Oskar Brawnanvil, Male Dwarf [Permalink]
Personal [hide]
Description: He is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. He carries with him a set of flails, each one with a aquamarine on the hilt. He only wears one on his belt and the other on his back. His hair, while still mostly silver, has prominent grey streaks. He wears large thick round spectacles.
Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.
History: Oskar was born into a poor family. Growing up, he dreamt of becoming a Sorcerer, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Sorcerer in service of a powerful lord somewhere. When the war came and ruined his parents he was left adrift. He was a hard man then and has only learned to fight more as time goes on. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.
Motivation: A need for knowledge about a nearby landmark; and obtaining odd cultural dragonborn artifacts is his passion
Ideals: Fighting, Impeccable. Flaws: PTSD. Bonds: Adventurer, Poor. Occupation: Scribe
Voice: Nasally tone
Attributes [hide]
Medium (4'5") Dwarf, Neutral Good (CR 3)
Armor Class 11
Hit Points 3 (3d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 13 (+1) | 9 (-1) | 14 (+2) | 12 (+1) | 15 (+2) |
Senses Passive Perception 13
Languages Common, Dwarven, Abyssal, Orc
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 5 | 0 | 0 | 0 |
Possessions: 400 gp. 1 Masterwork Common Melee.
Eggren Sumnarghthrysh, Female Dragonborn [Permalink]
Personal [hide]
Description: She is a mite stocky and is dressed in earthy colors with a green and black handkerchief worn on her right side. She keeps her bronze crest in a pixie cut. She wears an eyepatch.
Personality: She is business-like. She takes instructions and follows them to the letter. Despite her manner, she is extremely passionate and proud of her job, and she prides herself in being thorough and never missing a detail.
History: Sold as a small child to a brothel owner, Eggren was an assistant, and all too frequently test subject. She eventually earned her freedom when her former master disappeared. Like her mother and her sister before her, after school she went straight into learning to become a Architect. She has gone from town to town working and never settling down anywhere, but has fallen for a local Hunter. She hasn't told them the truth, but wants to settle down with them.
Motivation: She is compelled to act according to her religious beliefs; and balancing her hectic life and new architect responsibilities is difficult
Ideals: Professionalism. Flaws: Ugly. Bonds: Job, Mentor, Has a crush, Religious. Occupation: Architect
Voice: Boston accent
Attributes [hide]
Medium (6'3") Dragonborn, Chaotic Good (CR 1)
Armor Class 11
Hit Points 4 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 12 (+1) | 11 (+0) | 13 (+1) | 12 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Ignan
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 | 0 | 0 |
Possessions: 50 gp. 1 Everburning torch.
Pelt Of Claws, Female Tabaxi [Permalink]
Personal [hide]
Description: This woman stands a little under 5'11" and is a bit bulky. She is very muscular particularly in the legs. She is well dressed, but even with her fine clothing she looks run-down. Her fur, while still mostly cinnamon, has prominent grey streaks. Her thin eyebrows rest above her beady green eyes.
Personality: She swings through moods quickly. One moment she is cool and collected, the next she is carried away by passions. She has a cruel streak; something she gained from her previous mentor. She harbors resentment against her former mentor.
History: She was born at the edge of vast mountains. She was a friend to animals and a trickster. In her defense of animals however she would do severe harm to people. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.
Motivation: She's repulsed by the PC; and obtaining odd cultural half-elven artifacts is her passion
Ideals: Passionate. Flaws: Ugly, Antagonistic. Bonds: Mentor, Nature. Occupation: Weaver
Voice: Jamaican accent
Attributes [hide]
Medium (5'11") Tabaxi, True Neutral (CR 2)
Armor Class 11
Hit Points 11 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 13 (+1) | 14 (+2) | 8 (-1) | 10 (+0) | 18 (+4) |
Senses Passive Perception 10
Languages
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: Just what you see.
Merihim Glory, Male Tiefling [Permalink]
Personal [hide]
Description: Relatively heavier built than your average man, he is not imposing. He is wearing the road beaten gear of a warrior. His long red hair is drawn into a two foot long braid. He has a tattooed face.
Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.
History: Born in a small village he learned the ways of the warrior from his mother. He became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. He has made many enemies by not giving into corruption and outing many instances of it.
Motivation: He feels that his past leaves him morally obligated to help.
Ideals: Fighting, Justice. Bonds: In love, Criminal record. Occupation: Adventurer
Voice: Booming voice
Attributes [hide]
Medium (5'10") Tiefling, Lawful Evil (CR 3)
Armor Class 11
Hit Points 0 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 12 (+1) | 7 (-2) | 12 (+1) | 15 (+2) | 16 (+3) |
Senses Passive Perception 12
Languages Common, Celestial
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 5 | 0 |
Possessions: 2100 sp. 1 Good lock. 1 Healer’s kit. 1 Masterwork manacles.
Gildmak Bigheart, Male Halfling [Permalink]
Personal [hide]
Description: This man is very fat, and wears dark leathers with embroidery. His tied-back hair is red. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.
Personality: He dislikes all the random violence that takes place in the north. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.
History: Gifted from a young age, Gildmak studied abroad. He found a children's book about a Halfling Sorcerer who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He became a plane-shifter, and is stopping over on this plane for a brief visit.
