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NPC Generator

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Advanced [show]


Dara Xistsrith, Female Elf [Permalink]

Personal [hide]

Description: She is a mite stocky and dresses like a well dressed Cook does. Sporting a chestnut mohawk this woman's hair draws a lot of attention. Her fair skin shows little sign of her aristocratic breeding.

Personality: She hates Elves with a passion. As such she is filled with self loathing. She has a hair trigger and will fly into rage over the tiniest perceived slights.

History: She was born to loving parents in a slum to the north. Through the years after Dara was born, her father became increasingly distant from her family, instead choosing to pursue power in the north. Dara's father didn't care for her much, and the feeling was mutual. She has drifted from career to career and currently works as a Cook.

Motivation: She is unsatisfied with her job.

Flaws: Racist, Antagonistic. Bonds: Job, Attractive, Poor. Occupation: Cook

Voice: Farmer accent

Attributes [hide]

Dara Xistsrith, Female Elf Sorcerer 1
Medium (5'2") Elf, Lawful Neutral (CR 1)
Armor Class 12
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 13 (+1)9 (-1) 15 (+2)13 (+1)
Skills Intimidation +3, Sleight of Hand +4
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 40 gp.


Social Check DCs


Greeba Dumph, Female Half-Orc [Permalink]

Personal [hide]

Description: A woman with a warm, jovial air about her, she prefers to wear fine silks, though has several suits of combat armor for her hunting needs. Her head has been shaved. Judging by the bloodshot nature of her eyes and the massive bags underneath them one would imagine she has not slept for days.

Personality: She is mildly Half-Orc supremacist, though she does not identify as such. She always tries to repair and not replace. It was this mentality that drove her into the Sailor business.

History: Born the oldest of a large religious western family, she was no stranger to responsibility. She inherited a moderately successful company from her father. Under her leadership it has flourished, and using capital from her venture she effectively owns an entire region. One night she noticed a nearby shooting star which she hiked out to see where it landed. It turned out to be an ancient artifact of some kind. She has done her darndest to repair it but it is currently non-functional.

Motivation: Her religion dominates her actions.

Ideals: Persistence. Flaws: Ugly, Insomniac, Racist. Bonds: Rich, Religious. Occupation: Sailor

Voice: Scottish accent

Attributes [hide]

Greeba Dumph, Female Half-Orc Sorcerer 1
Medium (5'1") Half-Orc, Lawful Good (CR 1)
Armor Class 12
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 13 (+1)5 (-3) 12 (+1)11 (+0)
Skills Intimidation +2, Stealth +4
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day7

Possessions: 600 sp.


Social Check DCs


Fargrim Morigak, Male Dwarf [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He is generally shirtless and showing off his tattooed chest. His hair is white, silky, and of moderate length. He tend to wears goggles to shield his eyes.

Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. He has a habit of throwing himself into exceedingly dangerous situations.

History: Born in a small village he learned the ways of the warrior from his father. When money was particularly tight he was walking through alleys when he overheard a Marshal hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. Recently a tribe of drow attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Fargrim fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To prove his worth to the world; and wants to work out more often

Ideals: Athletic, Fighting. Flaws: Cynical, Impulsive. Bonds: Attractive, Poor. Occupation: Marshal

Voice: American accent

Attributes [hide]

Fargrim Morigak, Male Dwarf Sorcerer 1
Medium (4'2") Dwarf, Chaotic Good (CR 1)
Armor Class 13
Hit Points 5 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)17 (+3) 13 (+1)12 (+1) 11 (+0)3 (-4)
Skills Intimidation -2, Performance -2
Senses Passive Perception 10
Languages Common, Dwarven, Abyssal
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11530

Possessions: 150 gp. Eye agate (5 gp).


