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NPC Generator

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Advanced [show]


Loopmottin Folkor, Female Gnome [Permalink]

Personal [hide]

Description: This slender woman stands about 3'1". She wears a faded coat and loose pants complete with deerstalker hat. Her white hair is singed and shortened. She tend to wears goggles to shield her eyes.

Personality: She swings through moods quickly. One moment she is cool and collected, the next she is carried away by passions. Her brief stint in the army gave her the idea she was invincible and that she is the toughest woman alive.

History: She was born several months after her father was called into army service. Cursed with unlife at a very young age, Loopmottin has worked very hard to control her curse. She has been saving her money to try and buy her sister's freedom.

Motivation: She wants nothing more than to rejoin the army; and an old rival family wants her found

Ideals: Passionate. Flaws: Ugly, Disease. Bonds: Military, Family. Occupation: Fortune-teller

Voice: High pitched, excited

Attributes [hide]

Loopmottin Folkor, Female Gnome Sorcerer 1
Small (3'1") Gnome, Neutral Good (CR 1)
Armor Class 13
Hit Points 3 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 8 (-1)15 (+2) 14 (+2)11 (+0)
Skills Athletics +3, Performance +2
Senses Passive Perception 12
Languages Common, Gnome, Draconic, Giant
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12530000

Possessions: 4000 cp. White pearl (140 gp). 1 Masterwork Common Melee.


Social Check DCs


Margery Graham, Female Human [Permalink]

Personal [hide]

Description: This woman stands a little under 5'5" and is a bit bulky. She is very muscular particularly in the legs. She wears brown robes with leather pauldrons. Though occasionally she wears more armor. She prefers to carry a club, but if one is not available she will default to her trident. She wears a top hat to hide her balding. Her thin eyebrows rest above her beady blue eyes.

Personality: Margery is a sociable creature first and foremost. She loves to listen to people at length before talking their ear off. She can carry on conversation for hours and will do so. Her actions favor neither the good nor the evil, as she answers to a power that mortal women fail to acknowledge.

History: Sold as a small child to a wizard, Margery was an assistant, and all too frequently test subject. She eventually earned her freedom when her former master disappeared. She went to a religious school and was inspired by the priests there in charitable deeds. She was recently attacked on the road and savagely beaten by bandits.

Motivation: She has a rivalry with the Church that dominates her actions.

Ideals: Extrovert. Flaws: Ugly. Bonds: Religious, Mentor. Occupation: Bounty Hunter

Voice: Aggressive tone

Attributes [hide]

Margery Graham, Female Human Sorcerer 1
Medium (5'5") Human, Lawful Neutral (CR 1)
Armor Class 12
Hit Points 4 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 10 (+0)12 (+1) 11 (+0)14 (+2)
Skills Nature +3, Survival +2
Senses Passive Perception 10
Languages Common, Infernal
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11530

Possessions: 90 gp. 1 Masterwork Common Melee.


Social Check DCs


Whurbin Eversharp, Male Dwarf [Permalink]

Personal [hide]

Description: This western man is abnormally tall. He has a large brown mantle and cape that has been intricately interwoven into his white robe. His whole body is exceptionally muscular. His hair is cut close to his head. His eyes are hazel.

Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.

History: He was born in a small plains village. Whurbin was born on a far western plains where he grew up under the tutelage of his mother, an expert Spy. He bought a nunchaku and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He is currently in port desperately looking for someone to get him out; and he has a rivalry with the church that dominates his actions

Ideals: Optimist. Bonds: Immigrant, Religious, Nature, Slave. Occupation: Spy

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Whurbin Eversharp, Male Dwarf Sorcerer 3
Medium (4'1") Dwarf, Neutral Evil (CR 3)
Armor Class 12
Hit Points 6 (3d4)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)15 (+2) 8 (-1)14 (+2) 9 (-1)7 (-2)
Skills Perception +1, Performance +0
Senses Passive Perception 10
Languages Common, Dwarven, Orc, Abyssal
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1265000

Possessions: 50 pp. 1 Half-Plate. 1 Masterwork Light steel shield.


Social Check DCs


Thamuz Silence, Male Tiefling [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he dresses well, wearing black shirts, loose pants, and blazers most of the time. His blue hair is slicked back into a classic pompadour. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his white eyes.

Personality: He is a hateful person. He taunts others and blames them for his problems. He is used to getting what he wants. In part because he is a meticulous planner.

History: Thamuz lived on a farm with his mother, near the main road leading to a nearby town. At a young age both his parents were killed in an accident. His uncle (a powerful person with enemies on both sides of the law) took him in and had him trained in basic self defense. Being a Mayor kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: To reunite with his absent mother; and a rival would like him out of the picture

Ideals: Professionalism. Flaws: Antagonistic. Bonds: Attractive, Family, Criminal record. Occupation: Mayor

Voice: Speaks like tongue is numb

Attributes [hide]

Thamuz Silence, Male Tiefling Sorcerer 1
Medium (5'7") Tiefling, Lawful Evil (CR 1)
Armor Class 10
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 14 (+2)18 (+4) 10 (+0)11 (+0)
Skills Intimidation +2, Investigation +6
Senses Passive Perception 10
Languages Common, Druidic, Aquan, Undercommon, Terran
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14530000000

Possessions: 400 sp.


Social Check DCs


Egelina Staurheim, Female Human [Permalink]

Personal [hide]

Description: This woman wears a fine chain shirt which she covers with grey colored cloaks and clothing. She is muscular with a powerful set of arms. She wears a top hat to hide her balding. Her eyes are blue and she is always smoking a pipe.

Personality: Here is a woman who knows she is the smartest in the room. She talks down to others constantly. As long as the job gets done she does not care how it got done.

