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NPC Generator

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Advanced [show]


Helja Graybeard, Female Dwarf [Permalink]

Personal [hide]

Description: A pudgy woman standing about 4'1" has a big stupid grin on her face most of the time. She is wearing dark clothing and a heavy breastplate, keeping many of her physical features obscured. Her silver hair is unkempt and raggedy. Her eyes are amber and beady.

Personality: She acts crazy and hedonistic. She is submissive, is generally bored by everything, but will take part in whatever people ask of her. She is by nature obliging.

History: She was born a particularly ugly child, much to the horror of her parents. Brilliant and gifted she never wanted to apply herself. She remains aloof and afraid to be herself due to all the ideals others have placed upon her.

Motivation: To protect her home; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Gifted. Flaws: Ugly, Hedonist, Shy. Bonds: Poor. Occupation: Carpenter

Voice: Low rumbling, strings words together

Attributes [hide]

Helja Graybeard, Female Dwarf Sorcerer 1
Medium (4'1") Dwarf, Chaotic Good (CR 1)
Armor Class 10
Hit Points 7 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 16 (+3)11 (+0) 13 (+1)9 (-1)
Skills Animal Handling +3, Religion +2
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1053

Possessions: Just what you see.


Social Check DCs


Whurdred Bigtoe, Female Dwarf [Permalink]

Personal [hide]

Description: A hulking woman with gigantic muscles, she wears tight fitting pants and leather jackets. She usually doesn't wear a shirt. Sporting a auburn mohawk this woman's hair draws a lot of attention. Her eyes are green and catlike.

Personality: She is extraordinarily passive and rarely speaks, let alone speaks her mind. She does suffer from mild PTSD, and the sight of brigands may trigger it at times.

History: She is the product a well kept family trust fund and as such has never really known need. She inherited a moderately successful company from her mother. Under her leadership it has flourished, and using capital from her venture she effectively owns an entire region. She inherited the family business which she has now maintained for 12 years.

Motivation: Money/treasure.

Flaws: Shy. Bonds: Enemies, Rich, Job. Occupation: Roofer

Voice: Posh accent

Attributes [hide]

Whurdred Bigtoe, Female Dwarf Sorcerer 1
Medium (3'11") Dwarf, True Neutral (CR 1)
Armor Class 11
Hit Points 6 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)12 (+1) 14 (+2)8 (-1) 15 (+2)3 (-4)
Skills Deception -2, Insight +4
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +0 / 1d4-2, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 30 gp. Coral (130 gp).


Social Check DCs


Mardnab Ironhide, Female Gnome [Permalink]

Personal [hide]

Description: She is a woman of bearing and well nourished. She wears a blue costume with the symbols of luck on her torso. Her white hair is lengthy. She wears a mask on her face.

Personality: She is extraordinarily eccentric. She also has developed a complete distrust of the Crown-heir profession.

History: She was born a particularly ugly child, much to the horror of her parents. She sought a place where she would be rewarded solely on the merits of her skills. This search led her directly into Locksmith work with an outfit from a few towns over. Locksmith work suited her well, and with each successful project, she earned more gold and more respect from her peers. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.

Motivation: Revenge; and she'd like to take her coworkers down a peg

Flaws: Insane, Ugly, Antagonistic. Bonds: Job, Enemies. Occupation: Locksmith

Voice: Speaks through clenched teeth

Attributes [hide]

Mardnab Ironhide, Female Gnome Sorcerer 2
Small (3'1") Gnome, Lawful Neutral (CR 2)
Armor Class 10
Hit Points 18 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)9 (-1) 20 (+5)9 (-1) 17 (+3)10 (+0)
Skills Medicine +5
Senses Passive Perception 13
Languages Common, Gnome
Attacks Melee +3 / 1d6+1, Ranged +1 / 1d6-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 140 gp.


Social Check DCs


Liftrasa Graybeard, Female Dwarf [Permalink]

Personal [hide]

Description: She is of a modest build and height, but she carries herself more imposing than she is. She is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers her face most of the time. She wears her golden hair up. Judging by the bloodshot nature of her eyes and the massive bags underneath them one would imagine she has not slept for days.

Personality: She resents people who mock her appearance or her, so she has learned to be the meanest son of a gun. She is susceptible to being scared and is in actuality easily frightened. She likes to tell stories.

History: Raised by wardens she was only a novice when giants swooped upon their monastery and killed most of the order. In her 15th year, while out on a day-trip, she returned to find her hometown burning and destroyed. She found her mother impaled in their home, and her father beheaded. She saw the woman who walked out, and charged her in a blind rage. The woman easily evaded and defeated her, leaving her to live broken and terrified. She has taken up leadership of the village's small militia in response to giants demanding more tribute than usual.

Motivation: She feels threatened by others; and someone believes her a fraud

Flaws: Insomniac, Ugly, Fearful. Bonds: Religious, Enemies. Occupation: Brewer

Voice: High pitched and raspy

Attributes [hide]

Liftrasa Graybeard, Female Dwarf Sorcerer 1
Medium (4'1") Dwarf, Neutral Good (CR 1)
Armor Class 11
Hit Points 5 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 12 (+1)10 (+0) 15 (+2)5 (-3)
Skills Investigation +2, Sleight of Hand +3
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day105

Possessions: Just what you see.


Social Check DCs


Howard Strongbones, Male Halfling [Permalink]

Personal [hide]

Description: He stands about 2'10" and is dressed in an above average manner. His left leg appears badly burned and disfigured. He wears his golden hair down. His brown eyes are passionate and lively.

Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. He is obsessed with a lost civilization.

History: He got into the Mortician business at a young age. From his teen years he was always beautiful and desirable, so people have always doted on him. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature glaive.

