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NPC Generator

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Advanced [show]


Giselle Garrick, Female Human [Permalink]

Personal [hide]

Description: This woman wears clothing that is held on in multiple layers but all of it is in poor condition, and sports empty pouches on her belt. She has slicked back chestnut hair. Her eyes are a pleasant violet.

Personality: She misses her glory days as an athlete. She does not mind her job, but it is boring in comparison. She does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: Trained by her father for as long as she can remember she had it drilled in her head that it was her duty to serve her country. Her parents died when she was young, and she was unceremoniously dumped in the city orphanage. Giselle grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Giselle. She has recently gotten a pet goose that steals things from people.

Motivation: She possesses a valuable artifact that the thieves guild wishes to steal.

Ideals: Athletic, Extrovert. Bonds: Poor, Military, Criminal record. Occupation: Carpenter

Voice: Creaky witch voice

Attributes [hide]

Giselle Garrick, Female Human Sorcerer 1
Medium (5'4") Human, True Neutral (CR 1)
Armor Class 8
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)7 (-2) 12 (+1)11 (+0) 12 (+1)17 (+3)
Skills Animal Handling +3, Deception +5
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +0 / 1d4-2, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1053

Possessions: 40 pp.


Social Check DCs


Gale On the Water, Female Tabaxi [Permalink]

Personal [hide]

Description: Relatively heavier built than your average woman, she is not imposing. She wears baggy brown pantaloons and a pastel scarf. She wears a colorful flower in her black fur. Her eyes are a pleasant hazel.

Personality: Abrasive and pushy, she has a hard time making friends. She is terrible with names forgetting people's names several times before they finally stick; this causes her no end of embarrassment.

History: She was born in a small forest village. Since her mother passed away years ago, her father had doted on her, and she came to think her herself as special and better than other people in town. A notion that was reinforced by her attractiveness, a trait in which she easily excels the other women of her town. She moves from town to town, unable to find a place to settle.

Motivation: She's repulsed by the PC; and to prove her worth to the world

Flaws: Antagonistic, Forgetful. Bonds: Attractive, Nature, Immigrant. Occupation: Soapmaker

Voice: Spits and sputters

Attributes [hide]

Gale On the Water, Female Tabaxi Sorcerer 1
Medium (4'11") Tabaxi, Chaotic Good (CR 1)
Armor Class 13
Hit Points 2 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)17 (+3) 7 (-2)14 (+2) 8 (-1)13 (+1)
Skills Deception +3, Sleight of Hand +5
Senses Passive Perception 9
Languages Common, Sylvan, Gnoll
Attacks Melee +1 / 1d4-1, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1253000

Possessions: 100 sp.


Social Check DCs


Jarana Aranore, Female Dwarf [Permalink]

Personal [hide]

Description: She wears a grey broad hat and grey clothes, and she perpetually has her longbow ready. With wild brown hair. She wears crescent spectacles with a black brim.

Personality: She runs her personal life as if detached from it. She organizes appointments and outings based on perceived benefits she will get from it. She is obsessed with finding treasure.

History: Jarana was born into a poor family. Growing up, she dreamt of becoming a Sorcerer, to bring honor to her family’s name. When she came of age, she applied for a position with her town's local guard, looking to work her way up via merit and eventually become a Sorcerer in service of a powerful lord somewhere. A gifted student she started as a Bowyer, but she got bored and became a Sculptor. She has drifted from career to career and currently works as a Sculptor.

Motivation: She is a bit of a kleptomaniac; and she feels that her past leaves her morally obligated to help

Ideals: Fighting. Flaws: Selfish. Bonds: Adventurer, Poor, Job, Criminal record. Occupation: Sculptor

Voice: Laughs frequently while speaking

Attributes [hide]

Jarana Aranore, Female Dwarf Sorcerer 2
Medium (4'2") Dwarf, Chaotic Neutral (CR 2)
Armor Class 9
Hit Points 8 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)8 (-1) 13 (+1)6 (-2) 12 (+1)15 (+2)
Skills Investigation +0, Stealth +1
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +2 / 1d6+0, Ranged +1 / 1d6-1, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 290 gp. 1 Half-Plate.


Social Check DCs


Leaf In the Wind, Female Tabaxi [Permalink]

Personal [hide]

Description: A middle-aged woman, she wears just a pastel suit, and is pretty ugly. She wears a top hat to hide her balding. She has gleaming, smiling green eyes.

Personality: She does not believe in betrayal or weakness as things to be tolerated. She can see the true alignment of people by looking at them, and uses this to pass judgement.

History: Born to a Butcher, her father struggled to pay the bills. Her father was very strict, and drilled into her lessons on being the perfect lady. She was recently attacked on the road and savagely beaten by bandits.

Motivation: She doesn't get along with people that don't share her tastes; and she feels the way she acts is they only way to get by in the world

Ideals: Justice, Gifted, Impeccable. Flaws: Ugly. Bonds: Poor. Occupation: Carter

Voice: Jamaican accent

Attributes [hide]

Leaf In the Wind, Female Tabaxi Sorcerer 2
Medium (4'9") Tabaxi, Chaotic Neutral (CR 2)
Armor Class 12
Hit Points 6 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 8 (-1)12 (+1) 16 (+3)12 (+1)
Skills Deception +3, Insight +5
Senses Passive Perception 13
Languages Common, Abyssal
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11640

Possessions: 360 gp. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Spear In the Storm, Male Tabaxi [Permalink]

Personal [hide]

Description: This southern man dresses in collared shirts and wears a proper scarf over his head. His clothes are grease stained in places. He has wavy white fur. His hazel eyes are passionate and lively.

