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NPC Generator

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Advanced [show]


Helgret Durthane, Female Dwarf [Permalink]

Personal [hide]

Description: This western woman is abnormally tall. She wears long strands of opal and short brown dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. Her whole body is exceptionally muscular. Her white hair is still thick. Her violet eyes dart from person to person.

Personality: She fancies herself a trickster and likes to rely on her wits to carry the day. She cares for her older siblings and likes to be recognized by them. She is vehemently anti-magic. All of it is evil and corrupting in her opinion.

History: Born the oldest of a large religious western family, she was no stranger to responsibility. She has chosen to use the inheritance that was left to her frivolously. She has since lost track of the people in her past.

Motivation: Regain custody of her daughter; and her religion dominates her actions

Ideals: Opinionated. Bonds: Rich, Immigrant, Family, Religious. Occupation: Body Guard

Voice: Voice breaks

Attributes [hide]

Helgret Durthane, Female Dwarf Sorcerer 3
Medium (3'11") Dwarf, Lawful Good (CR 3)
Armor Class 12
Hit Points 13 (3d4)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 14 (+2)15 (+2) 12 (+1)8 (-1)
Skills Athletics +2, Investigation +4
Senses Passive Perception 11
Languages Common, Dwarven, Druidic, Elven
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12650000

Possessions: 100 gp.


Social Check DCs


Loopmottin Fiddlefen, Female Gnome [Permalink]

Personal [hide]

Description: She wears bulky tan painted plate armor. She has a slight overbite and is overall scrawny. She sports auburn long hair. She wears an eyepatch.

Personality: Aside from being a little slow due to sleep deprivation she is generally quite perceptive. She notices little details and can draw good conclusions from them. When she's not drinking or sleeping the drinks off, she's doing music.

History: A studious child she never was much for a social life, not because she was unlikable, but because she did not seek it out. Loopmottin abandoned her home at a very young age, living in the fields and plains. She survived everyday through hunting and stealing from passersby. She did whatever it took for her to survive. When she grew older, she became a bit more civilized, usually hanging around bars and taverns. She began work as a mercenary for hire. She would embark on any mission as long as the price was right.

Motivation: To reunite with her old friends.

Ideals: Artistic, Gifted. Flaws: Ugly, Insomniac. Bonds: Adventurer. Occupation: Gardener

Voice: Breathy voice

Attributes [hide]

Loopmottin Fiddlefen, Female Gnome Sorcerer 1
Small (3'3") Gnome, Chaotic Good (CR 1)
Armor Class 13
Hit Points 6 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 15 (+2)14 (+2) 16 (+3)14 (+2)
Skills Perception +5, Performance +4
Senses Passive Perception 14
Languages Common, Gnome, Ignan, Terran
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1253000

Possessions: 1000 cp.


Social Check DCs


Vrondiss Nemmonis, Male Dragonborn [Permalink]

Personal [hide]

Description: This man stands a little under 6'2" and is a bit bulky. He is very muscular particularly in the legs. He wears green leather gloves, a green jacket, and tight pants. His red crest is slicked back into a classic pompadour. He wears round tiny glasses practically rammed into his face.

Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: Heir to a fortune, his parents put a great deal of effort into curing his disease. He has chosen to use the inheritance that was left to him frivolously. He has made many enemies by not giving into corruption and outing many instances of it.

Motivation: He feels threatened by others; and he is greedy

Ideals: Disciplined, Justice. Flaws: Disease, Fearful. Bonds: Rich. Occupation: Architect

Voice: Draws out vowels

Attributes [hide]

Vrondiss Nemmonis, Male Dragonborn Sorcerer 3
Medium (6'2") Dragonborn, True Neutral (CR 3)
Armor Class 11
Hit Points 15 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 13 (+1)10 (+0) 15 (+2)13 (+1)
Skills Nature +2, Stealth +3
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day106

Possessions: 200 gp. 3 Antitoxin. 4 Smokesticks.


