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NPC Generator

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Advanced [show]


Theren Yaeldrin, Male Elf [Permalink]

Personal [hide]

Description: A stocky lighter skinned man, he is typically in his Brewer uniform. He wears his black hair up. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep hazel.

Personality: He takes his job very seriously, in part because he fears he cannot get a new one. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.

History: A child with a great deal of writing talent his parents made sure he got the chance to thrive. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Brewer. He now travels the world, in search of power and loot.

Motivation: His spouse's relatives view him with great suspicion; and obtaining odd cultural dragonborn artifacts is his passion

Ideals: Artistic. Bonds: Job, Adventurer, Family. Occupation: Brewer

Voice: Tuts and clicks tongue

Attributes [hide]

Theren Yaeldrin, Male Elf Sorcerer 1
Medium (4'11") Elf, Lawful Good (CR 1)
Armor Class 12
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 12 (+1)10 (+0) 9 (-1)13 (+1)
Skills Acrobatics +4, Religion +2
Senses Passive Perception 9
Languages Common, Elven
Attacks Melee +1 / 1d4-1, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day105

Possessions: 30 pp.


Social Check DCs


Senteq Shadowcloak, Male Gnome [Permalink]

Personal [hide]

Description: Runty and weak-looking, he wears a blue vest and prefers green and white shirts. His boots appear to have been at one point steel toed but are quite worn down. He has a very tight haircut. He wears large thick round spectacles.

Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.

History: Senteq was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. While studying, he fell in love. They married and had a son. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Wishes to resurrect an old love.

Ideals: Impeccable, Fighting. Flaws: Ugly. Bonds: Poor, In love. Occupation: Slave Trader

Voice: Booming voice

Attributes [hide]

Senteq Shadowcloak, Male Gnome Sorcerer 1
Small (3'8") Gnome, Chaotic Evil (CR 1)
Armor Class 11
Hit Points 8 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 19 (+4)10 (+0) 13 (+1)14 (+2)
Skills Arcana +2, Persuasion +4
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day105

Possessions: 2000 cp. 1 Bullseye lantern.


Social Check DCs


Justin Tiltathana, Male Half-Elf [Permalink]

Personal [hide]

Description: A plain young-adult man, he wears an entirely violet suit with brown socks and a vest with buckled shoes. His hair is long and silver with streaks of blonde, and is pulled back with small violet clips. His beard is blonde, braided, and well cared for. His eyes are likewise blue.

Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. He also is a firm believer in the manly ideal.

History: His father raised him in a mountain cabin. When he was little, his rather wealthy family often ventured across the plains to a summer home near a ruined castle. He would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the plains due to the painful memories there. Justin took refuge in the ruined castle and found the beat up rapier and armor he uses now. He has built up a small fortune and can afford his own way.

Motivation: He is greedy; and to share knowledge with the world

Ideals: Logical. Flaws: Mundane, Impulsive. Bonds: Nature, Rich. Occupation: Locksmith

Voice: Uses sign language

Attributes [hide]

Justin Tiltathana, Male Half-Elf Sorcerer 1
Medium (5'9") Half-Elf, Lawful Good (CR 1)
Armor Class 13
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)17 (+3) 15 (+2)11 (+0) 11 (+0)8 (-1)
Skills Animal Handling +2, Sleight of Hand +5
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +4 / 1d4+2, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1053

Possessions: 110 gp. Deep green spinel (130 gp).


Social Check DCs


Drenna Blyth, Female Half-Orc [Permalink]

Personal [hide]

Description: She wears tight fitting clothing which further accentuates her frame. She has a slight overbite and is overall scrawny. Her long red hair is drawn into a two foot long braid. Her green eyes are slightly larger than normal.

Personality: She is enamored with her job. She loves it. She likes the challenge and she likes helping those less fortunate than her. As she has aged she has sought to do reparations for her actions as a youth. She is also making sure that her compatriots who never received punishment for their crimes are brought to justice.

