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NPC Generator

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Advanced [show]


Laucian Osav, Male Half-Elf [Permalink]

Personal [hide]

Description: He wears dull violet sweaters, loose white pants, and alligator leather shoes. Beneath his sweater he keeps a concealed bastard sword, just in case. He has a slight overbite and is overall scrawny. He has moderate length white hair. His blue unseeing eyes seem to look past you.

Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He is frequently practicing swordplay.

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Bather arts, while his mother instructed him in etiquette, music and courtly manner. There was a wharf not far from home where he often wandered off to fish. He has worked as a Bather like his father before him.

Motivation: Further expansion of business; and he has money and likes to spend it

Flaws: Disease. Bonds: Job, Military, Rich, Nature. Occupation: Bather

Voice: Speaks with squeezed throat

Attributes [hide]

Laucian Osav, Male Half-Elf Sorcerer 2
Medium (5'3") Half-Elf, Chaotic Neutral (CR 2)
Armor Class 10
Hit Points 11 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 15 (+2)12 (+1) 12 (+1)14 (+2)
Skills Intimidation +4, Performance +4
Senses Passive Perception 11
Languages Common, Elven, Auran
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11640

Possessions: 180 gp. Jet (90 gp).


Social Check DCs


Kipper Musgraben, Male Gnome [Permalink]

Personal [hide]

Description: Standing 3'2", this man likes to wear tan tank tops with brown pants. He has a very tight haircut. His half smiles and gray eyes are beguiling and draw you in.

Personality: He can speak with the recently deceased. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.

History: From birth he was tutored by a cruel and relentless mentor. He took after his mother in leading caravans. Because they were valued, his mother taught him to defend himself. When his mother died while fighting drow, the young Kipper began to lead the lost caravan. Days after completing his studies, news broke out that his hometown was attacked by drow. Kipper was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the drow.

Motivation: His name or reputation has been wronged in the past by drow, and he desires to right it; and many drow want him driven away

Ideals: Gifted, Entrepeneur. Bonds: Attractive, Enemies, Mentor. Occupation: Locksmith

Voice: High pitched and raspy

Attributes [hide]

Kipper Musgraben, Male Gnome Sorcerer 4
Small (3'2") Gnome, Neutral Good (CR 4)
Armor Class 12
Hit Points 17 (4d4)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 13 (+1)15 (+2) 15 (+2)8 (-1)
Skills Stealth +3
Senses Passive Perception 12
Languages Common, Gnome, Auran, Gnoll
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12663000

Possessions: 200 gp.


Social Check DCs


Ilde Daraln, Female Dwarf [Permalink]

Personal [hide]

Description: She wears tight fighting clothing, which leaves very little to the imagination. She is physically well-built. Her black hair is wavy and long. Her gray eyes lackadaisically let the world flow into them.

Personality: She is almost excessively polite to everyone, even when angry. She would rather hide behind her crafts than deal with other people.

History: A studious child she never was much for a social life, not because she was unlikable, but because she did not seek it out. She was taken as a slave by a traveling circus and forced to perform She was granted martial powers by her dying brother.

Motivation: She feels threatened by others; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Artistic, Gifted. Flaws: Shy. Bonds: Slave. Occupation: Dilettante

Voice: Soft and melodious

Attributes [hide]

Ilde Daraln, Female Dwarf Sorcerer 2
Medium (4'0") Dwarf, Lawful Neutral (CR 2)
Armor Class 12
Hit Points 12 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 15 (+2)15 (+2) 15 (+2)10 (+0)
Skills Arcana +4, Performance +2
Senses Passive Perception 12
Languages Common, Dwarven, Celestial, Gnoll
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12640000

Possessions: 1800 sp. 1 Half-Plate.


Social Check DCs


Paggen Scheppen, Male Gnome [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he wears a tan costume with the symbols of luck on his torso. His hair is red and very short. His face is scarred and worn.

Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.

History: He is a Jackalwere in disguise. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: Someone believes him a fraud; and he wants revenge against dire rats

Ideals: Passionate, Entrepeneur. Flaws: Ugly. Bonds: Enemies, Adventurer. Occupation: Mayor

Voice: Stutters

Attributes [hide]

Paggen Scheppen, Male Gnome Sorcerer 1
Small (3'7") Gnome, Chaotic Evil (CR 1)
Armor Class 12
Hit Points 7 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 16 (+3)11 (+0) 9 (-1)10 (+0)
Skills Acrobatics +3, Religion +2
Senses Passive Perception 9
Languages Common, Gnome
Attacks Melee +1 / 1d4-1, Ranged +3 / 1d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1053

Possessions: 3000 cp. Chrysoberyl (90 gp).


Social Check DCs


Fallond Ungart, Male Dwarf [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He prefers to wear brown pants and tee shirts. His red hair, when down, is lengthy. His skin is flawless and his gray eyes scan people very quickly.

Personality: Fallond wants to be seen as a stoic, levelheaded, noble Sorcerer, so he tries to act the part. He does a good job, for the most part... He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.

History: Fallond was born in the south. At a young age he loved to build and create. Through the years after Fallond was born, his father became increasingly distant from his family, instead choosing to pursue power in the south. Fallond's father didn't care for him much, and the feeling was mutual. He then took over the family business and is one of the better Shoemaker for hire.

Motivation: Balancing his hectic life and new Shoemaker responsibilities is difficult.

