Olunt Daerdahk, Male Dwarf [Permalink]
Personal [hide]
Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he has the majority of his body covered in plate. Sporting a silver mohawk and bushy mustache this man's hair draws a lot of attention. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep amber.
Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. When triggered he is a bloodthirsty maniac, stopping at nothing and killing everything for almost an hour.
History: He was born a particularly ugly child, much to the horror of his parents. Olunt was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Olunt decided he wanted neither the life of his mother nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. As of late he has set up a hidden staging nest where he ambushes people he hires for escort.
Motivation: He possesses a valuable artifact that the thieves guild wishes to steal; and he has comitted a past crime that haunts him to this day
Ideals: Athletic. Flaws: Insane, Ugly. Bonds: Criminal record. Occupation: Guard
Voice: Farmer accent
Attributes [hide]
Medium (4'5") Dwarf, Lawful Evil (CR 1)
Armor Class 12
Hit Points 7 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 15 (+2) | 17 (+3) | 15 (+2) | 13 (+1) | 7 (-2) |
Senses Passive Perception 11
Languages Common, Dwarven, Gnoll, Celestial
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 5 | 3 | 0 | 0 | 0 | 0 |
Possessions: 800 sp.
Agatha Thornton, Female Human [Permalink]
Personal [hide]
Description: A hulking woman with gigantic muscles, she wears a lot of dark rich colors, with gold accents. Her red hair is greying along the sides and has receded to reveal a widow's peak. Her amber eyes are slightly larger than normal.
Personality: She believes there is no problem she cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. She invites people to come help in her community garden.
History: She was born to loving parents in a slum to the south. Her mother disappeared, and while she tried to raise money to find her mother, she was betrayed dozens of times. Due to her spouse's obsession with being a Fortune-teller they were divorced and she won custody of their son. She worked as a Map Maker, and she later adopted a second son.
Motivation: Marry her sister to traveling adventurers; and her relatives are trying to arrange a marriage
Ideals: Persistence, Philantrophist. Bonds: Attractive, Poor, Family. Occupation: Map Maker
Voice: High pitched and raspy
Attributes [hide]
Medium (5'0") Human, Chaotic Neutral (CR 1)
Armor Class 12
Hit Points 3 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 15 (+2) | 9 (-1) | 13 (+1) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 | 0 | 0 |
Possessions: Carved bone or ivory statuette (60 gp). 1 Masterwork Uncommon Weapon.
Ivellios Ilphelkiir, Male Elf [Permalink]
Personal [hide]
Description: The light-skinned man stands 4'7" and wears an entirely blue suit with tan socks and a vest with buckled shoes. His black hair is knotted and matted. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.
Personality: Always inclined to offer people food he seems plenty friendly. He is used to getting what he wants. In part because he is a meticulous planner.
History: He was born the only child of a wealthy merchant. Like his mother and his sister before him, after school he went straight into learning to become a Dyer. He became a Dyer soon after.
Motivation: Nothing but the best is good enough for him; and to be a mercenary again
Ideals: Philantrophist, Professionalism, Entrepeneur, Impeccable. Bonds: Job. Occupation: Dyer
Voice: Italian accent
Attributes [hide]
Medium (4'7") Elf, Lawful Good (CR 1)
Armor Class 12
Hit Points 6 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 14 (+2) | 14 (+2) | 13 (+1) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Elven, Gnoll
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 | 0 | 0 |
Possessions: 40 gp.
Shadow Of World, Female Tabaxi [Permalink]
Personal [hide]
Description: An older woman who is typically in her Detective uniform, she is not a threatening figure. She wears her lavender fur up. Her face is scarred and worn.
Personality: She will rave to anyone who will listen. A true patriot, Shadow would do anything for her country. She is fiercely protective of her fellow citizens and foreign allies.
History: Born to a pair of adventurers, Shadow grew up listening to her father's many stories. A gypsy cursed her at a young age, leading to her ugly appearance. She is untrained/undisciplined, which makes her dangerous.
Motivation: She is unsatisfied with her job; and she has passion for adventuring and risk
Flaws: Ugly, Insane. Bonds: Job, Adventurer, Military. Occupation: Detective
Voice: Hollow voice
Attributes [hide]
Medium (5'3") Tabaxi, Neutral Good (CR 2)
Armor Class 10
Hit Points 10 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 11 (+0) | 13 (+1) | 16 (+3) | 16 (+3) | 13 (+1) |
Senses Passive Perception 13
Languages Common, Ignan, Gnoll, Infernal
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 4 | 0 | 0 | 0 | 0 | 0 |
Possessions: 2000 sp. Cloth of gold vestments (100 gp).
Koeth Sylvaranth, Male Half-Elf [Permalink]
Personal [hide]
Description: He is a small man, but exceptionally fit. He does not wear sleeves and tends to eschew shirts when he can avoid it. He has golden hair. He was beautiful and young once, which still shows through his age, but it is a faded beauty.
Personality: He is fixated on the number 93. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.
History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He is untrained/undisciplined, which makes him dangerous.
Motivation: He has a rivalry with the Church that dominates his actions.
Ideals: Athletic, Gifted. Flaws: Insane. Bonds: Attractive, Religious. Occupation: Fortune-teller
Voice: Breathy voice
Attributes [hide]
Medium (4'11") Half-Elf, Chaotic Good (CR 1)
Armor Class 9
Hit Points 5 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 8 (-1) | 12 (+1) | 16 (+3) | 7 (-2) | 11 (+0) |
Senses Passive Perception 8
Languages Common, Elven, Terran, Halfling, Aquan
Attacks Melee +3 / 1d4+1, Ranged +1 / 1d4-1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 5 | 3 | 0 | 0 | 0 | 0 | 0 |
Possessions: 4000 cp.
