Urshar Daerdahk, Female Dwarf [Permalink]
Personal [hide]
Description: This woman is bedraggled and starved. She usually wears her grey robe and has her bow always slung over her shoulder. She has shaved her head bald. Her fierce violet eyes like to dwell on things.
Personality: She is quite rude, and likes to deride her opponents skill and shout insults at them. The war was a terrible time for her, and Urshar does not often speak of it. When she does, she does so with a strained expression and tears in her eyes.
History: Born to a Carter, her father struggled to pay the bills. Her psionic abilities were realized during a raid on her village. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.
Motivation: She wants nothing more than to rejoin the army.
Ideals: Gifted. Flaws: Antagonistic, Depressed. Bonds: Poor, Military. Occupation: Herbalist
Voice: Speaks with lips pursed
Attributes [hide]
Medium (3'9") Dwarf, Lawful Neutral (CR 2)
Armor Class 11
Hit Points 11 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 12 (+1) | 16 (+3) | 9 (-1) | 6 (-2) | 8 (-1) |
Senses Passive Perception 8
Languages Common, Dwarven
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 90 gp. 1 Chain shirt.
Cockaby Folkor, Male Gnome [Permalink]
Personal [hide]
Description: His left side is far more bruised and cut up than his other. He dresses in collared shirts and wears a proper scarf over his head. His moppish chestnut hair is in a traditional bowl cut. His otherwise smooth face is marked with small tiny scars.
Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He believes the world needs to unite to get rid of illithids once and for all.
History: Gifted from a young age, Cockaby studied abroad. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He has achieved small success as a Detective.
Motivation: Someone believes him a fraud.
Ideals: Gifted. Flaws: Ugly. Bonds: Job, Enemies, Military. Occupation: Detective
Voice: Scottish accent
Attributes [hide]
Small (3'5") Gnome, Lawful Neutral (CR 3)
Armor Class 11
Hit Points 21 (3d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 10 (+0) | 18 (+4) | 15 (+2) | 15 (+2) | 14 (+2) |
Senses Passive Perception 14
Languages Common, Gnome, Draconic, Undercommon
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 5 | 0 | 0 | 0 | 0 |
Possessions: 5000 cp. 1 Average lock.
Fonkin Pilwicken, Male Gnome [Permalink]
Personal [hide]
Description: He is in excellent shape and wears bulky blue painted plate armor. His long brown hair reaches down to his waist. He was beautiful and young once, which still shows through his age, but it is a faded beauty.
Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He is a very good compulsive liar and kleptomaniac.
History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Guard arts, while his mother instructed him in etiquette, music and courtly manner. He was an apprentice working in his father's forge. He ran away from his former home and has been making his living as a Guard for the past few years.
Motivation: Wants to work out more often.
Ideals: Athletic. Bonds: Attractive, Job, Criminal record, Rich. Occupation: Guard
Voice: Draws out vowels
Attributes [hide]
Small (3'5") Gnome, Chaotic Evil (CR 1)
Armor Class 13
Hit Points 5 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 15 (+2) | 12 (+1) | 11 (+0) | 12 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 5 | 3 |
Possessions: 80 gp.
Theodoric Paxton, Male Human [Permalink]
Personal [hide]
Description: He wears many layers of old clothing at all times. He has a slight overbite and is overall scrawny. His black hair is heavily combed to the right. His eyes are amber.
Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.
History: He was born blind and as such lacked many opportunities for work. He was an adventurer many years ago and he formed a blood bond with his Halfling companion (his 'brother'). Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.
Motivation: He wants revenge against orcs; and many orcs want him driven away
Ideals: Joker. Flaws: Ugly, Disease. Bonds: Poor, Enemies, Adventurer. Occupation: Ploughman
Voice: Pronounces O like U
Attributes [hide]
Medium (6'0") Human, True Neutral (CR 2)
Armor Class 11
Hit Points 4 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 12 (+1) | 9 (-1) | 7 (-2) | 11 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 1d6+3, Ranged +3 / 1d6+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 8 |
Possessions: 220 gp.
Egelina Kimberley, Female Human [Permalink]
Personal [hide]
Description: She is a mite stocky and wears a grey tunic with green highlights, and long brown pants that bunch up around her shoes. She has done her best to style her red hair to look like a famous performer. She wears crescent spectacles with a black brim.
Personality: Confrontational and typically high on some drug or another. She will do just about anything if she becomes convinced it is for someone's true love, of this she is easily convinced.
History: She comes from a rich eastern family. She has chosen to use the inheritance that was left to her frivolously. Due to her spouse's obsession with being a Carter they were divorced and she won custody of their daughter. She worked as a Gardener, and she later adopted a second daughter.
Motivation: She wants to meet her childhood hero; and marry her sister to traveling adventurers
Flaws: Addict. Bonds: Has a crush, Rich, Family, Adventurer. Occupation: Gardener
Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'
Attributes [hide]
Medium (5'11") Human, Neutral Good (CR 1)
Armor Class 10
Hit Points 4 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 10 (+0) | 11 (+0) | 16 (+3) | 12 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common, Elven, Giant, Celestial
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 5 | 3 | 0 | 0 | 0 | 0 | 0 |
Possessions: 300 sp.
