Modean Sorrow, Male Tiefling [Permalink]
Personal [hide]
Description: He is in excellent shape and is wearing colorful clothing, dressed as a Painter. His hair is white and very short. His voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.
History: Born to a pair of adventurers, Modean grew up listening to his father's many stories. His father was very strict, and drilled into him lessons on being the perfect gentleman. He has built up a small fortune and can afford his own way.
Motivation: Nothing but the best is good enough for him.
Ideals: Athletic, Optimist, Impeccable. Flaws: Insane. Bonds: Rich, Adventurer. Occupation: Painter
Voice: Australian accent
Attributes [hide]
Medium (6'9") Tiefling, Lawful Evil (CR 3)
Armor Class 11
Hit Points 16 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 13 (+1) | 16 (+3) | 13 (+1) | 15 (+2) | 17 (+3) |
Senses Passive Perception 12
Languages Common, Auran
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 5 | 0 | 0 |
Possessions: Just what you see.
Boddynock Boondiggles, Male Gnome [Permalink]
Personal [hide]
Description: 3'5" and lanky with angular features, he is an attractive figure. He wears very tight pants and wife beaters, though occasionally he sports a tan coat. His hair is brown, silky, and of moderate length. This green eyed southerner is not easily forgotten.
Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. He never wears the same outfit twice, unless he absolutely has to.
History: Born the oldest of a large religious southern family, he was no stranger to responsibility. His father was supposedly a charlatan fortune teller, but he insists his father was legitimate. He now has a substantial network of resources ranging from contacts to ships to peers.
Motivation: He is compelled to act according to his religious beliefs; and his religion dominates his actions
Ideals: Artistic, Entrepeneur. Flaws: Secretive. Bonds: Attractive, Religious. Occupation: Mortician
Voice: Smoker's lung
Attributes [hide]
Small (3'5") Gnome, Chaotic Good (CR 2)
Armor Class 10
Hit Points 11 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 8 (-1) | 14 (+2) | 14 (+2) | 8 (-1) | 14 (+2) |
Senses Passive Perception 9
Languages Common, Gnome, Terran, Draconic
Attacks Melee +3 / 1d6+1, Ranged +1 / 1d6-1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 4 | 0 | 0 | 0 |
Possessions: 130 gp.
Traubon Silverstone, Male Dwarf [Permalink]
Personal [hide]
Description: A stocky darker skinned man, he wears dull grey sweaters, loose violet pants, and alligator leather shoes. Beneath his sweater he keeps a concealed mace, just in case. His auburn hair is long and unkept. He has several tiny jet earrings on each ear.
Personality: Prone to second guessing himself, he comes off as nervous. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.
History: He is a Metallic Dragon in disguise. Being born in the east, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the east for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way west. He now mingles about in high society.
Motivation: Marry his brother to traveling adventurers.
Flaws: Ugly, Shy. Bonds: Rich, Adventurer, Family. Occupation: Fortune-teller
Voice: Forgets to breathe while speaking
Attributes [hide]
Medium (3'11") Dwarf, Lawful Evil (CR 2)
Armor Class 13
Hit Points 14 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 16 (+3) | 18 (+4) | 5 (-3) | 12 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +1 / 1d6-1, Ranged +5 / 1d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 7 |
Possessions: 120 gp. 1 Breastplate.
Luthra Murnig, Female Gnome [Permalink]
Personal [hide]
Description: A woman with a cold, calculating air about her, she is wearing dark clothing and a heavy breastplate, keeping many of her physical features obscured. Her hair, while still mostly golden, has prominent grey streaks. Her gray eyes dart from person to person.
Personality: Aggressive, abrasive, and angry, Luthra embodies much of what other species detest in the Gnomes. She does not trust anyone and sleeps with one eye open.
History: She was born blind and as such lacked many opportunities for work. At a young age both her parents were killed in an accident. Her uncle (a powerful person with enemies on both sides of the law) took her in and had her trained in basic self defense. She hasn't been sleeping well lately.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and she is being blackmailed/forced/etc and this influences her actions
Ideals: Fighting. Flaws: Antagonistic, Insomniac, Disease. Bonds: Criminal record. Occupation: Mortician
Voice: Prounounces S like Z
Attributes [hide]
Small (3'2") Gnome, Lawful Evil (CR 3)
Armor Class 12
Hit Points 13 (3d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 12 (+1) | 15 (+2) | 10 (+0) | 12 (+1) | 7 (-2) |
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +0 / 1d8-2, Ranged +3 / 1d8+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 6 |
Possessions: 15000 cp. 1 Half-Plate.
Norman Tatum, Male Human [Permalink]
Personal [hide]
Description: He wears a fancy brown suit. His skin is fair and his fingers are delicate and long. With a patchy chestnut beard and wild chestnut hair. His hazel eyes lackadaisically let the world flow into them.
Personality: He is a hateful person. He taunts others and blames them for his problems. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.
History: Born the oldest of a large religious northern family, he was no stranger to responsibility. His parents divorced when he was young, and his mother gained full cudstody. He was regularly beaten by his mother, who blamed him for driving them apart. He hopes to save up enough money to one day pay a cleric to cure him.