Social Check DCs


Havilar Norixius, Female Dragonborn [Permalink]

Personal [hide]

Description: She wears a green armored body suit, with a simple tan line shooting up and back down. She has a moderate pudge and is not very fit. Her gold crest is smooth and relatively long. Her gold eyes peer out from beneath her broad green hat.

Personality: She is highly sensitive about her name. She loathes it, but will not take any guff about it from anyone. She is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure she is not cheated out of a speck.

History: She served in the navy to pay for her family's outstanding loans. Being born in the north, she completed her medical training abroad so as to avoid the war. She returned after the war having achieved medical proficiency. She was a general practitioner in the north for years, until she, through no fault of her own, lost a patient who had a very powerful family. Rather than risk reprisal she made her way south. She has since lost track of the people in her past.

Motivation: Wants to raise her children well; and her relatives are trying to arrange a marriage

Ideals: Entrepeneur. Flaws: Sensitive. Bonds: Military, Family. Occupation: Adventurer

Voice: Relaxed voice

Attributes [hide]

Havilar Norixius, Female Dragonborn Sorcerer 2
Medium (6'8") Dragonborn, Lawful Good (CR 2)
Armor Class 11
Hit Points 13 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 17 (+3)5 (-3) 14 (+2)17 (+3)
Skills Investigation -1, Stealth +3
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day7

Possessions: 800 sp. 1 Breastplate.


Social Check DCs


Mardnab Turen, Female Gnome [Permalink]

Personal [hide]

Description: She is an average looking western female in her early mid-life. She wears rags and sports a simple walking cane. Her white hair is singed and shortened. She wears an eyepatch.

Personality: She barks her statements quickly and with little fuss. She prefers small words and is at her heart utilitarian. She is accommodating to her spouse and as such limits her hospitality. She is brave and levelheaded in the face of danger and has proven herself a capable leader.

History: She was always a brilliant, if unscrupulous mind. While she appears to be a normal Gnome, she's... not quite right. Perhaps she's slightly insane, or otherwise so mentally alien to the rest of the world that she plain doesn't fit in. Some 3 years later her spouse died after the birth of her son. Heartbroken, Mardnab never married again. Instead she focused her life to raising her son whom she trained as her father had trained her before.

Motivation: To share knowledge with the world.

Ideals: Logical. Flaws: Ugly, Terse, Insane. Bonds: Poor, In love. Occupation: Laborer

Voice: Spits and sputters

Attributes [hide]

Mardnab Turen, Female Gnome Sorcerer 4
Small (3'2") Gnome, Lawful Neutral (CR 4)
Armor Class 11
Hit Points 20 (4d4)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 17 (+3)10 (+0) 11 (+0)13 (+1)
Skills Intimidation +3, Persuasion +3
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day106

Possessions: 200 gp. Onyx (80 gp).


Social Check DCs


Alberich Frostbeard, Male Dwarf [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. He prefers to wear brown pants and tee shirts. His auburn hair is knotted and matted. His ears are large.

Personality: He is fixated on the number 71. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He takes great joy in being the best Detective in town.

History: The child of a Scribe, who enjoyed hunting, Alberich was taken on many hunting expeditions. At a young age both his parents were killed in an accident. His uncle (a powerful person with enemies on both sides of the law) took him in and had him trained in basic self defense. He's also a talented Scribe, but doesn't like to broadcast it.

Motivation: Sabotage a competitor; and he possesses a valuable artifact that the thieves guild wishes to steal

Flaws: Ugly, Insane. Bonds: Job, Nature, Criminal record. Occupation: Detective

Voice: Puts emphasis on the wrong words

Attributes [hide]

Alberich Frostbeard, Male Dwarf Sorcerer 3
Medium (4'4") Dwarf, Chaotic Evil (CR 3)
Armor Class 14
Hit Points 16 (3d4)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)18 (+4) 15 (+2)13 (+1) 12 (+1)14 (+2)
Skills Stealth +6
Senses Passive Perception 11
Languages Common, Dwarven, Terran
Attacks Melee +3 / 1d8+1, Ranged +6 / 1d8+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day116500

Possessions: 2900 sp. 1 Everburning torch. 1 Tanglefoot bags.


