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NPC Generator

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Advanced [show]


Jo Smoothhands, Female Halfling [Permalink]

Personal [hide]

Description: She wears dark leathers with embroidery, but does not cut a very imposing figure. She walks with a slouch but will stand straight to her full 3'0" when asserting herself. She has brown hair. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: She is irascible and easily irritated. Energy wise she seems alert and responsive.

History: She was a bastard born out of an affair, and her father always resented and mistreated her for it out of spite. Her father took her hunting and taught her how to get in the mind of other creatures. Some 4 years later her spouse died after the birth of her daughter. Heartbroken, Jo never married again. Instead she focused her life to raising her daughter whom she trained as her father had trained her before.

Motivation: She is not mentally stable, and does not behave rationally.

Ideals: Professionalism. Flaws: Insane, Antagonistic. Bonds: Nature, In love. Occupation: Sellsword

Voice: Laughs frequently while speaking

Attributes [hide]

Jo Smoothhands, Female Halfling Sorcerer 3
Small (3'0") Halfling, Lawful Evil (CR 3)
Armor Class 14
Hit Points 15 (3d4)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)16 (+3) 13 (+1)13 (+1) 10 (+0)15 (+2)
Skills Intimidation +4, Performance +4
Senses Passive Perception 10
Languages Common, Halfling, Gnoll
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day116500

Possessions: 100 gp.


Social Check DCs


Therlin Strongheart, Female Dwarf [Permalink]

Personal [hide]

Description: She is a woman of bearing and well nourished. She is well dressed, but even with her fine clothing she looks run-down. She keeps her long golden hair kept up in a rat tail. Her violet eyes dart from person to person.

Personality: Aggressive, abrasive, and angry, Therlin embodies much of what other species detest in the Dwarves. More though she will beg to come along on any journeys. She will attempt to stowaway on any ship she can in the hopes that it will get her further away.

History: Her history is one of pain. She was disowned by both parents and raised among the slaves her parents kept. Her first spouse was a Roofer, they had one daughter, but her spouse won total custody. Without her spouse to temper her she grew out of control. She was granted divine powers by her dying sister.

Motivation: She's attracted to the PC; and she is currently in port desperately looking for someone to get her out

Ideals: Gifted. Flaws: Antagonistic. Bonds: Slave, Family, Has a crush. Occupation: Servant

Voice: Old thin voice

Attributes [hide]

Therlin Strongheart, Female Dwarf Sorcerer 1
Medium (4'0") Dwarf, Lawful Evil (CR 1)
Armor Class 11
Hit Points 8 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 18 (+4)15 (+2) 8 (-1)10 (+0)
Skills Animal Handling +1, Medicine +1
Senses Passive Perception 9
Languages Common, Dwarven, Draconic, Abyssal
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12530000

Possessions: A pair of silk slippers encrusted with tiny pearls. (170 gp).


Social Check DCs


Harann Jharthraxyn, Female Dragonborn [Permalink]

Personal [hide]

Description: This malnourished woman is wearing the road beaten gear of a warrior. She has styled her scarlet crest well, parting it to the right. Her eyes are gold and beady.

Personality: She is erratic and paranoid. She believes dire rats are coming to abduct people. Her respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to her, a bar set well above any reasonable standard, she tolerates in varying degrees. Though less modest and more hasty in her reactions to snap at those who irritate her, Harann is combative with any and all who dare try her patience in the slightest.

History: She was a bastard born out of an affair, and her mother always resented and mistreated her for it out of spite. When money was particularly tight she was walking through alleys when she overheard a Barrister hiring some criminals to sabotage a competitor. She made her way to the other competitor and parlayed her knowledge into a job. She has made many enemies by not giving into corruption and outing many instances of it.

