Hoshgrish Haley, Male Half-Orc [Permalink]
Personal [hide]
Description: He wears tattered old clothes. His skin is fair and his fingers are delicate and long. Sporting a golden mohawk and bushy mustache this man's hair draws a lot of attention. His amber unseeing eyes seem to look past you.
Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.
History: His parents moved while he was still in utero so he is the first generation to be born here. He took every job he could get his hands on, but the opportunities for Half-Orcs in the north were limited. He was recently attacked on the road and savagely beaten by bandits.
Motivation: He wants random interesting trinkets and junk, hates to throw anything away.
Ideals: Justice. Flaws: Ugly, Disease, Cynical. Bonds: Immigrant. Occupation: Bather
Voice: Hard of hearing, loud
Attributes [hide]
Medium (5'1") Half-Orc, Chaotic Neutral (CR 2)
Armor Class 10
Hit Points 6 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 11 (+0) | 10 (+0) | 6 (-2) | 12 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 8 |
Possessions: 200 sp. 4 Tanglefoot bags.
Quick Of Dragons, Female Tabaxi [Permalink]
Personal [hide]
Description: A 6'4" western woman, she prefers to wear the grand gowns of high society. She carries her fan with her everywhere and carries herself as the perfect lady. Her cinnamon fur, when down, is lengthy. She has several tiny amethyst earrings on each ear.
Personality: She is almost excessively polite to everyone, even when angry. She keeps company with all sorts of races to see how they think and challenge minds foreign to her own.
History: Born in the west to a Dilettante, Quick learned a great deal about her mother's area of expertise. At a young age both her parents were killed in an accident. Her uncle (a powerful person with enemies on both sides of the law) took her in and had her trained in basic self defense. She became a Dilettante soon after.
Motivation: Balancing her hectic life and new Dilettante responsibilities is difficult; and she is being blackmailed/forced/etc and this influences her actions
Ideals: Gifted. Flaws: Shy. Bonds: Rich, Job, Criminal record. Occupation: Dilettante
Voice: Italian accent
Attributes [hide]
Medium (6'4") Tabaxi, True Neutral (CR 2)
Armor Class 10
Hit Points 9 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 11 (+0) | 13 (+1) | 13 (+1) | 15 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Infernal
Attacks Melee +2 / 1d6+0, Ranged +2 / 1d6+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 4 | 0 | 0 |
Possessions: 70 gp.
Azgrom Shelby, Male Half-Orc [Permalink]
Personal [hide]
Description: This man prefers to wear fine silks, though has several suits of combat armor for his hunting needs. He has a penchant for wearing a ring with an oversized opal on his left hand. He has done his best to style his silver hair to look like a famous performer. He wears large thick round spectacles.
Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.
History: Azgrom hails from a village terrorized by illithids. He made a point of taking high paying jobs and getting most of it up front. He is searching for what he claims is his rightful reward.
Motivation: To get a good night's sleep; and someone believes him a fraud
Flaws: Antagonistic, Fearful, Insomniac. Bonds: Rich, Enemies, Adventurer. Occupation: Butcher
Voice: Gruff and masculine
Attributes [hide]
Medium (6'9") Half-Orc, Lawful Good (CR 2)
Armor Class 10
Hit Points 1 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 10 (+0) | 7 (-2) | 11 (+0) | 15 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +5 / 1d6+3, Ranged +2 / 1d6+0, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 6 | 4 |
Possessions: 2000 sp. Red-brown spinel (150 gp).
Balifra Steelfist, Female Dwarf [Permalink]
Personal [hide]
Description: With brown face paint in a stripe pattern across her face, she wears a brown tunic with tan highlights, and long brown pants that bunch up around her shoes. With wild black hair. Her face is covered beneath a completely black helmet.
Personality: She is soft-spoken, optimistic and speaks nonstop, as she rather likes the sound of her voice. Her demeanor is somewhat feminine. Her brief stint in the army gave her the idea she was invincible and that she is the toughest woman alive.
History: She was born to a criminal king-pin and mafia family She has chosen to use the inheritance that was left to her frivolously. Being a Barkeep kept her interest for a while, but then she became depressed and bored. So she turned to a secret life of crime, taking increasingly more risks and challenges.
Motivation: Further expansion of business; and she has decided she is irredeemable
Ideals: Optimist. Bonds: Military, Criminal record, Rich, Job. Occupation: Barkeep
Voice: Squeaky
Attributes [hide]
Medium (4'3") Dwarf, Neutral Evil (CR 1)
Armor Class 8
Hit Points 9 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 6 (-2) | 20 (+5) | 18 (+4) | 14 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Dwarven, Infernal, Gnoll, Abyssal, Elven
Attacks Melee +1 / 1d4-1, Ranged +0 / 1d4-2, Grapple -1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 5 | 3 | 0 | 0 | 0 | 0 | 0 | 0 | 0 |
Possessions: 30 gp. Red garnet (80 gp). 1 Masterwork Common Melee.
Jelenneth Teinithra, Female Half-Elf [Permalink]
Personal [hide]
Description: This fat northern woman has a bulbous nose and wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. Her skin is also unnaturally pale. Her hair is always cut to a buzz. Her hazel eyes dart around the room hyper actively observing anyone and anything.
Personality: She is fixated on the number 94. She counts her steps and bites of food to keep in track with it. She seems to be used to being ignored and not questioned about it. She is a big fan of imagination and believes people should spend more time reading and writing.
