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NPC Generator

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Advanced [show]


Fibblestib Daergel, Male Gnome [Permalink]

Personal [hide]

Description: He is scrawny and has patchy silver stubble. He wears a faded coat and loose pants complete with broad hat. He has a hunchback. His silver hair is cut short. His otherwise smooth face is marked with small tiny scars.

Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. He is a logical person and will generally grow upset if things defy logic and science.

History: He was raised in a island tribe. Through the years after Fibblestib was born, his mother became increasingly distant from his family, instead choosing to pursue power in the west. Fibblestib's mother didn't care for him much, and the feeling was mutual. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: To share knowledge with the world.

Ideals: Philantrophist, Logical. Flaws: Ugly, Antagonistic. Bonds: Nature. Occupation: Crown-heir

Voice: Dark and ominous

Attributes [hide]

Fibblestib Daergel, Male Gnome Sorcerer 1
Small (3'7") Gnome, Chaotic Good (CR 1)
Armor Class 12
Hit Points 8 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)12 (+1) 18 (+4)9 (-1) 12 (+1)10 (+0)
Skills Nature +1
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +1 / 1d4-1, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 300 sp. Pink pearl (40 gp).


Social Check DCs


Quelenna Harper, Female Half-Elf [Permalink]

Personal [hide]

Description: Relatively heavier built than your average woman, she is not imposing. She is dressed in an above average manner. She has slicked back white hair. Her eyes are likewise amber. Her teeth are white and perfect.

Personality: She barks her statements quickly and with little fuss. She prefers small words and is at her heart utilitarian. She is lazy, self-centered, vain, and jealous.

History: Trained by her mother for as long as she can remember she had it drilled in her head that it was her duty to serve her country. She was an adventurer many years ago and she formed a blood bond with her Half-Orc companion (her 'brother'). When she grew older, she became a bit more civilized, usually hanging around bars and taverns. She began work as a mercenary for hire. She would embark on any mission as long as the price was right.

Motivation: Obtaining odd cultural Half-Orc artifacts is her passion; and she wants nothing more than to rejoin the army

Flaws: Terse, Selfish. Bonds: Attractive, Military, Adventurer. Occupation: Stableman

Voice: Loud with bravado

Attributes [hide]

Quelenna Harper, Female Half-Elf Sorcerer 1
Medium (4'10") Half-Elf, Chaotic Good (CR 1)
Armor Class 9
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)8 (-1) 12 (+1)16 (+3) 17 (+3)11 (+0)
Skills Medicine +5
Senses Passive Perception 13
Languages Common, Elven, Celestial, Goblin, Draconic
Attacks Melee +5 / 1d4+3, Ranged +1 / 1d4-1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day135300000

Possessions: 300 sp.


Social Check DCs


Kyle Graham, Male Human [Permalink]

Personal [hide]

Description: This man stands a little under 5'8" and is a bit bulky. He is very muscular particularly in the legs. He wears long strands of topaz and short grey dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. He has a long blonde beard with little hanging trinkets. He is missing an eye and his face is severely sunburned. His one remaining eye shines hazel.

Personality: He is envious of other's things. He hoards treasure, art, food, wine, and anything that he so desires. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.

History: Kyle lived on a farm with his mother, near the main road leading to a nearby town. Kyle was born on a far northern desert where he grew up under the tutelage of his mother, an expert Fletcher. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: He wants random interesting trinkets and junk, hates to throw anything away.

Flaws: Ugly, Greedy. Bonds: Rich, Family, Immigrant. Occupation: Fletcher

Voice: Cold and demanding tone

Attributes [hide]

Kyle Graham, Male Human Sorcerer 1
Medium (5'8") Human, Neutral Evil (CR 1)
Armor Class 11
Hit Points 3 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 9 (-1)15 (+2) 16 (+3)17 (+3)
Skills Nature +4, Perception +5
Senses Passive Perception 15
Languages Common, Gnoll, Ignan
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12530000

Possessions: 5000 cp.


Social Check DCs


Nim Othronus, Male Elf [Permalink]

Personal [hide]

Description: He is a mite stocky and wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. With a patchy auburn beard and wild auburn hair. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his hazel eyes.

Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. He also is a firm believer in the manly ideal.

History: A powerful slaver made him what he is. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He has been a successful dealer in antiques buying low and selling high.

Motivation: Retire the richest man in the south; and to prove his worth to the world

Ideals: Entrepeneur, Optimist. Flaws: Impulsive. Bonds: Attractive, Mentor. Occupation: Mortician

Voice: Squeaky

Attributes [hide]

Nim Othronus, Male Elf Sorcerer 1
Medium (5'4") Elf, Neutral Good (CR 1)
Armor Class 14
Hit Points 2 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)18 (+4) 6 (-2)16 (+3) 13 (+1)13 (+1)
Skills Medicine +3, Religion +5
Senses Passive Perception 11
Languages Common, Elven, Dwarven, Gnoll, Abyssal
Attacks Melee +3 / 1d4+1, Ranged +6 / 1d4+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day135300000

Possessions: Just what you see.


Social Check DCs


Salasar Zzzxaaxthroth, Male Dragonborn [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He wears black leather gloves, a black jacket, and tight pants. He keeps his long green crest kept up in a rat tail. He wears round tiny glasses practically rammed into his face.

Personality: Eccentric and domineering, Salasar will drive conversation. He is a font of random trivia from the lore and stories he has discovered

History: He was raised by priests from a young age. He went to a religious school and was inspired by the priests there in charitable deeds. He left for the east, certain he would find work there.

