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NPC Generator

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Advanced [show]


Audhild Bigtoe, Female Dwarf [Permalink]

Personal [hide]

Description: This woman wears tight fitting clothing which further accentuates her frame. She is muscular with a powerful set of arms. Her hair is short and silver. She tend to wears goggles to shield her eyes.

Personality: She is a jovial happy person, but she is convinced people are living their lives too quickly. She is lazy and tries to find solutions quickly.

History: She was born to a wealthy landowner in a frontier town, living a normal and happy childhood. She has chosen to use the inheritance that was left to her frivolously. She routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: She doesn't get along with people that don't share her tastes; and she uses money and sex appeal to get what she needs

Ideals: Optimist, Logical, Impeccable. Flaws: Lazy. Bonds: Attractive, Rich. Occupation: Bellfounder

Voice: Jamaican accent

Attributes [hide]

Audhild Bigtoe, Female Dwarf Sorcerer 4
Medium (4'0") Dwarf, Chaotic Neutral (CR 4)
Armor Class 12
Hit Points 19 (4d4)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 14 (+2)9 (-1) 16 (+3)7 (-2)
Skills Arcana +1, Persuasion +0
Senses Passive Perception 13
Languages Dwarven
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 600 gp. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee. 1 Masterwork Common Melee.


Social Check DCs


Elaim Holderhek, Male Dwarf [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he is dressed in earthy colors with a brown and black handkerchief worn on his left side. With a patchy brown beard and wild brown hair. He wears crescent spectacles with a black brim.

Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. He pushes his goals aggressively. He is also a coward if confronted.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Elaim grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Elaim. He guards a vault combo very seriously as well as the key needed to open it.

Motivation: He has passion for adventuring and risk; and obtaining odd cultural human artifacts is his passion

Flaws: Secretive, Fearful. Bonds: Slave, Criminal record, Adventurer. Occupation: Animal Trainer

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Elaim Holderhek, Male Dwarf Sorcerer 1
Medium (3'11") Dwarf, Lawful Evil (CR 1)
Armor Class 11
Hit Points 4 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 10 (+0)8 (-1) 11 (+0)9 (-1)
Skills Insight +2, Intimidation +1
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 150 gp. Citrine (40 gp). 1 Banded mail.


Social Check DCs


Lewis Reid, Male Human [Permalink]

Personal [hide]

Description: This man likes to wear darkened spectacles and heavy clothing, no matter the weather. He has a penchant for wearing a ring with an oversized emerald on his left hand. His chestnut hair is kept up in a ponytail inside a top hat. He is baby faced.

Personality: A deeply religious man he believes everything happens for a reason. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.

History: He was born in the south, but his parents moved at a very young age to the east. He took every job he could get his hands on, but the opportunities for Humans in the south were limited. He has gone from town to town working and never settling down anywhere, but has fallen for a local Soapmaker. He hasn't told them the truth, but wants to settle down with them.

Motivation: Retire the richest man in the south.

Ideals: Entrepeneur. Bonds: Rich, Religious, Immigrant, Has a crush. Occupation: Sculptor

Voice: Mousy voice

Attributes [hide]

Lewis Reid, Male Human Sorcerer 2
Medium (5'6") Human, Chaotic Neutral (CR 2)
Armor Class 12
Hit Points 8 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 10 (+0)10 (+0) 12 (+1)9 (-1)
Skills Investigation +2, Perception +3
Senses Passive Perception 13
Languages Common
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day106

Possessions: 130 pp. Silver comb with moonstones (600 gp).


Social Check DCs


Dazzazn Yarjerit, Male Dragonborn [Permalink]

Personal [hide]

Description: He wears just a green suit. He carries a battered shortspear and tarnished sai as well. He has styled his black crest well, parting it to the right. His eyes are gold and he is always smoking a pipe.

Personality: While he acts the brute, he is far gentler than he would appear. As long as the job gets done he does not care how it got done.

History: Dazzazn was raised in a hard working conservative environment. He was an apprentice working in his mother's forge. When his spouse passed he lost his only source of income but claims to his daughters to still be retired.

Motivation: His name or reputation has been wronged in the past by gnolls, and he desires to right it; and regain custody of his daughter

Ideals: Fighting, Professionalism. Bonds: Job, Family, Enemies. Occupation: Cook

Voice: Spanish accent

Attributes [hide]

Dazzazn Yarjerit, Male Dragonborn Sorcerer 1
Medium (6'6") Dragonborn, Lawful Good (CR 1)
Armor Class 12
Hit Points 4 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 11 (+0)9 (-1) 12 (+1)14 (+2)
Skills History +1, Performance +4
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: Just what you see.


Social Check DCs


Vicky Ofandrus, Female Half-Elf [Permalink]

Personal [hide]

Description: She is a physically imposing dark-skinned woman. She wears an entirely violet suit with blue socks and a vest with buckled shoes. With wild silver hair. Her fierce hazel eyes like to dwell on things.

Personality: She is erratic and paranoid. She believes dire rats are coming to abduct people. She has the money to obtain near anything and knows that if you pay a woman enough she will sell her own mother. Money is her most trusted friend.

History: Trained by her father for as long as she can remember she had it drilled in her head that it was her duty to serve her country. She worked as a nervous Sculptor and found it very stressful. She has achieved small success as a Sculptor.