History: She was born several months after her mother was called into army service. She graduated from the Naval Academy and went to see the world at the rank of Ensign. She advanced relatively quickly due to her good work ethic, understanding of the chain of command, and natural leadership ability. She has since married many spouses, only to have them die. She claims to not be responsible.

Motivation: She has passion for adventuring and risk; and to reunite with her old friends

Ideals: Impeccable, Professionalism. Bonds: Military, In love, Adventurer. Occupation: Mortician

Voice: Eastern European accent

Attributes [hide]

Egelina Staurheim, Female Human Sorcerer 1
Medium (5'8") Human, Chaotic Evil (CR 1)
Armor Class 9
Hit Points 4 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)8 (-1) 11 (+0)9 (-1) 15 (+2)14 (+2)
Skills Animal Handling +4
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +1 / 1d4-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 50 gp.


Social Check DCs


Zâthra Tindall, Male Half-Orc [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He wears white trousers with black and green striped suspenders. He wears various colorful collared shirts. He is bald on top and has large silver tufts of hair around his ears. He has a dull look in his violet eyes.

Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. He will often invite strangers home for dinner and talk their ears off. He cares deeply for his spouse and does his best to make sure his guests look presentable.

History: Zâthra was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. From there he went from mercenary job to mercenary job. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature falchion.

Motivation: Wishes to resurrect an old love.

Ideals: Optimist. Flaws: Ugly. Bonds: In love, Poor, Adventurer. Occupation: Crown-heir

Voice: Posh accent

Attributes [hide]

Zâthra Tindall, Male Half-Orc Sorcerer 1
Medium (6'8") Half-Orc, Lawful Neutral (CR 1)
Armor Class 10
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 12 (+1)4 (-3) 15 (+2)4 (-3)
Skills Acrobatics +2, Athletics +4
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day7

Possessions: 70 gp. Violet garnet (300 gp).


Social Check DCs


Suhnae Dalanthan, Male Half-Elf [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he typically wears violet cloth garments or leather armor. He is bald on top and has large brown tufts of hair around his ears. His hazel eyes dart around the room hyper actively observing anyone and anything.

Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He has a minor phobia of water and hates getting wet.

History: He was raised in a white middle class family as the only child. At a young age he wooed the heart of his future spouse and the two had a long relationship before they wed. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: To find somewhere to settle down.

Flaws: Ugly, Antagonistic, Fearful, Mundane. Bonds: In love. Occupation: Slave Trader

Voice: Russian accent

Attributes [hide]

Suhnae Dalanthan, Male Half-Elf Sorcerer 3
Medium (5'1") Half-Elf, Chaotic Good (CR 3)
Armor Class 12
Hit Points 11 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 13 (+1)12 (+1) 17 (+3)13 (+1)
Skills Acrobatics +4, Deception +3
Senses Passive Perception 13
Languages Common, Elven, Ignan
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11650

Possessions: 400 gp.


Social Check DCs


Kansif Law, Female Half-Orc [Permalink]

Personal [hide]

Description: She is generally well dressed albeit a few years behind the times. With wild golden hair. Judging by the bloodshot nature of her eyes and the massive bags underneath them one would imagine she has not slept for days.

Personality: She likes to fabricate stories about her past exploits and how crazy she is, but in actuality she is rather bland. She is a great chef.

History: She was born several months after her father was called into army service. Her father was a soldier and died while she was still young. Kansif was left her father's suit of armor and trained in its use and care. She hasn't been sleeping well lately.

Motivation: She wants nothing more than to rejoin the army; and to end her boredom

Ideals: Gifted. Flaws: Insomniac, Mundane. Bonds: Attractive, Military. Occupation: Locksmith

Voice: High pitched and raspy

Attributes [hide]

Kansif Law, Female Half-Orc Sorcerer 2
Medium (5'10") Half-Orc, Neutral Good (CR 2)
Armor Class 11
Hit Points 8 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 10 (+0)12 (+1) 11 (+0)10 (+0)
Skills Animal Handling +2, History +3
Senses Passive Perception 10
Languages Common, Orc, Goblin
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11640

Possessions: 130 gp.


Social Check DCs


Sweet Treat, Female Tabaxi [Permalink]

Personal [hide]

Description: A woman of a pale complexion, she wears many layers of old clothing at all times. Her white fur is singed and shortened. Her blue eyes peer out from beneath her broad pastel hat.

Personality: She seems absolutely devoid of it. She stares off into space and will respond with overly literal and minimalist answers to questions. She is cautious and jumpy. She reacts to every sound and lacks any concept of subtlety.

History: Raised by wardens she was only a novice when orcs swooped upon their monastery and killed most of the order. In her 18th year, her parents were killed by a orcs raid, leaving Sweet alone in the world. After a stint in an orphanage, she was adopted. She was recently attacked on the road and savagely beaten by bandits.

Motivation: She is content; and her religion dominates her actions

Flaws: Ugly, Mundane, Fearful. Bonds: Poor, Religious, Enemies. Occupation: Engraver

Voice: Eastern European accent

Attributes [hide]

Sweet Treat, Female Tabaxi Sorcerer 2
Medium (4'8") Tabaxi, Chaotic Good (CR 2)
Armor Class 10
Hit Points 9 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)11 (+0) 13 (+1)18 (+4) 15 (+2)13 (+1)
Skills Animal Handling +4, Athletics +5
Senses Passive Perception 12
Languages Common, Halfling, Dwarven, Abyssal, Infernal
Attacks Melee +5 / 1d6+3, Ranged +2 / 1d6+0, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14640000000

Possessions: 1200 sp.


Social Check DCs

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