Zaffrab Pingun, Male Gnome [Permalink]
Personal [hide]
Description: He dresses like a well dressed Marshal does. His skin is fair and his fingers are delicate and long. His silver hair is heavily combed to the left. His amber eyes have a joyful gleam in them most of the time.
Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. He is a great chef.
History: He was born in a small desert village. He was taken from his home at a very young age. He struck the Marshal job and began his own company from there.
Motivation: He'd like to take his coworkers down a peg; and wants to open a new tavern
Ideals: Gifted. Flaws: Emotional. Bonds: Job, Nature, Slave. Occupation: Marshal
Voice: Slurs words
Attributes [hide]
Small (3'5") Gnome, Chaotic Evil (CR 1)
Armor Class 12
Hit Points 6 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 13 (+1) | 15 (+2) | 10 (+0) | 8 (-1) | 13 (+1) |
Senses Passive Perception 9
Languages Common, Gnome
Attacks Melee +1 / 1d4-1, Ranged +3 / 1d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 5 |
Possessions: 1 Simple lock.
Ahvain Floshem, Male Elf [Permalink]
Personal [hide]
Description: This fat eastern man has a bulbous nose and wears a blue vest and prefers brown and black shirts. His boots appear to have been at one point steel toed but are quite worn down. His skin is also unnaturally pale. His hair is short and black. He wears crescent spectacles with a black brim.
Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.
History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. Ahvain was born on a far eastern mountains where he grew up under the tutelage of his father, an expert Unemployed. He now spends his time doing works of charity.
Motivation: He has money and likes to spend it.
Ideals: Philantrophist. Flaws: Ugly, Antagonistic. Bonds: Rich, Immigrant. Occupation: Unemployed
Voice: Speaks like tongue is numb
Attributes [hide]
Medium (5'1") Elf, Chaotic Good (CR 1)
Armor Class 10
Hit Points 3 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 11 (+0) | 9 (-1) | 10 (+0) | 9 (-1) | 9 (-1) |
Senses Passive Perception 9
Languages Common, Elven
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 5 |
Possessions: 400 sp. Coral (150 gp).
Adam Shelly, Male Human [Permalink]
Personal [hide]
Description: This late middle aged man does not wear sleeves and tends to eschew shirts when he can avoid it and is in decent physical shape. His chestnut hair is heavily combed to the left. He wears crescent spectacles with a black brim.
Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. He also has developed a complete distrust of the Navigator profession.
History: He was born in the east, but his parents moved at a very young age to the north. Adam was born on a far eastern mountains where he grew up under the tutelage of his father, an expert Fortune-teller. He ran away from his former home and has been making his living as a Fortune-teller for the past few years.
Motivation: He desires power and/or immortality; and to reunite with his old friends
Flaws: Cynical. Bonds: Job, Immigrant, Adventurer. Occupation: Fortune-teller
Voice: Booming voice
Attributes [hide]
Medium (6'2") Human, Lawful Neutral (CR 1)
Armor Class 10
Hit Points 2 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 10 (+0) | 7 (-2) | 16 (+3) | 8 (-1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Druidic, Infernal, Goblin
Attacks Melee +0 / 1d4-2, Ranged +2 / 1d4+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 5 | 3 | 0 | 0 | 0 | 0 | 0 |
Possessions: 120 gp. 1 Masterwork Common Melee.
Yevelda Palomarez, Female Half-Orc [Permalink]
Personal [hide]
Description: She is armored in gleaming platemail with gilded edges. A flowing black cape and mantle trimmed with soft brown waves gently in the breeze. She has a very tight haircut. She wears a mask on her face.
Personality: She is overprotective of those who hire her services. She has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.
History: She got into the Bowyer business at a young age. While studying, she fell in love. They married and had a daughter. She then took over the family business and is one of the better Bowyer for hire.
Motivation: To end her boredom; and she has money and likes to spend it
Flaws: Mundane. Bonds: Rich, Guardian, Job, In love. Occupation: Bowyer
Voice: American accent
Attributes [hide]
Medium (4'11") Half-Orc, Neutral Evil (CR 3)
Armor Class 10
Hit Points 8 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 11 (+0) | 9 (-1) | 12 (+1) | 17 (+3) | 12 (+1) |
Senses Passive Perception 13
Languages Common, Orc, Aquan
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 5 | 0 |
Possessions: 200 gp.
Greeba Ogden, Female Half-Orc [Permalink]
Personal [hide]
Description: Standing 5'9", this woman usually wears her black robe and has her dagger always slung over her shoulder. She has a very tight haircut. Her thin eyebrows rest above her beady green eyes.
Personality: She's a bit of a prankster. She knows she is clumsy and seen as such and will often feign amnesia after injury. As she has aged she has sought to do reparations for her actions as a youth. She is also making sure that her compatriots who never received punishment for their crimes are brought to justice.
History: She was born to a criminal king-pin and mafia family Her parents died when she was young, and she was unceremoniously dumped in the city orphanage. Greeba grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Greeba. She now mingles about in high society.
Motivation: She is greedy.
