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NPC Generator

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Advanced [show]


Antinua Ostoroth, Female Half-Elf [Permalink]

Personal [hide]

Description: A moderately attractive woman, she wears skinny pants and wears a yellow and white robe with the hood down. She has a long auburn ponytail with little hanging trinkets. She has a tattooed face.

Personality: While she is on the job, she is grim and serious. She understands how dangerous the world is and the need to stay safe. She is a thrill seeker, she laughs at people and throws down challenges. She is highly competitive and combative.

History: Her father raised her in a mountain cabin. She was married off to the eldest child of a minor noble. Her spouse died of illness and she inherited everything. She bought a halberd and has really upped her game hunting, due to her understanding of decoy and ambush.

Motivation: She is being blackmailed/forced/etc and this influences her actions; and she is greedy

Bonds: Attractive, Criminal record, Adventurer, Nature, Rich. Occupation: Mason

Voice: Speaks like tongue is numb

Attributes [hide]

Antinua Ostoroth, Female Half-Elf Sorcerer 1
Medium (5'3") Half-Elf, True Neutral (CR 1)
Armor Class 9
Hit Points 4 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)9 (-1) 10 (+0)9 (-1) 9 (-1)10 (+0)
Skills Investigation +1, Persuasion +2
Senses Passive Perception 9
Languages Common, Elven
Attacks Melee +3 / 1d4+1, Ranged +1 / 1d4-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 6000 cp.


Social Check DCs


Lone On the Mountaintop, Male Tabaxi [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic left hand, he is wearing a long, brown cloak. His brown fur is lengthy. He has a dull look in his copper eyes.

Personality: Lone is depressed about a lot of things. He tends to be a nihilist. He passes on several rewards to people in need. He makes a point to leave places better than he found them.

History: He was born at the edge of vast desert. Lone liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: Wants a kiss; and he feels kind of lost in life

Ideals: Philantrophist. Flaws: Depressed, Disease. Bonds: Nature, Has a crush. Occupation: Banker

Voice: Ums and uhs a lot

Attributes [hide]

Lone On the Mountaintop, Male Tabaxi Sorcerer 1
Medium (5'8") Tabaxi, Lawful Good (CR 1)
Armor Class 9
Hit Points 8 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)9 (-1) 18 (+4)11 (+0) 14 (+2)7 (-2)
Skills Medicine +4, Nature +2
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +1 / 1d4-1, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1053

Possessions: 600 sp.


Social Check DCs


Ratlûg Badger, Male Half-Orc [Permalink]

Personal [hide]

Description: He wears tight fighting clothing, which leaves very little to the imagination, and he perpetually has his shortbow ready. He has a very tight haircut. He is baby faced.

Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: The child of a Painter, who enjoyed hunting, Ratlûg was taken on many hunting expeditions. While studying, he fell in love. They married and had a daughter. Some 3 years later his spouse died after the birth of his daughter. Heartbroken, Ratlûg never married again. Instead he focused his life to raising his daughter whom he trained as his father had trained him before.

Motivation: Wishes to resurrect an old love; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Joker. Flaws: Shy. Bonds: Nature, In love. Occupation: Servant

Voice: Scratchy, weak

Attributes [hide]

Ratlûg Badger, Male Half-Orc Sorcerer 3
Medium (6'6") Half-Orc, Neutral Evil (CR 3)
Armor Class 12
Hit Points 8 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 10 (+0)8 (-1) 14 (+2)10 (+0)
Skills Arcana +1, Intimidation +2
Senses Passive Perception 12
Languages Orc
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 1000 sp. Pink pearl (60 gp). Jade (60 gp).


Social Check DCs


Balimaar Marley, Male Human [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he likes to wear ponchos typically of a light brown in addition to tight pants. His silver hair is lengthy. His face is covered beneath a completely black helmet.

Personality: He is witty, but his monotone delivery comes off as unnerving He is afraid of women and trembles around them

History: Balimaar was born with his father's beautiful face. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Barber. He has drifted from career to career and currently works as a Barber.

Motivation: He wants nothing more than to rejoin the army; and expand his business

Ideals: Joker. Flaws: Shy. Bonds: Attractive, Job, Military. Occupation: Barber

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Balimaar Marley, Male Human Sorcerer 1
Medium (6'6") Human, Chaotic Good (CR 1)
Armor Class 11
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 15 (+2)11 (+0) 12 (+1)8 (-1)
Skills Animal Handling +3, Religion +2
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1053

Possessions: 100 gp.


Social Check DCs


Uraim Bloodkith, Male Dwarf [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. He wears a brown collared shirt and green pants. He accessorizes with a black scarf around the waist and a strap diagonally across his shirt. His chestnut hair is singed and shortened. His green eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He is extraordinarily eccentric. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: The child of northern immigrants he idolized his father. His parents were killed by goblins in a raid when he was still a young child. The goblins captured him, and made him a slave and general play-thing. He was beaten and tortured regularly, leading to his deformed appearance. He left for the north, certain he would find work there.