Anastrianna Radcliffe, Female Half-Elf [Permalink]
Personal [hide]
Description: A plain young-adult woman, she prefers to wear the grand gowns of high society. She carries her fan with her everywhere and carries herself as the perfect lady. Her long silver hair reaches down to her waist. She has green eyes.
Personality: She cares much about the opinion of others, both in good and in bad: when keeping in line with her opinion, she thinks highly of the other person, but when opinions clash, she can get violently argumentative. The war was a terrible time for her, and Anastrianna does not often speak of it. When she does, she does so with a strained expression and tears in her eyes.
History: She was born the only child of a wealthy merchant. Her mother had invested heavily in several trade routes and wanted her to inherit them. She knows her nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but her.
Motivation: She wants nothing more than to rejoin the army; and she has money and likes to spend it
Ideals: Opinionated, Entrepeneur. Flaws: Depressed. Bonds: Rich, Military. Occupation: Cook
Voice: Shortens vowels
Attributes [hide]
Medium (5'7") Half-Elf, Neutral Evil (CR 1)
Armor Class 12
Hit Points 5 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 14 (+2) | 12 (+1) | 7 (-2) | 9 (-1) | 15 (+2) |
Senses Passive Perception 9
Languages Common, Elven
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 8 |
Possessions: Just what you see.
Shamil Beren, Female Gnome [Permalink]
Personal [hide]
Description: She wears blue robes with leather pauldrons. Though occasionally she wears more armor. She prefers to carry a glaive, but if one is not available she will default to her shortbow. She carries a battered glaive and tarnished shortbow as well. She sports a flattop hair cut. Her eyes are green and she is always smoking a pipe.
Personality: Calm and collected, she is a well trained Sellsword. She is stubborn though. She always likes to keep a trick up her sleeve. She likes to fight dirty and will kick and punch below the belt if she feels she even has a chance of losing.
History: Shamil lived on a farm with her father, near the main road leading to a nearby town. Her spouse left her for another, whom she beat to an almost bloody pulp. She did not win them back, but she came to a realization. To get what you want from life, you must take it. She has drifted from career to career and currently works as a Sellsword.
Motivation: An old rival family wants her found; and further expansion of business
Ideals: Fighting. Bonds: Job, Criminal record, Family. Occupation: Sellsword
Voice: Pronounces O like U
Attributes [hide]
Small (3'2") Gnome, Lawful Evil (CR 1)
Armor Class 12
Hit Points 7 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 13 (+1) | 16 (+3) | 12 (+1) | 13 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common, Gnome, Goblin
Attacks Melee +1 / 1d4-1, Ranged +3 / 1d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 | 0 |
Possessions: 120 gp. Deep green spinel (50 gp).
Leaf Candle, Male Tabaxi [Permalink]
Personal [hide]
Description: Runty and weak-looking, he wears a faded coat and loose pants complete with top hat. His lavender fur is kept up in a ponytail inside a top hat. His otherwise smooth face is marked with small tiny scars.
Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. He is a very good compulsive liar and kleptomaniac.
History: Gifted from a young age, Leaf studied abroad. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Leaf grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Leaf. He has recently gotten a pet goose that steals things from people.
Motivation: A rival would like him out of the picture; and he is a bit of a kleptomaniac
Ideals: Gifted. Flaws: Ugly, Depressed. Bonds: Poor, Criminal record. Occupation: Priest
Voice: Soft and melodious
Attributes [hide]
Medium (5'5") Tabaxi, Neutral Evil (CR 1)
Armor Class 13
Hit Points 4 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 17 (+3) | 10 (+0) | 13 (+1) | 11 (+0) | 16 (+3) |
Senses Passive Perception 13
Languages Common, Halfling
Attacks Melee +4 / 1d4+2, Ranged +5 / 1d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 | 0 | 0 |
Possessions: 20 gp. 1 Masterwork Uncommon Weapon.
Gerald Badger, Male Human [Permalink]
Personal [hide]
Description: A well shaped man just over fifty, he is wearing the road beaten gear of a warrior. His blonde hair is drawn into a tight pony tail with a cross scrunchie. His face is scarred and worn.
Personality: He is witty, but his monotone delivery comes off as unnerving He is a bit of a xeno-phobe, disliking non-Humans.
History: He comes from a rich southern family. His family was being driven out of business by several neighboring competitors. The father sought out extralegal help and others began closing their doors. He saw this and took pride in his father's willingness to do anything to win. Recently he has begun working with bootleggers and crooks.
Motivation: He has money and likes to spend it.
Ideals: Fighting, Joker. Flaws: Ugly, Racist. Bonds: Rich, Criminal record. Occupation: Seamstress
Voice: Speaks with a cold
Attributes [hide]
Medium (6'5") Human, Neutral Evil (CR 3)
Armor Class 14
Hit Points 10 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 18 (+4) | 12 (+1) | 18 (+4) | 9 (-1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Aquan, Sylvan, Druidic, Gnome
Attacks Melee +5 / 1d8+3, Ranged +6 / 1d8+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 5 | 0 | 0 | 0 | 0 | 0 | 0 | 0 |
Possessions: 200 gp. 1 Chain shirt. 1 Breastplate.
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Their contribution stands as a beacon of hope for all adventurers!