Motivation: Several ex partners dislike her way of doing things and want revenge; and she wants revenge against dire rats

Ideals: Fighting, Justice. Flaws: Ugly, Antagonistic. Bonds: Poor, Enemies. Occupation: Barrister

Voice: Mousy voice

Attributes [hide]

Harann Jharthraxyn, Female Dragonborn Sorcerer 1
Medium (6'2") Dragonborn, Neutral Evil (CR 1)
Armor Class 11
Hit Points 7 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)13 (+1) 17 (+3)6 (-2) 11 (+0)12 (+1)
Skills Intimidation +3, Sleight of Hand +3
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 1d4+3, Ranged +3 / 1d4+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 20 gp.


Social Check DCs


Shadow Plume, Female Tabaxi [Permalink]

Personal [hide]

Description: Dark and lean, she is a relatively plain woman. She is dressed in a clean pastel cloak covering her clean studded leather. She keeps her yellow fur in a flapper bob. Her amber eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: Always inclined to offer people food she seems plenty friendly. Her actions favor neither the good nor the evil, as she answers to a power that mortal women fail to acknowledge.

History: She was born blind and as such lacked many opportunities for work. Her parents died when she was young, and she was unceremoniously dumped in the city orphanage. Shadow grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Shadow. She hopes to save up enough money to one day pay a cleric to cure her.

Motivation: To be a Guard again; and further expansion of business

Ideals: Philantrophist. Flaws: Disease. Bonds: Religious, Criminal record, Job. Occupation: Engraver

Voice: Middle-eastern accent

Attributes [hide]

Shadow Plume, Female Tabaxi Sorcerer 1
Medium (5'9") Tabaxi, Chaotic Neutral (CR 1)
Armor Class 10
Hit Points 4 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 11 (+0)16 (+3) 10 (+0)16 (+3)
Skills Investigation +5, Survival +2
Senses Passive Perception 10
Languages Common, Halfling, Giant, Elven
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day135300000

Possessions: 300 sp. Amber (130 gp). 1 Banded mail.


Social Check DCs


Meena Cobblelob, Female Gnome [Permalink]

Personal [hide]

Description: An older woman who wears a tan shirt, with a blue mid length skirt with blue tights and flats, usually wearing a coat over them, she is not a threatening figure. Her hair is brown and curly. Her thin eyebrows rest above her beady gray eyes.

Personality: Calm and collected, she is a well trained Farmer. She is very protective of her business, her home, and her spouse. She is willing to work with less than legal methods but maintains the front of legitimacy.

History: Born in the east to a Farmer, Meena learned a great deal about her father's area of expertise. Meena liked to wander the woods near her home when she was young, something she still likes to do at least once a week. She never liked modest clothing or shoes, so she would wander the woods barefoot and lightly dressed, and she developed a good sense of balance and learned how to climb and swim well. She eventually got the idea of being the protector of her homeland from reading books, and has made it her duty.

Motivation: To protect her home; and she is being blackmailed/forced/etc and this influences her actions

Flaws: Ugly. Bonds: Job, Criminal record, Nature, Guardian. Occupation: Farmer

Voice: Low rumbling, strings words together

Attributes [hide]

Meena Cobblelob, Female Gnome Sorcerer 1
Small (3'6") Gnome, Lawful Evil (CR 1)
Armor Class 13
Hit Points 8 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 19 (+4)13 (+1) 17 (+3)16 (+3)
Skills History +3, Perception +5
Senses Passive Perception 15
Languages Common, Gnome, Goblin
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day115300

Possessions: 1000 cp. Red spinel (160 gp).


Social Check DCs


Kellen Ironhide, Male Gnome [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic right hand, he dresses in tan turtlenecks beneath a grey coat with brown slacks. He has a black handlebar mustache and slicked back black hair. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. He also has developed a complete distrust of the Cartwright profession.

History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. He helped his mother out around the business and became quite the natural. He then took over the family business and is one of the better Bather for hire.

Motivation: Wants to open a new tavern.

