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NPC Generator

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Advanced [show]


Barendd Dankil, Male Dwarf [Permalink]

Personal [hide]

Description: He wears a grey vest with golden trim over his white shirt. His white leather gloves and pants are well-kept, and his grey boots flare out at the collars. He has a moderate pudge and is not very fit. He sports a flattop hair cut. His amber eyes are slightly larger than normal.

Personality: He is witty, but his monotone delivery comes off as unnerving A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.

History: He was born to a pair of big game hunters, but was frequently ill as a child. A freak accident while working with his Dyer mother left him crippled. He guards a vault combo very seriously as well as the key needed to open it.

Motivation: He loathes his own lifestyle; and he has a rivalry with the church that dominates his actions

Ideals: Joker. Flaws: Disease, Secretive, Depressed. Bonds: Religious. Occupation: Layabout

Voice: Uses sign language

Attributes [hide]

Barendd Dankil, Male Dwarf Sorcerer 2
Medium (4'0") Dwarf, Lawful Evil (CR 2)
Armor Class 12
Hit Points 9 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 15 (+2)11 (+0) 10 (+0)15 (+2)
Skills Animal Handling +2, Arcana +2
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1064

Possessions: Just what you see.


Social Check DCs


Medrash Mystan, Male Dragonborn [Permalink]

Personal [hide]

Description: His left side is far more bruised and cut up than his other. He wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. He has styled his rusty crest well, parting it to the left. His eyes are gold.

Personality: He likes to make people angry or surprised. He has a small toy that he constantly fidgets with.

History: He was born to a criminal king-pin and mafia family At a young age both his parents were killed in an accident. His uncle (a powerful person with enemies on both sides of the law) took him in and had him trained in basic self defense. As of late he has set up a hidden staging nest where he ambushes people he hires for escort.

Motivation: Obtaining odd cultural Tabaxi artifacts is his passion; and a need for knowledge about a nearby landmark

Flaws: Ugly, Antagonistic, Addict. Bonds: Adventurer, Criminal record. Occupation: Butcher

Voice: Breathy voice

Attributes [hide]

Medrash Mystan, Male Dragonborn Sorcerer 1
Medium (6'6") Dragonborn, Chaotic Neutral (CR 1)
Armor Class 13
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)17 (+3) 12 (+1)17 (+3) 14 (+2)11 (+0)
Skills Perception +4, Stealth +5
Senses Passive Perception 15
Languages Common, Terran, Halfling, Gnoll
Attacks Melee +5 / 1d4+3, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1353000000

Possessions: 120 gp.


Social Check DCs


Leaf Of Storm, Female Tabaxi [Permalink]

Personal [hide]

Description: A plain young-adult woman, she wears long strands of sapphire and short pastel dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. She keeps her orange fur in a pixie cut. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep hazel.

Personality: She is quiet and unassuming. She ignores others and carries on with her job unassumingly. More though she will beg to come along on any journeys. She will attempt to stowaway on any ship she can in the hopes that it will get her further away.

History: She was born on a small isolated farm. Her mother was supposedly a charlatan fortune teller, but she insists her mother was legitimate. She knows her nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but her.

Motivation: She has money and likes to spend it; and she is unsatisfied with her job

Bonds: Rich, Job, Slave, Nature, Religious. Occupation: Masseuse

Voice: Uses lots of figures of speech

Attributes [hide]

Leaf Of Storm, Female Tabaxi Sorcerer 3
Medium (6'3") Tabaxi, True Neutral (CR 3)
Armor Class 13
Hit Points 20 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)16 (+3) 17 (+3)13 (+1) 10 (+0)16 (+3)
Skills Perception +2, Sleight of Hand +5
Senses Passive Perception 15
Languages Common, Gnoll
Attacks Melee +0 / 1d8-2, Ranged +5 / 1d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day116500

Possessions: 400 gp. Golden pearl (50 gp). Blue star sapphire (700 gp). Rhodochrosite (10 gp).