History: Gifted from a young age, Drenna studied abroad. She sought a place where she would be rewarded solely on the merits of her skills. This search led her directly into Miller work with an outfit from a few towns over. Miller work suited her well, and with each successful project, she earned more gold and more respect from her peers. She became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: She is a bit of a kleptomaniac; and she possesses a valuable artifact that the thieves guild wishes to steal

Ideals: Justice, Gifted. Bonds: Attractive, Job, Criminal record, Adventurer. Occupation: Miller

Voice: Russian accent

Attributes [hide]

Drenna Blyth, Female Half-Orc Sorcerer 2
Medium (6'1") Half-Orc, Neutral Evil (CR 2)
Armor Class 12
Hit Points 9 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 12 (+1)5 (-3) 11 (+0)10 (+0)
Skills Deception +2, Sleight of Hand +4
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +1 / 1d6-1, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day7

Possessions: 2000 cp.


Social Check DCs


Orla Maekkelferce, Female Gnome [Permalink]

Personal [hide]

Description: She wears dark leathers with embroidery. She is portly but not overly obese. Her hair, while still mostly white, has prominent grey streaks. She is very pretty but has cold, dead eyes.

Personality: She is fixated on the number 8. She counts her steps and bites of food to keep in track with it. She seems to be used to being ignored and not questioned about it. She disdains her fellow southerners, claiming they make her look unintelligent just for using an accent.

History: Her mother raised her in a mountain cabin. Her father took her hunting and taught her how to get in the mind of other creatures. She now travels the world, in search of power and loot.

Motivation: She is not mentally stable, and does not behave rationally.

Flaws: Insane. Bonds: Attractive, Adventurer, Immigrant, Nature. Occupation: Carter

Voice: Squeaky

Attributes [hide]

Orla Maekkelferce, Female Gnome Sorcerer 2
Small (3'4") Gnome, Lawful Good (CR 2)
Armor Class 11
Hit Points 5 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)10 (+0) 11 (+0)15 (+2) 8 (-1)15 (+2)
Skills Acrobatics +2, Deception +4
Senses Passive Perception 9
Languages Common, Gnome, Halfling, Abyssal
Attacks Melee +1 / 1d6-1, Ranged +2 / 1d6+0, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12640000

Possessions: 1800 sp.


Social Check DCs


Tawna Greenleaf, Female Halfling [Permalink]

Personal [hide]

Description: A hulking woman with gigantic muscles, she wears loose pants and a collared shirt complete with sweater beneath her coat. Her hair, while still mostly black, has prominent grey streaks. Judging by the bloodshot nature of her eyes and the massive bags underneath them one would imagine she has not slept for days.

Personality: She is irritable and easily angered. She is a bit of a bully and is not afraid to use her stature and powers to intimidate and hurt. She disdains her fellow northerners, claiming they make her look unintelligent just for using an accent.

History: Born to a poor family in the city she treasured whatever gifts she got. She graduated from the Naval Academy and went to see the world at the rank of Ensign. She advanced relatively quickly due to her good work ethic, understanding of the chain of command, and natural leadership ability. After a long history of fighting, Tawna and her spouse have recently divorced.

Motivation: She's repulsed by the PC; and she is wracked by social anxiety

Flaws: Insomniac, Antagonistic. Bonds: Immigrant, Poor, Military. Occupation: Scribe

Voice: Farmer accent

Attributes [hide]

Tawna Greenleaf, Female Halfling Sorcerer 1
Small (2'9") Halfling, Neutral Good (CR 1)
Armor Class 14
Hit Points 5 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)17 (+3) 13 (+1)16 (+3) 13 (+1)15 (+2)
Skills Investigation +5, Medicine +3
Senses Passive Perception 11
Languages Common, Halfling, Draconic, Gnome, Gnoll
Attacks Melee +4 / 1d4+2, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day135300000

Possessions: 130 gp. Azurite (6 gp). 4 Tanglefoot bags.


Social Check DCs


Dagnal Bloodkith, Female Dwarf [Permalink]

Personal [hide]

Description: She wears a tattered pair of loose grey pants, a matching torn shirt, and a visible pair of similar condition same color briefs. She carries a battered sickle and tarnished bastard sword as well. She wears a Stetson hat to cover her moderate length chestnut hair. Her ears are large.

