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NPC Generator

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Advanced [show]


Murgen Eastaughffe, Female Half-Orc [Permalink]

Personal [hide]

Description: She is a physically imposing dark-skinned woman. She wears a white deerstalker hat and white clothes. Her chestnut hair is still thick. She wears round tiny glasses practically rammed into her face.

Personality: She is quiet and anti-social and can barely make it a few minutes in conversation before her hampering stammer kicks in. She uses her nature as a weapon; she likes to lead opponents to think her in distress.

History: She is a Lycanthrope in disguise. In her 13th year, her parents were killed by a giants raid, leaving Murgen alone in the world. After a stint in an orphanage, she was adopted. She has dedicated herself to building a better village for her children.

Motivation: Many giants want her driven away; and she feels the way she acts is they only way to get by in the world

Ideals: Impeccable. Flaws: Shy, Secretive. Bonds: Adventurer, Enemies. Occupation: Dilettante

Voice: pre-pubescent

Attributes [hide]

Murgen Eastaughffe, Female Half-Orc Sorcerer 1
Medium (4'9") Half-Orc, Neutral Good (CR 1)
Armor Class 10
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 15 (+2)6 (-2) 15 (+2)8 (-1)
Skills Acrobatics +2, Medicine +4
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 40 gp.


Social Check DCs


Roondar Horcusporcus, Male Gnome [Permalink]

Personal [hide]

Description: This fat southern man has a bulbous nose and wears tight fighting clothing, which leaves very little to the imagination. His skin is also unnaturally pale. He keeps his blonde hair in a flapper bob. His amber eyes are passionate and lively.

Personality: He snorts whenever he laughs or is feeling confident. As he has aged he has sought to do reparations for his actions as a youth. He is also making sure that his compatriots who never received punishment for their crimes are brought to justice.

History: He was born a particularly ugly child, much to the horror of his parents. He moved out north to avoid the crime he committed. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He possesses a valuable artifact that the thieves guild wishes to steal; and seeks redemption

Ideals: Fighting, Justice. Flaws: Ugly. Bonds: Criminal record, Poor. Occupation: Hunter

Voice: Squeaky

Attributes [hide]

Roondar Horcusporcus, Male Gnome Sorcerer 1
Small (3'5") Gnome, Chaotic Evil (CR 1)
Armor Class 12
Hit Points 7 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)13 (+1) 16 (+3)17 (+3) 13 (+1)13 (+1)
Skills Insight +3, Investigation +5
Senses Passive Perception 11
Languages Common, Gnome, Orc, Elven, Auran
Attacks Melee +1 / 1d4-1, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1353000000

Possessions: 80 gp. Silver pearl (140 gp).


Social Check DCs


Delg Lutgehr, Male Dwarf [Permalink]

Personal [hide]

Description: He wears a custom-built plate barding that's adorned with grey lining and desert motifs. His silver hair is cut short. His fierce gray eyes like to dwell on things.

Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He also hits on women, regardless of circumstances.

History: Delg was raised in a hard working conservative environment. He took every job he could get his hands on, but the opportunities for Dwarves in the north were limited. He then took over the family business and is one of the better Guard for hire.

Motivation: Marry his sister to traveling adventurers; and wants his loneliness to end

Flaws: Antagonistic. Bonds: Has a crush, Job, Immigrant, Family. Occupation: Guard

Voice: Voice breaks

Attributes [hide]

Delg Lutgehr, Male Dwarf Sorcerer 2
Medium (4'4") Dwarf, Chaotic Evil (CR 2)
Armor Class 10
Hit Points 16 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)11 (+0) 18 (+4)10 (+0) 11 (+0)8 (-1)
Skills Arcana +2
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +5 / 1d6+3, Ranged +2 / 1d6+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day106

Possessions: 340 gp. Chalcedony (80 gp). Silver pearl (140 gp). Azurite (14 gp).


Social Check DCs


Oblar Greenleaf, Male Halfling [Permalink]

Personal [hide]

Description: He is an average looking western male in his early mid-life. He wears white trousers with tan and white striped suspenders. He wears various colorful collared shirts. His hair is silver and curly. His amber eyes have a joyful gleam in them most of the time.

