Griselda Trowbridge, Female Human [Permalink]
Personal [hide]
Description: She is a paragon of her species. She is larger and stronger than most Humans. Her skin is light but she possesses many tan ritualistic tattoos. She wears a tattered pair of loose grey pants, a matching torn shirt, and a visible pair of similar condition same color briefs. She has wavy silver hair. Her hazel eyes are passionate and lively.
Personality: Griselda is a sociable creature first and foremost. She loves to listen to people at length before talking their ear off. She can carry on conversation for hours and will do so. She is ready at a moment's notice to give into her darker urges. She is a real pyromaniac and does not care who the fire hurts. She often ends up burning people alive in the fires she starts.
History: She was born several months after her father was called into army service. She moved out north to avoid the crime she committed. Recently she has begun working with bootleggers and crooks.
Motivation: She wants nothing more than to rejoin the army; and she has decided she is irredeemable
Ideals: Extrovert. Flaws: Insane. Bonds: Poor, Criminal record, Military. Occupation: Laborer
Voice: Breathy voice
Attributes [hide]
Medium (5'6") Human, Lawful Evil (CR 1)
Armor Class 8
Hit Points 7 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 7 (-2) | 17 (+3) | 12 (+1) | 13 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Terran
Attacks Melee +3 / 1d4+1, Ranged +0 / 1d4-2, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 | 0 |
Possessions: 40 pp. Freshwater pearl (15 gp).
Tricking Wing, Female Tabaxi [Permalink]
Personal [hide]
Description: Relatively heavier built than your average woman, she is not imposing. She wears tight fitting pants and leather jackets. She usually doesn't wear a shirt. Her black fur is matted, messy, and big. This yellow eyed northerner is not easily forgotten.
Personality: She likes to make people angry or surprised. She uses divination through singing.
History: She was a bastard born out of an affair, and her father always resented and mistreated her for it out of spite. When she was little, her rather wealthy family often ventured across the forest to a summer home near a ruined castle. She would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the forest due to the painful memories there. Tricking took refuge in the ruined castle and found the beat up scythe and armor she uses now. Some 2 years later her spouse died after the birth of her daughter. Heartbroken, Tricking never married again. Instead she focused her life to raising her daughter whom she trained as her father had trained her before.
Motivation: Wants her loneliness to end; and to settle down with her crush
Ideals: Gifted. Flaws: Ugly, Antagonistic. Bonds: Nature, In love, Has a crush. Occupation: Junk Dealer
Voice: Smooth and feminine
Attributes [hide]
Medium (6'0") Tabaxi, Lawful Evil (CR 3)
Armor Class 10
Hit Points 9 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 10 (+0) | 10 (+0) | 11 (+0) | 14 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 6 | 5 |
Possessions: 10 pp.
Tyna Wildheart, Female Halfling [Permalink]
Personal [hide]
Description: She prefers to wear white clothing when she does not wear armor. She sports blonde long hair. She is missing an eye and her face is severely sunburned. Her one remaining eye shines blue.
Personality: Quiet and reserved she prefers to listen than to talk. She will nod occasionally and communicate nonverbally. She is lazy and tries to find solutions quickly.
History: She was born a particularly ugly child, much to the horror of her parents. Her mother was a soldier and died while she was still young. Tyna was left her mother's suit of armor and trained in its use and care. She spent several years traveling with her friend, before both settled down to enjoy the fruits of their adventures.
Motivation: Wants to have a good time and be beloved; and to reunite with her old friends
Ideals: Optimist. Flaws: Ugly, Shy, Lazy. Bonds: Military, Adventurer. Occupation: Marshal
Voice: Jamaican accent
Attributes [hide]
Small (2'11") Halfling, Chaotic Neutral (CR 2)
Armor Class 13
Hit Points 6 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 14 (+2) | 9 (-1) | 8 (-1) | 14 (+2) | 8 (-1) |
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 180 gp.
Left-Handed Mist, Female Tabaxi [Permalink]
Personal [hide]
Description: A middle-aged woman, she has the majority of her body covered in plate, and is pretty ugly. Her top hat is riddled with cuts and holes. Her eyes are green and catlike.
Personality: Calm and collected, she is a well trained Bellfounder. A true patriot, Left-Handed would do anything for her country. She is fiercely protective of her fellow citizens and foreign allies.
History: Born in the east to a Bellfounder, Left-Handed learned a great deal about her father's area of expertise. Her childhood dream was to be a Actor, but she was a colossal failure. She struck the Bellfounder job and began her own company from there.
Motivation: To be a Actor again; and wants to open a new tavern
Ideals: Logical. Flaws: Ugly. Bonds: Job, Military. Occupation: Bellfounder
Voice: Spits words with contempt
Attributes [hide]
Medium (5'7") Tabaxi, True Neutral (CR 1)
Armor Class 11
Hit Points 6 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 12 (+1) | 14 (+2) | 12 (+1) | 11 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common, Undercommon
Attacks Melee +5 / 1d4+3, Ranged +3 / 1d4+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 | 0 |
Possessions: 150 gp. 1 Banded mail.
Paelias Sylvaranth, Male Elf [Permalink]
Personal [hide]
Description: This late middle aged man wears a fine chain shirt which he covers with tan colored cloaks and clothing and is in decent physical shape. He has white hair. This amber eyed northerner is not easily forgotten.
Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He takes great pride in his work and is very well organized. His planner is full of calendar events.
History: Paelias was born the youngest of three triplets. He was an apprentice working in his father's forge. He used his abilities to travel the world and help people.
