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NPC Generator

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Advanced [show]


Orryn Raulnor, Male Gnome [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He is wearing a perfectly clean shirt and pair of pants. He keeps his black hair in a pixie cut. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: Cocky and sure of himself, he believes he is the best Fisher born in the past three hundred years. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.

History: When he was but 7 years old his parents immigrated from the west. From there he went from mercenary job to mercenary job. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: He wants to meet his childhood hero; and sabotage a competitor

Flaws: Antagonistic. Bonds: Attractive, Job, Mentor, Immigrant, Adventurer. Occupation: Fisher

Voice: Stutters

Attributes [hide]

Orryn Raulnor, Male Gnome Sorcerer 2
Small (3'5") Gnome, True Neutral (CR 2)
Armor Class 11
Hit Points 6 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)10 (+0) 10 (+0)9 (-1) 14 (+2)12 (+1)
Skills Deception +3, Intimidation +3
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +1 / 1d6-1, Ranged +2 / 1d6+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 1800 sp. Large well-done wool tapestry (100 gp). Large well-done wool tapestry (100 gp). Carved harp of exotic wood with ivory inlay and zircon gems (200 gp).


Social Check DCs


Orsik Morigak, Male Dwarf [Permalink]

Personal [hide]

Description: This younger middle-aged man sports grey clothing, slightly heavier than average wear, and a wedding ring on his left hand. His blonde hair, when down, is lengthy. His green eyes are slightly larger than normal.

Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. He is harsh and unforgiving.

History: Sold as a small child to a necromancer, Orsik was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He made a point of taking high paying jobs and getting most of it up front. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He loathes his own lifestyle.

Flaws: Depressed, Antagonistic. Bonds: In love, Mentor, Adventurer. Occupation: Sailor

Voice: High pitched, excited

Attributes [hide]

Orsik Morigak, Male Dwarf Sorcerer 1
Medium (3'11") Dwarf, Neutral Good (CR 1)
Armor Class 11
Hit Points 6 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 15 (+2)15 (+2) 16 (+3)7 (-2)
Skills Animal Handling +5, Stealth +3
Senses Passive Perception 13
Languages Common, Dwarven, Abyssal, Auran
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12530000

Possessions: 40 gp. Jet (140 gp).


Social Check DCs


Ahinar Teinithra, Female Elf [Permalink]

Personal [hide]

Description: She is in excellent shape and is armored in gleaming platemail with gilded edges. A flowing tan cape and mantle trimmed with soft grey waves gently in the breeze. Her head has been shaved. Her green eyes dart around the room hyper actively observing anyone and anything.

Personality: She tends to agree with only herself unless someone else's opinion sounds like she can profit from it. She tries to control her temper but she can't always stop herself from what she feels what must be done. She constantly seizes attention wherever she goes and has come to expect this respect from everyone. She likes to think of herself as merciful, but nonetheless is very strict.

History: She comes from a rich eastern family. She has chosen to use the inheritance that was left to her frivolously. She was recently attacked on the road and savagely beaten by bandits.

Motivation: Nothing but the best is good enough for her; and she has money and likes to spend it

Ideals: Athletic, Impeccable. Flaws: Ugly, Antagonistic. Bonds: Rich. Occupation: Brewer

Voice: Switch between two voices

Attributes [hide]

Ahinar Teinithra, Female Elf Sorcerer 2
Medium (4'10") Elf, True Neutral (CR 2)
Armor Class 14
Hit Points 4 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)18 (+4) 7 (-2)13 (+1) 7 (-2)12 (+1)
Skills Acrobatics +6, Investigation +3
Senses Passive Perception 8
Languages Common, Elven, Goblin
Attacks Melee +2 / 1d6+0, Ranged +6 / 1d6+4, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day116400

Possessions: 90 gp.


Social Check DCs


Baelitae Ofandrus, Female Elf [Permalink]

Personal [hide]

Description: This woman is tall and muscular. She is wearing colorful clothing, dressed as a Sailor. Her golden hair is lengthy. She is baby faced.

Personality: She exudes charisma. She is a tour de force of persuasion. She also is a firm believer in the womanly ideal.

History: She was raised in a mountains tribe. She was an athlete and attended two major summer competitions. She never won. She has made many enemies by not giving into corruption and outing many instances of it.

Motivation: Her relatives are trying to arrange a marriage; and to reunite with her absent mother

Ideals: Athletic, Justice. Flaws: Impulsive. Bonds: Attractive, Nature, Family. Occupation: Sailor

Voice: Rolls R's

Attributes [hide]

Baelitae Ofandrus, Female Elf Sorcerer 1
Medium (5'2") Elf, Neutral Good (CR 1)
Armor Class 13
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)17 (+3) 13 (+1)11 (+0) 11 (+0)10 (+0)
Skills Animal Handling +2, Religion +2
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1053

Possessions: 50 gp.


Social Check DCs


Drifting Shore, Female Tabaxi [Permalink]

Personal [hide]

Description: A woman with thick toned arms and a paunchy gut. She is wearing a perfectly clean shirt and pair of pants. Her fur, while still mostly black, has prominent grey streaks. Her eyes are likewise amber.

Personality: Cocky and sure of herself, she believes she is the best Map Maker born in the past three hundred years. She is however nostalgic and wants to reunite with her old comrades. She has some compunction and patriotism and will work for the government before all other clients.

History: Her mother raised her in a mountain cabin. Like her father and her brother before her, after school she went straight into learning to become a Map Maker. She has set out to sabotage the competition.