Motivation: Regain custody of her son; and she has money and likes to spend it

Bonds: Enemies, Rich, Military, Job, Family. Occupation: Sculptor

Voice: Spits and sputters

Attributes [hide]

Vicky Ofandrus, Female Half-Elf Sorcerer 1
Medium (4'8") Half-Elf, Lawful Good (CR 1)
Armor Class 12
Hit Points 4 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 11 (+0)13 (+1) 11 (+0)13 (+1)
Skills Acrobatics +4, Investigation +3
Senses Passive Perception 10
Languages Common, Elven, Undercommon
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day115300

Possessions: 140 gp.


Social Check DCs


Henk Marlee, Male Half-Orc [Permalink]

Personal [hide]

Description: A stocky lighter skinned man, he wears a faded coat and loose pants complete with Stetson hat. He sports a flattop hair cut. His thin eyebrows rest above his beady green eyes.

Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. He disdains his fellow southerners, claiming they make him look unintelligent just for using an accent.

History: Henk hails from a village terrorized by drow. He has chosen to use the inheritance that was left to him frivolously. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: Someone believes him a fraud.

Flaws: Ugly, Shy. Bonds: Immigrant, Enemies, Rich. Occupation: Courier

Voice: Strong lisp

Attributes [hide]

Henk Marlee, Male Half-Orc Sorcerer 3
Medium (5'11") Half-Orc, Lawful Evil (CR 3)
Armor Class 11
Hit Points 16 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 15 (+2)10 (+0) 11 (+0)8 (-1)
Skills Acrobatics +3, Sleight of Hand +3
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day106

Possessions: 100 gp.


Social Check DCs


Giselle Branson, Female Human [Permalink]

Personal [hide]

Description: This woman wears a brown coat over a green low-cut shirt, and a wide-brimmed hat upon her head. She is muscular with a powerful set of arms. Her auburn hair is well kept. Judging by the bloodshot nature of her eyes and the massive bags underneath them one would imagine she has not slept for days.

Personality: She has always had a great fascination with Half-Elven culture. She never wears the same outfit twice, unless she absolutely has to.

History: Born to a pair of adventurers, Giselle grew up listening to her father's many stories. She was married off to the eldest child of a minor noble. Her spouse died of illness and she inherited everything. She has built up a small fortune and can afford her own way.

Motivation: Money/treasure; and a need for knowledge about a nearby landmark

Ideals: Artistic. Flaws: Insomniac, Racist. Bonds: Adventurer, Rich. Occupation: Junk Dealer

Voice: Rolls R's

Attributes [hide]

Giselle Branson, Female Human Sorcerer 1
Medium (6'0") Human, Chaotic Neutral (CR 1)
Armor Class 10
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)10 (+0) 14 (+2)9 (-1) 10 (+0)13 (+1)
Skills History +1, Insight +2
Senses Passive Perception 10
Languages Common
Attacks Melee +1 / 1d4-1, Ranged +2 / 1d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 100 gp.


Social Check DCs


Rolf Plemens, Male Half-Elf [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He sports yellow clothing, slightly heavier than average wear. He has a long golden beard with little hanging trinkets. His skin is flawless and his hazel eyes scan people very quickly.

Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. He is harsh and unforgiving.

History: Gifted from a young age, Rolf studied abroad. Through the years after Rolf was born, his mother became increasingly distant from his family, instead choosing to pursue power in the south. Rolf's mother didn't care for him much, and the feeling was mutual. He moves from town to town, unable to find a place to settle.

Motivation: He's repulsed by the PC.

Ideals: Gifted. Flaws: Terse, Antagonistic. Bonds: Immigrant, Attractive. Occupation: Scribe

Voice: High pitched and raspy

Attributes [hide]

Rolf Plemens, Male Half-Elf Sorcerer 1
Medium (5'1") Half-Elf, Lawful Evil (CR 1)
Armor Class 11
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 13 (+1)15 (+2) 13 (+1)10 (+0)
Skills Acrobatics +3, Insight +3
Senses Passive Perception 11
Languages Common, Elven, Celestial, Infernal
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12530000

Possessions: 200 sp.


Social Check DCs


Delg Goldfinder, Male Dwarf [Permalink]

Personal [hide]

Description: He is well dressed, constantly wearing a brown suit, tan shirt, and black tie, and he perpetually has his club ready. His hair is cut close to his head. His blue eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He is erratic and paranoid. He believes dire rats are coming to abduct people. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.

History: He comes from a rich southern family. A few years later when the north was not economically sound they moved to his current location. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: Revenge; and a deep hatred of dire rats

Ideals: Fighting. Bonds: Enemies, Nature, Rich, Immigrant. Occupation: Layabout

Voice: Excited and jittery

Attributes [hide]

Delg Goldfinder, Male Dwarf Sorcerer 4
Medium (4'4") Dwarf, Chaotic Neutral (CR 4)
Armor Class 13
Hit Points 24 (4d4)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)17 (+3) 17 (+3)12 (+1) 11 (+0)9 (-1)
Skills Nature +3, Perception +2
Senses Passive Perception 12
Languages Common, Dwarven, Gnome
Attacks Melee +5 / 1d10+3, Ranged +5 / 1d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11663

Possessions: 30 pp. 1 Minor magic item.


Social Check DCs

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