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NPC Generator

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Advanced [show]


Aldous Landon, Male Human [Permalink]

Personal [hide]

Description: He is lean but muscular and wears rags and sports a simple walking cane. He has a brown handlebar mustache and slicked back brown hair. He wears round tiny glasses practically rammed into his face.

Personality: He is almost excessively polite to everyone, even when angry. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.

History: He was born on a small isolated farm. His mother took him hunting and taught him how to get in the mind of other creatures. During his travels, Aldous and his party rested in a cavern that was (unknown to them) infused with powerful dark magic. Upon awakening, Aldous discovered the rest of his party dead, transformed into horrible, mindless undead versions of their former selves. Aldous fled the cavern, stopping for breath at a small pool, and only then realizing his own horrible transformation.

Motivation: He's looking for his big break.

Flaws: Shy, Disease. Bonds: Poor, Adventurer, Nature. Occupation: Body Guard

Voice: Nasally tone

Attributes [hide]

Aldous Landon, Male Human Sorcerer 1
Medium (5'2") Human, True Neutral (CR 1)
Armor Class 10
Hit Points 3 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 8 (-1)17 (+3) 15 (+2)15 (+2)
Skills Acrobatics +2, Animal Handling +4
Senses Passive Perception 12
Languages Common, Abyssal, Giant, Draconic
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1353000000

Possessions: 160 gp.


Social Check DCs


Oren Graham, Male Half-Orc [Permalink]

Personal [hide]

Description: He wears a custom-built plate barding that's adorned with white lining and desert motifs, and carries quarterstaffs. His moppish blonde hair is in a traditional bowl cut. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He has a massive crush on the younger sibling of the Assassin who has hired him part-time. He misses his home and complains about the freezing weather, even in summer.

History: He got into the Assassin business at a young age. He went to a religious school and was inspired by the priests there in charitable deeds. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: Wants to open a new tavern; and he has a crush on the local barrister

Ideals: Fighting. Bonds: Has a crush, Immigrant, Job, Religious. Occupation: Assassin

Voice: French accent

Attributes [hide]

Oren Graham, Male Half-Orc Sorcerer 1
Medium (5'2") Half-Orc, Neutral Evil (CR 1)
Armor Class 9
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)9 (-1) 13 (+1)6 (-2) 16 (+3)13 (+1)
Skills Animal Handling +5, Survival +5
Senses Passive Perception 13
Languages Common, Orc
Attacks Melee +6 / 1d4+4, Ranged +1 / 1d4-1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 30 gp. Red-brown spinel (100 gp). 1 Masterwork Common Ranged Weapon.


Social Check DCs


Shifting Blossom, Male Tabaxi [Permalink]

Personal [hide]

Description: He tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. He has no fur. He is missing an eye and his face is severely sunburned. His one remaining eye shines green.

Personality: He is witty, but his monotone delivery comes off as unnerving As long as the job gets done he does not care how it got done.

History: He was born to a pair of big game hunters, but was frequently ill as a child. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: His spouse's relatives view him with great suspicion; and find a way to reverse the transformation of his sister

Ideals: Joker, Professionalism. Flaws: Ugly, Disease. Bonds: Job, Family. Occupation: Blacksmith

Voice: French accent

Attributes [hide]

Shifting Blossom, Male Tabaxi Sorcerer 2
Medium (5'1") Tabaxi, Chaotic Good (CR 2)
Armor Class 11
Hit Points 6 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 10 (+0)13 (+1) 13 (+1)11 (+0)
Skills Arcana +3, Sleight of Hand +3
Senses Passive Perception 11
Languages Common, Draconic
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day116400

Possessions: 360 gp.


Social Check DCs


Sammal Disdain, Male Tiefling [Permalink]

Personal [hide]

Description: He is a pot bellied northern man with a big hulking figure and broad shoulders. He dresses well, typically a more casual-formal manner. He keeps his red hair in a flapper bob. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He feeds upon the attention of others.

History: He was born at the edge of vast desert. When he was little, his rather wealthy family often ventured across the desert to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the desert due to the painful memories there. Sammal took refuge in the old dungeon and found the beat up shortbow and armor he uses now. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.

Motivation: To get a good night's sleep.

Ideals: Athletic, Persistence. Flaws: Insomniac. Bonds: Attractive, Nature. Occupation: Sellsword

Voice: Excited and jittery

Attributes [hide]

Sammal Disdain, Male Tiefling Sorcerer 2
Medium (6'7") Tiefling, True Neutral (CR 2)
Armor Class 10
Hit Points 8 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 13 (+1)13 (+1) 9 (-1)14 (+2)
Skills Persuasion +4
Senses Passive Perception 9
Languages Common, Goblin
Attacks Melee +4 / 1d6+2, Ranged +2 / 1d6+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day116400

Possessions: 600 sp. Iolite (30 gp). Citrine (30 gp).


Social Check DCs


Heskan Nemmonis, Male Dragonborn [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He wears a fine chain shirt which he covers with green colored cloaks and clothing. His gold crest is greasy and uncared for. His ears are large.

Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. He is used to getting what he wants. In part because he is a meticulous planner.

History: A child with a great deal of painting talent his parents made sure he got the chance to thrive. A gifted student he started as a Healer, but he got bored and became a Barkeep. He has never given up on his painting dream.

Motivation: Sabotage a competitor; and to be a healer again

Ideals: Disciplined, Professionalism, Artistic. Flaws: Ugly. Bonds: Job. Occupation: Barkeep

Voice: Scandinavian accent

Attributes [hide]

Heskan Nemmonis, Male Dragonborn Sorcerer 2
Medium (6'8") Dragonborn, True Neutral (CR 2)
Armor Class 11
Hit Points 4 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 7 (-2)5 (-3) 12 (+1)14 (+2)
Skills Acrobatics +3, Performance +4
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 1d6+3, Ranged +3 / 1d6+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day7

Possessions: 1800 sp.


