Tiaathque Estevan, Female Half-Elf [Permalink]
Personal [hide]
Description: A stocky lighter skinned woman, she wears a simple yellow robe with green stripes complete with hood. She has no hair. Her face is scarred and worn.
Personality: Stoic and calm, she prefers to meditate than take action. She is lazy and tries to find solutions quickly.
History: She was born to loving parents in a slum to the east. She was a friend to animals and a trickster. In her defense of animals however she would do severe harm to people. After months of barely getting by, Tiaathque managed to ambush a major caravan with a load of valuables. Instantly wealthy, she made her way to the capital under a new identity.
Motivation: Expand her business; and to reunite with her old friends
Ideals: Disciplined. Flaws: Ugly, Lazy. Bonds: Poor, Nature. Occupation: Shoemaker
Voice: Timid voice
Attributes [hide]
Medium (4'9") Half-Elf, Chaotic Evil (CR 1)
Armor Class 12
Hit Points 5 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 15 (+2) | 12 (+1) | 12 (+1) | 12 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common, Elven, Halfling
Attacks Melee +1 / 1d4-1, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 | 0 |
Possessions: 60 gp.
Smoking Peak, Male Tabaxi [Permalink]
Personal [hide]
Description: A man with a warm, jovial air about him, he tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. His white fur is singed and shortened. His green eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: He has always had a great fascination with Halfling culture. He takes great joy in being the best Banker in town.
History: He was born in a small island village. As a young adult he joined a group advocating for an improvement in Tabaxi conditions. He left for the north, certain he would find work there.
Motivation: To reunite with his old friends; and wants to open a new tavern
Flaws: Ugly, Racist. Bonds: Job, Nature, Immigrant, Adventurer. Occupation: Banker
Voice: Sensual and smooth
Attributes [hide]
Medium (5'10") Tabaxi, Chaotic Neutral (CR 2)
Armor Class 11
Hit Points 10 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 12 (+1) | 13 (+1) | 15 (+2) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Giant, Halfling
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 4 | 0 | 0 | 0 | 0 |
Possessions: 600 sp. 1 Masterwork Uncommon Weapon.
Astaro Shame, Female Tiefling [Permalink]
Personal [hide]
Description: A woman with a cold, calculating air about her, she wears a large hat to cast shadows over her face and wears ponchos to better hide her body. Her red hair is matted, messy, and big. She has several tiny topaz earrings on each ear.
Personality: She is a woman who does what she needs to. She will acquiesce to black mail and extortion to avoid trouble. A fanatic, her devotion to her small selection of gods is unquestionable. She claims to be doing their will and will base all her actions on whether or not they would be pleasing to the gods.
History: She grew up in a lower middle class home, but living comfortably wasn't enough. Her parents died when she was young, and she was unceremoniously dumped in the city orphanage. Astaro grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Astaro. After months of barely getting by, Astaro managed to ambush a major caravan with a load of valuables. Instantly wealthy, she made her way to the capital under a new identity.
Motivation: She seems to be bored by most things; and a rival would like her out of the picture
Flaws: Ugly, Mundane. Bonds: Rich, Criminal record, Religious. Occupation: Doctor
Voice: Raspy
Attributes [hide]
Medium (5'4") Tiefling, Lawful Evil (CR 2)
Armor Class 11
Hit Points 11 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 12 (+1) | 17 (+3) | 17 (+3) | 9 (-1) | 20 (+5) |
Senses Passive Perception 9
Languages Common, Gnome, Druidic, Sylvan
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 4 | 0 | 0 | 0 | 0 | 0 | 0 |
Possessions: Deep blue spinel (500 gp).
Thradal Torevir, Male Dwarf [Permalink]
Personal [hide]
Description: A man with a calm yet intense air about him, he likes to wear ponchos typically of a light grey in addition to tight pants. His white hair has been sun bleached extensively. He wears large thick round spectacles.
Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Thradal is combative with any and all who dare try his patience in the slightest.
History: He was born in the east, but his parents moved at a very young age to the west. A few years later when the west was not economically sound they moved to his current location. He now spends his time doing works of charity.
Motivation: His religion dominates his actions; and he is compelled to act according to his religious beliefs
Ideals: Philantrophist, Justice. Bonds: Immigrant, Religious. Occupation: Servant
Voice: Low range voice
Attributes [hide]
Medium (4'0") Dwarf, True Neutral (CR 2)
Armor Class 13
Hit Points 14 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 16 (+3) | 17 (+3) | 14 (+2) | 10 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Dwarven, Giant, Abyssal
Attacks Melee +4 / 1d6+2, Ranged +5 / 1d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 4 | 0 | 0 | 0 |
Possessions: 70 gp.
Harriet Strongbones, Female Halfling [Permalink]
Personal [hide]
Description: Dark and lean, she is a relatively plain woman. She wears a red tunic with brown highlights, and long blue pants that bunch up around her shoes. She keeps her white hair in a flapper bob. Her half smiles and amber eyes are beguiling and draw you in.
Personality: She is quite gentle and does not know the full extent of her strength. She works very hard to maintain that gentleness. She is a very good compulsive liar and kleptomaniac.
History: She was born in a small plains village. When she was little, her rather wealthy family often ventured across the plains to a summer home near a old dungeon. She would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the plains due to the painful memories there. Harriet took refuge in the old dungeon and found the beat up hand crossbow and armor she uses now. She guards a vault combo very seriously as well as the key needed to open it.
