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NPC Generator

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Advanced [show]


Eberk Aranore, Male Dwarf [Permalink]

Personal [hide]

Description: He is wearing a long, brown, dusty cloak. He is physically well-built. His hair is short and golden. His skin is flawless and his brown eyes scan people very quickly.

Personality: Eccentric and domineering, Eberk will drive conversation. He is an amazing painter.

History: He got into the Mayor business at a young age. He helped his mother out around the business and became quite the natural. By chance he met his sister recently and the two have been together since.

Motivation: He possesses a valuable artifact that the thieves guild wishes to steal; and regain custody of his daughter

Ideals: Extrovert, Gifted. Bonds: Attractive, Job, Family, Criminal record. Occupation: Mayor

Voice: Speaks in third person

Attributes [hide]

Eberk Aranore, Male Dwarf Sorcerer 2
Medium (4'3") Dwarf, Neutral Evil (CR 2)
Armor Class 9
Hit Points 15 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)9 (-1) 19 (+4)8 (-1) 10 (+0)12 (+1)
Skills Arcana +1, Insight +2
Senses Passive Perception 10
Languages Dwarven
Attacks Melee +4 / 1d6+2, Ranged +1 / 1d6-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 150 gp. 1 Banded mail.


Social Check DCs


Spring In Woods, Male Tabaxi [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. His beige fur is slicked back into a classic pompadour. His copper eyes dart from person to person.

Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He is obsessed with a lost civilization.

History: He was born several months after his mother was called into army service. A gifted student he started as a Barber, but he got bored and became a Barkeep. He tends to his Barkeep job now, and dutifully fulfills any obligations he has.

Motivation: A rival would like him out of the picture; and to reunite with his old friends

Ideals: Persistence. Bonds: Adventurer, Military, Job, Criminal record. Occupation: Barkeep

Voice: Uses sign language

Attributes [hide]

Spring In Woods, Male Tabaxi Sorcerer 2
Medium (6'7") Tabaxi, Chaotic Evil (CR 2)
Armor Class 12
Hit Points 7 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 13 (+1)12 (+1) 13 (+1)14 (+2)
Skills Acrobatics +4, Nature +3
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +1 / 1d6-1, Ranged +4 / 1d6+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11640

Possessions: 390 gp.


Social Check DCs


Thradal Strakeln, Male Dwarf [Permalink]

Personal [hide]

Description: He is a husky man, who wears a faded coat and loose pants complete with feathered hat. He wears his golden hair up. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He thrives on attention. He does whatever is in his power to gain the attention of whomever he deems a fit date. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage son.

History: He was born to a pair of big game hunters, but was frequently ill as a child. He was taken from his home at a very young age. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: He is currently in port desperately looking for someone to get him out.

Flaws: Insane, Disease. Bonds: Attractive, Family, Slave. Occupation: Marshal

Voice: Jamaican accent

Attributes [hide]

Thradal Strakeln, Male Dwarf Sorcerer 2
Medium (4'0") Dwarf, Lawful Neutral (CR 2)
Armor Class 11
Hit Points 7 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 13 (+1)13 (+1) 13 (+1)11 (+0)
Skills Perception +3, Performance +2
Senses Passive Perception 12
Languages Common, Dwarven, Ignan
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day116400

Possessions: 600 sp. 4 Tanglefoot bags.


Social Check DCs


Chenna Swiftwhistle, Female Halfling [Permalink]

Personal [hide]

Description: She is lean but muscular and wears a tattered pair of loose red pants, a matching torn shirt, and a visible pair of similar condition same color briefs. Her hair is long and brown with streaks of blonde, and is pulled back with small red clips. Her gray eyes are passionate and lively.

Personality: She tends to agree with only herself unless someone else's opinion sounds like she can profit from it. She tries to control her temper but she can't always stop herself from what she feels what must be done. She pushes her goals aggressively. She is also a coward if confronted.

History: Her necromantic talent manifested at a young age. Aiming to upstage a rival house, her parents had her trained. She has had some formal painting training, and achieved minor success. She has never given up on her painting dream.

Motivation: She's repulsed by the PC.

Ideals: Gifted, Artistic. Flaws: Antagonistic, Fearful. Bonds: Poor. Occupation: Spy

Voice: Laughs frequently while speaking

Attributes [hide]

Chenna Swiftwhistle, Female Halfling Sorcerer 1
Small (2'8") Halfling, True Neutral (CR 1)
Armor Class 13
Hit Points 2 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 7 (-2)10 (+0) 10 (+0)9 (-1)
Skills Acrobatics +4, Persuasion +1
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day105

Possessions: 2000 cp.


Social Check DCs


Ranala Humplebumple, Female Gnome [Permalink]

Personal [hide]

Description: She is lean but muscular and dresses like a well dressed Detective does. Her hair, while still mostly black, has prominent grey streaks. Her amber eyes are passionate and lively.

Personality: In the realm of puns, she cannot help herself. She feels obliged to make them. She receives visions of the future at random moments

History: The child of southern immigrants she idolized her mother. She was an apprentice working in her mother's forge. She has set out to sabotage the competition.