Social Check DCs


Aasathra Orexijandilin, Female Dragonborn [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what she was had she not made sure her armor was more form fitting than normal. Outside of the suit she dresses like a well dressed Animal Trainer does. Her silver crest is smooth and relatively long. Her eyes are likewise gold.

Personality: She swings through moods quickly. One moment she is cool and collected, the next she is carried away by passions. She pushes her goals aggressively. She is also a coward if confronted.

History: Aasathra was born to in a poor docking district. She spent her early days working in the same smith shop her father was employed at, doing general labor. In her 18th year, while out on a day-trip, she returned to find her hometown burning and destroyed. She found her father impaled in their home, and her mother beheaded. She saw the woman who walked out, and charged her in a blind rage. The woman easily evaded and defeated her, leaving her to live broken and terrified. She now owns her own business.

Motivation: Further expansion of business; and sabotage a competitor

Ideals: Passionate. Flaws: Fearful. Bonds: Job, Poor. Occupation: Animal Trainer

Voice: Speaks with a cold

Attributes [hide]

Aasathra Orexijandilin, Female Dragonborn Sorcerer 1
Medium (6'2") Dragonborn, Chaotic Evil (CR 1)
Armor Class 10
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 14 (+2)13 (+1) 14 (+2)12 (+1)
Skills History +3, Insight +4
Senses Passive Perception 12
Languages Common, Sylvan
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day115300

Possessions: 70 gp. 1 Darkwood Shield.


Social Check DCs


Burto Greenbottle, Male Halfling [Permalink]

Personal [hide]

Description: He has the majority of his body covered in plate. He has a slight overbite and is overall scrawny. His brown hair is greying along the sides and has receded to reveal a widow's peak. His ears are large.

Personality: He is almost excessively polite to everyone, even when angry. He is always in debt, since he spends his money on lavish parties and gifts for friends

History: He was born a particularly ugly child, much to the horror of his parents. A gypsy cursed him at a young age, leading to his ugly appearance. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and to prove his worth to the world

Ideals: Fighting. Flaws: Ugly, Shy, Impulsive. Occupation: Adventurer

Voice: Soft and mumbly

Attributes [hide]

Burto Greenbottle, Male Halfling Sorcerer 2
Small (3'3") Halfling, Chaotic Good (CR 2)
Armor Class 12
Hit Points 10 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 14 (+2)10 (+0) 8 (-1)16 (+3)
Skills Acrobatics +3, Arcana +2
Senses Passive Perception 9
Languages Common, Halfling
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day106

Possessions: 330 gp. 1 Chain shirt.


Social Check DCs


Odo Kitchur, Male Half-Elf [Permalink]

Personal [hide]

Description: Runty and weak-looking, he wears just a violet suit. His golden hair is long and unkept. He wears round tiny glasses practically rammed into his face.

Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. Odo is a bit of a follower. Usually he is manipulated by his brothers into helping them out, but recently he has become more of a free agent.

History: Gifted from a young age, Odo studied abroad. Ostracized due to the divine powers of his oldest brother, he and his siblings struck out on their own. In the process these unassuming Half-Elves became a terror of the countryside. When his spouse passed he lost his only source of income but claims to his sons to still be retired.

Motivation: To reunite with his absent mother.

Ideals: Gifted. Flaws: Ugly, Emotional. Bonds: Poor, Family. Occupation: Animal Trainer

Voice: Soothing and warm

Attributes [hide]

Odo Kitchur, Male Half-Elf Sorcerer 2
Medium (5'7") Half-Elf, Neutral Good (CR 2)
Armor Class 9
Hit Points 8 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)8 (-1) 12 (+1)13 (+1) 14 (+2)12 (+1)
Skills Acrobatics +1, Stealth +1
Senses Passive Perception 12
Languages Common, Elven, Ignan
Attacks Melee +5 / 1d6+3, Ranged +1 / 1d6-1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day116400

Possessions: 1000 cp. Citrine (50 gp). Sard (50 gp).


Social Check DCs


Margery Bradshaw, Female Human [Permalink]

Personal [hide]

Description: A plain young-adult woman, she wears light armors faded through time and improper care. Her white hair is well kept. Her amber eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: She goes out her way to put a smile on everyone's face. There's no-one she won't accept into her heart. She is terrible with names forgetting people's names several times before they finally stick; this causes her no end of embarrassment.

History: Born to a Shepherd, her mother struggled to pay the bills. Since her mother passed away years ago, her father had doted on her, and she came to think her herself as special and better than other people in town. A notion that was reinforced by her attractiveness, a trait in which she easily excels the other women of her town. Since then, she has sought to make the best of life.

Motivation: Wants to have a good time and be beloved; and she feels kind of lost in life

Ideals: Optimist. Flaws: Forgetful. Bonds: Poor, Attractive. Occupation: Jeweler

Voice: Sounds elderly

Attributes [hide]

Margery Bradshaw, Female Human Sorcerer 1
Medium (5'6") Human, Chaotic Evil (CR 1)
Armor Class 12
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)15 (+2) 12 (+1)14 (+2) 10 (+0)15 (+2)
Skills Perception +2, Persuasion +4
Senses Passive Perception 14
Languages Common, Aquan, Sylvan
Attacks Melee +5 / 1d4+3, Ranged +4 / 1d4+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1253000

Possessions: Jade (50 gp). 1 Superior lock.


Social Check DCs

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