Social Check DCs


Yurk Denholm, Male Half-Orc [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He wears just a black suit. He has golden hair. His brown eyes have a joyful gleam in them most of the time.

Personality: A skeptical and narcissistic man, Yurk's first love is himself. His second love is also himself. He has a hair trigger and will fly into rage over the tiniest perceived slights.

History: He was born a particularly ugly child, much to the horror of his parents. Because his mother participated in the massacre of their homeland, giants burned their ranch to the ground and forced them out. He was preparing to flee to the west, but the outbreak of war prevented him and his father from journeying west to reunite his family. After a long history of fighting, Yurk and his spouse have recently divorced.

Motivation: He feels the way he acts is they only way to get by in the world; and revenge

Ideals: Impeccable. Flaws: Antagonistic, Ugly. Bonds: Immigrant, Enemies. Occupation: Painter

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Yurk Denholm, Male Half-Orc Sorcerer 2
Medium (6'0") Half-Orc, Chaotic Good (CR 2)
Armor Class 9
Hit Points 9 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)9 (-1) 12 (+1)15 (+2) 9 (-1)12 (+1)
Skills Nature +4, Persuasion +3
Senses Passive Perception 9
Languages Common, Orc, Druidic, Undercommon
Attacks Melee +4 / 1d6+2, Ranged +1 / 1d6-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12640000

Possessions: Just what you see.


Social Check DCs


Soveliss Ofandrus, Male Half-Elf [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He is wearing a long, yellow, dusty cloak. His golden hair is lengthy and is close to two feet long. His face is scarred and worn.

Personality: He is fixated on the number 70. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.

History: He was always a brilliant, if unscrupulous mind. He was an apprentice working in his mother's forge. He ran away from his former home and has been making his living as a Carpenter for the past few years.

Motivation: He feels the way he acts is they only way to get by in the world; and to be a junk dealer again

Ideals: Logical, Impeccable. Flaws: Ugly, Insane, Forgetful. Bonds: Job. Occupation: Carpenter

Voice: Hollow voice

Attributes [hide]

Soveliss Ofandrus, Male Half-Elf Sorcerer 1
Medium (5'7") Half-Elf, Chaotic Good (CR 1)
Armor Class 11
Hit Points 4 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 11 (+0)9 (-1) 11 (+0)8 (-1)
Skills Animal Handling +2, Persuasion +1
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 140 gp. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Riardon Schwartz, Male Half-Elf [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He is wearing a tight violet one piece outfit complete with pants, hood, and a cape. His brown hair is singed and shortened. His blue eyes dart from person to person to random spaces in the air.

Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. He would rather hide behind his crafts than deal with other people.

History: From birth he was tutored by a cruel and relentless mentor. Through the years after Riardon was born, his mother became increasingly distant from his family, instead choosing to pursue power in the west. Riardon's mother didn't care for him much, and the feeling was mutual. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: He's repulsed by the PC; and to clean up the streets

Ideals: Artistic. Flaws: Ugly, Antagonistic, Shy. Bonds: Mentor. Occupation: Masseuse

Voice: Speaks in third person

Attributes [hide]

Riardon Schwartz, Male Half-Elf Sorcerer 3
Medium (4'11") Half-Elf, Neutral Good (CR 3)
Armor Class 10
Hit Points 10 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 11 (+0)14 (+2) 15 (+2)10 (+0)
Skills Intimidation +2, Performance +2
Senses Passive Perception 12
Languages Common, Elven, Terran, Halfling
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1265000

Possessions: 3200 sp.


Social Check DCs

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