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NPC Generator

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Advanced [show]


Irann Raethran, Female Elf [Permalink]

Personal [hide]

Description: Relatively heavier built than your average woman, she is not imposing. She is wearing the road beaten gear of a warrior. She has no hair. Her face is covered beneath a completely black helmet.

Personality: She is cool and collected. She likes to make quips and puns whenever she does anything. She also makes a point to compliment her superiors and flatter them. Despite her manner, she is extremely passionate and proud of her job, and she prides herself in being thorough and never missing a detail.

History: She was raised in a white middle class family as the only child. A gypsy cursed her at a young age, leading to her ugly appearance. She has worked as a Scribe like her father before her.

Motivation: She is unsatisfied with her job.

Ideals: Fighting, Disciplined. Flaws: Ugly, Mundane. Bonds: Job. Occupation: Scribe

Voice: Mumbles to self between sentences

Attributes [hide]

Irann Raethran, Female Elf Sorcerer 3
Medium (5'4") Elf, Neutral Good (CR 3)
Armor Class 13
Hit Points 4 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 8 (-1)14 (+2) 14 (+2)13 (+1)
Skills Insight +4, Investigation +4
Senses Passive Perception 12
Languages Common, Elven, Aquan, Gnome
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1265000

Possessions: 300 gp.


Social Check DCs


Kallista Creed, Female Tiefling [Permalink]

Personal [hide]

Description: She is an average looking western female in her early mid-life. She wears an old set of leather armor, nicked and torn by the ravages of time and battle. Her hair is greying and her face has many wrinkles. Judging by the bloodshot nature of her eyes and the massive bags underneath them one would imagine she has not slept for days.

Personality: She tends to agree with only herself unless someone else's opinion sounds like she can profit from it. She tries to control her temper but she can't always stop herself from what she feels what must be done. She is a ruthless business woman, a trait she acquired from her father.

History: She was born with several neurological imbalances, which makes sleep difficult for her. It may also be what makes her so good at details. Cursed with lycanthropy at a very young age, Kallista has worked very hard to control her curse. She now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: To get a good night's sleep; and she's repulsed by the pc

Ideals: Entrepeneur. Flaws: Insomniac, Antagonistic, Disease. Occupation: Gardener

Voice: Speaks with a cold

Attributes [hide]

Kallista Creed, Female Tiefling Sorcerer 2
Medium (5'2") Tiefling, Neutral Good (CR 2)
Armor Class 11
Hit Points 12 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 14 (+2)14 (+2) 12 (+1)13 (+1)
Skills Acrobatics +3, History +4
Senses Passive Perception 11
Languages Common, Orc, Dwarven
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1264000

Possessions: Deep green spinel (60 gp). Sard (70 gp). Red-brown spinel (60 gp). 1 Masterwork Common Melee.


Social Check DCs


Peren Casilltenirra, Male Elf [Permalink]

Personal [hide]

Description: This late middle aged man wears blue painted combat armor at almost all times and is in decent physical shape. His brown hair is matted, messy, and big. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He has a hair trigger and will fly into rage over the tiniest perceived slights.

History: Born to a Mayor, his mother struggled to pay the bills. When money was particularly tight he was walking through alleys when he overheard a Jeweler hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He's repulsed by the PC; and he has passion for adventuring and risk

Ideals: Joker. Flaws: Ugly, Antagonistic. Bonds: Poor. Occupation: Jeweler

Voice: Puts emphasis on the wrong words

Attributes [hide]

Peren Casilltenirra, Male Elf Sorcerer 1
Medium (5'0") Elf, Lawful Evil (CR 1)
Armor Class 12
Hit Points 3 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 8 (-1)18 (+4) 11 (+0)12 (+1)
Skills Intimidation +3, Sleight of Hand +4
Senses Passive Perception 10
Languages Common, Elven, Gnoll, Infernal, Abyssal, Halfling
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14530000000

Possessions: 1000 cp.


Social Check DCs


Cockaby Folkor, Male Gnome [Permalink]

Personal [hide]

Description: He wears a blue costume with the symbols of luck on his torso. He is physically well-built. His silver hair has been sun bleached extensively. His violet eyes dart around the room hyper actively observing anyone and anything.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. As he has aged he has sought to do reparations for his actions as a youth. He is also making sure that his compatriots who never received punishment for their crimes are brought to justice.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. His mother was a soldier and died while he was still young. Cockaby was left his mother's suit of armor and trained in its use and care. He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.

Motivation: A rival would like him out of the picture; and he has comitted a past crime that haunts him to this day

Ideals: Joker, Justice. Bonds: Criminal record, Slave, Military. Occupation: Sailor

Voice: Deep voice with rolling R's

Attributes [hide]

Cockaby Folkor, Male Gnome Sorcerer 2
Small (3'3") Gnome, Lawful Evil (CR 2)
Armor Class 9
Hit Points 14 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)6 (-2) 18 (+4)14 (+2) 6 (-2)11 (+0)
Skills Animal Handling +0, Intimidation +2
Senses Passive Perception 8
Languages Common, Gnome, Auran, Infernal
Attacks Melee +2 / 1d6+0, Ranged +0 / 1d6-2, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1264000

Possessions: 130 gp. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Brottor Bloodkith, Male Dwarf [Permalink]

Personal [hide]

Description: He is a pot bellied southern man with a big hulking figure and broad shoulders. He tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. He wears his hair in dreadlocks. He wears crescent spectacles with a black brim.

Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.

History: Born to a pair of adventurers, Brottor grew up listening to his father's many stories. He made a point of taking high paying jobs and getting most of it up front. He came across an abandoned tomb where he found a relic that called out to him. After picking it up he was cursed by unlife.

