Jarana Rubyeye, Female Dwarf [Permalink]
Personal [hide]
Description: A pudgy woman standing about 3'11" has a big stupid grin on her face most of the time. She wears rags and sports a simple walking cane. Her blonde hair is well kept. Her face is covered beneath a completely black helmet.
Personality: Jarana is depressed about a lot of things. She tends to be a nihilist. She misses her home and complains about the freezing weather, even in summer.
History: Jarana was born to in a poor docking district. She spent her early days working in the same smith shop her mother was employed at, doing general labor. As a young adult she joined a group advocating for an improvement in Dwarven conditions. She has since lost track of the people in her past.
Motivation: Her spouse's relatives view her with great suspicion.
Flaws: Depressed, Racist. Bonds: Poor, Immigrant, Family. Occupation: Sculptor
Voice: Spits words with contempt
Attributes [hide]
Medium (3'11") Dwarf, Lawful Good (CR 1)
Armor Class 12
Hit Points 6 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 14 (+2) | 15 (+2) | 7 (-2) | 14 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +1 / 1d4-1, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 8 |
Possessions: 3000 cp. 1 Masterwork Common Melee.
Pijjirik Shestendeliath, Male Dragonborn [Permalink]
Personal [hide]
Description: A man with a warm, jovial air about him, he dresses in collared shirts and wears a proper scarf over his head. He wears a deerstalker hat to hide his balding. His fair skin shows little sign of his aristocratic breeding.
Personality: Confrontational and typically high on some drug or another. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.
History: Pijjirik was raised in a hard working conservative environment. His father was supposedly a charlatan fortune teller, but he insists his father was legitimate. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.
Motivation: He has a rivalry with the Church that dominates his actions.
Flaws: Addict, Shy. Bonds: Attractive, Job, Religious. Occupation: Layabout
Voice: Mumbles to self between sentences
Attributes [hide]
Medium (6'4") Dragonborn, True Neutral (CR 1)
Armor Class 9
Hit Points 4 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 8 (-1) | 11 (+0) | 12 (+1) | 9 (-1) | 12 (+1) |
Senses Passive Perception 9
Languages Common, Orc
Attacks Melee +3 / 1d4+1, Ranged +1 / 1d4-1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 | 0 |
Possessions: 20 gp.
Lone Of Ebony, Female Tabaxi [Permalink]
Personal [hide]
Description: She is a pot bellied eastern woman with a big hulking figure and broad shoulders. She wears well tailored gowns and hats with beautiful decoration. She is almost always dressed for an outing in high society. Her long black fur is drawn into a two foot long braid. Her amber eyes dart from person to person to random spaces in the air.
Personality: She is quiet and unassuming. She ignores others and carries on with her job unassumingly. She is ready at a moment's notice to give into her darker urges. She is a real pyromaniac and does not care who the fire hurts. She often ends up burning people alive in the fires she starts.
History: She was born to a criminal king-pin and mafia family She helped her father out around the business and became quite the natural. She now mingles about in high society.
Motivation: She has money and likes to spend it; and further expansion of business
Ideals: Athletic. Flaws: Insane. Bonds: Rich, Job, Criminal record. Occupation: Scribe
Voice: Relaxed voice
Attributes [hide]
Medium (5'3") Tabaxi, Neutral Evil (CR 1)
Armor Class 14
Hit Points 6 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 18 (+4) | 14 (+2) | 15 (+2) | 15 (+2) | 18 (+4) |
Senses Passive Perception 12
Languages Common, Gnome, Undercommon
Attacks Melee +0 / 1d4-2, Ranged +6 / 1d4+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 5 | 3 | 0 | 0 | 0 | 0 |
Possessions: 140 gp.
Radomir Copperkettle, Male Halfling [Permalink]
Personal [hide]
Description: He is a physically imposing light-skinned man. He is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. His red hair is matted, messy, and big. He tend to wears goggles to shield his eyes.
Personality: Always inclined to offer people food he seems plenty friendly. He is fiercely devoted to his father, and views his father's ex-spouse as an evil person for separating him from his legal half-sister.
History: Radomir was raised in a hard working conservative environment. He dropped out of school before completing his studies. He has worked as a Herbalist like his father before him.
Motivation: Regain custody of his son.
Ideals: Philantrophist, Logical. Flaws: Ugly. Bonds: Family, Job. Occupation: Herbalist
Voice: Can't modulate volume
Attributes [hide]
Small (3'3") Halfling, Lawful Evil (CR 1)
Armor Class 10
Hit Points 1 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 9 (-1) | 5 (-3) | 10 (+0) | 12 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +3 / 1d4+1, Ranged +1 / 1d4-1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 5 |
Possessions: 20 pp.
Tomi Bigheart, Male Halfling [Permalink]
Personal [hide]
Description: He is a physically imposing dark-skinned man. He wears skinny pants and wears a white and tan robe with the hood down. His black hair is heavily combed to the left. His skin is flawless and his gray eyes scan people very quickly.
Personality: He acts crazy and hedonistic. He will pursue extreme courses of action in the short term, confident that they cannot fail.
History: He grew up in a lower middle class home, but living comfortably wasn't enough. Brilliant and gifted he never wanted to apply himself. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.