Motivation: Several ex partners dislike his way of doing things and want revenge.

Ideals: Joker. Flaws: Ugly, Insane. Bonds: Immigrant, Enemies. Occupation: Actor

Voice: Loud with bravado

Attributes [hide]

Uraim Bloodkith, Male Dwarf Sorcerer 1
Medium (3'11") Dwarf, Lawful Neutral (CR 1)
Armor Class 12
Hit Points 6 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 15 (+2)5 (-3) 11 (+0)11 (+0)
Skills Animal Handling +2, Medicine +2
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day7

Possessions: 50 gp. 1 Masterwork Common Melee.


Social Check DCs


Oloric Loderr, Male Dwarf [Permalink]

Personal [hide]

Description: He wears silk and lounges about seductively, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 4'3" when asserting himself. His auburn hair is styled in orderly dreadlocks. His gray eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. He can't help but pocket interesting objects he comes across

History: His mother raised him in a mountain cabin. He moved out south to avoid the crime he committed. He has recently gotten a pet goose that steals things from people.

Motivation: He has decided he is irredeemable.

Ideals: Impeccable. Flaws: Addict. Bonds: Attractive, Criminal record, Nature. Occupation: Fletcher

Voice: Can't modulate volume

Attributes [hide]

Oloric Loderr, Male Dwarf Sorcerer 3
Medium (4'3") Dwarf, True Neutral (CR 3)
Armor Class 12
Hit Points 17 (3d4)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 17 (+3)9 (-1) 9 (-1)12 (+1)
Skills Medicine +1, Performance +3
Senses Passive Perception 9
Languages Common, Dwarven
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 18000 cp.


Social Check DCs


Bernard Denholm, Male Human [Permalink]

Personal [hide]

Description: He wears a worn and beaten armor, and carries lances. His black hair is greying along the sides and has receded to reveal a widow's peak. His fair skin shows little sign of his aristocratic breeding.

Personality: Abrasive and pushy, he has a hard time making friends. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.

History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. A freak accident while working with his Ploughman mother left him crippled. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: He feels the way he acts is they only way to get by in the world; and nothing but the best is good enough for him

Ideals: Fighting, Impeccable. Flaws: Antagonistic, Disease. Bonds: Attractive. Occupation: Courier

Voice: Breathy voice

Attributes [hide]

Bernard Denholm, Male Human Sorcerer 1
Medium (5'4") Human, Chaotic Neutral (CR 1)
Armor Class 11
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
5 (-3)12 (+1) 12 (+1)9 (-1) 15 (+2)12 (+1)
Skills Arcana +1, Athletics -1
Senses Passive Perception 12
Languages Common
Attacks Melee -1 / 1d4-3, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 90 gp.


Social Check DCs


Rieta Decorum, Female Tiefling [Permalink]

Personal [hide]

Description: She dresses well, wearing black shirts, loose pants, and blazers most of the time, but does not cut a very imposing figure. She walks with a slouch but will stand straight to her full 5'0" when asserting herself. Her blue hair is thinning but still full. Her eyes are gold and catlike.

Personality: Eccentric and domineering, Rieta will drive conversation. She also hits on women, regardless of circumstances.

History: Gifted from a young age, Rieta studied abroad. Her divine abilities were realized during a raid on her village. Some 5 years later her spouse died after the birth of her daughter. Heartbroken, Rieta never married again. Instead she focused her life to raising her daughter whom she trained as her mother had trained her before.

Motivation: To settle down with her crush.

Ideals: Extrovert, Gifted. Bonds: Attractive, Has a crush, In love. Occupation: Beggar

Voice: Old Prospector

Attributes [hide]

Rieta Decorum, Female Tiefling Sorcerer 1
Medium (5'0") Tiefling, True Neutral (CR 1)
Armor Class 12
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 15 (+2)17 (+3) 8 (-1)16 (+3)
Skills Medicine +1, Religion +5
Senses Passive Perception 9
Languages Common, Giant, Orc, Terran
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1353000000

Possessions: 400 sp.


Social Check DCs


Fragrant Peak, Male Tabaxi [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He prefers to wear brown pants and tee shirts. He has cinnamon fur. He has several tiny jet earrings on each ear.

Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He refers to his adoptive father for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.

History: His parents moved while he was still in utero so he is the first generation to be born here. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He moves from town to town, unable to find a place to settle.

Motivation: Money/treasure; and he's repulsed by the pc

Ideals: Logical. Flaws: Antagonistic. Bonds: Immigrant, Rich, Family. Occupation: Junk Dealer

Voice: Switch between two voices

Attributes [hide]

Fragrant Peak, Male Tabaxi Sorcerer 1
Medium (6'0") Tabaxi, Neutral Good (CR 1)
Armor Class 12
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 14 (+2)13 (+1) 11 (+0)13 (+1)
Skills History +3, Investigation +3
Senses Passive Perception 10
Languages Common, Draconic
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day115300

Possessions: 1000 cp. Carved harp of exotic wood with ivory inlay and zircon gems (200 gp).


Social Check DCs

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