Kellen Fabblestabble, Male Gnome [Permalink]
Personal [hide]
Description: He is in excellent shape and is wearing a long, blue cloak. His chestnut hair is cut jaggedly and amateurishly. He is baby faced.
Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.
History: He was born to a criminal king-pin and mafia family His mother was very strict, and drilled into him lessons on being the perfect gentleman. He used his abilities to trick people and travel the world for free.
Motivation: To pay off his debts; and he feels threatened by others
Ideals: Athletic, Joker, Impeccable. Flaws: Fearful. Bonds: Criminal record, Debt. Occupation: Fortune-teller
Voice: Forgets to breathe while speaking
Attributes [hide]
Small (3'8") Gnome, True Neutral (CR 2)
Armor Class 13
Hit Points 9 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 14 (+2) | 13 (+1) | 12 (+1) | 14 (+2) | 17 (+3) |
Senses Passive Perception 12
Languages Common, Gnome, Gnoll
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 4 | 0 |
Possessions: 210 gp.
Tree Shore, Male Tabaxi [Permalink]
Personal [hide]
Description: He wears many layers of old clothing at all times. He is portly but not overly obese. His black fur is drawn into a tight pony tail with a card scrunchie. His copper eyes dart around the room hyper actively observing anyone and anything.
Personality: He is irascible and easily irritated. He is harsh and unforgiving.
History: He was raised in a forest tribe. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He has gone from town to town working and never settling down anywhere, but has fallen for a local Masseuse. He hasn't told them the truth, but wants to settle down with them.
Motivation: To pay off his debts; and wants his loneliness to end
Flaws: Ugly, Antagonistic. Bonds: Poor, Nature, Has a crush, Debt. Occupation: Spice Merchant
Voice: Speaks with squeezed throat
Attributes [hide]
Medium (5'7") Tabaxi, Lawful Evil (CR 2)
Armor Class 12
Hit Points 10 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 15 (+2) | 14 (+2) | 12 (+1) | 13 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Undercommon
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 4 | 0 |
Possessions: 210 gp.
Altho Glenfellow, Male Halfling [Permalink]
Personal [hide]
Description: Dark and lean, he is a relatively plain man. He is well dressed, constantly wearing a white suit, blue shirt, and black tie. He wears a top hat to hide his balding. His eyes are amber and beady.
Personality: He is not truly malevolent, but he is obsessed with painting. He constantly tries to fill his life with painting. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.
History: He grew up in a lower middle class home, but living comfortably wasn't enough. In his 20th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his father impaled in their home, and his mother beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.
Motivation: To find somewhere to settle down.
Ideals: Artistic. Flaws: Ugly, Impulsive, Mundane, Fearful. Occupation: Interpreter
Voice: Soft and melodious
Attributes [hide]
Small (2'10") Halfling, Lawful Neutral (CR 4)
Armor Class 14
Hit Points 7 (4d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 16 (+3) | 8 (-1) | 12 (+1) | 7 (-2) | 11 (+0) |
Senses Passive Perception 8
Languages Common, Halfling, Gnome
Attacks Melee +2 / 1d10+0, Ranged +5 / 1d10+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 6 | 3 |
Possessions: 500 gp.
Pirithin Fatrabbit, Male Halfling [Permalink]
Personal [hide]
Description: A man with a warm, jovial air about him, he wears red trousers with violet and brown striped suspenders. He wears various colorful collared shirts. His brown hair has been sun bleached extensively. He is very pretty but has cold, dead eyes.
Personality: His tongue was cut out and he uses sign language. He enjoys reading and quiet.
History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. Like his father and his brother before him, after school he went straight into learning to become a Merchant. He has set out to sabotage the competition.
Motivation: Wants to open a new tavern; and he uses money and sex appeal to get what he needs
Ideals: Logical. Flaws: Disease. Bonds: Attractive, Rich, Job. Occupation: Merchant
Voice: Loud with bravado
Attributes [hide]
Small (3'3") Halfling, Lawful Evil (CR 2)
Armor Class 12
Hit Points 11 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 12 (+1) | 16 (+3) | 16 (+3) | 11 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Halfling, Celestial, Druidic, Ignan
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 4 | 0 | 0 | 0 | 0 | 0 |
Possessions: 400 gp.
Portia Goodbarrel, Female Halfling [Permalink]
Personal [hide]
Description: This woman is moderately tanned and has just the faintest trace of an accent. She likes to wear ponchos typically of a light white in addition to tight pants. Her hair is auburn and curly. Her otherwise smooth face is marked with small tiny scars.
Personality: Her voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl she speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of her tone. She lacks moral complications. She does what she is told to by employers but not much else. She spends her money on whatever she fancies at the time.
History: Her divine talent manifested at a young age. Aiming to upstage a rival house, her parents had her trained. In her 13th year, while out on a day-trip, she returned to find her hometown burning and destroyed. She found her mother impaled in their home, and her father beheaded. She saw the woman who walked out, and charged her in a blind rage. The woman easily evaded and defeated her, leaving her to live broken and terrified. She has drifted from career to career and currently works as a Cartwright.