Social Check DCs


Tagga Walcott, Female Half-Orc [Permalink]

Personal [hide]

Description: She stands about 5'3" and tends to wear a black poncho over her likewise colored trousers and shirt. Her left hand appears badly burned and disfigured. She wears her hair in dreadlocks. Her skin is flawless and her hazel eyes scan people very quickly.

Personality: She likes to fabricate stories about her past exploits and how crazy she is, but in actuality she is rather bland. She is lazy, self-centered, vain, and jealous.

History: She was raised in a forest tribe. When she was little, her rather wealthy family often ventured across the forest to a summer home near a large cave. She would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the forest due to the painful memories there. Tagga took refuge in the large cave and found the beat up nunchaku and armor she uses now. Unlike her family, who was content to work in a sleepy main town, she wanted to work in the city. She has been working here for the past few years.

Motivation: She is content; and to end her boredom

Flaws: Mundane, Selfish. Bonds: Attractive, Nature. Occupation: Bounty Hunter

Voice: Old Prospector

Attributes [hide]

Tagga Walcott, Female Half-Orc Sorcerer 1
Medium (5'3") Half-Orc, Chaotic Evil (CR 1)
Armor Class 12
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 13 (+1)14 (+2) 14 (+2)11 (+0)
Skills Arcana +4, Religion +4
Senses Passive Perception 12
Languages Common, Orc, Halfling, Draconic
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1253000

Possessions: 130 gp.


Social Check DCs


Barendd Morigak, Male Dwarf [Permalink]

Personal [hide]

Description: An older man who usually wears his brown robe and has his monstrous two handed axe always slung over his shoulder, he is not a threatening figure. His auburn hair is braided into rings. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: He is envious of other's things. He hoards treasure, art, food, wine, and anything that he so desires. He is obsessed with his god.

History: Barendd was born in the west. At a young age he loved to build and create. Barendd liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He guards a vault combo very seriously as well as the key needed to open it.

Motivation: His religion dominates his actions; and he wants random interesting trinkets and junk, hates to throw anything away

Ideals: Persistence. Flaws: Greedy. Bonds: Attractive, Religious, Nature. Occupation: Apothecary

Voice: Timid voice

Attributes [hide]

Barendd Morigak, Male Dwarf Sorcerer 1
Medium (4'3") Dwarf, Chaotic Evil (CR 1)
Armor Class 11
Hit Points 6 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 14 (+2)8 (-1) 9 (-1)12 (+1)
Skills Animal Handling +1, Insight +1
Senses Passive Perception 9
Languages Common, Dwarven
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 20 pp. Pink pearl (120 gp).


Social Check DCs


Skirt Wing, Female Tabaxi [Permalink]

Personal [hide]

Description: She has a missing right leg. She tends to wear a heavy leather apron. Coupled with her rolled up shirt sleeves this gives her a very relaxed look. Her fur is cut close to her head. Her eyes are likewise hazel. Her teeth are white and perfect.

Personality: She runs her personal life as if detached from it. She organizes appointments and outings based on perceived benefits she will get from it. She is vehemently anti-magic. All of it is evil and corrupting in her opinion.

History: She was born to a criminal king-pin and mafia family Her parents enrolled her in a Sorcerer school at a young age so that she could practice her divine talents. She was granted divine powers by her dying brother.

Motivation: She is being blackmailed/forced/etc and this influences her actions; and seeks redemption

Ideals: Opinionated, Gifted. Flaws: Selfish. Bonds: Attractive, Criminal record. Occupation: Shoemaker

Voice: Jittery and nervous

Attributes [hide]

Skirt Wing, Female Tabaxi Sorcerer 2
Medium (4'7") Tabaxi, Neutral Evil (CR 2)
Armor Class 14
Hit Points 8 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)19 (+4) 13 (+1)15 (+2) 16 (+3)18 (+4)
Skills Intimidation +6, Perception +5
Senses Passive Perception 15
Languages Common, Gnome, Terran
Attacks Melee +4 / 1d6+2, Ranged +6 / 1d6+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12640000

Possessions: 100 gp.


