Heather Mitchell, Female Human [Permalink]
Personal [hide]
Description: She likes to wear brown tank tops with tan skirt. She has relatively light skin and is very physically imposing due to her abundance of muscles. She has moderate length white hair. She has a dull look in her violet eyes.
Personality: She likes to be helpful to her clients. She likes to prescribe proper advice to her clients. She is a logical person and will generally grow upset if things defy logic and science.
History: Born the oldest of a large religious northern family, she was no stranger to responsibility. Her mother was very strict, and drilled into her lessons on being the perfect lady. She's also a talented Barkeep, but doesn't like to broadcast it.
Motivation: A strong sense of loyalty to Tiefling people; and to be a barkeep again
Ideals: Logical, Impeccable. Flaws: Racist. Bonds: Job, Religious. Occupation: Dyer
Voice: Relaxed voice
Attributes [hide]
Medium (4'8") Human, Lawful Evil (CR 1)
Armor Class 11
Hit Points 3 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 12 (+1) | 9 (-1) | 11 (+0) | 9 (-1) | 15 (+2) |
Senses Passive Perception 9
Languages Common
Attacks Melee +0 / 1d4-2, Ranged +3 / 1d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 5 | 3 |
Possessions: 60 gp. Silver pearl (100 gp).
Cloud In Woods, Female Tabaxi [Permalink]
Personal [hide]
Description: This woman usually wears her pastel robe and has her nunchaku always slung over her shoulder. She has a penchant for wearing a ring with an oversized sapphire on her left hand. Her brown fur is singed and shortened. Her fierce hazel eyes like to dwell on things.
Personality: Abrasive and pushy, she has a hard time making friends. She works hard and plays hard.
History: She was born several months after her father was called into army service. When Cloud reached her early adolescence her Tabaxi father passed away. Feeling disconnected from the small nearby village afterwards, she decided to travel. Her rounds led her into the Army with a few individuals who would become her life-long companions. She was recently attacked on the road and savagely beaten by bandits.
Motivation: She's repulsed by the PC; and she has money and likes to spend it
Flaws: Ugly, Antagonistic, Hedonist. Bonds: Rich, Military. Occupation: Actor
Voice: Sensual and smooth
Attributes [hide]
Medium (5'5") Tabaxi, Lawful Neutral (CR 1)
Armor Class 11
Hit Points 6 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 12 (+1) | 14 (+2) | 12 (+1) | 8 (-1) | 16 (+3) |
Senses Passive Perception 11
Languages Common, Ignan
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 | 0 |
Possessions: 60 gp. 1 Masterwork Light wooden shield.
Windy In Shadow, Male Tabaxi [Permalink]
Personal [hide]
Description: A man with a calm yet intense air about him, he is constantly adorned with expensive silk clothing, often dyed in bright pastel and tan, and wears rings and necklaces with large, colorful gems. His Stetson hat is riddled with cuts and holes. His green eyes peer out from beneath his Stetson pastel hat.
Personality: Overbrimming with self-confidence, Windy isn't afraid of most anything. He has a strong dislike to people who do not believe in Tabaxi unity. He will do just about anything if he becomes convinced it is for someone's true love, of this he is easily convinced.
History: When he was but 8 years old his parents immigrated from the south. In his youth he was part of a gang. He got caught, but did not rat out his comrades and served his time in prison. Being a Marshal kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.
Motivation: Wants his loneliness to end; and he would like to get married and retire
Ideals: Impeccable. Flaws: Ugly. Bonds: Rich, Has a crush, Immigrant, Criminal record. Occupation: Marshal
Voice: Aggressive tone
Attributes [hide]
Medium (5'7") Tabaxi, Chaotic Evil (CR 1)
Armor Class 12
Hit Points 4 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 15 (+2) | 10 (+0) | 12 (+1) | 18 (+4) | 14 (+2) |
Senses Passive Perception 16
Languages Common, Orc
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 | 0 |
Possessions: 90 gp.
Crampernap Pingun, Male Gnome [Permalink]
Personal [hide]
Description: He is scrawny and has patchy brown stubble. He tends to wear a blue poncho over his likewise colored trousers and shirt. He has a hunchback. His brown hair is greasy and uncared for. His violet eyes dart from person to person.
Personality: He likes to make people angry or surprised. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.
History: His necromantic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. His father was very strict, and drilled into him lessons on being the perfect gentleman. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: He's repulsed by the PC.
Ideals: Gifted, Impeccable. Flaws: Ugly, Antagonistic, Hedonist. Occupation: Slave Trader
Voice: Adds syll-ab-les for em-pha-sis
Attributes [hide]
Small (3'6") Gnome, Lawful Neutral (CR 2)
Armor Class 13
Hit Points 9 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 15 (+2) | 12 (+1) | 14 (+2) | 15 (+2) | 16 (+3) |
Senses Passive Perception 12
Languages Common, Gnome, Abyssal, Auran
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 4 | 0 | 0 | 0 |
Possessions: 8000 cp.
Mâku York, Male Half-Orc [Permalink]
Personal [hide]
Description: 6'4" and muscular, this eastern man wears many layers of old clothing at all times. His hair is white and curly. He has gleaming, smiling violet eyes.
