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NPC Generator

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Advanced [show]


Barfa Pickering, Male Half-Orc [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He wears a large hat to cast shadows over his face and wears ponchos to better hide his body. He has shaved his head bald. His half smiles and brown eyes are beguiling and draw you in.

Personality: He is witty, but his monotone delivery comes off as unnerving He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. He was an athlete and attended two major summer competitions. He never won. Now he works as a music tutor during his time off.

Motivation: He is currently in port desperately looking for someone to get him out; and wants to work out more often

Ideals: Athletic, Joker, Impeccable. Bonds: Attractive, Slave. Occupation: Assassin

Voice: Australian accent

Attributes [hide]

Barfa Pickering, Male Half-Orc Sorcerer 1
Medium (5'11") Half-Orc, Lawful Good (CR 1)
Armor Class 13
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)16 (+3) 14 (+2)9 (-1) 16 (+3)10 (+0)
Skills Intimidation +2, Persuasion +2
Senses Passive Perception 13
Languages Common, Orc
Attacks Melee +5 / 1d4+3, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 130 gp.


Social Check DCs


Dagger Peak, Male Tabaxi [Permalink]

Personal [hide]

Description: He is dressed in a clean pastel cloak covering his clean studded leather. His gray fur is heavily combed to the right. He has hazel eyes and a pastel hat with a tan feather.

Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. Around other people he will do his best to conceal his emotions and appear jolly.

History: A child with a great deal of music talent his parents made sure he got the chance to thrive. He moved from fad to fad and when he turned 15 he discovered music. He eventually got the idea of being the protector of his homeland from reading books, and has made it his duty.

Motivation: His religion dominates his actions; and to clean up the streets

Ideals: Optimist, Artistic. Flaws: Shy. Bonds: Guardian, Religious. Occupation: Assassin

Voice: Eastern European accent

Attributes [hide]

Dagger Peak, Male Tabaxi Sorcerer 4
Medium (6'5") Tabaxi, Lawful Evil (CR 4)
Armor Class 11
Hit Points 4 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 5 (-3)15 (+2) 17 (+3)7 (-2)
Skills Intimidation +0, Performance +0
Senses Passive Perception 13
Languages Common, Giant, Infernal
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12663000

Possessions: 26000 sp. Jasper (30 gp).


Social Check DCs


Rurik Torevir, Male Dwarf [Permalink]

Personal [hide]

Description: His skin is bronze and flawless. He wears suspenders and brown workpants. His shirt is tan, and he wears a heavy brown leather apron most of the time. He is an epitome of beauty. His chestnut hair is smooth and relatively long. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his gray eyes.

Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: He was raised by priests from a young age. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: He is compelled to act according to his religious beliefs; and he desires power and/or immortality

Ideals: Joker. Bonds: Attractive, Adventurer, Religious, Mentor. Occupation: Adventurer

Voice: Uses lots of figures of speech

Attributes [hide]

Rurik Torevir, Male Dwarf Sorcerer 2
Medium (4'4") Dwarf, Chaotic Evil (CR 2)
Armor Class 11
Hit Points 12 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 17 (+3)16 (+3) 16 (+3)10 (+0)
Skills Perception +5, Performance +2
Senses Passive Perception 12
Languages Common, Dwarven, Giant, Aquan, Sylvan
Attacks Melee +5 / 1d6+3, Ranged +3 / 1d6+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day136400000

Possessions: 1900 sp.


Social Check DCs


Theobald Caphaxath, Male Half-Elf [Permalink]

Personal [hide]

Description: He wears very tight pants and wife beaters, though occasionally he sports a violet coat. He is physically well-built. He has a brown handlebar mustache and slicked back brown hair. His otherwise smooth face is marked with small tiny scars.

Personality: He can speak with the recently deceased. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Theobald is combative with any and all who dare try his patience in the slightest.

History: The child of southern immigrants he idolized his mother. A few years later when the east was not economically sound they moved to his current location. He bought a monstrous two handed axe and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He is unsatisfied with his job; and further expansion of business

Ideals: Gifted, Justice. Bonds: Immigrant, Nature, Job. Occupation: Dyer

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Theobald Caphaxath, Male Half-Elf Sorcerer 2
Medium (5'1") Half-Elf, Chaotic Evil (CR 2)
Armor Class 11
Hit Points 5 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 9 (-1)8 (-1) 13 (+1)13 (+1)
Skills Insight +3, Performance +3
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 380 gp. 1 Half-Plate.


Social Check DCs


Drifting Plume, Female Tabaxi [Permalink]

Personal [hide]

Description: She is a pot bellied northern woman with a big hulking figure and broad shoulders. She is dressed in a clean pastel cloak covering her clean studded leather. Her fur is black and curly. Her fierce green eyes like to dwell on things.

Personality: She hates giants. She views them as having robbed her home of its proper glory. She also is a firm believer in the womanly ideal.

History: She comes from a rich northern family. She worked as a nervous Sculptor and found it very stressful. She tends to her Sculptor job now, and dutifully fulfills any obligations she has.

Motivation: Wants to open a new tavern.