Personality: A rambunctious noisy drunk he knows how to make people feel guilty. He is able to fit into much smaller and tighter spaces than normal.

History: The child of western immigrants he idolized his father. His druidic abilities were realized during a raid on his village. He bought a pickaxe and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: Wants to work out more often; and he loathes his own lifestyle

Ideals: Gifted, Athletic. Flaws: Depressed. Bonds: Immigrant, Nature. Occupation: Bricklayer

Voice: Scottish accent

Attributes [hide]

Oblar Greenleaf, Male Halfling Sorcerer 2
Small (2'11") Halfling, Lawful Neutral (CR 2)
Armor Class 13
Hit Points 2 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 6 (-2)13 (+1) 14 (+2)18 (+4)
Skills Survival +4
Senses Passive Perception 12
Languages Common, Halfling, Auran
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day116400

Possessions: 100 gp. Rock crystal (70 gp). Hematite (9 gp). Rhodochrosite (9 gp). 1 Chain shirt.


Social Check DCs


Maynild Tinley, Female Human [Permalink]

Personal [hide]

Description: A woman with a cold, calculating air about her, she is generally well dressed albeit a few years behind the times. Her chestnut hair is thinning but still full. Judging by the bloodshot nature of her eyes and the massive bags underneath them one would imagine she has not slept for days.

Personality: A deeply religious woman she believes everything happens for a reason. She is a big fan of imagination and believes people should spend more time reading and writing.

History: She was born to a pair of big game hunters, but was frequently ill as a child. She went to a religious school and was inspired by the priests there in charitable deeds. She hopes to save up enough money to one day pay a cleric to cure her.

Motivation: To share knowledge with the world.

Ideals: Logical. Flaws: Insomniac, Disease. Bonds: Attractive, Religious. Occupation: Brewer

Voice: German accent

Attributes [hide]

Maynild Tinley, Female Human Sorcerer 1
Medium (5'0") Human, Lawful Neutral (CR 1)
Armor Class 9
Hit Points 4 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)8 (-1) 10 (+0)12 (+1) 10 (+0)12 (+1)
Skills Arcana +3, Sleight of Hand +1
Senses Passive Perception 10
Languages Common, Ignan
Attacks Melee +3 / 1d4+1, Ranged +1 / 1d4-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11530

Possessions: 2000 cp.


Social Check DCs


Nora Littlefoot, Female Halfling [Permalink]

Personal [hide]

Description: An older woman who has a large white mantle and cape that has been intricately interwoven into her grey robe, she is not a threatening figure. Her hair is golden and curly. Her amber eyes have a joyful gleam in them most of the time.

Personality: She is fixated on the number 98. She counts her steps and bites of food to keep in track with it. She seems to be used to being ignored and not questioned about it. She plays an instrument quite well.

History: Born in the west to a Beggar, Nora learned a great deal about her father's area of expertise. While she appears to be a normal Halfling, she's... not quite right. Perhaps she's slightly insane, or otherwise so mentally alien to the rest of the world that she plain doesn't fit in. She bought a quarterstaff and has really upped her game hunting, due to her understanding of decoy and ambush.

Motivation: To prove her worth to the world; and to be a engraver again

Ideals: Artistic. Flaws: Insane, Impulsive. Bonds: Job, Nature. Occupation: Beggar

Voice: Speaks with back of mouth

Attributes [hide]

Nora Littlefoot, Female Halfling Sorcerer 2
Small (2'8") Halfling, Neutral Evil (CR 2)
Armor Class 12
Hit Points 10 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)12 (+1) 13 (+1)17 (+3) 13 (+1)12 (+1)
Skills Athletics +1, Persuasion +3
Senses Passive Perception 11
Languages Common, Halfling, Infernal, Auran, Orc
Attacks Melee +1 / 1d6-1, Ranged +3 / 1d6+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1364000000

Possessions: 1400 sp. Sard (30 gp). 1 Chain shirt.


