Hadarai Boleem, Male Half-Elf [Permalink]
Personal [hide]
Description: He is a man of bearing and well nourished. He is renowned for his bright yellow suits and hats. He has shaved his head bald. His half smiles and gray eyes are beguiling and draw you in.
Personality: He loves telling others what to do and how they should feel about things. He has a hair trigger and will fly into rage over the tiniest perceived slights.
History: He got into the Fletcher business at a young age. Through the years after Hadarai was born, his mother became increasingly distant from his family, instead choosing to pursue power in the west. Hadarai's mother didn't care for him much, and the feeling was mutual. After a long history of fighting, Hadarai and his spouse have recently divorced.
Motivation: To get a good night's sleep; and balancing his hectic life and new fletcher responsibilities is difficult
Ideals: Opinionated. Flaws: Antagonistic, Insomniac. Bonds: Attractive, Job. Occupation: Fletcher
Voice: Scottish accent
Attributes [hide]
Medium (5'1") Half-Elf, Lawful Evil (CR 1)
Armor Class 10
Hit Points 6 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
5 (-3) | 11 (+0) | 15 (+2) | 15 (+2) | 9 (-1) | 14 (+2) |
Senses Passive Perception 9
Languages Common, Elven, Halfling, Dwarven
Attacks Melee -1 / 1d4-3, Ranged +2 / 1d4+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 5 | 3 | 0 | 0 | 0 | 0 |
Possessions: 3000 cp.
Chassath Grrrmmballhyst, Female Dragonborn [Permalink]
Personal [hide]
Description: She wears rags and sports a simple walking cane. She carries a battered falchion and tarnished kukri as well. She has done her best to style her white crest to look like a famous performer. Her red eyes dart from person to person.
Personality: She is not truly malevolent, but she is obsessed with singing. She constantly tries to fill her life with singing. She also is a firm believer in the womanly ideal.
History: A powerful necromancer made her what she is. She always admired necromantic-users and wanted to develop the talent, but never had the affinity for it. She was granted necromantic powers by her dying brother.
Motivation: To prove her worth to the world; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Fighting, Artistic, Gifted. Flaws: Impulsive. Bonds: Poor, Mentor. Occupation: Junk Dealer
Voice: Excited and jittery
Attributes [hide]
Medium (6'3") Dragonborn, Lawful Neutral (CR 1)
Armor Class 10
Hit Points 4 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 11 (+0) | 11 (+0) | 7 (-2) | 11 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 8 |
Possessions: 160 gp. Coral (160 gp).
Varis Dalanthan, Male Elf [Permalink]
Personal [hide]
Description: A pudgy man standing about 4'7" has a big stupid grin on his face most of the time. He prefers to wear blue pants and tee shirts. His silver hair is drawn into a tight pony tail with a clover scrunchie. He has several tiny aquamarine earrings on each ear.
Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. A true patriot, Varis would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.
History: Born to a pair of adventurers, Varis grew up listening to his father's many stories. A gifted student he started as a Blacksmith, but he got bored and became a Sellsword. He inherited the family business which he has now maintained for 14 years.
Motivation: To reunite with his old friends; and he's repulsed by the pc
Flaws: Antagonistic. Bonds: Rich, Military, Adventurer, Job. Occupation: Sellsword
Voice: Cold and demanding tone
Attributes [hide]
Medium (4'7") Elf, Lawful Neutral (CR 1)
Armor Class 12
Hit Points 1 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 15 (+2) | 5 (-3) | 15 (+2) | 14 (+2) | 15 (+2) |
Senses Passive Perception 14
Languages Common, Elven, Orc, Infernal
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 5 | 3 | 0 | 0 | 0 | 0 |
Possessions: 140 gp. Eye agate (6 gp).
Luthra Pilwicken, Female Gnome [Permalink]
Personal [hide]
Description: This exceptionally lanky woman wears tattered old clothes. She keeps her long silver hair kept up in a rat tail. Her face possesses mild wrinkles. Her smile is extraordinarily sincere though she does not smile often.
Personality: She is calm most of the time but flees social interaction. She would rather hide behind her crafts than deal with other people.
History: She served in the navy to pay for her family's outstanding loans. She was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. When she grew older, she became a bit more civilized, usually hanging around bars and taverns. She began work as a mercenary for hire. She would embark on any mission as long as the price was right.
Motivation: A need for knowledge about a nearby landmark; and meet up once more with her childhood friend
Ideals: Artistic. Flaws: Ugly, Shy. Bonds: Military, Adventurer. Occupation: Baker
Voice: Speaks in third person
Attributes [hide]
Small (3'5") Gnome, Chaotic Good (CR 1)
Armor Class 13
Hit Points 6 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 14 (+2) | 14 (+2) | 7 (-2) | 11 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +1 / 1d4-1, Ranged +4 / 1d4+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 8 |
Possessions: 3000 cp. Red-brown spinel (100 gp).
Windy On the Mountaintop, Female Tabaxi [Permalink]
Personal [hide]
Description: A well shaped woman just over fifty, she prefers to wear pastel clothing when she does not wear armor. She has styled her red fur well, parting it to the left. She has green eyes and a pastel hat with a blue feather.
Personality: She hates dire rats. She views them as having robbed her home of its proper glory. She takes great joy in being the best Crown-heir in town.
History: Born the oldest of a large religious southern family, she was no stranger to responsibility. She worked as a nervous Crown-heir and found it very stressful. She ran away from her former home and has been making her living as a Crown-heir for the past few years.
