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NPC Generator

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Advanced [show]


Prâk Marston, Male Half-Orc [Permalink]

Personal [hide]

Description: He is in excellent shape and wears a shirt that is too small, which lets his gut show, with a ratty black coat over it. He sports a long blonde beard, and similarly colored long hair. He tend to wears goggles to shield his eyes.

Personality: Calm and collected, he is a well trained Architect. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.

History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Architect work with an outfit from a few towns over. Architect work suited him well, and with each successful project, he earned more gold and more respect from his peers. He has made many enemies by not giving into corruption and outing many instances of it.

Motivation: Expand his business; and he is unsatisfied with his job

Ideals: Athletic, Justice. Flaws: Ugly. Bonds: Job, Military. Occupation: Architect

Voice: Tuts and clicks tongue

Attributes [hide]

Prâk Marston, Male Half-Orc Sorcerer 2
Medium (6'2") Half-Orc, Chaotic Good (CR 2)
Armor Class 10
Hit Points 10 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)10 (+0) 15 (+2)15 (+2) 10 (+0)15 (+2)
Skills Perception +2, Survival +2
Senses Passive Perception 12
Languages Common, Orc, Sylvan, Halfling
Attacks Melee +5 / 1d6+3, Ranged +2 / 1d6+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12640000

Possessions: 1 Masterwork Common Ranged Weapon.


Social Check DCs


Andram Rage, Male Tiefling [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He wears suspenders and black workpants. His shirt is pastel, and he wears a heavy black leather apron most of the time. His Stetson hat is riddled with cuts and holes. He has a tattooed face.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He can see the true alignment of people by looking at them, and uses this to pass judgement.

History: He was born blind and as such lacked many opportunities for work. A gypsy cursed him at a young age, leading to his ugly appearance. He moves from town to town, unable to find a place to settle.

Motivation: He'd like to take his coworkers down a peg.

Ideals: Joker, Gifted. Flaws: Ugly, Disease. Bonds: Immigrant. Occupation: Barkeep

Voice: Cold and demanding tone

Attributes [hide]

Andram Rage, Male Tiefling Sorcerer 2
Medium (6'9") Tiefling, Chaotic Neutral (CR 2)
Armor Class 12
Hit Points 8 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 10 (+0)12 (+1) 14 (+2)11 (+0)
Skills Persuasion +2, Sleight of Hand +4
Senses Passive Perception 12
Languages Common, Goblin
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11640

Possessions: 400 gp. Zircon (20 gp). Iolite (20 gp).


Social Check DCs


Zedaar Argenthrixus, Male Dragonborn [Permalink]

Personal [hide]

Description: A man of a pale complexion, he wears light armors faded through time and improper care. His scarlet crest is unkempt and raggedy. He has red eyes and a green hat with a red feather.

Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. He does not believe in violence as a means to an end. He is a dedicated Locksmith but believes his peers are too gung-ho.

History: Born in the north his family was never financially stable. When money was particularly tight he was walking through alleys when he overheard a Locksmith hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He wants to get laid; and find a way to reverse the transformation of his sister

Ideals: Pacifist. Flaws: Ugly, Shy. Bonds: Poor. Occupation: Locksmith

Voice: Smooth and feminine

Attributes [hide]

Zedaar Argenthrixus, Male Dragonborn Sorcerer 2
Medium (6'8") Dragonborn, Neutral Evil (CR 2)
Armor Class 11
Hit Points 8 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 12 (+1)15 (+2) 13 (+1)16 (+3)
Skills Acrobatics +3, Deception +5
Senses Passive Perception 11
Languages Common, Abyssal, Celestial
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12640000

Possessions: 130 pp. A finely crafted rug of intricate, geometric designs worked with silver threading (100 gp). Carved harp of exotic wood with ivory inlay and zircon gems (300 gp). 7 Acid flasks.


Social Check DCs


Roger Marlee, Male Human [Permalink]

Personal [hide]

Description: With pastel face paint in a stripe pattern across his face, he wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. He wears his brown hair up in a very large beehive style do. He tend to wears goggles to shield his eyes.

Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. He is a logical person and will generally grow upset if things defy logic and science.

History: Roger was born into a poor family. Growing up, he dreamt of becoming a Sorcerer, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Sorcerer in service of a powerful lord somewhere. Roger abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature shortbow.

Motivation: To pay off his debts; and he's looking for his big break

Ideals: Logical. Flaws: Sensitive. Bonds: Adventurer, Poor, Debt. Occupation: Laborer

Voice: Can't modulate volume

Attributes [hide]

Roger Marlee, Male Human Sorcerer 2
Medium (5'5") Human, True Neutral (CR 2)
Armor Class 11
Hit Points 10 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)12 (+1) 13 (+1)11 (+0) 10 (+0)14 (+2)
Skills Insight +2, Survival +2
Senses Passive Perception 10
Languages Common
Attacks Melee +0 / 1d6-2, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1064

Possessions: 140 gp.