Social Check DCs


Rimple Munggen, Male Gnome [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He is wearing a long, tan cloak. He has styled his white hair well, parting it to the left. His eyes are likewise violet. His teeth are white and perfect.

Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. Any perceived weakness will be pressed and exploited. He is seen as merciless and passionate.

History: He was born on a small isolated farm. He was taken from his home at a very young age. He has since lost track of the people in his past.

Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact; and he's repulsed by the pc

Flaws: Antagonistic. Bonds: Attractive, Family, Criminal record, Nature, Slave. Occupation: Animal Trainer

Voice: Old thin voice

Attributes [hide]

Rimple Munggen, Male Gnome Sorcerer 2
Small (3'2") Gnome, Chaotic Neutral (CR 2)
Armor Class 9
Hit Points 8 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)6 (-2) 12 (+1)10 (+0) 16 (+3)12 (+1)
Skills Medicine +5, Performance +3
Senses Passive Perception 13
Languages Common, Gnome
Attacks Melee +2 / 1d6+0, Ranged +0 / 1d6-2, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day106

Possessions: 310 gp.


Social Check DCs


Flame Wind, Male Tabaxi [Permalink]

Personal [hide]

Description: He wears a well pressed and immaculate suit (or dress). He carries a battered whip and tarnished bow as well. He wears his lavender fur up. His eyes are copper and catlike.

Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. He has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.

History: He got into the Miner business at a young age. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He has worked as a Miner like his mother before him.

Motivation: Balancing his hectic life and new Miner responsibilities is difficult.

Ideals: Fighting. Flaws: Secretive. Bonds: Rich, Job, Nature. Occupation: Miner

Voice: Shortens vowels

Attributes [hide]

Flame Wind, Male Tabaxi Sorcerer 2
Medium (5'2") Tabaxi, Chaotic Evil (CR 2)
Armor Class 13
Hit Points 5 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)17 (+3) 11 (+0)15 (+2) 11 (+0)15 (+2)
Skills Athletics +3, History +4
Senses Passive Perception 10
Languages Common, Terran, Elven
Attacks Melee +3 / 1d6+1, Ranged +5 / 1d6+3, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12640000

Possessions: 70 gp. Tiger eye turquoise (13 gp). Hematite (13 gp). 1 Masterwork Common Melee.


Social Check DCs


Jacoba Ilphelkiir, Female Half-Elf [Permalink]

Personal [hide]

Description: She wears a lot of dark rich colors, with gold accents. She has a slight overbite and is overall scrawny. Her long black hair is drawn into a two foot long braid. She wears round tiny glasses practically rammed into her face.

Personality: She believes there is no problem she cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. She is a great chef.

History: Born to a pair of adventurers, Jacoba grew up listening to her father's many stories. Jacoba was a troubled youth. She spent her days as a hard laborer instead of attending school, and spent her evenings with numerous mobsters and gang members. Jacoba decided she wanted neither the life of her father nor that of the evil petty criminals she associated with. During her early adolescence, she took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. One night she noticed a nearby shooting star which she hiked out to see where it landed. It turned out to be an ancient artifact of some kind. She has done her darndest to repair it but it is currently non-functional.

Motivation: She will attempt to ambush and attack anyone she thinks she can take on alone and try to knock them out with non-lethal damage. If successful, she will try to sell them to her slave-trader contact; and she is a bit of a kleptomaniac

Ideals: Persistence, Gifted. Bonds: Attractive, Adventurer, Criminal record. Occupation: Performer

Voice: Booming voice

Attributes [hide]

Jacoba Ilphelkiir, Female Half-Elf Sorcerer 1
Medium (4'11") Half-Elf, Neutral Evil (CR 1)
Armor Class 8
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)7 (-2) 12 (+1)12 (+1) 17 (+3)14 (+2)
Skills History +3, Survival +5
Senses Passive Perception 13
Languages Common, Elven, Celestial
Attacks Melee +2 / 1d4+0, Ranged +0 / 1d4-2, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11530

Possessions: 6000 cp. 1 Masterwork Uncommon Weapon.


Social Check DCs

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