Ideals: Disciplined, Persistence. Flaws: Antagonistic. Bonds: Attractive, Job. Occupation: Shoemaker

Voice: Slow speaker

Attributes [hide]

Fallond Ungart, Male Dwarf Sorcerer 2
Medium (4'4") Dwarf, True Neutral (CR 2)
Armor Class 11
Hit Points 8 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 12 (+1)16 (+3) 10 (+0)15 (+2)
Skills Survival +2
Senses Passive Perception 10
Languages Common, Dwarven, Abyssal, Sylvan, Terran
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day136400000

Possessions: 70 gp. 1 Silk rope.


Social Check DCs


Aura Plume, Male Tabaxi [Permalink]

Personal [hide]

Description: He wears a brown vest with golden trim over his white shirt. His blue leather gloves and pants are well-kept, and his brown boots flare out at the collars. He has a moderate pudge and is not very fit. His beige fur is long and unkept. He has a tattooed face.

Personality: He dislikes all the random violence that takes place in the west. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.

History: He was born blind and as such lacked many opportunities for work. Aura abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He now travels the world, in search of power and loot.

Motivation: He wants to meet his childhood hero.

Ideals: Pacifist, Entrepeneur. Flaws: Ugly, Disease. Bonds: Adventurer. Occupation: Roofer

Voice: Timid voice

Attributes [hide]

Aura Plume, Male Tabaxi Sorcerer 1
Medium (5'1") Tabaxi, True Neutral (CR 1)
Armor Class 9
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)9 (-1) 13 (+1)14 (+2) 14 (+2)18 (+4)
Skills History +4, Nature +4
Senses Passive Perception 12
Languages Common, Abyssal, Draconic
Attacks Melee +0 / 1d4-2, Ranged +1 / 1d4-1, Grapple -1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1253000

Possessions: 500 sp. 1 Masterwork Common Melee.


Social Check DCs


Azza Fortune, Female Tiefling [Permalink]

Personal [hide]

Description: She is armored in gleaming platemail with gilded edges. A flowing green cape and mantle trimmed with soft white waves gently in the breeze. She is bristling with hidden weapons, mostly longbows and sais. Her red hair is lengthy and is close to two feet long. Her gold eyes have a joyful gleam in them most of the time.

Personality: She is quite rude, and likes to deride her opponents skill and shout insults at them. She is a ruthless business woman, a trait she acquired from her mother.

History: Azza hails from a village terrorized by dire rats. She took after her mother in leading caravans. Because they were valued, her mother taught her to defend herself. When her mother died while fighting dire rats, the young Azza began to lead the lost caravan. After months of barely getting by, Azza managed to ambush a major caravan with a load of valuables. Instantly wealthy, she made her way to the capital under a new identity.

Motivation: She feels that her past leaves her morally obligated to help.

Ideals: Entrepeneur. Flaws: Antagonistic. Bonds: Rich, Criminal record, Enemies. Occupation: Shepherd

Voice: Jamaican accent

Attributes [hide]

Azza Fortune, Female Tiefling Sorcerer 2
Medium (5'2") Tiefling, Neutral Evil (CR 2)
Armor Class 12
Hit Points 5 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 8 (-1)13 (+1) 17 (+3)18 (+4)
Skills Perception +5, Sleight of Hand +4
Senses Passive Perception 14
Languages Common, Sylvan
Attacks Melee +1 / 1d6-1, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day116400

Possessions: 380 gp.


Social Check DCs


Carrie Horineth, Male Elf [Permalink]

Personal [hide]

Description: He wears a faded coat and loose pants complete with small hat. He carries with him a set of scythes on his belt, each one with a jet on the hilt. His silver hair is cut short. He is missing an eye and his face is severely sunburned. His one remaining eye shines hazel.

Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. He does not trust anyone and sleeps with one eye open.

History: The child of western immigrants he idolized his father. Carrie was born on a far western plains where he grew up under the tutelage of his father, an expert Fortune-teller. He moves from town to town, unable to find a place to settle.

Motivation: To get a good night's sleep; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting. Flaws: Ugly, Shy, Insomniac. Bonds: Immigrant. Occupation: Fortune-teller

Voice: Soft and melodious

Attributes [hide]

Carrie Horineth, Male Elf Sorcerer 2
Medium (4'10") Elf, Chaotic Neutral (CR 2)
Armor Class 12
Hit Points 5 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 8 (-1)12 (+1) 15 (+2)11 (+0)
Skills Intimidation +2
Senses Passive Perception 12
Languages Common, Elven, Auran
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11640

Possessions: 110 pp. 1 Half-Plate.


Social Check DCs


Yurk Allerton, Male Half-Orc [Permalink]

Personal [hide]

Description: He is a pot bellied southern man with a big hulking figure and broad shoulders. He is typically in his Butcher uniform. His white hair is still thick. He has several tiny jet earrings on each ear.

Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. He is fiercely devoted to his mother, and views his mother's ex-spouse as an evil person for separating him from his legal half-sister.

History: He got into the Butcher business at a young age. He was an athlete and attended two major summer competitions. He never won. He has achieved small success as a Butcher.

Motivation: His spouse's relatives view him with great suspicion; and wants to work out more often

Ideals: Athletic. Bonds: Job, Rich, Nature, Family. Occupation: Butcher

Voice: Farmer accent

Attributes [hide]

Yurk Allerton, Male Half-Orc Sorcerer 1
Medium (6'1") Half-Orc, Chaotic Good (CR 1)
Armor Class 9
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)9 (-1) 12 (+1)16 (+3) 12 (+1)15 (+2)
Skills Athletics +4, History +5
Senses Passive Perception 11
Languages Common, Orc, Ignan, Draconic, Aquan
Attacks Melee +4 / 1d4+2, Ranged +1 / 1d4-1, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day135300000

Possessions: 70 gp.


Social Check DCs

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