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NPC Generator

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Advanced [show]


Travok Eversharp, Male Dwarf [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he wears professional attire. He has a small bristly mustache and wavy silver hair. His violet eyes have a joyful gleam in them most of the time.

Personality: He never swears and excessively uses polite adverbs when speaking. He is able to make almost anything out of random pieces of junk.

History: He was born in the south, but his parents moved at a very young age to the north. After coming to the age of reason, Travok took it upon himself to study the druidic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: Meet up once more with his childhood friend; and he desires power and/or immortality

Ideals: Optimist, Gifted. Bonds: Attractive, Adventurer, Immigrant. Occupation: Guard

Voice: Creaky witch voice

Attributes [hide]

Travok Eversharp, Male Dwarf Sorcerer 2
Medium (4'0") Dwarf, Chaotic Good (CR 2)
Armor Class 9
Hit Points 11 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)8 (-1) 15 (+2)9 (-1) 14 (+2)12 (+1)
Skills Deception +3, Nature +1
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +1 / 1d6-1, Ranged +1 / 1d6-1, Grapple -1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 400 gp. An abacus with copper, silver and gold markers (60 gp). 2 Acid flasks.


Social Check DCs


Alex Xiloscient, Male Half-Elf [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He very much looks the part of a Spy. His long golden hair is drawn into a two foot long braid. His face is covered beneath a completely black helmet.

Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. A true patriot, Alex would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.

History: He was born blind and as such lacked many opportunities for work. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He's also a talented Mason, but doesn't like to broadcast it.

Motivation: Further expansion of business; and he is unsatisfied with his job

Ideals: Philantrophist. Flaws: Disease. Bonds: Job, Military. Occupation: Spy

Voice: High pitched and raspy

Attributes [hide]

Alex Xiloscient, Male Half-Elf Sorcerer 1
Medium (4'9") Half-Elf, Chaotic Evil (CR 1)
Armor Class 13
Hit Points 4 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 11 (+0)11 (+0) 16 (+3)12 (+1)
Skills Animal Handling +5, History +2
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +2 / 1d4+0, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1053

Possessions: 5000 cp.


Social Check DCs


Katherine Sheldon, Female Human [Permalink]

Personal [hide]

Description: This exceptionally lanky woman wears a brown costume with the symbols of her god on her torso. She has dyed her greying golden hair a little too much giving a sharp golden color. Her hazel eyes have a joyful gleam in them most of the time.

Personality: She is envious of other's things. She hoards treasure, art, food, wine, and anything that she so desires. When she's not drinking or sleeping the drinks off, she's doing music.

History: Born to a pair of adventurers, Katherine grew up listening to her father's many stories. Katherine abandoned her home at a very young age, living in the fields and plains. She survived everyday through hunting and stealing from passersby. She did whatever it took for her to survive. She has been a successful dealer in antiques buying low and selling high.

Motivation: To pay off her debts; and she's looking for her big break

Ideals: Artistic, Entrepeneur. Flaws: Greedy. Bonds: Adventurer, Debt. Occupation: Doctor

Voice: Rolls R's

Attributes [hide]

Katherine Sheldon, Female Human Sorcerer 3
Medium (5'9") Human, Lawful Evil (CR 3)
Armor Class 10
Hit Points 17 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 15 (+2)10 (+0) 11 (+0)7 (-2)
Skills Acrobatics +2, History +2
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day106

Possessions: 2100 sp. Embroidered silk and velvet mantle with numerous moonstones (700 gp). Cloth of gold vestments (150 gp).


Social Check DCs


Virra Humplebumple, Female Gnome [Permalink]

Personal [hide]

Description: She stands about 3'0" and wears a simple tan robe with red stripes complete with hood. Her left leg appears badly burned and disfigured. She wears a colorful flower in her brown hair. Her otherwise smooth face is marked with small tiny scars.

Personality: Virra is depressed about a lot of things. She tends to be a nihilist. She also hits on women, regardless of circumstances.

History: She was born several months after her mother was called into army service. Since her mother passed away years ago, her father had doted on her, and she came to think her herself as special and better than other people in town. A notion that was reinforced by her attractiveness, a trait in which she easily excels the other women of her town. She has drifted apart from her friends and has been working freelance. Each gave each other a copy of their signature longbow.

Motivation: To settle down with her crush.

Flaws: Depressed. Bonds: Attractive, Has a crush, Military. Occupation: Assassin

Voice: Jamaican accent

Attributes [hide]

Virra Humplebumple, Female Gnome Sorcerer 1
Small (3'0") Gnome, Lawful Neutral (CR 1)
Armor Class 13
Hit Points 8 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 18 (+4)9 (-1) 3 (-4)16 (+3)
Skills Persuasion +5, Stealth +4
Senses Passive Perception 6
Languages Common, Gnome
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 500 sp.


Social Check DCs


Gale Of Passion, Female Tabaxi [Permalink]

Personal [hide]

Description: A 6'2" western woman, she wears brown painted combat armor at almost all times. Her black fur is kept up in a ponytail inside a broad hat. This amber eyed westerner is not easily forgotten.

Personality: Stoic and calm, she prefers to meditate than take action. She is a great chef.

History: Gale was raised in a hard working conservative environment. In her formative years she discovered how persuasive she was. She began using that to her advantage selling useless wares at inflated prices. She was granted druidic powers by her dying brother.

Motivation: To be a Carpenter again.

Ideals: Disciplined, Gifted, Entrepeneur. Bonds: Job. Occupation: Locksmith

Voice: Rolls R's

Attributes [hide]

Gale Of Passion, Female Tabaxi Sorcerer 2
Medium (6'2") Tabaxi, Neutral Evil (CR 2)
Armor Class 11
Hit Points 4 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 8 (-1)16 (+3) 12 (+1)18 (+4)
Skills Animal Handling +3, Deception +6
Senses Passive Perception 11
Languages Common, Gnome, Ignan, Abyssal
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day136400000

Possessions: 110 gp.