Motivation: Her relatives are trying to arrange a marriage; and an old rival family wants her found
Bonds: Enemies, Job, Religious, Family. Occupation: Crown-heir
Voice: High pitched, excited
Attributes [hide]
Medium (5'8") Tabaxi, Lawful Neutral (CR 4)
Armor Class 13
Hit Points 25 (4d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 17 (+3) | 16 (+3) | 16 (+3) | 14 (+2) | 13 (+1) |
Senses Passive Perception 14
Languages Common, Celestial, Draconic, Dwarven
Attacks Melee +4 / 1d10+2, Ranged +5 / 1d10+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 6 | 3 | 0 | 0 | 0 | 0 |
Possessions: 6000 sp. 1 Minor magic item.
Gomory Harlan, Male Human [Permalink]
Personal [hide]
Description: He is lean but muscular and wears a grey vest and prefers blue and black shirts. His boots appear to have been at one point steel toed but are quite worn down. Sporting a auburn mohawk and bushy mustache this man's hair draws a lot of attention. His fierce green eyes like to dwell on things.
Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.
History: Born in the south his family was never financially stable. He has had some formal dancing training, and achieved minor success. He now spends his time doing works of charity.
Motivation: He is currently in port desperately looking for someone to get him out; and a need for knowledge about a nearby landmark
Ideals: Philantrophist, Artistic. Flaws: Ugly. Bonds: Slave, Poor. Occupation: Bookbinder
Voice: Forgets to breathe while speaking
Attributes [hide]
Medium (5'0") Human, Chaotic Neutral (CR 1)
Armor Class 9
Hit Points 5 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 9 (-1) | 12 (+1) | 15 (+2) | 17 (+3) | 14 (+2) |
Senses Passive Perception 15
Languages Common, Celestial, Undercommon
Attacks Melee +3 / 1d4+1, Ranged +1 / 1d4-1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 5 | 3 | 0 | 0 | 0 | 0 |
Possessions: 160 gp.
Igden Reese, Male Gnome [Permalink]
Personal [hide]
Description: A pudgy man standing about 3'7" has a big stupid grin on his face most of the time. He is constantly adorned with expensive silk clothing, often dyed in bright tan and black, and wears rings and necklaces with large, colorful gems. He has a very tight haircut. He wears round tiny glasses practically rammed into his face.
Personality: Abrasive and pushy, he has a hard time making friends. He invites people to come help in his community garden.
History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Shoemaker arts, while his father instructed him in etiquette, music and courtly manner. Being born in the west, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the west for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way east. He struck the Shoemaker job and began his own company from there.
Motivation: A need for knowledge about a nearby landmark; and he's looking for his big break
Ideals: Philantrophist. Flaws: Antagonistic. Bonds: Rich, Family, Job, Adventurer. Occupation: Shoemaker
Voice: Indian accent
Attributes [hide]
Small (3'7") Gnome, Lawful Neutral (CR 2)
Armor Class 14
Hit Points 7 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 17 (+3) | 10 (+0) | 7 (-2) | 9 (-1) | 11 (+0) |
Senses Passive Perception 9
Languages Common, Gnome
Attacks Melee +1 / 1d6-1, Ranged +5 / 1d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 8 |
Possessions: 8000 cp. Brown-green garnet (60 gp). Sard (70 gp). Pink pearl (60 gp). 1 Breastplate.
Nalral Ungart, Male Dwarf [Permalink]
Personal [hide]
Description: A man with a calm yet intense air about him, he wears a grey shirt with thin black vertical stripes and green pants. His chestnut hair is lengthy. His ears are large.
Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. He has a hair trigger and will fly into rage over the tiniest perceived slights.
History: He grew up in a lower middle class home, but living comfortably wasn't enough. Before the accident, he was one of the most outspoken anti-Gnomish activists. He was mortally wounded, saved by a kind and fast-acting Gnomish doctor. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.
Motivation: He is content.
Flaws: Ugly, Shy, Antagonistic, Mundane, Racist. Occupation: Mercenary
Voice: Speaks through clenched teeth
Attributes [hide]
Medium (4'1") Dwarf, Lawful Evil (CR 2)
Armor Class 13
Hit Points 15 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 16 (+3) | 20 (+5) | 13 (+1) | 16 (+3) | 7 (-2) |
Senses Passive Perception 13
Languages Common, Dwarven, Abyssal
Attacks Melee +5 / 1d6+3, Ranged +5 / 1d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 4 | 0 | 0 |
Possessions: 140 gp. Rhodochrosite (13 gp).
Lilith Trust, Female Tiefling [Permalink]
Personal [hide]
Description: She is well dressed, constantly wearing a black suit, red shirt, and tan tie. She cuts an attractive figure and her suit of old armor is well cared for even if it is obsolete. Her long chestnut hair is drawn into a two foot long braid. She wears large thick round spectacles.
Personality: She has always had a great fascination with Gnomish culture. Energy wise she seems alert and responsive.
History: When she was but 5 years old her parents immigrated from the east. Lilith was born on a far eastern mountains where she grew up under the tutelage of her father, an expert Junk Dealer. She moves from town to town, unable to find a place to settle.
Motivation: A strong sense of loyalty to Gnomish people; and gnomish compassion
Ideals: Professionalism. Flaws: Racist. Bonds: Attractive, Immigrant. Occupation: Junk Dealer
Voice: Relaxed voice
Attributes [hide]
Medium (4'8") Tiefling, Neutral Good (CR 2)
Armor Class 10
Hit Points 7 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 10 (+0) | 13 (+1) | 16 (+3) | 13 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common, Draconic, Terran, Abyssal
Attacks Melee +4 / 1d6+2, Ranged +2 / 1d6+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 4 | 0 | 0 | 0 | 0 | 0 |
Possessions: 1500 sp. 1 Chain shirt.
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Their contribution stands as a beacon of hope for all adventurers!