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NPC Generator

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Advanced [show]


Darrak Stoutale, Male Dwarf [Permalink]

Personal [hide]

Description: He wears clothing that is held on in multiple layers but all of it is in poor condition. He is portly but not overly obese. His tied-back hair is silver. His eyes are likewise violet. His teeth are white and perfect.

Personality: He is overprotective of those who hire his services. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.

History: Sold as a small child to a slaver, Darrak was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Body Guard. He ran away from his former home and has been making his living as a Body Guard for the past few years.

Motivation: To clean up the streets; and he is unsatisfied with his job

Bonds: Poor, Attractive, Guardian, Job, Mentor. Occupation: Body Guard

Voice: Nasally tone

Attributes [hide]

Darrak Stoutale, Male Dwarf Sorcerer 1
Medium (4'2") Dwarf, Neutral Evil (CR 1)
Armor Class 10
Hit Points 6 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 14 (+2)16 (+3) 6 (-2)11 (+0)
Skills Arcana +5, Intimidation +2
Senses Passive Perception 8
Languages Common, Dwarven, Draconic, Ignan, Giant
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day135300000

Possessions: 100 gp.


Social Check DCs


Fonkin Albaratie, Male Gnome [Permalink]

Personal [hide]

Description: This exceptionally lanky man is wearing a long, blue cloak. His white hair is braided into rings. He has a tattooed face.

Personality: He is happy with his job as a Locksmith. He turns his eye from what people do, preferring to live and let live. A friendly and beautiful Gnome, he is rarely seen without a few beauties around his arms. Though a playboy in all rights, he is no lame duck.

History: He was born to a pair of big game hunters, but was frequently ill as a child. When the war came and ruined his parents he was left adrift. He was a hard man then and has only learned to fight more as time goes on. He has worked as a Locksmith like his father before him.

Motivation: Tabaxi compassion; and he'd like to take his coworkers down a peg

Flaws: Disease, PTSD, Racist. Bonds: Job, Attractive. Occupation: Locksmith

Voice: Dutch accent

Attributes [hide]

Fonkin Albaratie, Male Gnome Sorcerer 1
Small (3'7") Gnome, Chaotic Evil (CR 1)
Armor Class 12
Hit Points 6 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)12 (+1) 15 (+2)9 (-1) 10 (+0)11 (+0)
Skills Insight +2, Medicine +2
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +1 / 1d4-1, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 100 sp.


Social Check DCs


Tanglar Harper, Male Half-Orc [Permalink]

Personal [hide]

Description: He is lean but muscular and sports white clothing, slightly heavier than average wear. His chestnut hair is greasy and uncared for. He is missing an eye and his face is severely sunburned. His one remaining eye shines brown.

Personality: He does not believe in betrayal or weakness as things to be tolerated. A true patriot, Tanglar would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.

History: He was raised in a forest tribe. When he was little, his rather wealthy family often ventured across the forest to a summer home near a large cave. He would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the forest due to the painful memories there. Tanglar took refuge in the large cave and found the beat up falchion and armor he uses now. He bought a falchion and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Justice, Fighting. Flaws: Ugly. Bonds: Military, Nature. Occupation: Junk Dealer

Voice: Creaky witch voice

Attributes [hide]

Tanglar Harper, Male Half-Orc Sorcerer 1
Medium (5'3") Half-Orc, Neutral Good (CR 1)
Armor Class 10
Hit Points 3 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 8 (-1)5 (-3) 5 (-3)7 (-2)
Skills Intimidation +0, Nature -1
Senses Passive Perception 7
Languages Common, Orc
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day7

Possessions: 40 gp. 1 Masterwork Uncommon Weapon.


Social Check DCs


Markosian Chance, Female Tiefling [Permalink]

Personal [hide]

Description: A woman of a pale complexion, she wears well tailored gowns and hats with beautiful decoration. She is almost always dressed for an outing in high society. Her silver hair is slicked back into a classic pompadour. Her white eyes are desperate and heavily dilated. She has the appearance of someone under the heavy influence of drugs.

Personality: She is a sleazy, sleazy gal. She has no qualms about using her powers of suggestion to get people to do what she wants. She tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.

History: She comes from a rich eastern family. Her father had invested heavily in several trade routes and wanted her to inherit them. Since then, she has sought to make the best of life.

Motivation: She is not mentally stable, and does not behave rationally; and she uses money and sex appeal to get what she needs

Ideals: Optimist. Flaws: Addict, Insane. Bonds: Rich, Attractive. Occupation: Fortune-teller

Voice: Voice breaks

Attributes [hide]

Markosian Chance, Female Tiefling Sorcerer 2
Medium (5'1") Tiefling, Lawful Neutral (CR 2)
Armor Class 11
Hit Points 10 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 14 (+2)18 (+4) 13 (+1)14 (+2)
Skills Sleight of Hand +3, Stealth +3
Senses Passive Perception 11
Languages Common, Celestial, Orc, Infernal, Goblin
Attacks Melee +5 / 1d6+3, Ranged +3 / 1d6+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14640000000

Possessions: 210 gp. 1 Chain shirt.


Social Check DCs


Nutae Dalanthan, Male Elf [Permalink]

Personal [hide]

Description: He has a missing left arm. He is generally shirtless and showing off his tattooed chest. He has dyed his greying red hair a little too much giving a sharp red color. He has a tattooed face.

Personality: He never swears and excessively uses polite adverbs when speaking. He is obsessed with a lost civilization.