Social Check DCs


Jarana Loderr, Female Dwarf [Permalink]

Personal [hide]

Description: She prefers to wear grey clothing when she does not wear armor. She cuts an attractive figure and her suit of old armor is well cared for even if it is obsolete. She has a very tight haircut. Her violet eyes peer out from beneath her Stetson grey hat.

Personality: She is erratic and paranoid. She believes gnolls are coming to abduct people. She always tries to repair and not replace. It was this mentality that drove her into the Ruler business.

History: She was born to a wealthy landowner in a frontier town, living a normal and happy childhood. In her youth she was part of a gang. She got caught, but did not rat out her comrades and served her time in prison. She would ruin relationships and cause injury. She was reprimanded several times before being given her current form and forced to learn humility.

Motivation: She is a bit of a kleptomaniac; and money/treasure

Ideals: Persistence. Bonds: Attractive, Enemies, Rich, Criminal record. Occupation: Ruler

Voice: pre-pubescent

Attributes [hide]

Jarana Loderr, Female Dwarf Sorcerer 2
Medium (4'2") Dwarf, Lawful Evil (CR 2)
Armor Class 11
Hit Points 7 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 12 (+1)18 (+4) 10 (+0)5 (-3)
Skills Persuasion -1, Religion +6
Senses Passive Perception 10
Languages Common, Dwarven, Gnome, Draconic, Goblin, Sylvan
Attacks Melee +5 / 1d6+3, Ranged +3 / 1d6+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14640000000

Possessions: 70 pp. 1 Superior lock.


Social Check DCs


Az-Adar Harrington, Male Half-Orc [Permalink]

Personal [hide]

Description: He wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. He has dyed his greying chestnut hair a little too much giving a sharp chestnut color. His otherwise smooth face is marked with small tiny scars.

Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. He has a minor phobia of water and hates getting wet.

History: He was born on a small isolated farm. In his 15th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his mother impaled in their home, and his father beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: To reunite with his old friends.

Flaws: Antagonistic, Fearful. Bonds: Nature, Adventurer. Occupation: Jeweler

Voice: Rhymes sentences (sorry)

Attributes [hide]

Az-Adar Harrington, Male Half-Orc Sorcerer 2
Medium (6'8") Half-Orc, Lawful Good (CR 2)
Armor Class 11
Hit Points 12 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 16 (+3)8 (-1) 17 (+3)8 (-1)
Skills Animal Handling +5, Stealth +3
Senses Passive Perception 13
Languages Common, Orc
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: Just what you see.


Social Check DCs


Seddit Entropy, Female Tiefling [Permalink]

Personal [hide]

Description: A hulking woman with gigantic muscles, she is well dressed, constantly wearing a black suit, grey shirt, and violet tie. She has wavy chestnut hair. She is baby faced.

Personality: She is someone who is used to having a large amount of sex appeal. She also lacks a concept of privacy and shares just about everything. She is always in debt, since she spends her money on lavish parties and gifts for friends

History: Her martial talent manifested at a young age. Aiming to upstage a rival house, her parents had her trained. She moved out west to avoid the crime she committed. She has recently gotten a pet goose that steals things from people.

Motivation: To prove her worth to the world.

Ideals: Gifted. Flaws: Impulsive. Bonds: Attractive, Criminal record. Occupation: Spice Merchant

Voice: Spanish accent

Attributes [hide]

Seddit Entropy, Female Tiefling Sorcerer 2
Medium (6'1") Tiefling, Chaotic Evil (CR 2)
Armor Class 11
Hit Points 1 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 6 (-2)15 (+2) 14 (+2)11 (+0)
Skills History +4, Sleight of Hand +3
Senses Passive Perception 12
Languages Common, Auran, Sylvan
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12640000

Possessions: 1000 cp. Peridot (30 gp). Rose (30 gp). 1 Magnifying glass.


Social Check DCs

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