Motivation: Find a way to reverse the transformation of his brother.
Ideals: Philantrophist. Flaws: Antagonistic. Bonds: Job, Family. Occupation: Spy
Voice: Can't modulate volume
Attributes [hide]
Medium (4'9") Elf, Chaotic Good (CR 1)
Armor Class 14
Hit Points 3 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 18 (+4) | 9 (-1) | 13 (+1) | 11 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Elven, Draconic
Attacks Melee +2 / 1d4+0, Ranged +6 / 1d4+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 | 0 | 0 |
Possessions: 20 gp. Malachite (10 gp). 1 Masterwork Common Melee.
Serpent In Woods, Male Tabaxi [Permalink]
Personal [hide]
Description: He is generally well dressed albeit a few years behind the times. He wears a colorful flower in his gray fur. He was beautiful and young once, which still shows through his age, but it is a faded beauty.
Personality: He is a man who does what he needs to. He will acquiesce to black mail and extortion to avoid trouble. He does not believe in violence as a means to an end. He is a dedicated Tailor but believes his peers are too gung-ho.
History: He was raised by priests from a young age. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Serpent grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Serpent. He has recently gotten a pet goose that steals things from people.
Motivation: He feels that his past leaves him morally obligated to help; and he has comitted a past crime that haunts him to this day
Ideals: Pacifist. Bonds: Attractive, Criminal record, Religious, Mentor. Occupation: Tailor
Voice: Scottish accent
Attributes [hide]
Medium (6'3") Tabaxi, Lawful Evil (CR 3)
Armor Class 14
Hit Points 15 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 18 (+4) | 14 (+2) | 17 (+3) | 10 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Orc, Halfling, Undercommon
Attacks Melee +1 / 1d8-1, Ranged +6 / 1d8+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 5 | 0 | 0 | 0 | 0 | 0 | 0 |
Possessions: 100 gp. 1 Half-Plate. 1 Half-Plate. 1 Darkwood Buckler.
Kipper Murnig, Male Gnome [Permalink]
Personal [hide]
Description: This man stands a little under 3'5" and is a bit bulky. He is very muscular particularly in the legs. He wears a tan armored body suit, with a simple grey line shooting up and back down. He has no hair. He has violet eyes and a tan hat with a grey feather.
Personality: He does not care much for physical appearances, nor does he care much for other people. He does however care about what he wants and getting it. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.
History: Raised by wardens he was only a novice when goblins swooped upon their monastery and killed most of the order. He was an adventurer many years ago and he formed a blood bond with his Dwarven companion (his 'brother'). He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature shortspear.
Motivation: A need for knowledge about a nearby landmark; and he has passion for adventuring and risk
Flaws: Ugly. Bonds: Adventurer, Religious, Enemies. Occupation: Detective
Voice: growls and snarls, animalistic
Attributes [hide]
Small (3'5") Gnome, Neutral Evil (CR 1)
Armor Class 13
Hit Points 7 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 15 (+2) | 16 (+3) | 10 (+0) | 10 (+0) | 17 (+3) |
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +1 / 1d4-1, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 5 |
Possessions: 1000 cp. Silver-plated steel longsword with jet jewel in hilt (100 gp).
Aldous Yeardley, Male Human [Permalink]
Personal [hide]
Description: He is dressed in an above average manner. He has relatively light skin and is very physically imposing due to his abundance of muscles. His auburn hair is drawn into a tight pony tail with a rose scrunchie. His eyes are green and he is always smoking a pipe.
Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. He is a logical person and will generally grow upset if things defy logic and science.
History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. A serious injury left his mother unemployed and in need of constant care. His family became saddled with debt trying to care for his infirm mother. He was granted necromantic powers by his dying brother.
Motivation: To pay off his debts; and he made a deal with a demon which lead to his current lot in life, and he's becoming increasingly nervous about it
Ideals: Disciplined, Logical, Gifted. Bonds: Attractive, Debt. Occupation: Cartwright
Voice: Forgets to breathe while speaking
Attributes [hide]
Medium (6'3") Human, Neutral Good (CR 1)
Armor Class 8
Hit Points 7 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 6 (-2) | 16 (+3) | 15 (+2) | 8 (-1) | 6 (-2) |
Senses Passive Perception 14
Languages Common, Infernal, Celestial
Attacks Melee +3 / 1d4+1, Ranged +0 / 1d4-2, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 5 | 3 | 0 | 0 | 0 | 0 |
Possessions: 20 gp.
Jelenneth Cithreth, Female Half-Elf [Permalink]
Personal [hide]
Description: She wears many layers of old clothing at all times. She wears her white hair up. She has hazel eyes and a yellow hat with a grey feather.
Personality: She likes to be helpful to her clients. She likes to prescribe proper advice to her clients. She is an amazing painter.
History: She was born to a pair of big game hunters, but was frequently ill as a child. Like her mother and her brother before her, after school she went straight into learning to become a Sailor. She got away from her former life and has fallen to alcoholism.
Motivation: She is unsatisfied with her job; and further expansion of business
Ideals: Gifted. Flaws: Ugly, Disease, Addict. Bonds: Poor, Job. Occupation: Sailor
Voice: Posh accent
Attributes [hide]
Medium (5'6") Half-Elf, Lawful Neutral (CR 1)
Armor Class 13
Hit Points 3 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 16 (+3) | 9 (-1) | 11 (+0) | 15 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +2 / 1d4+0, Ranged +5 / 1d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 5 | 3 |
Possessions: 70 gp. 1 Banded mail.
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