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NPC Generator

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Advanced [show]


Berrian Ilphelkiir, Male Elf [Permalink]

Personal [hide]

Description: Standing 5'0", this man wears clothing that is held on in multiple layers but all of it is in poor condition. His white hair is matted, messy, and big. His eyes are blue.

Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. He enjoys reading and quiet.

History: Born in a small village he learned the ways of the warrior from his mother. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: To share knowledge with the world; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Logical, Fighting. Flaws: Ugly, Shy. Bonds: Poor. Occupation: Herbalist

Voice: pre-pubescent

Attributes [hide]

Berrian Ilphelkiir, Male Elf Sorcerer 1
Medium (5'0") Elf, Chaotic Neutral (CR 1)
Armor Class 12
Hit Points 4 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 11 (+0)14 (+2) 13 (+1)17 (+3)
Skills Perception +3, Survival +3
Senses Passive Perception 13
Languages Common, Elven, Abyssal, Goblin
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1253000

Possessions: 20 gp.


Social Check DCs


Right-Handed In the Wind, Female Tabaxi [Permalink]

Personal [hide]

Description: A woman with thick toned arms and a paunchy gut. She wears bulky pastel painted plate armor. Her fur is cut close to her head. Her eyes are a pleasant green.

Personality: Stoic and calm, she prefers to meditate than take action. She is motivated by money and will often try and persuade people to work for cheap. She haggles over everything, upselling her goods and buying cheap. She is persistent in everything.

History: Heir to a fortune, her parents put a great deal of effort into curing her disease. She has chosen to use the inheritance that was left to her frivolously. She hopes to save up enough money to one day pay a cleric to cure her.

Motivation: Wants to work out more often.

Ideals: Athletic, Disciplined, Entrepeneur. Flaws: Disease. Bonds: Rich. Occupation: Map Maker

Voice: Tuts and clicks tongue

Attributes [hide]

Right-Handed In the Wind, Female Tabaxi Sorcerer 1
Medium (5'1") Tabaxi, Chaotic Good (CR 1)
Armor Class 11
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 14 (+2)10 (+0) 15 (+2)15 (+2)
Skills Religion +2, Survival +4
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day105

Possessions: 200 sp. A miniature golden chest with tiny emeralds lining the top (130 gp).


Social Check DCs


Valida Ironfist, Female Dwarf [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. She wears a brown shirt, with a white mid length skirt with white tights and flats, usually wearing a coat over them. Her silver hair is thinning but still full. Her face possesses mild wrinkles. Her smile is extraordinarily sincere though she does not smile often.

Personality: She does not believe in betrayal or weakness as things to be tolerated. She can't help but pocket interesting objects she comes across

History: Valida was born into a poor family. Growing up, she dreamt of becoming a Sorcerer, to bring honor to her family’s name. When she came of age, she applied for a position with her town's local guard, looking to work her way up via merit and eventually become a Sorcerer in service of a powerful lord somewhere. Her parents died when she was young, and she was unceremoniously dumped in the city orphanage. Valida grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Valida. Being a Shepherd kept her interest for a while, but then she became depressed and bored. So she turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: She's looking for her big break; and a rival would like her out of the picture

Ideals: Justice. Flaws: Ugly. Bonds: Criminal record, Poor, Adventurer. Occupation: Shepherd

Voice: Speaks with squeezed throat

Attributes [hide]

Valida Ironfist, Female Dwarf Sorcerer 1
Medium (3'10") Dwarf, Chaotic Evil (CR 1)
Armor Class 11
Hit Points 5 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 13 (+1)14 (+2) 10 (+0)8 (-1)
Skills Athletics +3, Investigation +4
Senses Passive Perception 10
Languages Common, Dwarven, Aquan, Orc
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1253000

Possessions: 800 sp.


Social Check DCs


Ivellios Martell, Male Half-Elf [Permalink]

Personal [hide]

Description: He wears a large hat to cast shadows over his face and wears ponchos to better hide his body. He carries a battered warhammer and tarnished pickaxe as well. His blonde hair is cut short with large spiked bangs in the front. He tend to wears goggles to shield his eyes.

Personality: Ivellios wants to be seen as a stoic, levelheaded, noble Sorcerer, so he tries to act the part. He does a good job, for the most part... He has a habit of throwing himself into exceedingly dangerous situations.

History: He was born a particularly ugly child, much to the horror of his parents. His father was a soldier and died while he was still young. Ivellios was left his father's suit of armor and trained in its use and care. Recently a tribe of brigands attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Ivellios fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: He wants nothing more than to rejoin the army.

Ideals: Fighting, Disciplined. Flaws: Impulsive, Ugly. Bonds: Military. Occupation: Bowyer

Voice: Pronounces O like U

Attributes [hide]

Ivellios Martell, Male Half-Elf Sorcerer 1
Medium (5'11") Half-Elf, Lawful Evil (CR 1)
Armor Class 10
Hit Points 4 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)10 (+0) 11 (+0)11 (+0) 13 (+1)12 (+1)
Skills Investigation +2, Perception +3
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +5 / 1d4+3, Ranged +2 / 1d4+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1053

Possessions: 1000 cp.


Social Check DCs


Kody Meliamne, Male Half-Elf [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He tends to wear a large yellow jacket. His hair, while still mostly red, has prominent grey streaks. He has violet eyes and a yellow hat with a white feather.