Vaina Schwartz, Female Half-Elf [Permalink]
Personal [hide]
Description: She wears tight fitting pants and leather jackets. She usually doesn't wear a shirt. She carries with her a set of scythes on her belt, each one with a ruby on the hilt. She wears her hair in dreadlocks. She has several tiny ruby earrings on each ear.
Personality: She considers herself the perfect lady. She makes a point to always show proper etiquette and frequently critiques the etiquette of others. Energy wise she seems alert and responsive.
History: She was born with several neurological imbalances, which makes sleep difficult for her. It may also be what makes her so good at details. She struck it rich when she found rare goods in large quantities. She hasn't been sleeping well lately.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and she feels the way she acts is they only way to get by in the world
Ideals: Fighting, Impeccable, Professionalism. Flaws: Disease, Insomniac. Bonds: Rich. Occupation: Laborer
Voice: Speaks fast with a slight lisp
Attributes [hide]
Medium (5'9") Half-Elf, Neutral Evil (CR 1)
Armor Class 11
Hit Points 7 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 13 (+1) | 16 (+3) | 10 (+0) | 16 (+3) | 9 (-1) |
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +1 / 1d4-1, Ranged +3 / 1d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 5 |
Possessions: Just what you see.
Gynnie Tallfellow, Female Halfling [Permalink]
Personal [hide]
Description: This woman is tall and muscular. She is dressed in a clean red cloak covering her clean studded leather. Her hair is auburn and curly. Her eyes are hazel.
Personality: She is mildly Halfling supremacist, though she does not identify as such. She loves being with her children and actually smiles when they are around. She would do anything for them. She dislikes her ex a great deal.
History: Gynnie was born in the west. At a young age she loved to build and create. Her mother was supposedly a charlatan fortune teller, but she insists her mother was legitimate. Due to her spouse's obsession with being a Farmer they were divorced and she won custody of their son. She worked as a Cartwright, and she later adopted a second son.
Motivation: Her relatives are trying to arrange a marriage; and half-orc compassion
Ideals: Athletic, Persistence. Flaws: Racist. Bonds: Family, Religious. Occupation: Cartwright
Voice: Gruff and masculine
Attributes [hide]
Small (2'8") Halfling, Neutral Good (CR 2)
Armor Class 13
Hit Points 7 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 15 (+2) | 12 (+1) | 10 (+0) | 10 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 6 |
Possessions: 160 gp.
Robert Sherwood, Male Human [Permalink]
Personal [hide]
Description: This eastern man has a large grey mantle and cape that has been intricately interwoven into his green robe. His clothes are grease stained in places. His blonde hair is heavily combed to the right. His face is covered beneath a completely black helmet.
Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. He disdains his fellow easterners, claiming they make him look unintelligent just for using an accent.
History: Born to a poor family in the city he treasured whatever gifts he got. His father worked until he suffered an accident while they were digging through a hill for a new route. He had to support his now crippled father and took his father's old job. He now spends his time doing works of charity.
Motivation: He loathes his own lifestyle; and he feels kind of lost in life
Ideals: Philantrophist. Flaws: Depressed. Bonds: Poor, Immigrant. Occupation: Bowyer
Voice: Aggressive tone
Attributes [hide]
Medium (6'6") Human, Chaotic Evil (CR 1)
Armor Class 10
Hit Points 5 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 11 (+0) | 12 (+1) | 12 (+1) | 7 (-2) | 11 (+0) |
Senses Passive Perception 8
Languages Common, Ignan
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 | 0 |
Possessions: 140 gp.
Irann Lathalas, Female Elf [Permalink]
Personal [hide]
Description: She is a pot bellied eastern woman with a big hulking figure and broad shoulders. She wears suspenders and tan workpants. Her shirt is grey, and she wears a heavy tan leather apron most of the time. Her hair is long and chestnut with streaks of white, and is pulled back with small tan clips. This green eyed easterner is not easily forgotten.
Personality: She will use flattery and sarcasm to attack and weaken her opponents. Despite her formidable combat skills she remains a coward. Her philosophy is that everyone needs a friend and as such shows hospitality towards all.
History: She was raised in a plains tribe. Cursed with vampirism at a very young age, Irann has worked very hard to control her curse. She bought a trident and has really upped her game hunting, due to her understanding of decoy and ambush.
Motivation: Wants to have a good time and be beloved.
Ideals: Athletic, Fighting, Optimist. Flaws: Disease. Bonds: Nature. Occupation: Layabout
Voice: High pitched and raspy
Attributes [hide]
Medium (4'9") Elf, Chaotic Neutral (CR 1)
Armor Class 13
Hit Points 5 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 16 (+3) | 13 (+1) | 11 (+0) | 12 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 5 | 3 |
Possessions: 200 sp. 1 Tanglefoot bags.
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Their contribution stands as a beacon of hope for all adventurers!