Motivation: He's repulsed by the PC; and retire the richest man in the north
Ideals: Entrepeneur. Flaws: Antagonistic, Disease. Bonds: Attractive, Religious. Occupation: Weaver
Voice: Rhymes sentences (sorry)
Attributes [hide]
Medium (5'1") Human, Lawful Good (CR 2)
Armor Class 9
Hit Points 8 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 8 (-1) | 10 (+0) | 16 (+3) | 11 (+0) | 18 (+4) |
Senses Passive Perception 16
Languages Common, Undercommon, Orc, Draconic
Attacks Melee +5 / 1d6+3, Ranged +1 / 1d6-1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 4 | 0 | 0 | 0 | 0 | 0 |
Possessions: 9000 cp.
Ekk Beckwith, Female Half-Orc [Permalink]
Personal [hide]
Description: Her left side is far more bruised and cut up than her other. She is wearing a long, white cloak. Her white hair is cut short with large spiked bangs in the front. She is missing an eye and her face is severely sunburned. Her one remaining eye shines amber.
Personality: She is soft-spoken, optimistic and speaks nonstop, as she rather likes the sound of her voice. Her demeanor is somewhat feminine. She refers to her adoptive father for almost all things she is unsure about, which are numerous. She is very much still a child and has not developed a drive for self-dependency.
History: The child of a Jeweler, who enjoyed hunting, Ekk was taken on many hunting expeditions. She was one of the best in her class, and was picked up by her current employer. She quickly showed her capability and was soon promoted to a head role. Due to her spouse's obsession with being a Jeweler they were divorced and she won custody of their son. She worked as a Fortune-teller, and she later adopted a second son.
Motivation: To settle down with her crush; and wants to raise her children well
Ideals: Optimist. Flaws: Ugly. Bonds: Family, Nature, Job, Has a crush. Occupation: Fortune-teller
Voice: Mousy voice
Attributes [hide]
Medium (5'8") Half-Orc, Lawful Good (CR 1)
Armor Class 11
Hit Points 5 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 13 (+1) | 13 (+1) | 11 (+0) | 6 (-2) | 5 (-3) |
Senses Passive Perception 8
Languages Common, Orc
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 5 | 3 |
Possessions: 90 gp. 1 Masterwork Common Ranged Weapon.
Tatyan Ghaallixirn, Female Dragonborn [Permalink]
Personal [hide]
Description: What flesh remains visible is marred by burns. She very much looks the part of a Healer. Her crest, while still mostly blue, has prominent grey streaks. Her eyes are likewise gold. Her teeth are yellowed and unaligned.
Personality: She tends to agree with only herself unless someone else's opinion sounds like she can profit from it. She tries to control her temper but she can't always stop herself from what she feels what must be done. She does not regard money as being a problem because it has never been a problem for her. She lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.
History: Sold as a small child to a wizard, Tatyan was an assistant, and all too frequently test subject. She eventually earned her freedom when her former master disappeared. She struck it rich when she found rare goods in large quantities. She now owns her own business.
Motivation: To be a Sellsword again.
Flaws: Ugly, Antagonistic. Bonds: Job, Rich, Mentor. Occupation: Healer
Voice: Soothing and warm
Attributes [hide]
Medium (6'1") Dragonborn, Neutral Good (CR 3)
Armor Class 11
Hit Points 13 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 12 (+1) | 15 (+2) | 15 (+2) | 9 (-1) | 15 (+2) |
Senses Passive Perception 9
Languages Common, Orc, Elven
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 5 | 0 | 0 | 0 | 0 |
Possessions: 6000 cp. 1 Darkwood Buckler. 1 Half-Plate. 1 Half-Plate.
Fragrant Of Ale, Male Tabaxi [Permalink]
Personal [hide]
Description: This man wears a well pressed and immaculate suit (or dress). He is muscular with a powerful set of arms. His fur is gray and curly. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his green eyes.
Personality: Cocky and sure of himself, he believes he is the best Barber born in the past three hundred years. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.
History: He was born several months after his mother was called into army service. He was an athlete and attended two major summer competitions. He never won. He tends to his Barber job now, and dutifully fulfills any obligations he has.
Motivation: Wants to open a new tavern.
Ideals: Athletic. Bonds: Attractive, Job, Religious, Military. Occupation: Barber
Voice: Scratchy, weak
Attributes [hide]
Medium (6'4") Tabaxi, Chaotic Neutral (CR 1)
Armor Class 11
Hit Points 5 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 12 (+1) | 12 (+1) | 7 (-2) | 14 (+2) | 7 (-2) |
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 8 |
Possessions: 160 gp. 1 Silk rope.
Vezera Sumnarghthrysh, Female Dragonborn [Permalink]
Personal [hide]
Description: She prefers to wear fine silks, though has several suits of combat armor for her hunting needs. She carries with her a set of spears on her belt, each one with a emerald on the hilt. Her green crest is smooth and relatively long. She tend to wears goggles to shield her eyes.
Personality: She snorts whenever she laughs or is feeling confident. She works hard and plays hard.
History: She was born to a wealthy landowner in a frontier town, living a normal and happy childhood. As a young adult she joined a group advocating for an improvement in Dragonborn conditions. She guards a vault combo very seriously as well as the key needed to open it.
Motivation: She is greedy; and money/treasure
Ideals: Fighting. Flaws: Hedonist, Racist, Secretive. Bonds: Rich. Occupation: Roofer
Voice: Shortens vowels
Attributes [hide]
Medium (6'7") Dragonborn, Lawful Neutral (CR 1)
Armor Class 11
Hit Points 3 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 12 (+1) | 9 (-1) | 10 (+0) | 16 (+3) | 9 (-1) |
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 5 |
Possessions: 1000 cp. Solid gold idol (200 gp). 1 Banded mail.
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Their contribution stands as a beacon of hope for all adventurers!