Ideals: Joker, Justice. Flaws: Ugly. Bonds: Criminal record, Rich. Occupation: Bowyer
Voice: Soft and mumbly
Attributes [hide]
Medium (5'9") Half-Orc, True Neutral (CR 1)
Armor Class 11
Hit Points 3 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 13 (+1) | 9 (-1) | 14 (+2) | 17 (+3) | 15 (+2) |
Senses Passive Perception 13
Languages Common, Orc, Auran, Draconic
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 5 | 3 | 0 | 0 | 0 |
Possessions: Tourmaline (60 gp).
Andram Flair, Male Tiefling [Permalink]
Personal [hide]
Description: This man wears dark leathers with embroidery. He has a penchant for wearing a ring with an oversized ruby on his left hand. He wears his silver hair down. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.
Personality: He considers himself the protector of his home. He feels this is his duty and calling. He refers to his adoptive mother for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.
History: He was born into a rich family. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He has built up a small fortune and can afford his own way.
Motivation: Doesn't want to be a Body Guard and was forced into it by his family; and his relatives are trying to arrange a marriage
Ideals: Logical. Flaws: Insomniac. Bonds: Rich, Guardian, Family. Occupation: Body Guard
Voice: Sounds elderly
Attributes [hide]
Medium (5'6") Tiefling, Neutral Evil (CR 2)
Armor Class 13
Hit Points 13 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 17 (+3) | 16 (+3) | 16 (+3) | 14 (+2) | 18 (+4) |
Senses Passive Perception 12
Languages Common, Auran, Dwarven, Gnome
Attacks Melee +4 / 1d6+2, Ranged +5 / 1d6+3, Grapple +6
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 4 | 0 | 0 | 0 | 0 | 0 |
Possessions: 150 gp.
Hunter Ainsworth, Male Human [Permalink]
Personal [hide]
Description: A man with a cold, calculating air about him, he wears a simple burlap shirt and baggy pants. He conceals his warhammer with his veritable burlap sack of a shirt. His hair is golden, silky, and of moderate length. His eyes are hazel.
Personality: Overbrimming with self-confidence, Hunter isn't afraid of most anything. He has a strong dislike to people who do not believe in Human unity. He disdains his fellow westerners, claiming they make him look unintelligent just for using an accent.
History: He got into the Hunter business at a young age. His childhood dream was to be a Carter, but he was a colossal failure. He left for the west, certain he would find work there.
Motivation: He feels the way he acts is they only way to get by in the world; and he doesn't get along with people that don't share his tastes
Ideals: Impeccable. Bonds: Attractive, Immigrant, Job, Slave. Occupation: Hunter
Voice: Scandinavian accent
Attributes [hide]
Medium (5'7") Human, True Neutral (CR 1)
Armor Class 12
Hit Points 7 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 15 (+2) | 16 (+3) | 12 (+1) | 14 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +1 / 1d4-1, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 | 0 |
Possessions: 100 sp. Alexandrite (300 gp). 1 Masterwork Common Melee.
Thorpe Underfoot, Male Halfling [Permalink]
Personal [hide]
Description: He appears as an extremely gaunt Halfling, and stands approximately 3'1". He is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured, and his gloved hand is found clutching a lance. His hair is greying and his face has many wrinkles. His eyes, though not visible through his cowl, are gray.
Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. Further he is a bit of a stoner and is frequently out of it.
History: He was born blind and as such lacked many opportunities for work. From his teen years he was always beautiful and desirable, so people have always doted on him. He hopes to save up enough money to one day pay a cleric to cure him.
Motivation: His name or reputation has been wronged in the past by giants, and he desires to right it; and many giants want him driven away
Ideals: Joker. Flaws: Addict, Disease. Bonds: Attractive, Enemies. Occupation: Map Maker
Voice: Old Prospector
Attributes [hide]
Small (3'1") Halfling, Lawful Good (CR 2)
Armor Class 13
Hit Points 9 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 14 (+2) | 13 (+1) | 7 (-2) | 8 (-1) | 15 (+2) |
Senses Passive Perception 9
Languages Common, Halfling
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 8 |
Possessions: 180 gp. Emerald (600 gp). Star ruby (600 gp).
Mardnab Horcusporcus, Female Gnome [Permalink]
Personal [hide]
Description: She is a mite stocky and wears a worn and beaten armor. Her blonde hair is lengthy and is close to two feet long. She was beautiful and young once, which still shows through her age, but it is a faded beauty.
Personality: She is very quiet and rarely speaks above a whisper. She has a habit of throwing herself into exceedingly dangerous situations.
History: A powerful slaver made her what she is. Being born in the north, she completed her medical training abroad so as to avoid the war. She returned after the war having achieved medical proficiency. She was a general practitioner in the north for years, until she, through no fault of her own, lost a patient who had a very powerful family. Rather than risk reprisal she made her way west. She has been saving her money to try and buy her brother's freedom.
Motivation: Find a way to reverse the transformation of her brother; and an old rival family wants her found
Flaws: Shy, Impulsive. Bonds: Attractive, Mentor, Family. Occupation: Roofer
Voice: Boston accent
Attributes [hide]
Small (3'3") Gnome, Lawful Neutral (CR 2)
Armor Class 14
Hit Points 5 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 17 (+3) | 9 (-1) | 11 (+0) | 17 (+3) | 11 (+0) |
Senses Passive Perception 13
Languages Common, Gnome
Attacks Melee +2 / 1d6+0, Ranged +5 / 1d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 6 | 4 |
Possessions: 340 gp.
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