seductively. Her auburn hair is lengthy. Her blue eyes peer out from beneath her wide-brimmed grey hat.
Personality: She is almost excessively polite to everyone, even when angry. She is a bit of a xeno-phobe, disliking non-Dwarves.
History: She was always a brilliant, if unscrupulous mind. As a young adult she joined a group advocating for an improvement in Dwarven conditions. She is untrained/undisciplined, which makes her dangerous.
Motivation: To share knowledge with the world; and she is not mentally stable, and does not behave rationally
Ideals: Logical. Flaws: Shy, Racist, Insane. Bonds: Attractive. Occupation: Crown-heir
Voice: Mousy voice
Attributes [hide]
Medium (3'10") Dwarf, Chaotic Neutral (CR 2)
Armor Class 13
Hit Points 6 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 16 (+3) | 11 (+0) | 13 (+1) | 11 (+0) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Dwarven, Draconic
Attacks Melee +1 / 1d6-1, Ranged +5 / 1d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 4 | 0 | 0 |
Possessions: 1800 sp.
Caramip Humplebumple, Female Gnome [Permalink]
Personal [hide]
Description: The woman speaks with an almost imperceptible accent. She seems to always be the slightest bit damp as if she got out from a pool a few moments ago. She is perpetually draped in fineries, but all of this concealed by her earthly robes.. She has slicked back blonde hair. She is baby faced.
Personality: She is enamored with her job. She loves it. She likes the challenge and she likes helping those less fortunate than her. She invented a lineage for herself and claims to be descended from several legendary heroes.
History: She was raised happily, as a normal child born to her father and mother. Her father taught her the rudiments of the Bounty Hunter arts, while her mother instructed her in etiquette, music and courtly manner. She found a children's book about a Gnome Sorcerer who fought for good and justice and never realised it was just a child's story. She modeled her life after the story, seeing herself destined a hero. She has built up a small fortune and can afford her own way.
Motivation: Further expansion of business.
Bonds: Attractive, Immigrant, Job, Adventurer, Rich. Occupation: Bounty Hunter
Voice: Squeaky
Attributes [hide]
Small (3'2") Gnome, Neutral Evil (CR 2)
Armor Class 13
Hit Points 7 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 15 (+2) | 10 (+0) | 12 (+1) | 14 (+2) | 6 (-2) |
Senses Passive Perception 12
Languages Common, Gnome, Halfling
Attacks Melee +1 / 1d6-1, Ranged +4 / 1d6+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 4 | 0 |
Possessions: 300 gp.
Theodoric Arnuanna, Male Half-Elf [Permalink]
Personal [hide]
Description: A man with thick toned arms and a paunchy gut. He prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. He wears a colorful flower in his white hair. His gray eyes peer out from beneath his small violet hat.
Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. He is underhanded and not above using his wealth and body to get others to do his bidding.
History: He was born in a small island village. When he was little, his rather wealthy family often ventured across the island to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the island due to the painful memories there. Theodoric took refuge in the old dungeon and found the beat up dagger and armor he uses now. He has built up a small fortune and can afford his own way.
Motivation: He has money and likes to spend it; and wants to work out more often
Ideals: Athletic, Optimist. Bonds: Rich, Attractive, Nature. Occupation: Fletcher
Voice: Forgets to breathe while speaking
Attributes [hide]
Medium (5'0") Half-Elf, Chaotic Neutral (CR 3)
Armor Class 12
Hit Points 12 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 14 (+2) | 13 (+1) | 14 (+2) | 8 (-1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Elven, Gnoll, Goblin
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 5 | 0 | 0 | 0 |
Possessions: 16000 cp. Black star sapphire (400 gp). White pearl (130 gp).
Williamina Ariessus, Female Half-Elf [Permalink]
Personal [hide]
Description: She is an exceptionally muscular looking western young adult. She dresses well, typically a more casual-formal manner. Beneath her clothing is a huge mess of scar tissue. She has shaved her head bald. Her brown eyes dart from person to person to random spaces in the air.
Personality: She is highly sensitive about her name. She loathes it, but will not take any guff about it from anyone. She is a thrill seeker, she laughs at people and throws down challenges. She is highly competitive and combative.
History: She was born to a criminal king-pin and mafia family At a young age both her parents were killed in an accident. Her uncle (a powerful person with enemies on both sides of the law) took her in and had her trained in basic self defense. When she grew older, she became a bit more civilized, usually hanging around bars and taverns. She began work as a mercenary for hire. She would embark on any mission as long as the price was right.
