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NPC Generator

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Advanced [show]


Orsik Graybeard, Male Dwarf [Permalink]

Personal [hide]

Description: He wears a brown shirt with thin pastel vertical stripes and violet pants, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 4'0" when asserting himself. His long silver hair reaches down to his waist. He has hazel eyes and a brown hat with a pastel feather.

Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. He is lazy and tries to find solutions quickly.

History: He was born several months after his father was called into army service. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Fletcher. He's also a talented Fisher, but doesn't like to broadcast it.

Motivation: Expand his business.

Flaws: Cynical, Lazy. Bonds: Military, Job. Occupation: Fletcher

Voice: Prounounces S like Z

Attributes [hide]

Orsik Graybeard, Male Dwarf Sorcerer 1
Medium (4'0") Dwarf, True Neutral (CR 1)
Armor Class 11
Hit Points 6 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 15 (+2)11 (+0) 5 (-3)13 (+1)
Skills Athletics +3, Performance +3
Senses Passive Perception 7
Languages Common, Dwarven
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1053

Possessions: 140 gp.


Social Check DCs


Olunt Bigtoe, Male Dwarf [Permalink]

Personal [hide]

Description: This younger middle-aged man wears many layers of old clothing at all times, and a wedding ring on his right hand. He has a red handlebar mustache and slicked back red hair. His fierce blue eyes like to dwell on things.

Personality: Olunt is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. Olunt is a bit of a follower. Usually he is manipulated by his brothers into helping them out, but recently he has become more of a free agent.

History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. Some 10 years later his spouse died after the birth of his son. Heartbroken, Olunt never married again. Instead he focused his life to raising his son whom he trained as his mother had trained him before.

Motivation: To reunite with his absent mother.

Ideals: Extrovert. Flaws: Ugly. Bonds: Poor, In love, Family, Military. Occupation: Gardener

Voice: Creaky witch voice

Attributes [hide]

Olunt Bigtoe, Male Dwarf Sorcerer 2
Medium (4'0") Dwarf, Chaotic Evil (CR 2)
Armor Class 11
Hit Points 9 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 15 (+2)11 (+0) 14 (+2)6 (-2)
Skills Intimidation +0, Stealth +3
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1064

Possessions: Just what you see.


Social Check DCs


Shedinn Shestendeliath, Male Dragonborn [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He is wearing the road beaten gear of a warrior. His gold crest is unkempt and raggedy. He wears a mask on his face.

Personality: He is overprotective of those who hire his services. He has a habit of throwing himself into exceedingly dangerous situations.

History: His parents moved while he was still in utero so he is the first generation to be born here. Shedinn was born on a far southern plains where he grew up under the tutelage of his mother, an expert Ruler. Recently a tribe of illithids attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Shedinn fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To protect his home.

Ideals: Fighting. Flaws: Ugly, Impulsive. Bonds: Poor, Guardian, Immigrant. Occupation: Ruler

Voice: Speaks like tongue is numb

Attributes [hide]

Shedinn Shestendeliath, Male Dragonborn Sorcerer 3
Medium (6'1") Dragonborn, True Neutral (CR 3)
Armor Class 8
Hit Points 6 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)6 (-2) 7 (-2)8 (-1) 17 (+3)15 (+2)
Skills Insight +5, Persuasion +4
Senses Passive Perception 13
Languages
Attacks Melee +2 / 1d8+0, Ranged +0 / 1d8-2, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 400 gp.


Social Check DCs


Burgell Munggen, Male Gnome [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He wears bulky blue painted plate armor. His chestnut hair is knotted and matted. He wears an eyepatch.

Personality: He is extraordinarily eccentric. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.

History: He was born a particularly ugly child, much to the horror of his parents. He went to a religious school and was inspired by the priests there in charitable deeds. He was recently attacked on the road and savagely beaten by bandits.

Motivation: His religion dominates his actions; and he is not mentally stable, and does not behave rationally

Ideals: Athletic. Flaws: Ugly, Insane, Antagonistic. Bonds: Religious. Occupation: Fletcher

Voice: Jamaican accent

Attributes [hide]

Burgell Munggen, Male Gnome Sorcerer 2
Small (3'3") Gnome, Neutral Evil (CR 2)
Armor Class 14
Hit Points 6 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
6 (-2)17 (+3) 10 (+0)10 (+0) 12 (+1)7 (-2)
Skills Arcana +2, Religion +2
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +0 / 1d6-2, Ranged +5 / 1d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day106

Possessions: 1300 sp. 4 Holy water.


Social Check DCs


Sarai Stoutman, Female Halfling [Permalink]

Personal [hide]

Description: This woman wears a simple burlap shirt and baggy pants. She conceals her scythe with her veritable burlap sack of a shirt. She has a penchant for wearing a ring with an oversized sapphire on her right hand. Her long chestnut hair reaches down to her waist. She has a tattooed face.

Personality: She is quiet and anti-social and can barely make it a few minutes in conversation before her hampering stammer kicks in. She has a habit of throwing herself into exceedingly dangerous situations.

History: She served in the navy to pay for her family's outstanding loans. She was taken as a slave by a traveling circus and forced to perform She remains aloof and afraid to be herself due to all the ideals others have placed upon her.