Personality: Mâku is depressed about a lot of things. He tends to be a nihilist. He will pursue extreme courses of action in the short term, confident that they cannot fail.
History: Born to a Fisher, his mother struggled to pay the bills. He was an athlete and attended two major summer competitions. He never won. He has been saving his money to try and buy his sister's freedom.
Motivation: Wants to work out more often; and he loathes his own lifestyle
Ideals: Athletic. Flaws: Ugly, Depressed, Impulsive, Disease. Bonds: Poor. Occupation: Bather
Voice: Scandinavian accent
Attributes [hide]
Medium (6'4") Half-Orc, Chaotic Good (CR 1)
Armor Class 11
Hit Points 6 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 13 (+1) | 15 (+2) | 10 (+0) | 12 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 5 |
Possessions: 100 sp. 1 Masterwork Uncommon Weapon.
Orryn Reese, Male Gnome [Permalink]
Personal [hide]
Description: A plain young-adult man, he wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. He keeps his white hair in a flapper bob. His eyes are a pleasant violet.
Personality: He acts crazy and hedonistic. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.
History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. In his 16th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his father impaled in their home, and his mother beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He used his abilities to travel the world and help people.
Motivation: He feels threatened by others.
Ideals: Entrepeneur, Philantrophist. Flaws: Hedonist, Fearful. Bonds: Military. Occupation: Knight
Voice: High pitched and raspy
Attributes [hide]
Small (3'2") Gnome, Chaotic Good (CR 2)
Armor Class 13
Hit Points 8 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 15 (+2) | 10 (+0) | 12 (+1) | 11 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Gnome, Aquan
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 4 | 0 |
Possessions: 50 pp. 1 Masterwork Common Melee.
Wymar Larson, Male Half-Elf [Permalink]
Personal [hide]
Description: He is typically in his Weaver uniform, and carries daggers. He has shaved his head bald. He has a dull look in his blue eyes.
Personality: He is a man who does what he needs to. He will acquiesce to black mail and extortion to avoid trouble. He is harsh and unforgiving.
History: Wymar was born with his father's beautiful face. Like his father and his sister before him, after school he went straight into learning to become a Weaver. He's also a talented Barber, but doesn't like to broadcast it.
Motivation: He has comitted a past crime that haunts him to this day.
Ideals: Fighting. Flaws: Antagonistic. Bonds: Job, Criminal record, Attractive. Occupation: Weaver
Voice: Thin and wheezing
Attributes [hide]
Medium (5'4") Half-Elf, Neutral Evil (CR 2)
Armor Class 11
Hit Points 5 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 13 (+1) | 8 (-1) | 16 (+3) | 13 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common, Elven, Terran, Dwarven, Sylvan
Attacks Melee +5 / 1d6+3, Ranged +3 / 1d6+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 4 | 0 | 0 | 0 | 0 | 0 |
Possessions: 600 sp.
Theodoric Mitchell, Male Half-Elf [Permalink]
Personal [hide]
Description: This late middle aged man wears bulky yellow painted plate armor and is in decent physical shape. His black hair is kept up in a ponytail inside a deerstalker hat. His eyes are green.
Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.
History: His parents moved while he was still in utero so he is the first generation to be born here. Theodoric was born on a far northern forest where he grew up under the tutelage of his father, an expert Performer. He hasn't been sleeping well lately.
Motivation: Revenge; and his name or reputation has been wronged in the past by goblins, and he desires to right it
Ideals: Optimist, Opinionated. Flaws: Insomniac. Bonds: Immigrant, Enemies. Occupation: Performer
Voice: Mousy voice
Attributes [hide]
Medium (5'8") Half-Elf, Lawful Good (CR 1)
Armor Class 10
Hit Points 6 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 11 (+0) | 15 (+2) | 16 (+3) | 9 (-1) | 15 (+2) |
Senses Passive Perception 9
Languages Common, Elven, Abyssal, Druidic, Infernal
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 5 | 3 | 0 | 0 | 0 | 0 | 0 |
Possessions: Just what you see.
Percival Sydney, Male Human [Permalink]
Personal [hide]
Description: This fat western man has a bulbous nose and wears a fine chain shirt which he covers with brown colored cloaks and clothing. His skin is also unnaturally pale. His hair is always cut to a buzz. His hazel eyes are passionate and lively.
Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He is a great chef.
History: He got into the Roofer business at a young age. He went to a religious school and was inspired by the priests there in charitable deeds. He's also a talented Map Maker, but doesn't like to broadcast it.
Motivation: His religion dominates his actions.
Ideals: Gifted. Flaws: Ugly, Disease. Bonds: Job, Religious. Occupation: Roofer
Voice: Draws out vowels
Attributes [hide]
Medium (5'1") Human, Lawful Evil (CR 1)
Armor Class 10
Hit Points 5 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 11 (+0) | 13 (+1) | 12 (+1) | 12 (+1) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +5 / 1d4+3, Ranged +2 / 1d4+0, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 | 0 |
Possessions: Hematite (5 gp).
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