Personality: She is witty, but her monotone delivery comes off as unnerving She is vehemently anti-magic. All of it is evil and corrupting in her opinion.

History: Born in the east her family was never financially stable. When money was particularly tight she was walking through alleys when she overheard a Dyer hiring some criminals to sabotage a competitor. She made her way to the other competitor and parlayed her knowledge into a job. She was recently attacked on the road and savagely beaten by bandits.

Motivation: To reunite with her old friends.

Ideals: Fighting, Joker, Opinionated. Flaws: Ugly. Bonds: Poor. Occupation: Dyer

Voice: Breathy voice

Attributes [hide]

Dagnal Bloodkith, Female Dwarf Sorcerer 2
Medium (4'1") Dwarf, Chaotic Neutral (CR 2)
Armor Class 13
Hit Points 7 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)16 (+3) 13 (+1)18 (+4) 8 (-1)10 (+0)
Skills History +6, Survival +1
Senses Passive Perception 9
Languages Common, Dwarven, Orc, Gnome, Terran, Auran
Attacks Melee +1 / 1d6-1, Ranged +5 / 1d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14640000000

Possessions: 110 gp.


Social Check DCs


Yurgunn Orcfoe, Female Dwarf [Permalink]

Personal [hide]

Description: She prefers to wear grey pants and tee shirts, and carries nunchakus. She wears her auburn hair up in a very large beehive style do. She has a tattooed face.

Personality: She is quiet and reserved most of the time, but warms up to people very quickly. Around friends she is liable to tell dirty jokes and enjoy herself. A true patriot, Yurgunn would do anything for her country. She is fiercely protective of her fellow citizens and foreign allies.

History: A studious child she never was much for a social life, not because she was unlikable, but because she did not seek it out. While she appears to be a normal Dwarf, she's... not quite right. Perhaps she's slightly insane, or otherwise so mentally alien to the rest of the world that she plain doesn't fit in. She was granted druidic powers by her dying sister.

Motivation: She is not mentally stable, and does not behave rationally; and she wants nothing more than to rejoin the army

Ideals: Fighting, Joker, Gifted. Flaws: Insane. Bonds: Military. Occupation: Guard

Voice: Spits words with contempt

Attributes [hide]

Yurgunn Orcfoe, Female Dwarf Sorcerer 1
Medium (3'10") Dwarf, Chaotic Evil (CR 1)
Armor Class 10
Hit Points 6 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 14 (+2)6 (-2) 9 (-1)12 (+1)
Skills Acrobatics +2, Perception +1
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 200 sp. A miniature golden chest with tiny emeralds lining the top (130 gp).


Social Check DCs


Eridred Eversharp, Female Dwarf [Permalink]

Personal [hide]

Description: 4'1" and lanky with angular features, she is an attractive figure. She is wearing colorful clothing, dressed as a Marshal. She wears her hair in dreadlocks. Judging by the bloodshot nature of her eyes and the massive bags underneath them one would imagine she has not slept for days.

Personality: A rambunctious noisy drunk she knows how to make people feel guilty. She does not believe in violence as a means to an end. She is a dedicated Marshal but believes her peers are too gung-ho.

History: She was born in the north, but her parents moved at a very young age to the south. She couldn't stand her childhood mentor and eventually formed a pact with her mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. She left for the north, certain she would find work there.

Motivation: To get a good night's sleep; and she feels kind of lost in life

Ideals: Pacifist. Flaws: Insomniac, Depressed. Bonds: Attractive, Immigrant, Mentor. Occupation: Marshal

Voice: Creaky witch voice

Attributes [hide]

Eridred Eversharp, Female Dwarf Sorcerer 3
Medium (4'1") Dwarf, Lawful Good (CR 3)
Armor Class 10
Hit Points 10 (3d4)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 10 (+0)17 (+3) 9 (-1)9 (-1)
Skills Arcana +5, Stealth +2
Senses Passive Perception 9
Languages Common, Dwarven, Ignan, Celestial, Gnoll
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1365000000

Possessions: 1600 sp. Tiger eye turquoise (8 gp).


Social Check DCs

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