Motivation: He is content; and to end his boredom
Ideals: Gifted. Flaws: Hedonist, Impulsive, Mundane. Bonds: Attractive. Occupation: Tanner
Voice: French accent
Attributes [hide]
Small (3'0") Halfling, True Neutral (CR 1)
Armor Class 13
Hit Points 2 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 15 (+2) | 7 (-2) | 14 (+2) | 16 (+3) | 16 (+3) |
Senses Passive Perception 13
Languages Common, Halfling, Ignan, Gnoll
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 5 | 3 | 0 | 0 | 0 |
Possessions: 100 gp. Azurite (15 gp).
Bathin Mystery, Male Tiefling [Permalink]
Personal [hide]
Description: This late middle aged man sports green clothing, slightly heavier than average wear and is in decent physical shape. His dark red hair is lengthy and is close to two feet long. His eyes are black and he is always smoking a pipe.
Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He believes the world needs to unite to get rid of dire rats once and for all.
History: He was born several months after his mother was called into army service. In his 17th year, his parents were killed by a dire rats raid, leaving Bathin alone in the world. After a stint in an orphanage, he was adopted. He's also a talented Sculptor, but doesn't like to broadcast it.
Motivation: He loathes his own lifestyle; and he is unsatisfied with his job
Ideals: Joker. Flaws: Depressed. Bonds: Enemies, Military, Job. Occupation: Tailor
Voice: Old Prospector
Attributes [hide]
Medium (5'9") Tiefling, Neutral Good (CR 2)
Armor Class 10
Hit Points 3 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 11 (+0) | 7 (-2) | 15 (+2) | 11 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common, Undercommon, Giant
Attacks Melee +2 / 1d6+0, Ranged +2 / 1d6+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 4 | 0 | 0 | 0 | 0 |
Possessions: 200 gp.
Kallista Grace, Female Tiefling [Permalink]
Personal [hide]
Description: She is a husky woman, who wears a black shirt, with a red mid length skirt with red tights and flats, usually wearing a coat over them. She has done her best to style her silver hair to look like a famous performer. She is very pretty but has cold, dead eyes.
Personality: She considers herself the perfect lady. She makes a point to always show proper etiquette and frequently critiques the etiquette of others. She is vehemently anti-magic. All of it is evil and corrupting in her opinion.
History: She was born at the edge of vast forest. There was a wharf not far from home where she often wandered off to fish. When her spouse passed she lost her only source of income but claims to her daughters to still be retired.
Motivation: Her relatives are trying to arrange a marriage; and wants to raise her children well
Ideals: Impeccable, Opinionated. Bonds: Attractive, Nature, Family. Occupation: Dilettante
Voice: Tuts and clicks tongue
Attributes [hide]
Medium (4'7") Tiefling, True Neutral (CR 1)
Armor Class 9
Hit Points 5 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 8 (-1) | 13 (+1) | 8 (-1) | 13 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +1 / 1d4-1, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 30 gp. Chrysoberyl (160 gp).
Ur-Edin Barney, Male Half-Orc [Permalink]
Personal [hide]
Description: He very much looks the part of a Masseuse. He has relatively dark skin and is very physically imposing due to his abundance of muscles. He has a small bristly mustache and wavy red hair. He wears crescent spectacles with a black brim.
Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. He feeds upon the attention of others.
History: He was born into a rich family. When he was little, his rather wealthy family often ventured across the island to a summer home near a large cave. He would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the island due to the painful memories there. Ur-Edin took refuge in the large cave and found the beat up falchion and armor he uses now. He inherited the family business which he has now maintained for 5 years.
Motivation: A need for knowledge about a nearby landmark; and wants to open a new tavern
Bonds: Job, Adventurer, Attractive, Rich, Nature. Occupation: Masseuse
Voice: Dark and ominous
Attributes [hide]
Medium (5'4") Half-Orc, Neutral Evil (CR 1)
Armor Class 10
Hit Points 7 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 11 (+0) | 16 (+3) | 7 (-2) | 11 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Orc
Attacks Melee +5 / 1d4+3, Ranged +2 / 1d4+0, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 8 |
Possessions: 6000 cp. Carnelian (40 gp).
Valafar Subtlety, Male Tiefling [Permalink]
Personal [hide]
Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He wears a black vest with golden trim over his white shirt. His green leather gloves and pants are well-kept, and his black boots flare out at the collars. His hair is red and very short. His otherwise smooth face is marked with small tiny scars.
Personality: He does not believe in betrayal or weakness as things to be tolerated. He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.
History: His mother raised him in a mountain cabin. Cursed with vampirism at a very young age, Valafar has worked very hard to control his curse. He has made many enemies by not giving into corruption and outing many instances of it.
Motivation: Wants to work out more often; and he feels threatened by others
Ideals: Athletic, Justice. Flaws: Disease. Bonds: In love, Nature. Occupation: Jeweler
Voice: Sore throat, cough
Attributes [hide]
Medium (6'0") Tiefling, Lawful Good (CR 3)
Armor Class 11
Hit Points 9 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 13 (+1) | 10 (+0) | 17 (+3) | 9 (-1) | 11 (+0) |
Senses Passive Perception 9
Languages Common, Gnoll, Elven, Druidic
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 5 | 0 | 0 | 0 | 0 | 0 | 0 |
Possessions: 200 gp. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee.
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Their contribution stands as a beacon of hope for all adventurers!