Dworic Deepdelver, Male Dwarf [Permalink]
Personal [hide]
Description: His skin is bronze and flawless. He is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. He is an epitome of beauty. With bright red hair and a scraggly beard. He is baby faced.
Personality: He is erratic and paranoid. He believes brigands are coming to abduct people. He can see the true alignment of people by looking at them, and uses this to pass judgement.
History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. In his 14th year, his parents were killed by a brigands raid, leaving Dworic alone in the world. After a stint in an orphanage, he was adopted. Recently a tribe of brigands attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Dworic fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: Many brigands want him driven away.
Ideals: Gifted, Fighting. Bonds: Attractive, Poor, Enemies. Occupation: Brewer
Voice: Scandinavian accent
Attributes [hide]
Medium (4'2") Dwarf, Chaotic Good (CR 1)
Armor Class 7
Hit Points 6 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 5 (-3) | 15 (+2) | 8 (-1) | 13 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +4 / 1d4+2, Ranged -1 / 1d4-3, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 3000 cp. 1 Masterwork Uncommon Weapon.
Trag Harper, Male Half-Orc [Permalink]
Personal [hide]
Description: This fat southern man has a bulbous nose and likes to wear black tank tops with red pants. His skin is also unnaturally pale. He has dyed his greying golden hair a little too much giving a sharp golden color. His thin eyebrows rest above his beady brown eyes.
Personality: He likes to make people angry or surprised. He is frequently practicing swordplay.
History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Architect arts, while his mother instructed him in etiquette, music and courtly manner. A serious injury left his father unemployed and in need of constant care. His family became saddled with debt trying to care for his infirm father. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.
Motivation: He has money and likes to spend it.
Flaws: Ugly, Antagonistic. Bonds: Military, Rich, Debt. Occupation: Architect
Voice: Shortens vowels
Attributes [hide]
Medium (5'9") Half-Orc, Lawful Evil (CR 2)
Armor Class 9
Hit Points 4 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 9 (-1) | 7 (-2) | 12 (+1) | 10 (+0) | 8 (-1) |
Senses Passive Perception 10
Languages Common, Orc, Druidic
Attacks Melee +5 / 1d6+3, Ranged +1 / 1d6-1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 4 | 0 |
Possessions: 10000 cp. 1 Backpack.
Melissa Drover, Female Half-Elf [Permalink]
Personal [hide]
Description: This slender woman stands about 5'5". She wears suspenders and violet workpants. Her shirt is tan, and she wears a heavy violet leather apron most of the time. Her white hair is greying along the sides and has receded to reveal a widow's peak. Her brown eyes are desperate and heavily dilated. She has the appearance of someone under the heavy influence of drugs.
Personality: She is fixated on the number 41. She counts her steps and bites of food to keep in track with it. She seems to be used to being ignored and not questioned about it. She receives visions of the future at random moments
History: Her history is one of pain. She was disowned by both parents and raised among the slaves her parents kept. Like her father and her sister before her, after school she went straight into learning to become a Bellfounder. She got away from her former life and has fallen to alcoholism.
Motivation: Sabotage a competitor.
Ideals: Gifted. Flaws: Addict, Insane. Bonds: Slave, Job. Occupation: Bellfounder
Voice: Indian accent
Attributes [hide]
Medium (5'5") Half-Elf, Chaotic Neutral (CR 2)
Armor Class 12
Hit Points 9 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 15 (+2) | 12 (+1) | 13 (+1) | 9 (-1) | 10 (+0) |
Senses Passive Perception 9
Languages Common, Elven, Undercommon
Attacks Melee +5 / 1d6+3, Ranged +4 / 1d6+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 4 | 0 | 0 |
Possessions: 2000 cp.
Saphara Clethtinthiallor, Female Dragonborn [Permalink]
Personal [hide]
Description: 6'4" and lanky with angular features, she is an attractive figure. She wears a black armored body suit, with a simple tan line shooting up and back down. She keeps her silver crest in a flapper bob. Her eyes are red and catlike.
Personality: She takes her job very seriously, in part because she fears she cannot get a new one. She is susceptible to being scared and is in actuality easily frightened. She likes to tell stories.
History: Sold as a small child to a brothel owner, Saphara was an assistant, and all too frequently test subject. She eventually earned her freedom when her former master disappeared. Her childhood dream was to be a Animal Trainer, but she was a colossal failure. She has achieved small success as a Interpreter.
Motivation: She'd like to take her coworkers down a peg.
Flaws: Fearful. Bonds: Attractive, Job, Mentor. Occupation: Interpreter
Voice: Creaky witch voice
Attributes [hide]
Medium (6'4") Dragonborn, Neutral Good (CR 1)
Armor Class 10
Hit Points 3 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 11 (+0) | 9 (-1) | 13 (+1) | 11 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Ignan
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 | 0 | 0 |
Possessions: Rock crystal (40 gp).
Trym Quickstep, Female Halfling [Permalink]
Personal [hide]
Description: She is of a modest build and height, but she carries herself more imposing than she is. She is dressed in a clean red cloak covering her clean studded leather. Her black hair is thinning but still full. She has gray eyes and a red hat with a brown feather.
Personality: Stoic and calm, she prefers to meditate than take action. She uses divination through singing.