Motivation: She is greedy; and to prove her worth to the world

Flaws: Shy, Impulsive. Bonds: Rich, Military, Slave. Occupation: Marshal

Voice: Can't modulate volume

Attributes [hide]

Sarai Stoutman, Female Halfling Sorcerer 3
Small (3'0") Halfling, Neutral Evil (CR 3)
Armor Class 14
Hit Points 9 (3d4)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 11 (+0)14 (+2) 15 (+2)11 (+0)
Skills Athletics +3, Perception +4
Senses Passive Perception 14
Languages Common, Halfling, Gnoll, Terran
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1265000

Possessions: 200 gp.


Social Check DCs


Cloak Mirror, Male Tabaxi [Permalink]

Personal [hide]

Description: This tall, slender man wears dull brown sweaters, loose black pants, and alligator leather shoes. Beneath his sweater he keeps a concealed longbow, just in case. His fur is yellow, silky, and of moderate length. His face is covered beneath a completely black helmet.

Personality: Overbrimming with self-confidence, Cloak isn't afraid of most anything. He has a strong dislike to people who do not believe in Tabaxi unity. Cloak is a bit of a follower. Usually he is manipulated by his sisters into helping them out, but recently he has become more of a free agent.

History: Cloak was born with his mother's beautiful face. His first spouse was a Performer, they had one daughter, but his spouse won total custody. Without his spouse to temper him he grew out of control. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: Doesn't want to be a Merchant and was forced into it by his family; and his relatives are trying to arrange a marriage

Ideals: Impeccable. Flaws: Disease. Bonds: Attractive, Family. Occupation: Merchant

Voice: Soothing and warm

Attributes [hide]

Cloak Mirror, Male Tabaxi Sorcerer 2
Medium (6'7") Tabaxi, Chaotic Evil (CR 2)
Armor Class 13
Hit Points 6 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)17 (+3) 11 (+0)14 (+2) 7 (-2)9 (-1)
Skills Athletics +3, Nature +4
Senses Passive Perception 8
Languages Common, Druidic, Ignan
Attacks Melee +3 / 1d6+1, Ranged +5 / 1d6+3, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1264000

Possessions: 330 gp.


Social Check DCs


Hunter Blumenthal, Male Half-Elf [Permalink]

Personal [hide]

Description: A middle-aged man, he wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment, and is pretty ugly. He has a long auburn beard with little hanging trinkets. He is baby faced.

Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.

History: Born in the north his family was never financially stable. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. After a long history of fighting, Hunter and his spouse have recently divorced.

Motivation: He's repulsed by the PC; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Entrepeneur, Fighting. Flaws: Ugly, Antagonistic. Bonds: Poor. Occupation: Bookbinder

Voice: Posh accent

Attributes [hide]

Hunter Blumenthal, Male Half-Elf Sorcerer 1
Medium (5'9") Half-Elf, Neutral Good (CR 1)
Armor Class 10
Hit Points 2 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 7 (-2)11 (+0) 14 (+2)13 (+1)
Skills Performance +3, Persuasion +3
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1053

Possessions: 600 sp.


Social Check DCs


Godfrey Oakley, Male Human [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Human, and stands approximately 6'5". He wears tight fitting pants and leather jackets. He usually doesn't wear a shirt, and his gloved hand is found clutching a mace. He has red hair. He has a dull look in his gray eyes.

Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: He got into the Brewer business at a young age. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He was recently attacked on the road and savagely beaten by bandits.

Motivation: To clean up the streets; and wants to open a new tavern

Ideals: Joker. Flaws: Mundane, Ugly. Bonds: Job, Guardian. Occupation: Brewer

Voice: Loud with bravado

Attributes [hide]

Godfrey Oakley, Male Human Sorcerer 1
Medium (6'5") Human, Lawful Good (CR 1)
Armor Class 12
Hit Points 2 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 6 (-2)9 (-1) 14 (+2)13 (+1)
Skills Investigation +1, Performance +3
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 40 gp. Tiger eye turquoise (9 gp).


Social Check DCs


Nyx Cobblelob, Female Gnome [Permalink]

Personal [hide]

Description: Her skin is bronze and flawless. She wears a tan collared shirt and grey skirt. She accessorizes with a white scarf around the waist and a strap diagonally across her shirt. She is an epitome of beauty. Her chestnut hair is cut short with large spiked bangs in the front. Her amber eyes lackadaisically let the world flow into them.

Personality: A deeply religious woman she believes everything happens for a reason. Around other people she will do her best to conceal her emotions and appear jolly.

History: She was born to a wealthy landowner in a frontier town, living a normal and happy childhood. When Nyx reached her early adolescence her Gnome father passed away. Feeling disconnected from the small nearby village afterwards, she decided to travel. Her rounds led her into the Army with a few individuals who would become her life-long companions. She has built up a small fortune and can afford her own way.

Motivation: She uses money and sex appeal to get what she needs; and she is compelled to act according to her religious beliefs

Flaws: Shy. Bonds: Attractive, Religious, Rich, Military. Occupation: Courier

Voice: Aggressive tone

Attributes [hide]

Nyx Cobblelob, Female Gnome Sorcerer 2
Small (3'5") Gnome, Lawful Evil (CR 2)
Armor Class 9
Hit Points 12 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)7 (-2) 15 (+2)13 (+1) 13 (+1)15 (+2)
Skills Perception +3, Stealth +0
Senses Passive Perception 10
Languages Common, Gnome, Gnoll
Attacks Melee +1 / 1d6-1, Ranged +0 / 1d6-2, Grapple -1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day116400

Possessions: 60 gp.


Social Check DCs

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