Motivation: He has passion for adventuring and risk; and he wants to meet his childhood hero
Ideals: Pacifist, Gifted. Flaws: Ugly, Insomniac. Bonds: Adventurer. Occupation: Servant
Voice: Speaks with lower jaw sticking out
Attributes [hide]
Small (3'0") Halfling, Lawful Evil (CR 3)
Armor Class 12
Hit Points 5 (3d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 12 (+1) | 6 (-2) | 9 (-1) | 11 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +0 / 1d8-2, Ranged +3 / 1d8+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 90 pp. 1 Masterwork Common Ranged Weapon.
Quick On the Water, Female Tabaxi [Permalink]
Personal [hide]
Description: A woman with a cold, calculating air about her, she wears a shirt that is too small, which lets her gut show, with a ratty pastel coat over it. Her red fur is slicked back into a classic pompadour. Her eyes are green and she is always smoking a pipe.
Personality: She has two modes she varies between. On the job she is cold, steely and emotionless. Off the job she is a party animal. She is frequently practicing swordplay.
History: Trained by her mother for as long as she can remember she had it drilled in her head that it was her duty to serve her country. As a young child she wandered into the woods despite her mother's warnings against it. Afterwards she claimed she had encountered illithids who tried to eat her hand. She's also a talented Bellfounder, but doesn't like to broadcast it.
Motivation: To be a Bellfounder again; and her name or reputation has been wronged in the past by illithids, and she desires to right it
Flaws: Ugly. Bonds: Job, Military, Enemies. Occupation: Stylist
Voice: growls and snarls, animalistic
Attributes [hide]
Medium (6'4") Tabaxi, Lawful Good (CR 1)
Armor Class 12
Hit Points 4 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 14 (+2) | 10 (+0) | 16 (+3) | 12 (+1) | 10 (+0) |
Senses Passive Perception 13
Languages Common, Infernal, Undercommon, Gnoll
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 5 | 3 | 0 | 0 | 0 | 0 | 0 |
Possessions: 5000 cp.
Lone Prim Posies, Male Tabaxi [Permalink]
Personal [hide]
Description: He is an attractive man, lean and moderately muscular. He wears long strands of aquamarine and short pastel dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. His beige fur is smooth and relatively long. His amber eyes peer out from beneath his wide-brimmed pastel hat.
Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. He also has developed a complete distrust of the Bounty Hunter profession.
History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Sage arts, while his mother instructed him in etiquette, music and courtly manner. A gifted student he started as a Bounty Hunter, but he got bored and became a Sage. He struck the Sage job and began his own company from there.
Motivation: He is greedy.
Ideals: Philantrophist. Flaws: Antagonistic. Bonds: Rich, Attractive, Job. Occupation: Sage
Voice: Ums and uhs a lot
Attributes [hide]
Medium (5'6") Tabaxi, Chaotic Evil (CR 1)
Armor Class 13
Hit Points 8 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 16 (+3) | 18 (+4) | 10 (+0) | 14 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +5 / 1d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 5 |
Possessions: 500 sp. Red-brown spinel (130 gp). 1 Banded mail.
Joan Dayton, Female Human [Permalink]
Personal [hide]
Description: A thin woman, she clearly needs to put on some weight, but she still has a lot of muscle. She wears a well pressed and immaculate suit (or dress). Her hair is cut close to her head. She tend to wears goggles to shield her eyes.
Personality: She is envious of other's things. She hoards treasure, art, food, wine, and anything that she so desires. She has a habit of throwing herself into exceedingly dangerous situations.
History: Born to a poor family in the city she treasured whatever gifts she got. Being born in the south, she completed her medical training abroad so as to avoid the war. She returned after the war having achieved medical proficiency. She was a general practitioner in the south for years, until she, through no fault of her own, lost a patient who had a very powerful family. Rather than risk reprisal she made her way west. She has since lost track of the people in her past.
Motivation: An old rival family wants her found.
Ideals: Athletic. Flaws: Greedy, Impulsive. Bonds: Poor, Family. Occupation: Hunter
Voice: Breathy voice
Attributes [hide]
Medium (4'7") Human, Lawful Neutral (CR 1)
Armor Class 12
Hit Points 6 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 15 (+2) | 14 (+2) | 13 (+1) | 11 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Auran
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 | 0 | 0 |
Possessions: 120 gp. 1 Banded mail.
Tethren Dread, Male Tiefling [Permalink]
Personal [hide]
Description: Relatively heavier built than your average man, he is not imposing. He typically wears black cloth garments or leather armor. His top hat is riddled with cuts and holes. His eyes are silver and he is always smoking a pipe.
Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.
History: He was born blind and as such lacked many opportunities for work. His family was turned out during the war. He and his family wandered west to less war torn lands. He hopes to save up enough money to one day pay a cleric to cure him.
Motivation: Obtaining odd cultural Half-Orc artifacts is his passion.
Ideals: Optimist, Joker. Flaws: Ugly, Disease, PTSD. Occupation: Fortune-teller
Voice: Hollow voice
Attributes [hide]
Medium (6'1") Tiefling, Lawful Neutral (CR 1)
Armor Class 10
Hit Points 5 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 10 (+0) | 12 (+1) | 11 (+0) | 12 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +1 / 1d4-1, Ranged +2 / 1d4+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 5 | 3 |
Possessions: 2000 cp. Brass mug with jade inlays (200 gp).
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