History: The child of northern immigrants she idolized her mother. She worked as a nervous Butcher and found it very stressful. She has drifted from career to career and currently works as a Butcher.
Motivation: She doesn't get along with people that don't share her tastes; and further expansion of business
Ideals: Logical, Impeccable. Flaws: Ugly, Insane. Bonds: Immigrant, Job. Occupation: Butcher
Voice: Relaxed voice
Attributes [hide]
Medium (4'11") Half-Elf, Lawful Good (CR 3)
Armor Class 11
Hit Points 7 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 13 (+1) | 10 (+0) | 11 (+0) | 4 (-3) | 11 (+0) |
Senses Passive Perception 7
Languages Common, Elven
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 6 | 5 |
Possessions: 400 gp.
Spring In the Morning, Male Tabaxi [Permalink]
Personal [hide]
Description: A middle-aged man, he wears an entirely brown suit with white socks and a vest with buckled shoes, and is pretty ugly. He has dyed his greying red fur a little too much giving a sharp red color. His eyes are a pleasant hazel.
Personality: Overbrimming with self-confidence, Spring isn't afraid of most anything. He has a strong dislike to people who do not believe in Tabaxi unity. He invites people to come help in his community garden.
History: He was born on a small isolated farm. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He was recently attacked on the road and savagely beaten by bandits.
Motivation: He doesn't get along with people that don't share his tastes; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Impeccable, Philantrophist, Fighting. Flaws: Ugly. Bonds: Nature. Occupation: Farmer
Voice: Strong lisp
Attributes [hide]
Medium (6'10") Tabaxi, Chaotic Neutral (CR 2)
Armor Class 12
Hit Points 8 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 15 (+2) | 11 (+0) | 13 (+1) | 15 (+2) | 14 (+2) |
Senses Passive Perception 14
Languages Common, Celestial
Attacks Melee +5 / 1d6+3, Ranged +4 / 1d6+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 4 | 0 | 0 |
Possessions: 400 sp. 3 Alchemist’s fire.
Bertram Gyula, Male Human [Permalink]
Personal [hide]
Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he wears dark leathers with embroidery. He has wavy golden hair. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.
Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. The war was a terrible time for him, and Bertram does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.
History: He served in the navy to pay for his family's outstanding loans. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. After a long history of fighting, Bertram and his spouse have recently divorced.
Motivation: He wants nothing more than to rejoin the army; and he loathes his own lifestyle
Flaws: Insomniac, Antagonistic, Depressed. Bonds: Military. Occupation: Shepherd
Voice: Spits words with contempt
Attributes [hide]
Medium (5'2") Human, Neutral Good (CR 2)
Armor Class 9
Hit Points 9 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 8 (-1) | 12 (+1) | 10 (+0) | 11 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d6+1, Ranged +1 / 1d6-1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 6 |
Possessions: 70 gp. 1 Breastplate.
Delre Gorunn, Female Dwarf [Permalink]
Personal [hide]
Description: The light-skinned woman stands 3'11" and dresses in brown turtlenecks beneath a tan coat with grey slacks. She wears her chestnut hair down. She has a very pronounced jaw and large eyebrows. She wears rectangular glasses with silver brims.
Personality: Soft-spoken and well mannered, she has an amazing amount of patience and a slow boiling temper. Her job bores her to no end. She has decided to make it more interesting.
History: Delre was born into a poor family. Growing up, she dreamt of becoming a Sorcerer, to bring honor to her family’s name. When she came of age, she applied for a position with her town's local guard, looking to work her way up via merit and eventually become a Sorcerer in service of a powerful lord somewhere. She was one of the best in her class, and was picked up by her current employer. She quickly showed her capability and was soon promoted to a head role. She now owns her own business.
Motivation: To reunite with her old friends; and expand her business
Ideals: Disciplined. Bonds: Adventurer, Criminal record, Poor, Job. Occupation: Cartwright
Voice: Slurs words
Attributes [hide]
Medium (3'11") Dwarf, Neutral Evil (CR 1)
Armor Class 12
Hit Points 6 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 14 (+2) | 14 (+2) | 13 (+1) | 15 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Dwarven, Druidic
Attacks Melee +5 / 1d4+3, Ranged +4 / 1d4+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 | 0 | 0 |
Possessions: 160 gp. Coral (40 gp).
Luthra Reese, Female Gnome [Permalink]
Personal [hide]
Description: This eastern woman is abnormally tall. She is wearing a long, blue cloak. Her whole body is exceptionally muscular. Her auburn hair is unkempt and raggedy. Her blue eyes are desperate and heavily dilated. She has the appearance of someone under the heavy influence of drugs.
Personality: She is a hateful person. She taunts others and blames them for her problems. She always tries to repair and not replace. It was this mentality that drove her into the Stylist business.
History: She was a bastard born out of an affair, and her mother always resented and mistreated her for it out of spite. A gypsy cursed her at a young age, leading to her ugly appearance. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.
Motivation: She is currently in port desperately looking for someone to get her out; and she's repulsed by the pc
Ideals: Persistence. Flaws: Ugly, Addict, Antagonistic. Bonds: Immigrant, Poor. Occupation: Stylist
Voice: Creaky witch voice
Attributes [hide]
Small (3'2") Gnome, Chaotic Good (CR 2)
Armor Class 11
Hit Points 12 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 10 (+0) | 17 (+3) | 12 (+1) | 9 (-1) | 11 (+0) |
Senses Passive Perception 9
Languages Common, Gnome, Druidic
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 4 | 0 |
Possessions: 360 gp. 1 Simple lock.
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