History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. His parents enrolled him in a Sorcerer school at a young age so that he could practice his druidic talents. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: To protect his home; and wants to have a good time and be beloved

Ideals: Optimist, Gifted. Bonds: Adventurer, Military, Guardian. Occupation: Beggar

Voice: Smoker's lung

Attributes [hide]

Nutae Dalanthan, Male Elf Sorcerer 1
Medium (5'1") Elf, Neutral Good (CR 1)
Armor Class 13
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)17 (+3) 12 (+1)10 (+0) 4 (-3)15 (+2)
Skills Investigation +2, Sleight of Hand +5
Senses Passive Perception 7
Languages Common, Elven
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day105

Possessions: 1 Banded mail.


Social Check DCs


Kiirith Wivvyrholdalphiax, Male Dragonborn [Permalink]

Personal [hide]

Description: His right thumb is blackened and bruised, but otherwise he appears quite healthy. He wears very tight pants and wife beaters, though occasionally he sports a green coat. He has styled his black crest well, parting it to the right. He has a tattooed face.

Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. He is used to getting what he wants. In part because he is a meticulous planner.

History: The child of northern immigrants he idolized his father. Aside from being a slave or a gladiator, there isn't much legitimate work for Dragonborns in Kiirith's homeland. Kiirith decided to take the middle way and become a bodyguard. He left for the north, certain he would find work there.

Motivation: He is being blackmailed/forced/etc and this influences his actions; and he feels that his past leaves him morally obligated to help

Ideals: Professionalism, Fighting. Bonds: Nature, Immigrant, Criminal record. Occupation: Brewer

Voice: Jamaican accent

Attributes [hide]

Kiirith Wivvyrholdalphiax, Male Dragonborn Sorcerer 1
Medium (6'7") Dragonborn, True Neutral (CR 1)
Armor Class 12
Hit Points 2 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 7 (-2)12 (+1) 13 (+1)12 (+1)
Skills Investigation +3, Survival +3
Senses Passive Perception 11
Languages Common, Infernal
Attacks Melee +1 / 1d4-1, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11530

Possessions: 400 sp.


Social Check DCs


Lance Myerscough, Male Human [Permalink]

Personal [hide]

Description: A moderately attractive man, he wears a fancy brown suit. His black hair is greying along the sides and has receded to reveal a widow's peak. He is very pretty but has cold, dead eyes.

Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.

History: He was raised in a plains tribe. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He got away from his former life and has fallen to alcoholism.

Motivation: Many giants want him driven away; and revenge

Flaws: Fearful, Addict. Bonds: Attractive, Job, Nature, Enemies. Occupation: Brewer

Voice: Jamaican accent

Attributes [hide]

Lance Myerscough, Male Human Sorcerer 3
Medium (6'0") Human, Neutral Evil (CR 3)
Armor Class 12
Hit Points 16 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 14 (+2)13 (+1) 13 (+1)8 (-1)
Skills Acrobatics +4, Intimidation +1
Senses Passive Perception 11
Languages Common, Sylvan
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day116500

Possessions: 400 gp.


Social Check DCs


Richard Bing, Male Human [Permalink]

Personal [hide]

Description: This man is tall and muscular. He wears a grey collared shirt and white pants. He accessorizes with a yellow scarf around the waist and a strap diagonally across his shirt. His chestnut hair is greying along the sides and has receded to reveal a widow's peak. He has brown eyes.

Personality: He is not truly malevolent, but he is obsessed with singing. He constantly tries to fill his life with singing. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: He got into the Bricklayer business at a young age. From there he went from mercenary job to mercenary job. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: Wants to open a new tavern; and to reunite with his old friends

Ideals: Athletic, Artistic, Logical. Bonds: Job, Adventurer. Occupation: Bricklayer

Voice: Low and grunting

Attributes [hide]

Richard Bing, Male Human Sorcerer 1
Medium (5'4") Human, Chaotic Good (CR 1)
Armor Class 12
Hit Points 2 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 7 (-2)13 (+1) 14 (+2)12 (+1)
Skills Investigation +3, Perception +4
Senses Passive Perception 14
Languages Common, Gnoll
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day115300

Possessions: 120 gp.


Social Check DCs


Quarion Ariessus, Male Elf [Permalink]

Personal [hide]

Description: He is well dressed, constantly wearing a tan suit, green shirt, and tan tie. He has a slight overbite and is overall scrawny. His chestnut hair is thinning but still full. He has several tiny aquamarine earrings on each ear.

Personality: Abrasive and pushy, he has a hard time making friends. The war was a terrible time for him, and Quarion does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.

History: He was born to a pair of big game hunters, but was frequently ill as a child. Cursed with vampirism at a very young age, Quarion has worked very hard to control his curse. He now mingles about in high society.

Motivation: He wants nothing more than to rejoin the army; and money/treasure

Flaws: Antagonistic, Depressed, Disease. Bonds: Rich, Military. Occupation: Soapmaker

Voice: Ums and uhs a lot

Attributes [hide]

Quarion Ariessus, Male Elf Sorcerer 1
Medium (5'3") Elf, Neutral Good (CR 1)
Armor Class 10
Hit Points 4 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)11 (+0) 11 (+0)15 (+2) 9 (-1)16 (+3)
Skills Insight +1, Sleight of Hand +2
Senses Passive Perception 9
Languages Common, Elven, Halfling, Aquan
Attacks Melee +5 / 1d4+3, Ranged +2 / 1d4+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12530000

Possessions: 160 gp. Rose (80 gp). 1 Chain shirt.


Social Check DCs

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