Motivation: He is compelled to act according to his religious beliefs; and his religion dominates his actions

Ideals: Extrovert, Logical. Bonds: Immigrant, Religious, Mentor. Occupation: Soapmaker

Voice: Sounds elderly

Attributes [hide]

Salasar Zzzxaaxthroth, Male Dragonborn Sorcerer 1
Medium (6'1") Dragonborn, Chaotic Evil (CR 1)
Armor Class 14
Hit Points 2 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)18 (+4) 6 (-2)14 (+2) 13 (+1)16 (+3)
Skills Investigation +4, Survival +3
Senses Passive Perception 11
Languages Common, Orc, Gnoll
Attacks Melee +2 / 1d4+0, Ranged +6 / 1d4+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1253000

Possessions: 60 gp. 2 Holy water.


Social Check DCs


Norkruuth Orexijandilin, Male Dragonborn [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He is generally well dressed albeit a few years behind the times. His crest is bronze and curly. He wears large thick round spectacles.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.

History: Norkruuth lived on a farm with his father, near the main road leading to a nearby town. His father disappeared, and while he tried to raise money to find his father, he was betrayed dozens of times. He left for the north, certain he would find work there.

Motivation: An old rival family wants him found; and a need for knowledge about a nearby landmark

Ideals: Joker. Bonds: Attractive, Immigrant, Adventurer, Family. Occupation: Weaver

Voice: Old thin voice

Attributes [hide]

Norkruuth Orexijandilin, Male Dragonborn Sorcerer 2
Medium (6'6") Dragonborn, Chaotic Neutral (CR 2)
Armor Class 11
Hit Points 11 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 14 (+2)9 (-1) 11 (+0)10 (+0)
Skills Investigation +1, Stealth +3
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 390 gp.


Social Check DCs


Kellen Garrick, Male Gnome [Permalink]

Personal [hide]

Description: This exceptionally lanky man prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. His hair is blonde, silky, and of moderate length. His blue eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He considers himself the protector of his home. He feels this is his duty and calling. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.

History: Kellen was born in the south. At a young age he loved to build and create. His father had invested heavily in several trade routes and wanted him to inherit them. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.

Motivation: Money/treasure.

Ideals: Opinionated, Persistence. Bonds: Rich, Attractive, Guardian. Occupation: Fisher

Voice: Relaxed voice

Attributes [hide]

Kellen Garrick, Male Gnome Sorcerer 2
Small (3'6") Gnome, Neutral Good (CR 2)
Armor Class 13
Hit Points 3 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 8 (-1)9 (-1) 14 (+2)17 (+3)
Skills Insight +4, Performance +5
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +1 / 1d6-1, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 6000 cp.


Social Check DCs


Portia Underfoot, Female Halfling [Permalink]

Personal [hide]

Description: She is well dressed, but even with her fine clothing she looks run-down. She has a slight overbite and is overall scrawny. Her long golden hair is drawn into a two foot long braid. She wears an eyepatch.

Personality: Portia wants to be seen as a stoic, levelheaded, noble Sorcerer, so she tries to act the part. She does a good job, for the most part... Despite her manner, she is extremely passionate and proud of her job, and she prides herself in being thorough and never missing a detail.

History: She was born with several neurological imbalances, which makes sleep difficult for her. It may also be what makes her so good at details. When she came of age, she joined a caravan that would eventually take her to the capital. She would practice along the way and, when she arrived, be apprenticed to a Spice Merchant. She's also a talented Butcher, but doesn't like to broadcast it.

Motivation: Further expansion of business.

Ideals: Disciplined. Flaws: Ugly, Disease, Insomniac. Bonds: Job. Occupation: Spice Merchant

Voice: Old Prospector

Attributes [hide]

Portia Underfoot, Female Halfling Sorcerer 1
Small (2'9") Halfling, Lawful Good (CR 1)
Armor Class 11
Hit Points 4 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)10 (+0) 10 (+0)17 (+3) 16 (+3)16 (+3)
Skills Medicine +5, Nature +5
Senses Passive Perception 13
Languages Common, Halfling, Gnoll, Abyssal, Elven
Attacks Melee +1 / 1d4-1, Ranged +2 / 1d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1353000000

Possessions: 300 sp.


Social Check DCs


Edge In the Morning, Female Tabaxi [Permalink]

Personal [hide]

Description: This woman is tall and muscular. She likes to wear ponchos typically of a light pastel in addition to tight pants. Her yellow fur, when down, is lengthy. She has gleaming, smiling green eyes.

Personality: She likes to fabricate stories about her past exploits and how crazy she is, but in actuality she is rather bland. She is terrible with names forgetting people's names several times before they finally stick; this causes her no end of embarrassment.

History: She comes from a rich eastern family. Her mother disappeared, and while she tried to raise money to find her mother, she was betrayed dozens of times. She has built up a small fortune and can afford her own way.

Motivation: To find somewhere to settle down.

Ideals: Athletic. Flaws: Mundane, Forgetful. Bonds: Rich, Family. Occupation: Beggar

Voice: Cold and demanding tone

Attributes [hide]

Edge In the Morning, Female Tabaxi Sorcerer 2
Medium (6'2") Tabaxi, True Neutral (CR 2)
Armor Class 11
Hit Points 9 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 15 (+2)12 (+1) 13 (+1)9 (-1)
Skills Intimidation +1, Medicine +3
Senses Passive Perception 11
Languages Common, Terran
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11640

Possessions: 1300 sp.


Social Check DCs

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