Social Check DCs


Art Fang, Female Tabaxi [Permalink]

Personal [hide]

Description: A woman of a pale complexion, she is well dressed, but even with her fine clothing she looks run-down. Her beige fur is unkempt and raggedy. Her eyes are copper and beady.

Personality: She is business-like. She takes instructions and follows them to the letter. She is stubborn though. She always likes to keep a trick up her sleeve. She likes to fight dirty and will kick and punch below the belt if she feels she even has a chance of losing.

History: She served in the navy to pay for her family's outstanding loans. When money was particularly tight she was walking through alleys when she overheard a Healer hiring some criminals to sabotage a competitor. She made her way to the other competitor and parlayed her knowledge into a job. She was recently attacked on the road and savagely beaten by bandits.

Motivation: A rival would like her out of the picture; and she wants nothing more than to rejoin the army

Ideals: Professionalism. Flaws: Ugly. Bonds: Poor, Criminal record, Military. Occupation: Healer

Voice: Soft and mumbly

Attributes [hide]

Art Fang, Female Tabaxi Sorcerer 2
Medium (5'3") Tabaxi, Chaotic Neutral (CR 2)
Armor Class 14
Hit Points 9 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)19 (+4) 12 (+1)15 (+2) 10 (+0)10 (+0)
Skills Medicine +2, Perception +2
Senses Passive Perception 12
Languages Common, Draconic, Gnoll
Attacks Melee +5 / 1d6+3, Ranged +6 / 1d6+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12640000

Possessions: 300 sp.


Social Check DCs


Panana Murnig, Female Gnome [Permalink]

Personal [hide]

Description: A woman with a cold, calculating air about her, she likes to wear darkened spectacles and heavy clothing, no matter the weather. Her silver hair is braided into rings. She has violet eyes.

Personality: Panana speaks confidently about a variety of topics with grace. She is clearly well-traveled and educated. She invites people to come help in her community garden.

History: She got into the Gardener business at a young age. Brilliant and gifted she never wanted to apply herself. She has drifted from career to career and currently works as a Gardener.

Motivation: She wants nothing more than to rejoin the army; and expand her business

Ideals: Impeccable, Philantrophist, Gifted. Bonds: Job, Military. Occupation: Gardener

Voice: Breathy voice

Attributes [hide]

Panana Murnig, Female Gnome Sorcerer 1
Small (3'6") Gnome, Chaotic Evil (CR 1)
Armor Class 12
Hit Points 6 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)12 (+1) 14 (+2)13 (+1) 12 (+1)12 (+1)
Skills Arcana +3, Performance +3
Senses Passive Perception 11
Languages Common, Gnome, Dwarven
Attacks Melee +1 / 1d4-1, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day115300

Possessions: 100 gp. 1 Masterwork Uncommon Weapon.


Social Check DCs


Himo Iranapha, Male Elf [Permalink]

Personal [hide]

Description: This petite short man is perpetually holding a sweet of some kind. He is dressed in earthy colors with a blue and white handkerchief worn on his right side, marred by sweets. He wears a deerstalker hat to hide his balding. He is missing an eye and his face is severely sunburned. His one remaining eye shines gray.

Personality: He is a hateful person. He taunts others and blames them for his problems. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: Born to a pair of adventurers, Himo grew up listening to his mother's many stories. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Beggar work with an outfit from a few towns over. Beggar work suited him well, and with each successful project, he earned more gold and more respect from his peers. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: Expand his business.

Flaws: Ugly, Antagonistic. Bonds: Adventurer, Job. Occupation: Beggar

Voice: Soft and melodious

Attributes [hide]

Himo Iranapha, Male Elf Sorcerer 1
Medium (5'1") Elf, Chaotic Good (CR 1)
Armor Class 9
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)9 (-1) 12 (+1)8 (-1) 16 (+3)9 (-1)
Skills Medicine +5, Religion +1
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +3 / 1d4+1, Ranged +1 / 1d4-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 700 sp. Peridot (60 gp).