Motivation: Retire the richest woman in the north; and she is unsatisfied with her job
Ideals: Gifted, Entrepeneur. Flaws: Cynical, Fearful. Bonds: Immigrant, Job. Occupation: Cartwright
Voice: Hard of hearing, loud
Attributes [hide]
Small (2'9") Halfling, Lawful Evil (CR 1)
Armor Class 14
Hit Points 2 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 17 (+3) | 6 (-2) | 12 (+1) | 8 (-1) | 16 (+3) |
Senses Passive Perception 9
Languages Common, Halfling, Druidic
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 | 0 |
Possessions: 100 sp.
Hadarai Meliamne, Male Elf [Permalink]
Personal [hide]
Description: Dark and lean, he is a relatively plain man. He wears professional attire. His moppish chestnut hair is in a traditional bowl cut. His fair skin shows little sign of his aristocratic breeding.
Personality: He speaks before he thinks and is too direct. He is lazy, self-centered, vain, and jealous.
History: Hadarai was born into a poor family. Growing up, he dreamt of becoming a Sorcerer, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Sorcerer in service of a powerful lord somewhere. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature scimitar.
Motivation: Obtaining odd cultural Gnomish artifacts is his passion.
Flaws: Impulsive, Selfish. Bonds: Attractive, Poor, Adventurer. Occupation: Roofer
Voice: Sleepy voice
Attributes [hide]
Medium (5'4") Elf, Lawful Good (CR 2)
Armor Class 10
Hit Points 3 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 10 (+0) | 8 (-1) | 11 (+0) | 12 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +5 / 1d6+3, Ranged +2 / 1d6+0, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 6 | 4 |
Possessions: 380 gp. 1 Masterwork Common Ranged Weapon.
Aramil Caerdonel, Male Half-Elf [Permalink]
Personal [hide]
Description: This man is moderately tanned and has just the faintest trace of an accent. He wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. He sports a long silver beard, and similarly colored long hair. His blue eyes have a joyful gleam in them most of the time.
Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. He does not trust anyone and sleeps with one eye open.
History: He was born several months after his father was called into army service. He has chosen to use the inheritance that was left to him frivolously. He left for the north, certain he would find work there.
Motivation: He doesn't get along with people that don't share his tastes; and money/treasure
Ideals: Impeccable. Flaws: Insomniac. Bonds: Rich, Immigrant, Military. Occupation: Shepherd
Voice: Can't modulate volume
Attributes [hide]
Medium (4'9") Half-Elf, Chaotic Evil (CR 1)
Armor Class 9
Hit Points 2 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
5 (-3) | 8 (-1) | 6 (-2) | 14 (+2) | 9 (-1) | 13 (+1) |
Senses Passive Perception 9
Languages Common, Elven, Gnome, Druidic
Attacks Melee -1 / 1d4-3, Ranged +1 / 1d4-1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 5 | 3 | 0 | 0 | 0 |
Possessions: Jet (140 gp).
Geoffrey Trollope, Male Human [Permalink]
Personal [hide]
Description: He has a missing left leg. He dresses well, wearing grey shirts, loose pants, and blazers most of the time. His golden hair is well kept and his bushy mustache is tapered upwards at the ends. He has gleaming, smiling amber eyes.
Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. He is a logical person and will generally grow upset if things defy logic and science.
History: He is the product a well kept family trust fund and as such has never really known need. He has chosen to use the inheritance that was left to him frivolously. He leaves a trail of broken hearts and full pockets wherever he goes.
Motivation: He uses money and sex appeal to get what he needs.
Ideals: Disciplined, Logical. Bonds: Attractive, Rich. Occupation: Butcher
Voice: Excited and jittery
Attributes [hide]
Medium (5'3") Human, Chaotic Evil (CR 1)
Armor Class 13
Hit Points 6 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 16 (+3) | 14 (+2) | 14 (+2) | 15 (+2) | 14 (+2) |
Senses Passive Perception 14
Languages Common, Gnoll, Dwarven
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 5 | 3 | 0 | 0 | 0 |
Possessions: 100 gp.
Faran Underbough, Male Halfling [Permalink]
Personal [hide]
Description: He wears bulky red painted plate armor. His skin is fair and his fingers are delicate and long. He sports a flattop hair cut. His brown eyes have a joyful gleam in them most of the time.
Personality: Eccentric and domineering, Faran will drive conversation. Around other people he will do his best to conceal his emotions and appear jolly.
History: He was born blind and as such lacked many opportunities for work. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He is searching for what he claims is his rightful reward.
Motivation: Sabotage a competitor; and balancing his hectic life and new fletcher responsibilities is difficult
Ideals: Extrovert. Flaws: Shy, Disease. Bonds: Adventurer, Job. Occupation: Fletcher
Voice: Loud with bravado
Attributes [hide]
Small (3'1") Halfling, Lawful Neutral (CR 2)
Armor Class 11
Hit Points 10 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 11 (+0) | 13 (+1) | 10 (+0) | 17 (+3) | 11 (+0) |
Senses Passive Perception 15
Languages Common, Halfling
Attacks Melee +2 / 1d6+0, Ranged +2 / 1d6+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 6 |
Possessions: 400 sp.
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