Personality: A rambunctious noisy drunk he knows how to make people feel guilty. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: He comes from a rich southern family. He found a children's book about a Half-Elf Sorcerer who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: He is greedy; and he wants revenge against dire rats

Ideals: Justice. Flaws: Depressed. Bonds: Rich, Adventurer, Enemies. Occupation: Hunter

Voice: Dark and ominous

Attributes [hide]

Kody Meliamne, Male Half-Elf Sorcerer 1
Medium (5'7") Half-Elf, Lawful Neutral (CR 1)
Armor Class 11
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)12 (+1) 14 (+2)9 (-1) 13 (+1)13 (+1)
Skills Acrobatics +3, Medicine +3
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +6 / 1d4+4, Ranged +3 / 1d4+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 120 gp. Sardonyx (50 gp).


Social Check DCs


Druuk Myerscough, Male Half-Orc [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He wears a black tunic with grey highlights, and long brown pants that bunch up around his shoes. His auburn hair is smooth and relatively long. He has brown eyes and a black hat with a grey feather.

Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. Further he is a bit of a stoner and is frequently out of it.

History: His parents moved while he was still in utero so he is the first generation to be born here. He was an apprentice working in his father's forge. He left for the west, certain he would find work there.

Motivation: He is unsatisfied with his job; and wants to have a good time and be beloved

Ideals: Philantrophist, Optimist. Flaws: Addict. Bonds: Immigrant, Job. Occupation: Shipwright

Voice: Hissing voice

Attributes [hide]

Druuk Myerscough, Male Half-Orc Sorcerer 1
Medium (5'2") Half-Orc, Neutral Good (CR 1)
Armor Class 11
Hit Points 4 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 10 (+0)12 (+1) 14 (+2)11 (+0)
Skills Sleight of Hand +3, Stealth +3
Senses Passive Perception 12
Languages Common, Orc, Undercommon
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11530

Possessions: 1000 cp.


Social Check DCs


Peter Bentham, Male Human [Permalink]

Personal [hide]

Description: He is typically in his Performer uniform, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 6'4" when asserting himself. His black hair is matted, messy, and big. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep brown.

Personality: He is very quiet and rarely speaks above a whisper. He works hard and plays hard.

History: He was raised in a mountains tribe. A gifted student he started as a Blacksmith, but he got bored and became a Performer. He has worked as a Performer like his father before him.

Motivation: He'd like to take his coworkers down a peg; and wants to open a new tavern

Flaws: Ugly, Shy, Hedonist. Bonds: Job, Nature. Occupation: Performer

Voice: Creaky witch voice

Attributes [hide]

Peter Bentham, Male Human Sorcerer 1
Medium (6'4") Human, Neutral Evil (CR 1)
Armor Class 12
Hit Points 4 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 11 (+0)13 (+1) 8 (-1)14 (+2)
Skills Insight +1, Medicine +1
Senses Passive Perception 9
Languages Common, Ignan
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day115300

Possessions: 50 gp.


Social Check DCs


Rurik Lutgehr, Male Dwarf [Permalink]

Personal [hide]

Description: This malnourished man wears tight fitting clothing which further accentuates his frame. His hair is always cut to a buzz. He has a tattooed face.

Personality: He is business-like. He takes instructions and follows them to the letter. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.

History: Rurik was born the youngest of three triplets. He was taken from his home at a very young age. He has since lost track of the people in his past.

Motivation: His relatives are trying to arrange a marriage; and an old rival family wants him found

Ideals: Professionalism, Philantrophist. Bonds: Attractive, Poor, Family, Slave. Occupation: Tanner

Voice: Low and grunting

Attributes [hide]

Rurik Lutgehr, Male Dwarf Sorcerer 1
Medium (4'1") Dwarf, Chaotic Good (CR 1)
Armor Class 13
Hit Points 5 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 13 (+1)12 (+1) 14 (+2)10 (+0)
Skills Insight +4, Stealth +5
Senses Passive Perception 12
Languages Common, Dwarven, Auran
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11530

Possessions: 150 gp.


Social Check DCs


Two Llamas Candle, Female Tabaxi [Permalink]

Personal [hide]

Description: She wears a pastel broad hat and pastel clothes, and she perpetually has her scimitar ready. Her orange fur is braided into rings. Her eyes are likewise yellow.

Personality: She trusts no one. She is not readily capable for forgiveness and her ire never leaves her. She is motivated by money and will often try and persuade people to work for cheap. She haggles over everything, upselling her goods and buying cheap. She is persistent in everything.

History: Born in the south to a Sculptor, Two Llamas learned a great deal about her mother's area of expertise. At a young age she wooed the heart of her future spouse and the two had a long relationship before they wed. She has gone from town to town till she finds a spot where she can set up a sustainable business.

Motivation: Wants to open a new tavern; and she wants to meet her childhood hero

Ideals: Fighting, Entrepeneur. Flaws: Antagonistic. Bonds: Job, In love, Adventurer. Occupation: Sculptor

Voice: Low rumbling, strings words together

Attributes [hide]

Two Llamas Candle, Female Tabaxi Sorcerer 1
Medium (6'2") Tabaxi, Chaotic Good (CR 1)
Armor Class 13
Hit Points 4 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 11 (+0)17 (+3) 11 (+0)19 (+4)
Skills Medicine +2, Sleight of Hand +5
Senses Passive Perception 10
Languages Common, Elven, Auran, Gnome
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1353000000

Possessions: 10 pp.


Social Check DCs

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