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NPC Generator

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Advanced [show]


Drogo Sylvaranth, Male Half-Elf [Permalink]

Personal [hide]

Description: This northern man wears a yellow armored body suit, with a simple blue line shooting up and back down. His clothes are grease stained in places. His tied-back hair is auburn. His eyes, though not visible through his cowl, are amber.

Personality: He speaks before he thinks and is too direct. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: When he was but 4 years old his parents immigrated from the north. When money was particularly tight he was walking through alleys when he overheard a Shipwright hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He moves from town to town, unable to find a place to settle.

Motivation: He has a rivalry with the Church that dominates his actions; and to prove his worth to the world

Ideals: Joker. Flaws: Impulsive. Bonds: Poor, Immigrant. Occupation: Shipwright

Voice: Relaxed voice

Attributes [hide]

Drogo Sylvaranth, Male Half-Elf Sorcerer 1
Medium (5'6") Half-Elf, True Neutral (CR 1)
Armor Class 13
Hit Points 7 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)16 (+3) 16 (+3)15 (+2) 9 (-1)10 (+0)
Skills Acrobatics +5, Insight +1
Senses Passive Perception 9
Languages Common, Elven, Orc, Aquan
Attacks Melee +2 / 1d4+0, Ranged +5 / 1d4+3, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12530000

Possessions: 30 pp.


Social Check DCs


Beiro Iranapha, Male Elf [Permalink]

Personal [hide]

Description: A man of a pale complexion, he wears baggy blue pantaloons and a green scarf. His hair is always cut to a buzz. His ears are large.

Personality: While he acts the brute, he is far gentler than he would appear. He is a very good compulsive liar and kleptomaniac.

History: The child of eastern immigrants he idolized his mother. His mother took him hunting and taught him how to get in the mind of other creatures. He moves from town to town, unable to find a place to settle.

Motivation: He possesses a valuable artifact that the thieves guild wishes to steal; and he feels that his past leaves him morally obligated to help

Ideals: Fighting. Flaws: Ugly. Bonds: Criminal record, Immigrant, Nature. Occupation: Mayor

Voice: Puts emphasis on the wrong words

Attributes [hide]

Beiro Iranapha, Male Elf Sorcerer 1
Medium (4'9") Elf, Chaotic Neutral (CR 1)
Armor Class 15
Hit Points 2 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)20 (+5) 7 (-2)16 (+3) 14 (+2)10 (+0)
Skills Insight +4, Survival +4
Senses Passive Perception 12
Languages Common, Elven, Sylvan, Infernal, Gnoll
Attacks Melee +4 / 1d4+2, Ranged +7 / 1d4+5, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day135300000

Possessions: 500 sp.


Social Check DCs


Yebe Reese, Female Gnome [Permalink]

Personal [hide]

Description: 3'0" and muscular, this southern woman wears an old set of leather armor, nicked and torn by the ravages of time and battle. She keeps her silver hair in a pixie cut. Her fair skin shows little sign of her aristocratic breeding.

Personality: She is quiet and reserved most of the time, but warms up to people very quickly. Around friends she is liable to tell dirty jokes and enjoy herself. Yebe is a bit of a follower. Usually she is manipulated by her sisters into helping them out, but recently she has become more of a free agent.

History: Yebe lived on a farm with her mother, near the main road leading to a nearby town. Her first spouse was a Performer, they had one daughter, but her spouse won total custody. Without her spouse to temper her she grew out of control. Due to her spouse's obsession with being a Performer they were divorced and she won custody of their daughter. She worked as a Barber, and she later adopted a second daughter.

Motivation: Her spouse's relatives view her with great suspicion; and her relatives are trying to arrange a marriage

Ideals: Athletic, Joker. Bonds: Attractive, Family. Occupation: Barber

Voice: Sore throat, cough

Attributes [hide]

Yebe Reese, Female Gnome Sorcerer 2
Small (3'0") Gnome, Neutral Good (CR 2)
Armor Class 11
Hit Points 10 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 15 (+2)8 (-1) 11 (+0)16 (+3)
Skills Arcana +1, Medicine +2
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +4 / 1d6+2, Ranged +2 / 1d6+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 230 gp.