Motivation: She possesses a valuable artifact that the thieves guild wishes to steal.
Flaws: Sensitive. Bonds: Attractive, Slave, Adventurer, Criminal record. Occupation: Jeweler
Voice: High pitched and raspy
Attributes [hide]
Medium (4'11") Half-Elf, Chaotic Evil (CR 2)
Armor Class 10
Hit Points 11 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 11 (+0) | 14 (+2) | 14 (+2) | 10 (+0) | 9 (-1) |
Senses Passive Perception 10
Languages Common, Elven, Auran, Gnome
Attacks Melee +0 / 1d6-2, Ranged +2 / 1d6+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 4 | 0 | 0 | 0 |
Possessions: 9000 cp.
Torgga Fallack, Female Dwarf [Permalink]
Personal [hide]
Description: Her left thumb is blackened and bruised, but otherwise she appears quite healthy. She wears baggy grey pantaloons and a brown scarf. Her chestnut hair has been sun bleached extensively. Her face possesses mild wrinkles. Her smile is extraordinarily sincere though she does not smile often.
Personality: She can speak with the recently deceased. She is a ruthless business woman, a trait she acquired from her mother.
History: She was born the only child of a wealthy merchant. Ostracized due to the psionic powers of her oldest sister, she and her siblings struck out on their own. In the process these unassuming Dwarves became a terror of the countryside. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.
Motivation: Retire the richest woman in the north; and to reunite with her old friends
Ideals: Gifted, Entrepeneur. Flaws: Antagonistic. Bonds: Adventurer. Occupation: Fisher
Voice: Mumbles to self between sentences
Attributes [hide]
Medium (4'2") Dwarf, Lawful Evil (CR 2)
Armor Class 13
Hit Points 5 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 16 (+3) | 10 (+0) | 11 (+0) | 11 (+0) | 5 (-3) |
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +2 / 1d6+0, Ranged +5 / 1d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 6 | 4 |
Possessions: 170 gp. Azurite (16 gp). Red garnet (70 gp). Red-brown spinel (70 gp).
Ghash Myerscough, Male Half-Orc [Permalink]
Personal [hide]
Description: He is an exceptionally muscular looking northern young adult. He wears tattered old clothes. Beneath his clothing is a huge mess of scar tissue. His hair is short and blonde. His ears are large.
Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. When triggered he is a bloodthirsty maniac, stopping at nothing and killing everything for almost an hour.
History: He was born a particularly ugly child, much to the horror of his parents. He became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. He is untrained/undisciplined, which makes him dangerous.
Motivation: A rival would like him out of the picture; and he will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. if successful, he will try to sell them to his slave-trader contact
Ideals: Disciplined. Flaws: Ugly, Insane. Bonds: Slave, Criminal record. Occupation: Beggar
Voice: Smooth and feminine
Attributes [hide]
Medium (6'4") Half-Orc, Chaotic Evil (CR 1)
Armor Class 11
Hit Points 5 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 12 (+1) | 12 (+1) | 13 (+1) | 15 (+2) | 1 (-5) |
Senses Passive Perception 12
Languages Common, Orc, Elven
Attacks Melee +5 / 1d4+3, Ranged +3 / 1d4+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 | 0 | 0 |
Possessions: 1000 cp. Silver pearl (80 gp).
Emeny Hailey, Female Human [Permalink]
Personal [hide]
Description: A pudgy woman standing about 6'0" has a big stupid grin on her face most of the time. She wears silk and lounges about seductively. She wears her golden hair up in a very large beehive style do. Her eyes are likewise brown. Her teeth are white and perfect.
Personality: She acts crazy and hedonistic. She refers to her adoptive father for almost all things she is unsure about, which are numerous. She is very much still a child and has not developed a drive for self-dependency.
History: Born to a Slave Trader, her father struggled to pay the bills. She sought a place where she would be rewarded solely on the merits of her skills. This search led her directly into Masseuse work with an outfit from a few towns over. Masseuse work suited her well, and with each successful project, she earned more gold and more respect from her peers. She inherited the family business which she has now maintained for 4 years.
Motivation: Sabotage a competitor.
Flaws: Hedonist. Bonds: Attractive, Family, Poor, Job. Occupation: Masseuse
Voice: Mumbles to self between sentences
Attributes [hide]
Medium (6'0") Human, Lawful Evil (CR 1)
Armor Class 13
Hit Points 5 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 16 (+3) | 12 (+1) | 10 (+0) | 13 (+1) | 7 (-2) |
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +5 / 1d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 5 |
Possessions: 1000 cp. Aquamarine (300 gp).
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