History: Her history is one of pain. She was disowned by both parents and raised among the slaves her parents kept. After coming to the age of reason, Trym took it upon herself to study the martial arts in their entirety; because of this, she was labeled a dark omen and banished from her homeland. She has taken up leadership of the village's small militia in response to goblins demanding more tribute than usual.
Motivation: She's looking for her big break; and a need for knowledge about a nearby landmark
Ideals: Disciplined, Gifted. Bonds: Slave, Enemies, Adventurer. Occupation: Navigator
Voice: Strong lisp
Attributes [hide]
Small (2'9") Halfling, Lawful Neutral (CR 1)
Armor Class 14
Hit Points 4 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
4 (-3) | 17 (+3) | 11 (+0) | 15 (+2) | 13 (+1) | 16 (+3) |
Senses Passive Perception 13
Languages Common, Halfling, Druidic, Ignan
Attacks Melee -1 / 1d4-3, Ranged +5 / 1d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 5 | 3 | 0 | 0 | 0 | 0 |
Possessions: 70 gp. Large well-done wool tapestry (100 gp).
Gerard Ainsworth, Male Human [Permalink]
Personal [hide]
Description: A hulking man with gigantic muscles, he is well dressed, constantly wearing a brown suit, blue shirt, and tan tie. His chestnut hair is unkempt and raggedy. His blue eyes dart from person to person to random spaces in the air.
Personality: He loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from him. He is the most sanctimonious self-righteous Human in existence. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.
History: Born to a pair of adventurers, Gerard grew up listening to his mother's many stories. He found a children's book about a Human Sorcerer who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He has became unsatisfied with his lot in life, and decided to take up adventuring.
Motivation: A need for knowledge about a nearby landmark; and obtaining odd cultural halfling artifacts is his passion
Ideals: Justice. Flaws: Ugly. Bonds: Poor, Adventurer, Religious. Occupation: Cook
Voice: High pitched and raspy
Attributes [hide]
Medium (5'9") Human, Neutral Good (CR 2)
Armor Class 11
Hit Points 9 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 13 (+1) | 13 (+1) | 13 (+1) | 16 (+3) | 9 (-1) |
Senses Passive Perception 13
Languages Common, Giant
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 4 | 0 | 0 |
Possessions: 360 gp.
Beleth Sympathy, Female Tiefling [Permalink]
Personal [hide]
Description: Standing 5'11", this woman is dressed in a clean black cloak covering her clean studded leather. She wears a top hat to cover her moderate length dark red hair. Her fair skin shows little sign of her aristocratic breeding.
Personality: She is a Bookbinder first and foremost. She believes firmly that knowledge should be universal. She is obsessed with a lost civilization.
History: Beleth hails from a village terrorized by goblins. Brilliant and gifted she never wanted to apply herself. She has gone from town to town till she finds a spot where she can set up a sustainable business.
Motivation: Revenge; and she's looking for her big break
Ideals: Gifted. Bonds: Attractive, Job, Adventurer, Enemies. Occupation: Bookbinder
Voice: Pronounces O like U
Attributes [hide]
Medium (5'11") Tiefling, Neutral Evil (CR 1)
Armor Class 11
Hit Points 4 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 12 (+1) | 10 (+0) | 15 (+2) | 12 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Draconic, Ignan
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 5 | 3 | 0 | 0 | 0 | 0 |
Possessions: 2000 cp.
Tim Gyula, Male Human [Permalink]
Personal [hide]
Description: A man with a calm yet intense air about him, he wears professional attire. He has a silver handlebar mustache and slicked back silver hair. His amber eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He has a habit of throwing himself into exceedingly dangerous situations.
History: Gifted from a young age, Tim studied abroad. When Tim reached his early adolescence his Human father passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: To prove his worth to the world.
Ideals: Gifted. Flaws: Antagonistic, Impulsive. Bonds: Attractive, Military. Occupation: Merchant
Voice: Thin and wheezing
Attributes [hide]
Medium (6'3") Human, Lawful Good (CR 3)
Armor Class 9
Hit Points 16 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 8 (-1) | 16 (+3) | 16 (+3) | 15 (+2) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Gnome, Undercommon, Draconic
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 5 | 0 | 0 | 0 | 0 | 0 |
Possessions: 200 gp.
Thervan Ariessus, Male Elf [Permalink]
Personal [hide]
Description: He is in excellent shape and wears a tan cloak and cross-gartered brown stockings. Sporting a chestnut mohawk and bushy mustache this man's hair draws a lot of attention. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep gray.
Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. He also has developed a complete distrust of the Guard profession.
History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Baker arts, while his mother instructed him in etiquette, music and courtly manner. His parents enrolled him in a Sorcerer school at a young age so that he could practice his necromantic talents. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.
Motivation: Money/treasure; and he has money and likes to spend it
Ideals: Athletic, Passionate, Gifted. Bonds: Job, Rich. Occupation: Baker
Voice: Middle-eastern accent
Attributes [hide]
Medium (4'7") Elf, Lawful Good (CR 2)
Armor Class 12
Hit Points 2 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 15 (+2) | 7 (-2) | 4 (-3) | 9 (-1) | 14 (+2) |
Senses Passive Perception 9
Languages Common, Elven
Attacks Melee +5 / 1d6+3, Ranged +4 / 1d6+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 7 |
Possessions: 210 gp.
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Their contribution stands as a beacon of hope for all adventurers!