Motivation: Tiefling compassion; and she is a bit of a kleptomaniac
Ideals: Disciplined. Flaws: Secretive, Racist. Bonds: Attractive, Criminal record, Nature. Occupation: Armorer
Voice: Rhymes sentences (sorry)
Attributes [hide]
Small (2'9") Halfling, Chaotic Evil (CR 2)
Armor Class 15
Hit Points 8 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 18 (+4) | 11 (+0) | 14 (+2) | 13 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Halfling, Sylvan, Ignan
Attacks Melee +2 / 1d6+0, Ranged +6 / 1d6+4, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 4 | 0 | 0 | 0 |
Possessions: 300 gp. A life-sized copper and silver statuette of a cockatrice. (50 gp). Silver comb with moonstones (300 gp). Solid gold idol (400 gp).
Dalaba Rofferton, Female Gnome [Permalink]
Personal [hide]
Description: She wears tight fitting pants and leather jackets. She usually doesn't wear a shirt. She carries a battered bow and tarnished rapier as well. Her golden hair is cut short. She wears a mask on her face.
Personality: She is almost excessively polite to everyone, even when angry. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.
History: Dalaba hails from a village terrorized by orcs. Dalaba abandoned her home at a very young age, living in the fields and plains. She survived everyday through hunting and stealing from passersby. She did whatever it took for her to survive. She became a plane-shifter, and is stopping over on this plane for a brief visit.
Motivation: Many orcs want her driven away; and regain custody of her son
Ideals: Fighting, Joker. Flaws: Shy. Bonds: Enemies, Adventurer, Family. Occupation: Actor
Voice: Ums and uhs a lot
Attributes [hide]
Small (3'1") Gnome, Lawful Good (CR 2)
Armor Class 11
Hit Points 14 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 11 (+0) | 16 (+3) | 16 (+3) | 10 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Gnome, Ignan, Druidic, Dwarven
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 4 | 0 | 0 | 0 | 0 | 0 |
Possessions: 1200 sp.
Therlin Foamtankard, Female Dwarf [Permalink]
Personal [hide]
Description: She appears as an extremely gaunt Dwarf, and stands approximately 4'3". She wears a grey costume with the symbols of strength on her torso, and her gloved hand is found clutching a greatsword. Her silver hair is greasy and uncared for. She wears large thick round spectacles.
Personality: She is unhospitable to her core. Her small house has "No trespassing" Signs all over it. She is lazy and tries to find solutions quickly.
History: Born in the west her family was never financially stable. Her parents divorced when she was young, and her mother gained full cudstody. She was regularly beaten by her mother, who blamed her for driving them apart. After a long history of fighting, Therlin and her spouse have recently divorced.
Motivation: Wishes to resurrect an old love.
Flaws: Ugly, Antagonistic, Lazy. Bonds: In love, Poor. Occupation: Stylist
Voice: Dutch accent
Attributes [hide]
Medium (4'3") Dwarf, Neutral Good (CR 2)
Armor Class 11
Hit Points 10 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 13 (+1) | 14 (+2) | 11 (+0) | 16 (+3) | 8 (-1) |
Senses Passive Perception 15
Languages Common, Dwarven
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 6 | 4 |
Possessions: 1300 sp. 1 Masterwork Common Ranged Weapon.
Eridred Dankil, Female Dwarf [Permalink]
Personal [hide]
Description: She is an attractive woman, lean and moderately muscular. She dresses well, typically a more casual-formal manner. Her hair is cut close to her head. Her fierce violet eyes like to dwell on things.
Personality: Confrontational and typically high on some drug or another. She is a font of random trivia from the lore and stories she has discovered
History: She was born blind and as such lacked many opportunities for work. She was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. She has dedicated herself to building a better world.
Motivation: She wants to meet her childhood hero; and she desires power and/or immortality
Ideals: Logical. Flaws: Addict, Disease. Bonds: Attractive, Adventurer. Occupation: Unemployed
Voice: High pitched, excited
Attributes [hide]
Medium (4'3") Dwarf, Lawful Good (CR 3)
Armor Class 8
Hit Points 11 (3d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 6 (-2) | 10 (+0) | 6 (-2) | 15 (+2) | 8 (-1) |
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +3 / 1d8+1, Ranged +0 / 1d8-2, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 8 |
Possessions: 3200 sp.
Veloptima Reese, Female Gnome [Permalink]
Personal [hide]
Description: She is a mite stocky and wears silk and lounges about seductively. Her hair is always cut to a buzz. Her violet eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: Veloptima hangs on like a leech to those who appreciate her. It was this clingy personality that held back her dancing career. More though she will beg to come along on any journeys. She will attempt to stowaway on any ship she can in the hopes that it will get her further away.
History: A powerful wizard made her what she is. In her youth she was part of a gang. She got caught, but did not rat out her comrades and served her time in prison. She used her abilities to trick people and travel the world for free.
Motivation: She feels that her past leaves her morally obligated to help; and she is currently in port desperately looking for someone to get her out
Ideals: Artistic. Bonds: Attractive, Slave, Mentor, Criminal record. Occupation: Ploughman
Voice: Cold and demanding tone
Attributes [hide]
Small (3'3") Gnome, Neutral Evil (CR 3)
Armor Class 12
Hit Points 12 (3d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 13 (+1) | 12 (+1) | 9 (-1) | 11 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 400 gp.
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Their contribution stands as a beacon of hope for all adventurers!