Motivation: Balancing her hectic life and new Map Maker responsibilities is difficult; and retire the richest woman in the west

Ideals: Athletic, Entrepeneur. Bonds: Attractive, Job, Adventurer, Nature. Occupation: Map Maker

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Drifting Shore, Female Tabaxi Sorcerer 1
Medium (5'6") Tabaxi, True Neutral (CR 1)
Armor Class 13
Hit Points 4 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)17 (+3) 11 (+0)11 (+0) 6 (-2)17 (+3)
Skills Acrobatics +5, Animal Handling +0
Senses Passive Perception 8
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +5 / 1d4+3, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1053

Possessions: 110 gp. Silver pearl (50 gp). 1 Banded mail.


Social Check DCs


Creega Reid, Female Half-Orc [Permalink]

Personal [hide]

Description: A woman with thick toned arms and a paunchy gut. She wears a black shirt with thin violet vertical stripes and black pants. Her hair is blonde and curly. Her eyes, though not visible through her cowl, are brown.

Personality: Aggressive, abrasive, and angry, Creega embodies much of what other species detest in the Half-Orcs. As long as the job gets done she does not care how it got done.

History: Born to a Carter, her father struggled to pay the bills. Creega was born on a far northern island where she grew up under the tutelage of her father, an expert Tanner. She left for the north, certain she would find work there.

Motivation: Wants to work out more often; and she's repulsed by the pc

Ideals: Athletic, Professionalism. Flaws: Antagonistic. Bonds: Poor, Immigrant. Occupation: Tanner

Voice: Indian accent

Attributes [hide]

Creega Reid, Female Half-Orc Sorcerer 1
Medium (5'10") Half-Orc, Lawful Good (CR 1)
Armor Class 10
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 13 (+1)11 (+0) 9 (-1)13 (+1)
Skills Nature +2, Performance +3
Senses Passive Perception 9
Languages Common, Orc
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1053

Possessions: Just what you see.


Social Check DCs


Ahlyssa Acton, Female Human [Permalink]

Personal [hide]

Description: Her skin has the orange glow of too much sun. She wears a brown vest with golden trim over her white shirt. Her blue leather gloves and pants are well-kept, and her brown boots flare out at the collars. She keeps her brown hair in a flapper bob. She has a dull look in her brown eyes.

Personality: Aggressive, abrasive, and angry, Ahlyssa embodies much of what other species detest in the Humans. She is always in debt, since she spends her money on lavish parties and gifts for friends

History: She was born in the east, but her parents moved at a very young age to the south. Her family was turned out during the war. She and her family wandered east to less war torn lands. After a long history of fighting, Ahlyssa and her spouse have recently divorced.

Motivation: She has a crush on the local Doctor; and wants her loneliness to end

Flaws: Antagonistic, Impulsive, PTSD. Bonds: Immigrant, Has a crush. Occupation: Gardener

Voice: Switch between two voices

Attributes [hide]

Ahlyssa Acton, Female Human Sorcerer 3
Medium (4'11") Human, Chaotic Neutral (CR 3)
Armor Class 12
Hit Points 1 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 6 (-2)11 (+0) 16 (+3)17 (+3)
Skills History +2, Medicine +5
Senses Passive Perception 13
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1065

Possessions: 1200 sp. Red spinel (140 gp). Chrysoprase (50 gp).


Social Check DCs


Dayereth Woods, Male Half-Elf [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He is wearing a tight yellow one piece outfit complete with pants, hood, and a cape. His silver hair is lengthy. His eyes are gray and beady.

Personality: He is a Baker first and foremost. He believes firmly that knowledge should be universal. He can't help but pocket interesting objects he comes across

History: Sold as a small child to a necromancer, Dayereth was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.

Motivation: He has decided he is irredeemable.

Flaws: Ugly. Bonds: Job, Criminal record, Mentor. Occupation: Baker

Voice: Cold and demanding tone

Attributes [hide]

Dayereth Woods, Male Half-Elf Sorcerer 1
Medium (5'0") Half-Elf, Chaotic Neutral (CR 1)
Armor Class 11
Hit Points 3 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 9 (-1)12 (+1) 6 (-2)12 (+1)
Skills Animal Handling +0, Performance +3
Senses Passive Perception 8
Languages Common, Elven, Celestial
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11530

Possessions: 1 Silk rope.


Social Check DCs


Randal Gladstone, Male Human [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He dresses well, typically a more casual-formal manner. Sporting a brown mohawk and bushy mustache this man's hair draws a lot of attention. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his blue eyes.

Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. Randal is a bit of a follower. Usually he is manipulated by his brothers into helping them out, but recently he has become more of a free agent.

History: A powerful wizard made him what he is. He was an apprentice working in his father's forge. He tends to his Mercenary job now, and dutifully fulfills any obligations he has.

Motivation: He'd like to take his coworkers down a peg; and an old rival family wants him found

Flaws: Mundane. Bonds: Attractive, Family, Mentor, Job. Occupation: Mercenary

Voice: Whispers

Attributes [hide]

Randal Gladstone, Male Human Sorcerer 3
Medium (6'5") Human, Chaotic Evil (CR 3)
Armor Class 11
Hit Points 19 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 16 (+3)12 (+1) 14 (+2)10 (+0)
Skills History +3, Sleight of Hand +3
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11650

Possessions: 200 gp. Silver-plated steel longsword with jet jewel in hilt (500 gp). Silver-plated steel longsword with jet jewel in hilt (500 gp). Silver chalice with lapis lazuli gems (30 gp).


Social Check DCs

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