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NPC Generator

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Advanced [show]


Valida Bigtoe, Female Dwarf [Permalink]

Personal [hide]

Description: A 4'3" northern woman, she is well dressed, but even with her fine clothing she looks run-down. Her black hair, when down, is lengthy. She wears large thick round spectacles.

Personality: She is cool and collected. She likes to make quips and puns whenever she does anything. She also makes a point to compliment her superiors and flatter them. She is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: She was raised happily, as a normal child born to her father and mother. Her father taught her the rudiments of the Priest arts, while her mother instructed her in etiquette, music and courtly manner. Her family was being driven out of business by several neighboring competitors. The father sought out extralegal help and others began closing their doors. She saw this and took pride in her father's willingness to do anything to win. As of late she has set up a hidden staging nest where she ambushes people she hires for escort.

Motivation: She is compelled to act according to her religious beliefs; and she has money and likes to spend it

Ideals: Disciplined, Joker. Bonds: Rich, Criminal record, Religious. Occupation: Priest

Voice: Spits and sputters

Attributes [hide]

Valida Bigtoe, Female Dwarf Sorcerer 2
Medium (4'3") Dwarf, Chaotic Evil (CR 2)
Armor Class 12
Hit Points 14 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 16 (+3)6 (-2) 16 (+3)8 (-1)
Skills History +0, Religion +0
Senses Passive Perception 13
Languages Dwarven
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 350 gp.


Social Check DCs


Naal Casilltenirra, Male Elf [Permalink]

Personal [hide]

Description: A moderately attractive man, he sports tan clothing, slightly heavier than average wear. He wears his red hair down. His blue eyes dart from person to person.

Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. He does suffer from mild PTSD, and the sight of drow may trigger it at times.

History: Naal was born in the south. At a young age he loved to build and create. In his 13th year, his parents were killed by a drow raid, leaving Naal alone in the world. After a stint in an orphanage, he was adopted. He has taken up leadership of the village's small militia in response to drow demanding more tribute than usual.

Motivation: He wants revenge against drow; and his name or reputation has been wronged in the past by drow, and he desires to right it

Ideals: Persistence. Flaws: Emotional. Bonds: Attractive, Enemies, Immigrant. Occupation: Bather

Voice: American accent

Attributes [hide]

Naal Casilltenirra, Male Elf Sorcerer 1
Medium (4'8") Elf, Neutral Evil (CR 1)
Armor Class 13
Hit Points 2 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 7 (-2)10 (+0) 11 (+0)18 (+4)
Skills Arcana +2, Religion +2
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day105

Possessions: 70 gp. Banded agate (11 gp). 4 Holy water.


Social Check DCs


Beiro Amastacia, Male Elf [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Elf, and stands approximately 5'4". He wears a tight fitting blue shirt and pants, and his gloved hand is found clutching a scimitar. His long blonde hair is drawn into a two foot long braid. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He always tries to repair and not replace. It was this mentality that drove him into the Bricklayer business.

History: Beiro was born with his father's beautiful face. He helped his father out around the business and became quite the natural. He has gone from town to town working and never settling down anywhere, but has fallen for a local Barkeep. He hasn't told them the truth, but wants to settle down with them.

Motivation: Balancing his hectic life and new Bricklayer responsibilities is difficult.

Ideals: Philantrophist, Persistence. Bonds: Attractive, Job, Has a crush. Occupation: Bricklayer

Voice: American accent

Attributes [hide]

Beiro Amastacia, Male Elf Sorcerer 1
Medium (5'4") Elf, Chaotic Good (CR 1)
Armor Class 12
Hit Points 4 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 11 (+0)11 (+0) 15 (+2)16 (+3)
Skills Athletics +3, Stealth +4
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1053

Possessions: 6000 cp.


Social Check DCs


Luthra Sympony, Female Gnome [Permalink]

Personal [hide]

Description: Her right thumb is blackened and bruised, but otherwise she appears quite healthy. She is dressed in earthy colors with a tan and white handkerchief worn on her right side. Her silver hair is singed and shortened. She has violet eyes and a tan hat with a white feather.

Personality: She likes to be helpful to her clients. She likes to prescribe proper advice to her clients. She spends most of her days drinking in the Inn, the rowdiest and most dangerous establishment in town. There she gambles, wrestles and listens to stories told by travelers.

History: Born in the west to a Navigator, Luthra learned a great deal about her father's area of expertise. She moved from fad to fad and when she turned 15 she discovered singing. She then took over the family business and is one of the better Navigator for hire.

Motivation: She is not mentally stable, and does not behave rationally; and sabotage a competitor

Ideals: Artistic. Flaws: Ugly, Insane. Bonds: Job, Adventurer. Occupation: Navigator

Voice: Thin and wheezing

Attributes [hide]

Luthra Sympony, Female Gnome Sorcerer 3
Small (3'1") Gnome, Chaotic Neutral (CR 3)
Armor Class 11
Hit Points 14 (3d4)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 14 (+2)7 (-2) 9 (-1)11 (+0)
Skills Athletics +3, Nature +0
Senses Passive Perception 9
Languages Common, Gnome
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 200 gp.


Social Check DCs


Moon In Shadow, Male Tabaxi [Permalink]

Personal [hide]

Description: He wears a pastel vest with golden trim over his white shirt. His green leather gloves and pants are well-kept, and his pastel boots flare out at the collars. He has a moderate pudge and is not very fit. His fur is orange and curly. He has a tattooed face.

Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He also is a firm believer in the manly ideal.

History: He served in the navy to pay for his family's outstanding loans. When Moon reached his early adolescence his Tabaxi mother passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature rapier.