Ideals: Disciplined. Bonds: Attractive, Job, Military. Occupation: Bather

Voice: French accent

Attributes [hide]

Kellen Ironhide, Male Gnome Sorcerer 1
Small (3'5") Gnome, Neutral Evil (CR 1)
Armor Class 11
Hit Points 6 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 15 (+2)12 (+1) 15 (+2)14 (+2)
Skills Investigation +3, Medicine +4
Senses Passive Perception 12
Languages Common, Gnome, Giant
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11530

Possessions: 40 pp.


Social Check DCs


Morkral Loderr, Male Dwarf [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he wears bulky brown painted plate armor. He wears a deerstalker hat to hide his balding. His fierce amber eyes like to dwell on things.

Personality: Morkral hangs on like a leech to those who appreciate him. It was this clingy personality that held back his painting career. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. He found a children's book about a Dwarf Sorcerer who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. Some 4 years later his spouse died after the birth of his daughter. Heartbroken, Morkral never married again. Instead he focused his life to raising his daughter whom he trained as his mother had trained him before.

Motivation: He's in love; and he desires power and/or immortality

Ideals: Artistic. Bonds: Adventurer, Slave, In love, Has a crush. Occupation: Mayor

Voice: Pronounces difficult words wrong

Attributes [hide]

Morkral Loderr, Male Dwarf Sorcerer 1
Medium (3'11") Dwarf, True Neutral (CR 1)
Armor Class 12
Hit Points 5 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 12 (+1)9 (-1) 12 (+1)4 (-3)
Skills Athletics +3, Religion +1
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 10 pp. 1 Masterwork Common Melee.


Social Check DCs


Moon Of Spirit, Male Tabaxi [Permalink]

Personal [hide]

Description: He has the majority of his body covered in plate. He has done his best to style his red fur to look like a famous performer. His hazel eyes dart from person to person.

Personality: He does not care much for physical appearances, nor does he care much for other people. He does however care about what he wants and getting it. Further he is a bit of a stoner and is frequently out of it.

History: Moon was raised in a hard working conservative environment. While he appears to be a normal Tabaxi, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He is untrained/undisciplined, which makes him dangerous.

Motivation: Sabotage a competitor.

Flaws: Ugly, Addict, Insane. Bonds: Job. Occupation: Carpenter

Voice: Scottish accent

Attributes [hide]

Moon Of Spirit, Male Tabaxi Sorcerer 1
Medium (6'2") Tabaxi, Neutral Evil (CR 1)
Armor Class 13
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)17 (+3) 13 (+1)8 (-1) 14 (+2)15 (+2)
Skills Animal Handling +4, Deception +4
Senses Passive Perception 12
Languages Common
Attacks Melee +1 / 1d4-1, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 100 sp. 1 Masterwork studded leather.


Social Check DCs


Traubon Balderk, Male Dwarf [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He likes to wear ponchos typically of a light brown in addition to tight pants. His blonde hair is cut jaggedly and amateurishly. His hazel eyes peer out from beneath his deerstalker brown hat.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He is a big fan of imagination and believes people should spend more time reading and writing.

History: He was born to a criminal king-pin and mafia family His mother was supposedly a charlatan fortune teller, but he insists his mother was legitimate. He used his abilities to trick people and travel the world for free.

Motivation: He wants random interesting trinkets and junk, hates to throw anything away; and his religion dominates his actions

Ideals: Athletic, Joker, Logical. Flaws: Greedy. Bonds: Criminal record, Religious. Occupation: Doctor

Voice: Rhymes sentences (sorry)

Attributes [hide]

Traubon Balderk, Male Dwarf Sorcerer 2
Medium (4'4") Dwarf, Neutral Evil (CR 2)
Armor Class 10
Hit Points 12 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 16 (+3)9 (-1) 11 (+0)12 (+1)
Skills Medicine +2, Persuasion +3
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +4 / 1d6+2, Ranged +2 / 1d6+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 160 gp. 1 Chain shirt.


Social Check DCs

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