Ideals: Athletic. Flaws: Impulsive. Bonds: Enemies, Rich, Job. Occupation: Sculptor

Voice: Deep voice with rolling R's

Attributes [hide]

Drifting Plume, Female Tabaxi Sorcerer 1
Medium (5'2") Tabaxi, Neutral Evil (CR 1)
Armor Class 12
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 14 (+2)16 (+3) 5 (-3)9 (-1)
Skills Insight -1, Persuasion +1
Senses Passive Perception 7
Languages Common, Goblin, Gnoll, Druidic
Attacks Melee +5 / 1d4+3, Ranged +4 / 1d4+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day135300000

Possessions: 120 gp. 1 Masterwork Uncommon Weapon.


Social Check DCs


Eridred Fallack, Female Dwarf [Permalink]

Personal [hide]

Description: She wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. Her blonde hair has been sun bleached extensively. Her gray eyes lackadaisically let the world flow into them.

Personality: Aside from being a little slow due to sleep deprivation she is generally quite perceptive. She notices little details and can draw good conclusions from them. Eridred enjoys physical pleasures, and is well known for her love of warm baths in the hot springs near the town.

History: Eridred lived on a farm with her father, near the main road leading to a nearby town. At a young age she wooed the heart of her future spouse and the two had a long relationship before they wed. Due to her spouse's obsession with being a Doctor they were divorced and she won custody of their daughter. She worked as a Miller, and she later adopted a second daughter.

Motivation: Her spouse's relatives view her with great suspicion; and wishes to resurrect an old love

Ideals: Entrepeneur. Flaws: Insomniac, Hedonist. Bonds: Family, In love. Occupation: Miller

Voice: Indian accent

Attributes [hide]

Eridred Fallack, Female Dwarf Sorcerer 2
Medium (3'9") Dwarf, Lawful Neutral (CR 2)
Armor Class 13
Hit Points 14 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)17 (+3) 18 (+4)10 (+0) 8 (-1)12 (+1)
Skills Animal Handling +1, Insight +1
Senses Passive Perception 9
Languages Common, Dwarven
Attacks Melee +4 / 1d6+2, Ranged +5 / 1d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day106

Possessions: Just what you see.


Social Check DCs


Heskan Beryntolthropal, Male Dragonborn [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He wears a black vest and prefers brown and tan shirts. His boots appear to have been at one point steel toed but are quite worn down. His blue crest is greasy and uncared for. He is missing an eye and his face is severely sunburned. His one remaining eye shines red.

Personality: His tongue was cut out and he uses sign language. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.

History: Born the oldest of a large religious northern family, he was no stranger to responsibility. He found a children's book about a Dragonborn Sorcerer who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He doesn't get along with people that don't share his tastes.

Ideals: Impeccable. Flaws: Ugly, Disease. Bonds: Religious, Adventurer. Occupation: Mayor

Voice: Spits and sputters

Attributes [hide]

Heskan Beryntolthropal, Male Dragonborn Sorcerer 1
Medium (6'7") Dragonborn, Neutral Evil (CR 1)
Armor Class 12
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 12 (+1)14 (+2) 13 (+1)14 (+2)
Skills Athletics +2, Deception +4
Senses Passive Perception 11
Languages Common, Celestial, Dwarven
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1253000

Possessions: 110 gp.


Social Check DCs


Simon Weld, Male Human [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic right leg, he usually wears his brown robe and has his bow always slung over his shoulder. His red hair is singed and shortened. He has a dull look in his hazel eyes.

Personality: He is calm most of the time but flees social interaction. He invites people to come help in his community garden.

History: He was born to a pair of big game hunters, but was frequently ill as a child. A gypsy cursed him at a young age, leading to his ugly appearance. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: He's repulsed by the PC.

Ideals: Philantrophist. Flaws: Ugly, Shy, Disease. Occupation: Sailor

Voice: Speaks with lips pursed

Attributes [hide]

Simon Weld, Male Human Sorcerer 3
Medium (5'6") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 12 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)15 (+2) 13 (+1)10 (+0) 14 (+2)11 (+0)
Skills Religion +2, Survival +4
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day106

Possessions: 400 gp.


Social Check DCs


Quelenna Amastacia, Female Elf [Permalink]

Personal [hide]

Description: She very much looks the part of a Mortician. She carries with her a set of scythes on her belt, each one with a amber on the hilt. She wears a wide-brimmed hat to hide her balding. She tend to wears goggles to shield her eyes.

Personality: She tends to agree with only herself unless someone else's opinion sounds like she can profit from it. She tries to control her temper but she can't always stop herself from what she feels what must be done. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: She is the product a well kept family trust fund and as such has never really known need. She worked as a nervous Mortician and found it very stressful. She now mingles about in high society.

Motivation: She's repulsed by the PC.

Ideals: Fighting, Joker. Flaws: Antagonistic. Bonds: Job, Rich. Occupation: Mortician

Voice: Uses sign language

Attributes [hide]

Quelenna Amastacia, Female Elf Sorcerer 1
Medium (4'8") Elf, Neutral Evil (CR 1)
Armor Class 15
Hit Points 4 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)20 (+5) 10 (+0)16 (+3) 11 (+0)12 (+1)
Skills Nature +5, Stealth +7
Senses Passive Perception 10
Languages Common, Elven, Sylvan, Undercommon, Dwarven
Attacks Melee +3 / 1d4+1, Ranged +7 / 1d4+5, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day135300000

Possessions: 500 sp. 1 Masterwork Common Melee.


Social Check DCs

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