Motivation: He is not mentally stable, and does not behave rationally; and he wants nothing more than to rejoin the army

Ideals: Persistence. Flaws: Impulsive, Insane. Bonds: Military, Adventurer. Occupation: Apothecary

Voice: Gruff and masculine

Attributes [hide]

Moon In Shadow, Male Tabaxi Sorcerer 1
Medium (6'9") Tabaxi, Lawful Evil (CR 1)
Armor Class 14
Hit Points 3 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)19 (+4) 9 (-1)12 (+1) 12 (+1)13 (+1)
Skills Deception +3, Sleight of Hand +6
Senses Passive Perception 11
Languages Common, Aquan
Attacks Melee +5 / 1d4+3, Ranged +6 / 1d4+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11530

Possessions: 2000 cp. Solid gold idol (200 gp).


Social Check DCs


Naeris Firahel, Male Elf [Permalink]

Personal [hide]

Description: He is wearing the road beaten gear of a warrior. He is physically well-built. His chestnut hair is kept up in a ponytail inside a wide-brimmed hat. His face is covered beneath a completely black helmet.

Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. He takes great pride in his work and is very well organized. His planner is full of calendar events.

History: He was born to loving parents in a slum to the east. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He's also a talented Sellsword, but doesn't like to broadcast it.

Motivation: To be a Sellsword again.

Ideals: Fighting, Entrepeneur. Flaws: Emotional. Bonds: Job, Poor. Occupation: Weaver

Voice: Switch between two voices

Attributes [hide]

Naeris Firahel, Male Elf Sorcerer 2
Medium (4'7") Elf, Lawful Neutral (CR 2)
Armor Class 11
Hit Points 9 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 12 (+1)10 (+0) 11 (+0)11 (+0)
Skills Insight +2, Religion +2
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day106

Possessions: 170 gp. 1 Tanglefoot bags.


Social Check DCs


Baern Daraln, Male Dwarf [Permalink]

Personal [hide]

Description: This tall, slender man wears a brown cloak and cross-gartered green stockings. He has a small bristly mustache and wavy auburn hair. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: Stoic and calm, he prefers to meditate than take action. He also has developed a complete distrust of the Merchant profession.

History: He was born into a rich family. A freak accident while working with his Merchant mother left him crippled. He became a Gardener soon after.

Motivation: A strong sense of loyalty to Human people; and further expansion of business

Ideals: Disciplined. Flaws: Disease, Racist. Bonds: Job, Rich. Occupation: Gardener

Voice: Low rumbling, strings words together

Attributes [hide]

Baern Daraln, Male Dwarf Sorcerer 3
Medium (4'1") Dwarf, Lawful Evil (CR 3)
Armor Class 11
Hit Points 15 (3d4)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 12 (+1)12 (+1) 12 (+1)9 (-1)
Skills Athletics +2, Sleight of Hand +3
Senses Passive Perception 11
Languages Common, Dwarven, Sylvan
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11650

Possessions: 200 gp. 1 Banded mail. 1 Masterwork Light wooden shield. 1 Darkwood Buckler.


Social Check DCs


Quick Mirror, Male Tabaxi [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he wears bulky pastel painted plate armor. His brown fur is heavily combed to the left. He is very pretty but has cold, dead eyes.

Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.

History: Born to a poor family in the city he treasured whatever gifts he got. When money was particularly tight he was walking through alleys when he overheard a Sellsword hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. Due to his spouse's obsession with being a Map Maker they were divorced and he won custody of their son. He worked as a Sellsword, and he later adopted a second son.

Motivation: Doesn't want to be a Sellsword and was forced into it by his family; and his relatives are trying to arrange a marriage

Ideals: Philantrophist. Flaws: Antagonistic. Bonds: Attractive, Poor, Family. Occupation: Sellsword

Voice: Sounds elderly

Attributes [hide]

Quick Mirror, Male Tabaxi Sorcerer 4
Medium (6'6") Tabaxi, Chaotic Neutral (CR 4)
Armor Class 11
Hit Points 12 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)12 (+1) 10 (+0)10 (+0) 10 (+0)14 (+2)
Skills Arcana +2, History +2
Senses Passive Perception 10
Languages Common
Attacks Melee +1 / 1d10-1, Ranged +3 / 1d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day106

Possessions: 16000 cp.


Social Check DCs


Werydd Eversharp, Female Dwarf [Permalink]

Personal [hide]

Description: A moderately attractive woman, she wears a weathered and beat up set of banded mail beneath an oversized grey coat. Her blonde hair is lengthy and is close to two feet long. She was beautiful and young once, which still shows through her age, but it is a faded beauty.

Personality: She thrives on attention. She does whatever is in her power to gain the attention of whomever she deems a fit date. She invites people to come help in her community garden.

History: When she was but 8 years old her parents immigrated from the south. Her parents divorced when she was young, and her father gained full cudstody. She was regularly beaten by her father, who blamed her for driving them apart. She left for the south, certain she would find work there.

Motivation: She's repulsed by the PC; and her spouse's relatives view her with great suspicion

Ideals: Philantrophist. Flaws: Antagonistic. Bonds: Attractive, Immigrant. Occupation: Map Maker

Voice: Uses lots of figures of speech

Attributes [hide]

Werydd Eversharp, Female Dwarf Sorcerer 1
Medium (3'11") Dwarf, Lawful Evil (CR 1)
Armor Class 11
Hit Points 5 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
17 (+3)12 (+1) 13 (+1)14 (+2) 14 (+2)14 (+2)
Skills History +4, Persuasion +4
Senses Passive Perception 12
Languages Common, Dwarven, Terran, Aquan
Attacks Melee +5 / 1d4+3, Ranged +3 / 1d4+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1253000

Possessions: 20 pp.


Social Check DCs

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