Social Check DCs


Ivellios Qualanthri, Male Elf [Permalink]

Personal [hide]

Description: This late middle aged man wears a custom-built plate barding that's adorned with tan lining and desert motifs and is in decent physical shape. His white hair is well kept and his bushy mustache is tapered upwards at the ends. His otherwise smooth face is marked with small tiny scars.

Personality: He is overprotective of those who hire his services. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.

History: He was born at the edge of vast island. His childhood dream was to be a Dyer, but he was a colossal failure. He has drifted from career to career and currently works as a Gardener.

Motivation: He is content; and to find somewhere to settle down

Flaws: Hedonist, Mundane. Bonds: Guardian, Nature, Job. Occupation: Gardener

Voice: Speaks through clenched teeth

Attributes [hide]

Ivellios Qualanthri, Male Elf Sorcerer 1
Medium (4'10") Elf, True Neutral (CR 1)
Armor Class 8
Hit Points 3 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)7 (-2) 8 (-1)17 (+3) 13 (+1)12 (+1)
Skills Nature +5, Persuasion +3
Senses Passive Perception 11
Languages Common, Elven, Auran, Ignan, Orc
Attacks Melee +2 / 1d4+0, Ranged +0 / 1d4-2, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1353000000

Possessions: 800 sp. Jasper (70 gp).


Social Check DCs


Sindri Turen, Male Gnome [Permalink]

Personal [hide]

Description: A pudgy man standing about 3'4" has a big stupid grin on his face most of the time. He wears a tight fitting tan shirt and pants. He wears his auburn hair down. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He does not believe in betrayal or weakness as things to be tolerated. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.

History: Sindri was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. Before the accident, he was one of the most outspoken anti-Half-Orc activists. He was mortally wounded, saved by a kind and fast-acting Half-Orc doctor. Recently a tribe of gnolls attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Sindri fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: A strong sense of loyalty to Half-Orc people.

Ideals: Justice, Fighting. Flaws: Racist. Bonds: Nature, Poor. Occupation: Miller

Voice: Uses lots of figures of speech

Attributes [hide]

Sindri Turen, Male Gnome Sorcerer 1
Small (3'4") Gnome, Neutral Evil (CR 1)
Armor Class 11
Hit Points 4 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)11 (+0) 10 (+0)8 (-1) 12 (+1)11 (+0)
Skills Animal Handling +3, Persuasion +2
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +1 / 1d4-1, Ranged +2 / 1d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 60 gp. 1 Banded mail.


Social Check DCs


Hubert Weston, Male Human [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He wears a fine chain shirt which he covers with grey colored cloaks and clothing. His hair is red and curly. His blue eyes are passionate and lively.

Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.

History: He was born to loving parents in a slum to the south. When money was particularly tight he was walking through alleys when he overheard a Apothecary hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He left for the south, certain he would find work there.

Motivation: He feels threatened by others; and he is terrified, and will act out of fear

Ideals: Philantrophist. Flaws: Fearful. Bonds: Military, Poor, Immigrant. Occupation: Apothecary

Voice: Speaks like tongue is numb

Attributes [hide]

Hubert Weston, Male Human Sorcerer 1
Medium (6'3") Human, Chaotic Good (CR 1)
Armor Class 10
Hit Points 4 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 10 (+0)13 (+1) 6 (-2)11 (+0)
Skills Performance +2, Persuasion +2
Senses Passive Perception 8
Languages Common, Giant
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day115300

Possessions: 40 gp.


Social Check DCs


Pirithin Quickstep, Male Halfling [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he wears an old set of leather armor, nicked and torn by the ravages of time and battle. His hair is silver, silky, and of moderate length. This amber eyed westerner is not easily forgotten.

Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. He is a font of random trivia from the lore and stories he has discovered

History: From birth he was tutored by a cruel and relentless mentor. From his teen years he was always beautiful and desirable, so people have always doted on him. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: To share knowledge with the world; and he has passion for adventuring and risk

Ideals: Logical. Flaws: Shy. Bonds: Attractive, Mentor. Occupation: Bounty Hunter

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Pirithin Quickstep, Male Halfling Sorcerer 2
Small (2'10") Halfling, True Neutral (CR 2)
Armor Class 10
Hit Points 12 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)9 (-1) 14 (+2)15 (+2) 7 (-2)7 (-2)
Skills Arcana +4, Religion +4
Senses Passive Perception 8
Languages Common, Halfling, Infernal, Goblin
Attacks Melee +1 / 1d6-1, Ranged +1 / 1d6-1, Grapple -1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12640000

Possessions: 330 gp. 1 Masterwork Common Melee.


Social Check DCs


Gynnie Fatrabbit, Female Halfling [Permalink]

Personal [hide]

Description: This late middle aged woman is wearing the road beaten gear of a warrior and is in decent physical shape. Her small hat is riddled with cuts and holes. This blue eyed northerner is not easily forgotten.

Personality: She is a hateful person. She taunts others and blames them for her problems. A true patriot, Gynnie would do anything for her country. She is fiercely protective of her fellow citizens and foreign allies.

History: Gynnie was born into a poor family. Growing up, she dreamt of becoming a Sorcerer, to bring honor to her family’s name. When she came of age, she applied for a position with her town's local guard, looking to work her way up via merit and eventually become a Sorcerer in service of a powerful lord somewhere. Her mother was a soldier and died while she was still young. Gynnie was left her mother's suit of armor and trained in its use and care. When she grew older, she became a bit more civilized, usually hanging around bars and taverns. She began work as a mercenary for hire. She would embark on any mission as long as the price was right.

Motivation: She's repulsed by the PC.

Ideals: Fighting. Flaws: Ugly, Antagonistic. Bonds: Military, Poor, Adventurer. Occupation: Performer

Voice: High pitched, excited

Attributes [hide]

Gynnie Fatrabbit, Female Halfling Sorcerer 1
Small (3'1") Halfling, Neutral Good (CR 1)
Armor Class 14
Hit Points 7 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 17 (+3)16 (+3) 6 (-2)12 (+1)
Skills Medicine +0, Perception +0
Senses Passive Perception 10
Languages Common, Halfling, Infernal, Gnome, Terran
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day135300000

Possessions: 600 sp. Red garnet (100 gp). 1 Banded mail.


Social Check DCs


Hogar Kensley, Male Half-Orc [Permalink]

Personal [hide]

Description: This man stands a little under 5'11" and is a bit bulky. He is very muscular particularly in the legs. He usually wears his white robe and has his hand crossbow always slung over his shoulder. His hair is greying and his face has many wrinkles. He tend to wears goggles to shield his eyes.

Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.

History: He was born to loving parents in a slum to the east. When he was little, his rather wealthy family often ventured across the island to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the island due to the painful memories there. Hogar took refuge in the old dungeon and found the beat up hand crossbow and armor he uses now. He now spends his time doing works of charity.

Motivation: He is compelled to act according to his religious beliefs; and he's repulsed by the pc

Ideals: Philantrophist. Flaws: Antagonistic. Bonds: Religious, Poor, Nature. Occupation: Priest

Voice: Slurs words

Attributes [hide]

Hogar Kensley, Male Half-Orc Sorcerer 1
Medium (5'11") Half-Orc, Lawful Neutral (CR 1)
Armor Class 11
Hit Points 4 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 11 (+0)9 (-1) 17 (+3)10 (+0)
Skills History +1, Medicine +5
Senses Passive Perception 13
Languages Common, Orc
Attacks Melee +5 / 1d4+3, Ranged +3 / 1d4+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 400 sp.


Social Check DCs

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