Social Check DCs


Bernard Markum, Male Half-Elf [Permalink]

Personal [hide]

Description: A stocky darker skinned man, he usually wears his yellow robe and has his falchion always slung over his shoulder. He keeps his long red hair kept up in a rat tail. His blue eyes are slightly larger than normal.

Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. He uses his nature as a weapon; he likes to lead opponents to think him in distress.

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Armorer arts, while his mother instructed him in etiquette, music and courtly manner. Bernard was born on a far southern mountains where he grew up under the tutelage of his father, an expert Armorer. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: He is wracked by social anxiety; and he has money and likes to spend it

Ideals: Optimist. Flaws: Secretive, Fearful. Bonds: Rich, Immigrant. Occupation: Armorer

Voice: High pitched and raspy

Attributes [hide]

Bernard Markum, Male Half-Elf Sorcerer 1
Medium (4'11") Half-Elf, Chaotic Neutral (CR 1)
Armor Class 9
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)9 (-1) 12 (+1)14 (+2) 13 (+1)16 (+3)
Skills Nature +4
Senses Passive Perception 11
Languages Common, Elven, Aquan, Goblin
Attacks Melee +3 / 1d4+1, Ranged +1 / 1d4-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1253000

Possessions: 100 gp.


Social Check DCs


Immeral Aloro, Male Elf [Permalink]

Personal [hide]

Description: This man is tall and muscular. He wears a weathered and beat up set of banded mail beneath an oversized tan coat. He wears a small hat to cover his moderate length silver hair. His skin is flawless and his green eyes scan people very quickly.

Personality: This man loves dancing and to teach people dancing more than just about anything. Any perceived weakness will be pressed and exploited. He is seen as merciless and passionate.

History: A child with a great deal of dancing talent his parents made sure he got the chance to thrive. He was an athlete and attended two major summer competitions. He never won. He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.

Motivation: A rival would like him out of the picture; and he has comitted a past crime that haunts him to this day

Ideals: Athletic, Artistic. Bonds: Attractive, Criminal record. Occupation: Roofer

Voice: Mousy voice

Attributes [hide]

Immeral Aloro, Male Elf Sorcerer 2
Medium (5'4") Elf, Chaotic Neutral (CR 2)
Armor Class 14
Hit Points 6 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)19 (+4) 10 (+0)12 (+1) 9 (-1)13 (+1)
Skills History +3, Religion +3
Senses Passive Perception 9
Languages Common, Elven, Halfling
Attacks Melee +3 / 1d6+1, Ranged +6 / 1d6+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11640

Possessions: 180 gp. 2 Antitoxin.


Social Check DCs


Oren Warmwater, Male Halfling [Permalink]

Personal [hide]

Description: He is a mite stocky and is well dressed, constantly wearing a red suit, white shirt, and tan tie. His chestnut hair has been sun bleached extensively. He has several tiny emerald earrings on each ear.

Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. He is afraid of women and trembles around them

History: He was born at the edge of vast island. He was an adventurer many years ago and he formed a blood bond with his Half-Orc companion (his 'brother'). He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: Wants to open a new tavern; and he'd like to take his coworkers down a peg

Flaws: Shy. Bonds: Rich, Job, Nature, Adventurer. Occupation: Ploughman

Voice: Soothing and warm

Attributes [hide]

Oren Warmwater, Male Halfling Sorcerer 1
Small (3'4") Halfling, Lawful Evil (CR 1)
Armor Class 13
Hit Points 4 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 10 (+0)16 (+3) 11 (+0)9 (-1)
Skills Medicine +2, Survival +2
Senses Passive Perception 10
Languages Common, Halfling, Dwarven, Elven, Ignan
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day135300000

Possessions: Just what you see.


Social Check DCs

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