Social Check DCs


Qemuel Elusive, Male Tiefling [Permalink]

Personal [hide]

Description: This northern man does not wear sleeves and tends to eschew shirts when he can avoid it. His clothes are grease stained in places. His dark red hair is kept up in a ponytail inside a top hat. This gold eyed northerner is not easily forgotten.

Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. The war was a terrible time for him, and Qemuel does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.

History: Born in the north his family was never financially stable. Qemuel was born on a far northern plains where he grew up under the tutelage of his mother, an expert Roofer. He left for the north, certain he would find work there.

Motivation: He loathes his own lifestyle; and he feels kind of lost in life

Flaws: Shy, Depressed. Bonds: Poor, Immigrant, Military. Occupation: Roofer

Voice: Soft and melodious

Attributes [hide]

Qemuel Elusive, Male Tiefling Sorcerer 2
Medium (5'1") Tiefling, Neutral Evil (CR 2)
Armor Class 13
Hit Points 5 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)16 (+3) 11 (+0)9 (-1) 9 (-1)11 (+0)
Skills Medicine +1, Performance +2
Senses Passive Perception 9
Languages Common
Attacks Melee +0 / 1d6-2, Ranged +5 / 1d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 120 gp.


Social Check DCs


Mozikth Bhenkumbyrznaax, Male Dragonborn [Permalink]

Personal [hide]

Description: He is wearing colorful clothing, dressed as a Detective. He has a slight overbite and is overall scrawny. His crest is red and curly. His face is covered beneath a completely black helmet.

Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. When triggered he is a bloodthirsty maniac, stopping at nothing and killing everything for almost an hour.

History: Mozikth was born into a poor family. Growing up, he dreamt of becoming a Sorcerer, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Sorcerer in service of a powerful lord somewhere. He moved out east to avoid the crime he committed. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: Sabotage a competitor; and a need for knowledge about a nearby landmark

Flaws: Insane. Bonds: Job, Criminal record, Poor, Adventurer. Occupation: Detective

Voice: French accent

Attributes [hide]

Mozikth Bhenkumbyrznaax, Male Dragonborn Sorcerer 2
Medium (6'8") Dragonborn, Neutral Evil (CR 2)
Armor Class 11
Hit Points 11 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
5 (-3)12 (+1) 16 (+3)17 (+3) 14 (+2)14 (+2)
Skills Animal Handling +4, Investigation +5
Senses Passive Perception 12
Languages Common, Infernal, Orc, Sylvan
Attacks Melee -1 / 1d6-3, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1364000000

Possessions: 290 gp.


Social Check DCs


Emerald Of Winter, Female Tabaxi [Permalink]

Personal [hide]

Description: She wears tattered old clothes. She is physically well-built. Her fur is greying and her face has many wrinkles. Judging by the bloodshot nature of her eyes and the massive bags underneath them one would imagine she has not slept for days.

Personality: The woman has a huge range of feeling. She will range from being happy and joking with the occasional self put down to crying stating how she will be a better person from this day on. She is stubborn though. She always likes to keep a trick up her sleeve. She likes to fight dirty and will kick and punch below the belt if she feels she even has a chance of losing.

History: She got into the Scribe business at a young age. She was one of the best in her class, and was picked up by her current employer. She quickly showed her capability and was soon promoted to a head role. She inherited the family business which she has now maintained for 15 years.

Motivation: Seeks redemption; and to be a armorer again

Flaws: Ugly, Insomniac, Emotional. Bonds: Criminal record, Job. Occupation: Scribe

Voice: Low range voice

Attributes [hide]

Emerald Of Winter, Female Tabaxi Sorcerer 2
Medium (6'1") Tabaxi, Lawful Evil (CR 2)
Armor Class 14
Hit Points 14 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)18 (+4) 16 (+3)12 (+1) 8 (-1)12 (+1)
Skills Acrobatics +6, Athletics +1
Senses Passive Perception 9
Languages Common, Sylvan
Attacks Melee +1 / 1d6-1, Ranged +6 / 1d6+4, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11640

Possessions: 1300 sp. 1 Breastplate.


Social Check DCs


Nuraval Torunn, Male Dwarf [Permalink]

Personal [hide]

Description: He wears a worn and beaten armor. He has relatively dark skin and is very physically imposing due to his abundance of muscles. His hair is white, silky, and of moderate length. His eyes, though not visible through his cowl, are brown.

Personality: Confrontational and typically high on some drug or another. He disdains his fellow westerners, claiming they make him look unintelligent just for using an accent.

History: Born in the west his family was never financially stable. Nuraval was born on a far western forest where he grew up under the tutelage of his father, an expert Blacksmith. He left for the west, certain he would find work there.

Motivation: He feels threatened by others; and he seems to be bored by most things

Flaws: Addict. Bonds: Attractive, Immigrant, Poor. Occupation: Blacksmith

Voice: Can't modulate volume

Attributes [hide]

Nuraval Torunn, Male Dwarf Sorcerer 2
Medium (4'0") Dwarf, Chaotic Evil (CR 2)
Armor Class 9
Hit Points 10 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)8 (-1) 13 (+1)16 (+3) 12 (+1)12 (+1)
Skills Acrobatics +1, Persuasion +3
Senses Passive Perception 11
Languages Common, Dwarven, Druidic, Goblin, Orc
Attacks Melee +3 / 1d6+1, Ranged +1 / 1d6-1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day136400000

Possessions: 210 gp.


Social Check DCs

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