Karash Roscoe, Male Half-Orc [Permalink]
Personal [hide]
Description: He is lean but muscular and wears clothing that is held on in multiple layers but all of it is in poor condition. His moppish black hair is in a traditional bowl cut. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.
Personality: He snorts whenever he laughs or is feeling confident. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.
History: Born to a Mercenary, his mother struggled to pay the bills. He made a point of taking high paying jobs and getting most of it up front. Recently a tribe of gnolls attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Karash fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: He's looking for his big break; and meet up once more with his childhood friend
Ideals: Philantrophist, Fighting. Flaws: Insomniac. Bonds: Poor, Adventurer. Occupation: Body Guard
Voice: Jittery and nervous
Attributes [hide]
Medium (6'6") Half-Orc, True Neutral (CR 1)
Armor Class 11
Hit Points 4 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 12 (+1) | 10 (+0) | 10 (+0) | 10 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 5 |
Possessions: 120 gp.
Giselle Thorpe, Female Human [Permalink]
Personal [hide]
Description: She is a physically imposing light-skinned woman. She wears a custom-built plate barding that's adorned with grey lining and desert motifs. Her auburn hair is long and unkept. She wears an eyepatch.
Personality: She is happy with her job as a Dyer. She turns her eye from what people do, preferring to live and let live. She cannot resist a sob story and will often dote over anyone who has one.
History: Giselle was born in the north. At a young age she loved to build and create. In her formative years she discovered how persuasive she was. She began using that to her advantage selling useless wares at inflated prices. She inherited the family business which she has now maintained for 14 years.
Motivation: Further expansion of business; and to be a spice merchant again
Ideals: Philantrophist, Persistence, Entrepeneur. Flaws: Ugly. Bonds: Job. Occupation: Dyer
Voice: Mousy voice
Attributes [hide]
Medium (5'5") Human, Chaotic Neutral (CR 1)
Armor Class 8
Hit Points 4 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 6 (-2) | 11 (+0) | 10 (+0) | 11 (+0) | 10 (+0) |
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +0 / 1d4-2, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 5 |
Possessions: 140 gp. Coral (60 gp).
Baradad Wystongjiir, Male Dragonborn [Permalink]
Personal [hide]
Description: He is an exceptionally muscular looking northern young adult. He wears a black tunic with pastel highlights, and long black pants that bunch up around his shoes. Beneath his clothing is a huge mess of scar tissue. He has moderate length brass crest. His red eyes peer out from beneath his wide-brimmed black hat.
Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. He can see the true alignment of people by looking at them, and uses this to pass judgement.
History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Barber arts, while his mother instructed him in etiquette, music and courtly manner. He was taken from his home at a very young age. He has made many enemies by not giving into corruption and outing many instances of it.
Motivation: His name or reputation has been wronged in the past by dire rats, and he desires to right it; and revenge
Ideals: Gifted, Justice. Flaws: Antagonistic. Bonds: Slave, Rich, Enemies. Occupation: Barber
Voice: Spits and sputters
Attributes [hide]
Medium (6'4") Dragonborn, Neutral Evil (CR 1)
Armor Class 13
Hit Points 4 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 16 (+3) | 11 (+0) | 14 (+2) | 14 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Gnome, Celestial
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 5 | 3 | 0 | 0 | 0 |
Possessions: Just what you see.
Tervaround Welber, Female Gnome [Permalink]
Personal [hide]
Description: She has a missing right arm. She wears a custom-built plate barding that's adorned with blue lining and desert motifs. Her tied-back hair is black. Her eyes are brown and catlike.
Personality: She misses her glory days as an athlete. She does not mind her job, but it is boring in comparison. She is underhanded and not above using her wealth and body to get others to do her bidding.
History: Born in the south to a Bookbinder, Tervaround learned a great deal about her father's area of expertise. She worked as a nervous Bookbinder and found it very stressful. She then took over the family business and is one of the better Bookbinder for hire.
Motivation: She'd like to take her coworkers down a peg; and she is unsatisfied with her job
Ideals: Athletic. Flaws: Depressed. Bonds: Attractive, Job. Occupation: Bookbinder
Voice: Draws out vowels
Attributes [hide]
Small (3'4") Gnome, True Neutral (CR 2)
Armor Class 11
Hit Points 12 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 10 (+0) | 16 (+3) | 9 (-1) | 9 (-1) | 15 (+2) |
Senses Passive Perception 9
Languages Common, Gnome
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 40 pp.
Bendoo Pickering, Female Half-Orc [Permalink]
Personal [hide]
Description: This woman is tall and muscular. She wears professional attire. She has moderate length golden hair. Her eyes are blue.
Personality: She seems absolutely devoid of it. She stares off into space and will respond with overly literal and minimalist answers to questions. She has the money to obtain near anything and knows that if you pay a woman enough she will sell her own mother. Money is her most trusted friend.
History: Her history is one of pain. She was disowned by both parents and raised among the slaves her parents kept. She inherited a moderately successful company from her father. Under her leadership it has flourished, and using capital from her venture she effectively owns an entire region. She leaves a trail of broken hearts and full pockets wherever she goes.
Motivation: Wants to work out more often; and money/treasure
Ideals: Athletic. Flaws: Mundane. Bonds: Attractive, Rich, Slave. Occupation: Beggar
Voice: Jittery and nervous
Attributes [hide]
Medium (6'5") Half-Orc, Neutral Evil (CR 1)
Armor Class 12
Hit Points 6 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 15 (+2) | 15 (+2) | 12 (+1) | 15 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Orc, Undercommon
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 | 0 |
Possessions: 40 gp. Moss agate (6 gp). 1 Masterwork Uncommon Weapon.