Motivation: She is unsatisfied with her job; and balancing her hectic life and new detective responsibilities is difficult

Ideals: Joker, Gifted, Logical. Bonds: Job, Immigrant. Occupation: Detective

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Ranala Humplebumple, Female Gnome Sorcerer 1
Small (3'5") Gnome, Lawful Neutral (CR 1)
Armor Class 14
Hit Points 3 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)16 (+3) 8 (-1)7 (-2) 9 (-1)7 (-2)
Skills Insight +1, Stealth +5
Senses Passive Perception 9
Languages Common, Gnome
Attacks Melee +1 / 1d4-1, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 20 gp. 1 Everburning torch.


Social Check DCs


Anne Gentry, Female Human [Permalink]

Personal [hide]

Description: She wears tight fitting clothing which further accentuates her frame. Her auburn hair is drawn into a tight pony tail with a dagger scrunchie. She tend to wears goggles to shield her eyes.

Personality: She is mildly Human supremacist, though she does not identify as such. Her philosophy is that everyone needs a friend and as such shows hospitality towards all.

History: Anne was born with her father's beautiful face. Brilliant and gifted she never wanted to apply herself. She struck the Interpreter job and began her own company from there.

Motivation: To protect her home; and a strong sense of loyalty to half-elven people

Ideals: Optimist, Gifted. Flaws: Racist. Bonds: Attractive, Job, Guardian. Occupation: Interpreter

Voice: Pirate accent

Attributes [hide]

Anne Gentry, Female Human Sorcerer 1
Medium (5'3") Human, Lawful Evil (CR 1)
Armor Class 12
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 15 (+2)9 (-1) 11 (+0)11 (+0)
Skills Nature +1, Religion +1
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 4000 cp. Deep green spinel (160 gp).


Social Check DCs


Adrex Grrrmmballhyst, Male Dragonborn [Permalink]

Personal [hide]

Description: A plain young-adult man, he wears a green armored body suit, with a simple white line shooting up and back down. His crest is red, silky, and of moderate length. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. He is a ruthless business man, a trait he acquired from his mother.

History: Adrex was born with his mother's beautiful face. He made a point of taking high paying jobs and getting most of it up front. He now spends his time doing works of charity.

Motivation: To reunite with his old friends.

Ideals: Philantrophist, Entrepeneur. Bonds: Attractive, Adventurer. Occupation: Weaver

Voice: Can't modulate volume

Attributes [hide]

Adrex Grrrmmballhyst, Male Dragonborn Sorcerer 1
Medium (6'2") Dragonborn, Neutral Evil (CR 1)
Armor Class 9
Hit Points 7 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)9 (-1) 16 (+3)13 (+1) 9 (-1)12 (+1)
Skills Perception +1, Religion +3
Senses Passive Perception 13
Languages Common, Infernal
Attacks Melee +5 / 1d4+3, Ranged +1 / 1d4-1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day115300

Possessions: 2000 cp.


Social Check DCs


Whurbin Silverstone, Male Dwarf [Permalink]

Personal [hide]

Description: A 4'0" eastern man, he is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. His chestnut hair is styled in orderly dreadlocks. His amber eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. He uses his nature as a weapon; he likes to lead opponents to think him in distress.

History: Born in the east his family was never financially stable. When the war came and ruined his parents he was left adrift. He was a hard man then and has only learned to fight more as time goes on. He's since become an addict/alcoholic.

Motivation: Wants to work out more often.

Ideals: Athletic. Flaws: Addict, Secretive, PTSD. Bonds: Poor. Occupation: Apothecary

Voice: French accent

Attributes [hide]

Whurbin Silverstone, Male Dwarf Sorcerer 1
Medium (4'0") Dwarf, Chaotic Neutral (CR 1)
Armor Class 10
Hit Points 3 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)11 (+0) 8 (-1)15 (+2) 10 (+0)10 (+0)
Skills Investigation +4, Medicine +2
Senses Passive Perception 10
Languages Common, Dwarven, Undercommon, Giant
Attacks Melee +0 / 1d4-2, Ranged +2 / 1d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12530000

Possessions: 50 gp. Banded agate (12 gp). 1 Masterwork Light wooden shield.


Social Check DCs


Hunter Durkin, Male Half-Elf [Permalink]

Personal [hide]

Description: He wears a faded coat and loose pants complete with feathered hat. He has a slight overbite and is overall scrawny. His long golden hair reaches down to his waist. This violet eyed southerner is not easily forgotten.

Personality: He is mildly Half-Elf supremacist, though he does not identify as such. He has all his life been fascinated with dancing.

History: Hunter was born the youngest of three triplets. Being born in the south, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the south for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way north. By chance he met his brother recently and the two have been together since.

Motivation: Half-Elven compassion; and he wants revenge against giants

Ideals: Artistic. Flaws: Racist. Bonds: Family, Enemies. Occupation: Baker

Voice: Scratchy, weak

Attributes [hide]

Hunter Durkin, Male Half-Elf Sorcerer 1
Medium (4'9") Half-Elf, Chaotic Good (CR 1)
Armor Class 10
Hit Points 4 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)10 (+0) 11 (+0)12 (+1) 17 (+3)14 (+2)
Skills Acrobatics +2, Survival +5
Senses Passive Perception 13
Languages Common, Elven, Ignan
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11530

Possessions: Coral (120 gp).


Social Check DCs

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