Motivation: Sabotage a competitor; and wants to open a new tavern

Ideals: Disciplined. Bonds: Attractive, Adventurer, Job. Occupation: Mortician

Voice: Scottish accent

Attributes [hide]

Howard Strongbones, Male Halfling Sorcerer 1
Small (2'10") Halfling, Chaotic Evil (CR 1)
Armor Class 14
Hit Points 3 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)17 (+3) 8 (-1)14 (+2) 10 (+0)17 (+3)
Skills Investigation +4, Nature +4
Senses Passive Perception 10
Languages Common, Halfling, Aquan, Celestial
Attacks Melee +1 / 1d4-1, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1253000

Possessions: 150 gp.


Social Check DCs


Alex Morley, Male Human [Permalink]

Personal [hide]

Description: A 6'4" eastern man, he usually wears his brown robe and has his sword always slung over his shoulder. His chestnut hair is kept up in a ponytail inside a wide-brimmed hat. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep gray.

Personality: He acts crazy and hedonistic. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.

History: He is the product a well kept family trust fund and as such has never really known need. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.

Motivation: Nothing but the best is good enough for him; and he has money and likes to spend it

Ideals: Impeccable. Flaws: Hedonist. Bonds: Rich, Military, Criminal record. Occupation: Mayor

Voice: Breathy voice

Attributes [hide]

Alex Morley, Male Human Sorcerer 1
Medium (6'4") Human, Chaotic Evil (CR 1)
Armor Class 13
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)16 (+3) 15 (+2)14 (+2) 16 (+3)11 (+0)
Skills Sleight of Hand +5, Stealth +5
Senses Passive Perception 13
Languages Common, Auran, Undercommon
Attacks Melee +1 / 1d4-1, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1253000

Possessions: 700 sp. Jade (80 gp).


Social Check DCs


Morkral Eversharp, Male Dwarf [Permalink]

Personal [hide]

Description: This tall, slender man is constantly adorned with expensive silk clothing, often dyed in bright grey and white, and wears rings and necklaces with large, colorful gems. His long chestnut hair is drawn into a two foot long braid. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. He is a very good compulsive liar and kleptomaniac.

History: He was raised in a plains tribe. He found a children's book about a Dwarf Sorcerer who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He leaves a trail of broken hearts and full pockets wherever he goes.

Motivation: He is greedy; and a rival would like him out of the picture

Flaws: Shy. Bonds: Rich, Attractive, Criminal record, Nature, Adventurer. Occupation: Detective

Voice: Eastern European accent

Attributes [hide]

Morkral Eversharp, Male Dwarf Sorcerer 2
Medium (3'11") Dwarf, True Neutral (CR 2)
Armor Class 8
Hit Points 15 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)7 (-2) 18 (+4)8 (-1) 17 (+3)11 (+0)
Skills Investigation +1, Perception +5
Senses Passive Perception 15
Languages Common, Dwarven
Attacks Melee +4 / 1d6+2, Ranged +0 / 1d6-2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 150 gp.


Social Check DCs


Gormogord Hogcollar, Male Halfling [Permalink]

Personal [hide]

Description: He is dressed in earthy colors with a red and black handkerchief worn on his right side. His golden hair is thinning but still full. His eyes are gray.

Personality: He can speak with the recently deceased. He will do just about anything if he becomes convinced it is for someone's true love, of this he is easily convinced.

History: He was born to a pair of big game hunters, but was frequently ill as a child. He took every job he could get his hands on, but the opportunities for Halflings in the north were limited. He moves from town to town, unable to find a place to settle.

Motivation: He's attracted to the PC.

Ideals: Gifted. Flaws: Disease. Bonds: Has a crush, Immigrant. Occupation: Armorer

Voice: Speaks through clenched teeth

Attributes [hide]

Gormogord Hogcollar, Male Halfling Sorcerer 2
Small (3'3") Halfling, Chaotic Neutral (CR 2)
Armor Class 10
Hit Points 7 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)9 (-1) 12 (+1)12 (+1) 15 (+2)18 (+4)
Skills Acrobatics +1, Survival +4
Senses Passive Perception 12
Languages Common, Halfling, Celestial
Attacks Melee +3 / 1d6+1, Ranged +1 / 1d6-1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11640

Possessions: 1000 sp. Gold dragon comb with red garnet eye (600 gp). An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (120 gp). Gold and topaz bottle stopper cork (600 gp).


Social Check DCs


Engong Graham, Female Half-Orc [Permalink]

Personal [hide]

Description: The light-skinned woman stands 5'2" and likes to wear white tank tops with black skirt. She keeps her long chestnut hair kept up in a rat tail. Her brown eyes lackadaisically let the world flow into them.

Personality: She believes there is no problem she cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. She feeds upon the attention of others.

History: She got into the Ploughman business at a young age. From her teen years she was always beautiful and desirable, so people have always doted on her. She hopes to save up enough money to one day pay a cleric to cure her.

Motivation: She's repulsed by the PC; and expand her business

Ideals: Persistence. Flaws: Disease, Antagonistic. Bonds: Attractive, Job. Occupation: Ploughman

Voice: Boston accent

Attributes [hide]

Engong Graham, Female Half-Orc Sorcerer 1
Medium (5'2") Half-Orc, True Neutral (CR 1)
Armor Class 12
Hit Points 3 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
19 (+4)15 (+2) 8 (-1)9 (-1) 9 (-1)13 (+1)
Skills Insight +1, Religion +1
Senses Passive Perception 9
Languages Common, Orc
Attacks Melee +6 / 1d4+4, Ranged +4 / 1d4+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 1000 cp.


Social Check DCs

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