Motivation: He is currently in port desperately looking for someone to get him out; and obtaining odd cultural dwarven artifacts is his passion

Ideals: Athletic, Entrepeneur. Flaws: Antagonistic, Disease. Bonds: Adventurer, Slave. Occupation: Miner

Voice: Aggressive tone

Attributes [hide]

Brottor Bloodkith, Male Dwarf Sorcerer 1
Medium (4'5") Dwarf, Neutral Good (CR 1)
Armor Class 12
Hit Points 5 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)14 (+2) 13 (+1)13 (+1) 13 (+1)13 (+1)
Skills Athletics +1, History +3
Senses Passive Perception 11
Languages Common, Dwarven, Infernal
Attacks Melee +1 / 1d4-1, Ranged +4 / 1d4+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day115300

Possessions: 80 gp.


Social Check DCs


Chem Faith, Male Tiefling [Permalink]

Personal [hide]

Description: A middle-aged man, he prefers to wear green pants and tee shirts, and is pretty ugly. He wears a small hat to hide his balding. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He is very quiet and rarely speaks above a whisper. He is ready at a moment's notice to give into his darker urges. He is a real pyromaniac and does not care who the fire hurts. He often ends up burning people alive in the fires he starts.

History: Born to a Cartwright, his father struggled to pay the bills. His family was being driven out of business by several neighboring competitors. The father sought out extralegal help and others began closing their doors. He saw this and took pride in his father's willingness to do anything to win. He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.

Motivation: He feels that his past leaves him morally obligated to help; and he is not mentally stable, and does not behave rationally

Flaws: Ugly, Insane, Shy. Bonds: Criminal record, Poor. Occupation: Bookbinder

Voice: Gruff and masculine

Attributes [hide]

Chem Faith, Male Tiefling Sorcerer 2
Medium (6'2") Tiefling, True Neutral (CR 2)
Armor Class 12
Hit Points 1 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 7 (-2)8 (-1) 17 (+3)14 (+2)
Skills Athletics +2, Performance +4
Senses Passive Perception 13
Languages Common
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 120 pp. 1 Chain shirt.


Social Check DCs


Arnold Clare, Male Human [Permalink]

Personal [hide]

Description: This eastern man's face is deformed and paralyzed on one side. As such, he slurs his words together. He wears a grey collared shirt and violet pants. He accessorizes with a pastel scarf around the waist and a strap diagonally across his shirt. His brown hair is singed and shortened. He is baby faced.

Personality: He is overprotective of those who hire his services. He does not trust anyone and sleeps with one eye open.

History: A powerful slaver made him what he is. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.

Motivation: To clean up the streets.

Ideals: Persistence. Flaws: Ugly, Insomniac. Bonds: Guardian, Mentor. Occupation: Shoemaker

Voice: Sighs a lot, exhausted

Attributes [hide]

Arnold Clare, Male Human Sorcerer 1
Medium (5'9") Human, Lawful Evil (CR 1)
Armor Class 11
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 13 (+1)12 (+1) 12 (+1)15 (+2)
Skills Intimidation +4, Nature +3
Senses Passive Perception 11
Languages Common, Infernal
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11530

Possessions: 40 gp. Zircon (40 gp).


Social Check DCs


Fallond Burrowfound, Male Dwarf [Permalink]

Personal [hide]

Description: This man is tall and muscular. He wears an old set of leather armor, nicked and torn by the ravages of time and battle. He has a very tight haircut. He has a tattooed face.

Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He pushes his goals aggressively. He is also a coward if confronted.

History: His parents moved while he was still in utero so he is the first generation to be born here. He was an apprentice working in his father's forge. He then took over the family business and is one of the better Bellfounder for hire.

Motivation: To be a Healer again; and he feels threatened by others

Ideals: Athletic. Flaws: Fearful. Bonds: Job, Immigrant. Occupation: Bellfounder

Voice: Thin and wheezing

Attributes [hide]

Fallond Burrowfound, Male Dwarf Sorcerer 1
Medium (4'2") Dwarf, True Neutral (CR 1)
Armor Class 12
Hit Points 6 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 14 (+2)15 (+2) 14 (+2)13 (+1)
Skills Athletics +4, Stealth +4
Senses Passive Perception 12
Languages Common, Dwarven, Undercommon, Druidic
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12530000

Possessions: 100 sp. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Ahlyssa Atterton, Female Human [Permalink]

Personal [hide]

Description: She is a woman of bearing and well nourished. She is generally shirtless and showing off her tattooed chest. She has wavy black hair. Her gray eyes peer out from beneath her wide-brimmed grey hat.

Personality: She can speak with the dead, and doesn't see much difference between the living and dead. She works hard and plays hard.

History: Ahlyssa hails from a village terrorized by illithids. At a young age she wooed the heart of her future spouse and the two had a long relationship before they wed. She has since married many spouses, only to have them die. She claims to not be responsible.

Motivation: Wants to have a good time and be beloved; and she wants revenge against illithids

Ideals: Gifted, Optimist. Flaws: Hedonist. Bonds: Enemies, In love. Occupation: Jeweler

Voice: Slow speaker

Attributes [hide]

Ahlyssa Atterton, Female Human Sorcerer 1
Medium (4'7") Human, Lawful Neutral (CR 1)
Armor Class 12
Hit Points 2 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 7 (-2)9 (-1) 12 (+1)12 (+1)
Skills Acrobatics +4
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 100 sp. 1 Average lock.


Social Check DCs

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