Thokk Oakley, Male Half-Orc [Permalink]
Personal [hide]
Description: He has a missing right leg. He wears a white deerstalker hat and white clothes. He has no hair. He wears crescent spectacles with a black brim.
Personality: He is a hateful person. He taunts others and blames them for his problems. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.
History: Thokk was born in the east. At a young age he loved to build and create. His parents divorced when he was young, and his mother gained full cudstody. He was regularly beaten by his mother, who blamed him for driving them apart. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.
Motivation: He has passion for adventuring and risk.
Ideals: Persistence. Flaws: Ugly, Antagonistic, Forgetful. Bonds: Adventurer. Occupation: Bricklayer
Voice: Smooth and feminine
Attributes [hide]
Medium (5'5") Half-Orc, Lawful Good (CR 1)
Armor Class 9
Hit Points 3 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 8 (-1) | 8 (-1) | 9 (-1) | 9 (-1) | 15 (+2) |
Senses Passive Perception 9
Languages Common, Orc
Attacks Melee +1 / 1d4-1, Ranged +1 / 1d4-1, Grapple -1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 100 gp.
Decarabia Grief, Female Tiefling [Permalink]
Personal [hide]
Description: This woman stands a little under 4'10" and is a bit bulky. She is very muscular particularly in the legs. She wears a shirt that is too small, which lets her gut show, with a ratty black coat over it. Her black hair is long and unkept. Her ears are large.
Personality: She dislikes all the random violence that takes place in the west. Her actions favor neither the good nor the evil, as she answers to a power that mortal women fail to acknowledge.
History: Decarabia was born into a poor family. Growing up, she dreamt of becoming a Sorcerer, to bring honor to her family’s name. When she came of age, she applied for a position with her town's local guard, looking to work her way up via merit and eventually become a Sorcerer in service of a powerful lord somewhere. She found a children's book about a Tiefling Sorcerer who fought for good and justice and never realised it was just a child's story. She modeled her life after the story, seeing herself destined a hero. She has dedicated herself to building a better kind of golem.
Motivation: Obtaining odd cultural Tabaxi artifacts is her passion; and she has passion for adventuring and risk
Ideals: Pacifist. Flaws: Ugly. Bonds: Religious, Poor, Adventurer. Occupation: Roofer
Voice: Speaks fast with a slight lisp
Attributes [hide]
Medium (4'10") Tiefling, True Neutral (CR 2)
Armor Class 9
Hit Points 14 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 9 (-1) | 16 (+3) | 12 (+1) | 10 (+0) | 19 (+4) |
Senses Passive Perception 10
Languages Common, Infernal
Attacks Melee +3 / 1d6+1, Ranged +1 / 1d6-1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 4 | 0 |
Possessions: 50 gp. 1 Half-Plate.
Traulam Caphaxath, Female Elf [Permalink]
Personal [hide]
Description: This western woman is abnormally tall. She wears tan painted combat armor at almost all times. Her whole body is exceptionally muscular. Her moppish black hair is in a traditional bowl cut. Her fierce green eyes like to dwell on things.
Personality: The woman has a huge range of feeling. She will range from being happy and joking with the occasional self put down to crying stating how she will be a better person from this day on. She refers to her adoptive mother for almost all things she is unsure about, which are numerous. She is very much still a child and has not developed a drive for self-dependency.
History: Traulam lived on a farm with her mother, near the main road leading to a nearby town. She took every job she could get her hands on, but the opportunities for Elves in the west were limited. Due to her spouse's obsession with being a Carter they were divorced and she won custody of their son. She worked as a Miller, and she later adopted a second son.
Motivation: Find a way to reverse the transformation of her sister; and her relatives are trying to arrange a marriage
Flaws: Emotional. Bonds: Immigrant, Family, Religious. Occupation: Miller
Voice: Smoker's lung
Attributes [hide]
Medium (5'3") Elf, Neutral Evil (CR 1)
Armor Class 13
Hit Points 6 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 17 (+3) | 15 (+2) | 11 (+0) | 7 (-2) | 13 (+1) |
Senses Passive Perception 8
Languages Common, Elven
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 5 | 3 |
Possessions: 800 sp. Silver-plated steel longsword with jet jewel in hilt (200 gp).
Grai Charlton, Female Half-Orc [Permalink]
Personal [hide]
Description: She is of a modest build and height, but she carries herself more imposing than she is. She wears bulky black painted plate armor. She keeps her long black hair kept up in a rat tail. Her amber eyes dart from person to person.
Personality: She has always had a great fascination with Half-Orc culture. She is a big fan of imagination and believes people should spend more time reading and writing.
History: She was born blind and as such lacked many opportunities for work. Like her father and her brother before her, after school she went straight into learning to become a Body Guard. She routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.
Motivation: Regain custody of her son; and balancing her hectic life and new body guard responsibilities is difficult
Ideals: Logical. Flaws: Racist, Disease. Bonds: Job, Family. Occupation: Body Guard
Voice: Nasally tone
Attributes [hide]
Medium (5'11") Half-Orc, Lawful Evil (CR 3)
Armor Class 12
Hit Points 5 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 14 (+2) | 7 (-2) | 10 (+0) | 13 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 6 |
Possessions: 400 gp.
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Their contribution stands as a beacon of hope for all adventurers!