Personality: Always inclined to offer people food he seems plenty friendly. He does suffer from mild PTSD, and the sight of drow may trigger it at times.

History: Born the oldest of a large religious southern family, he was no stranger to responsibility. When money was particularly tight he was walking through alleys when he overheard a Guard hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. Days after completing his studies, news broke out that his hometown was attacked by drow. Spear was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the drow.

Motivation: He wants revenge against drow.

Ideals: Philantrophist. Bonds: Poor, Immigrant, Enemies, Religious. Occupation: Guard

Voice: Mousy voice

Attributes [hide]

Spear In the Storm, Male Tabaxi Sorcerer 2
Medium (5'8") Tabaxi, Lawful Good (CR 2)
Armor Class 11
Hit Points 8 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 12 (+1)14 (+2) 12 (+1)15 (+2)
Skills History +4, Stealth +3
Senses Passive Perception 11
Languages Common, Gnoll, Goblin
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1264000

Possessions: 40 gp.


Social Check DCs


Cumpen Leffery, Female Gnome [Permalink]

Personal [hide]

Description: This younger middle-aged woman wears a robe, a symbol of death around her neck, and a shortbow on her belt, and a wedding ring on her right hand. Her white hair is smooth and relatively long. Her violet eyes dart from person to person to random spaces in the air.

Personality: Cumpen wants to be seen as a stoic, levelheaded, noble Sorcerer, so she tries to act the part. She does a good job, for the most part... Energy wise she seems alert and responsive.

History: She comes from a rich southern family. She has chosen to use the inheritance that was left to her frivolously. She now mingles about in high society.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and wishes to resurrect an old love

Ideals: Fighting, Disciplined, Professionalism. Bonds: In love, Rich. Occupation: Masseuse

Voice: Speaks in third person

Attributes [hide]

Cumpen Leffery, Female Gnome Sorcerer 2
Small (3'1") Gnome, Chaotic Good (CR 2)
Armor Class 10
Hit Points 8 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)8 (-1) 10 (+0)10 (+0) 14 (+2)13 (+1)
Skills Athletics +0, Nature +2
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +0 / 1d6-2, Ranged +1 / 1d6-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day106

Possessions: 320 gp. Red garnet (110 gp). Citrine (70 gp). 1 Smokesticks.


Social Check DCs


Vicky Cornish, Female Human [Permalink]

Personal [hide]

Description: She wears a fancy grey dress. She is bristling with hidden weapons, mostly bows and kukris. Her hair, while still mostly auburn, has prominent grey streaks. She wears a mask on her face.

Personality: She is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. She will pursue extreme courses of action in the short term, confident that they cannot fail.

History: She was raised by priests from a young age. Her mother was supposedly a charlatan fortune teller, but she insists her mother was legitimate. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.

Motivation: She's repulsed by the PC.

Flaws: Antagonistic, Impulsive. Bonds: Attractive, Criminal record, Religious, Mentor. Occupation: Carter

Voice: Booming voice

Attributes [hide]

Vicky Cornish, Female Human Sorcerer 1
Medium (5'10") Human, Chaotic Evil (CR 1)
Armor Class 13
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)17 (+3) 15 (+2)12 (+1) 12 (+1)10 (+0)
Skills Arcana +3, Medicine +3
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +1 / 1d4-1, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11530

Possessions: 140 gp.


Social Check DCs


Nazû Birkenhead, Male Half-Orc [Permalink]

Personal [hide]

Description: This malnourished man wears a white coat over a tan low-cut shirt, and a broad hat upon his head. His hair is chestnut and curly. His face is scarred and worn.

Personality: His tongue was cut out and he uses sign language. He disdains his fellow northerners, claiming they make him look unintelligent just for using an accent.

History: He got into the Barkeep business at a young age. He worked as a nervous Barkeep and found it very stressful. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: Wants to open a new tavern.

Flaws: Ugly, Disease. Bonds: Poor, Immigrant, Job. Occupation: Barkeep

Voice: Hollow voice

Attributes [hide]

Nazû Birkenhead, Male Half-Orc Sorcerer 1
Medium (6'8") Half-Orc, Chaotic Neutral (CR 1)
Armor Class 12
Hit Points 7 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 17 (+3)7 (-2) 14 (+2)11 (+0)
Skills Athletics +2, Deception +2
Senses Passive Perception 12
Languages Orc
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 70 gp.


Social Check DCs


Lidda Jamjar, Female Halfling [Permalink]

Personal [hide]

Description: An older woman who wears loose pants and a collared shirt complete with sweater beneath her coat, she is not a threatening figure. Her auburn hair is thinning but still full. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep gray.

Personality: She considers herself the protector of her home. She feels this is her duty and calling. She is fiercely devoted to her father, and views her father's ex-spouse as an evil person for separating her from her legal half-sister.

History: Born in the north to a Priest, Lidda learned a great deal about her father's area of expertise. She was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. She's also a talented Fisher, but doesn't like to broadcast it.

Motivation: Wishes to resurrect an old love; and she wants to meet her childhood hero

Bonds: Guardian, Family, Job, Adventurer, In love. Occupation: Priest

Voice: Old Prospector

Attributes [hide]

Lidda Jamjar, Female Halfling Sorcerer 1
Small (2'9") Halfling, Neutral Good (CR 1)
Armor Class 12
Hit Points 6 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 14 (+2)14 (+2) 14 (+2)11 (+0)
Skills Investigation +4, Medicine +4
Senses Passive Perception 12
Languages Common, Halfling, Ignan, Celestial
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1253000

Possessions: 60 gp. Red spinel (130 gp).


Social Check DCs

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