Social Check DCs


Dagger Running, Female Tabaxi [Permalink]

Personal [hide]

Description: A woman of a pale complexion, she wears a large hat to cast shadows over her face and wears ponchos to better hide her body. Her Stetson hat is riddled with cuts and holes. She tend to wears goggles to shield her eyes.

Personality: She is cool and collected. She likes to make quips and puns whenever she does anything. She also makes a point to compliment her superiors and flatter them. She constantly seizes attention wherever she goes and has come to expect this respect from everyone. She likes to think of herself as merciful, but nonetheless is very strict.

History: She was always a brilliant, if unscrupulous mind. She dropped out of school before completing her studies. She is untrained/undisciplined, which makes her dangerous.

Motivation: To share knowledge with the world; and nothing but the best is good enough for her

Ideals: Disciplined, Impeccable, Logical. Flaws: Ugly, Insane. Occupation: Glassblower

Voice: Shortens vowels

Attributes [hide]

Dagger Running, Female Tabaxi Sorcerer 2
Medium (5'1") Tabaxi, True Neutral (CR 2)
Armor Class 13
Hit Points 9 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)17 (+3) 12 (+1)15 (+2) 12 (+1)11 (+0)
Skills Acrobatics +5, Animal Handling +3
Senses Passive Perception 11
Languages Common, Halfling, Goblin
Attacks Melee +4 / 1d6+2, Ranged +5 / 1d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12640000

Possessions: 120 pp. Moonstone (60 gp). Malachite (9 gp). Peridot (60 gp).


Social Check DCs


Foxilon Brightmoon, Male Halfling [Permalink]

Personal [hide]

Description: This malnourished man wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. He has done his best to style his golden hair to look like a famous performer. His gray eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He is happy with his job as a Locksmith. He turns his eye from what people do, preferring to live and let live. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: He got into the Locksmith business at a young age. Like his mother and his sister before him, after school he went straight into learning to become a Locksmith. Some 2 years later his spouse died after the birth of his son. Heartbroken, Foxilon never married again. Instead he focused his life to raising his son whom he trained as his mother had trained him before.

Motivation: Expand his business; and he doesn't get along with people that don't share his tastes

Ideals: Impeccable. Flaws: Fearful. Bonds: Poor, Job, In love. Occupation: Locksmith

Voice: French accent

Attributes [hide]

Foxilon Brightmoon, Male Halfling Sorcerer 2
Small (3'2") Halfling, Lawful Good (CR 2)
Armor Class 14
Hit Points 10 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)16 (+3) 15 (+2)10 (+0) 11 (+0)16 (+3)
Skills Animal Handling +2, Investigation +2
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +1 / 1d6-1, Ranged +5 / 1d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day106

Possessions: 1800 sp.


Social Check DCs


Kathra Caebrek, Female Dwarf [Permalink]

Personal [hide]

Description: She is an average looking southern female in her early mid-life. She wears grey trousers with black and tan striped suspenders. She wears various colorful collared shirts. She has wavy white hair. Her face is covered beneath a completely black helmet.

Personality: She's a bit of a prankster. She knows she is clumsy and seen as such and will often feign amnesia after injury. As she has aged she has sought to do reparations for her actions as a youth. She is also making sure that her compatriots who never received punishment for their crimes are brought to justice.

History: She was born blind and as such lacked many opportunities for work. Cursed with vampirism at a very young age, Kathra has worked very hard to control her curse. She has recently gotten a pet goose that steals things from people.

Motivation: She feels that her past leaves her morally obligated to help; and seeks redemption

Ideals: Joker, Justice. Flaws: Disease. Bonds: Criminal record. Occupation: Gardener

Voice: Australian accent

Attributes [hide]

Kathra Caebrek, Female Dwarf Sorcerer 1
Medium (3'10") Dwarf, True Neutral (CR 1)
Armor Class 10
Hit Points 9 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)11 (+0) 20 (+5)15 (+2) 7 (-2)11 (+0)
Skills Animal Handling +0, Medicine +0
Senses Passive Perception 8
Languages Common, Dwarven, Gnoll, Abyssal
Attacks Melee +1 / 1d4-1, Ranged +2 / 1d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12530000

Possessions: Chrysoprase (20 gp).


Social Check DCs


Artin Aranore, Female Dwarf [Permalink]

Personal [hide]

Description: She is an average looking northern female in her early mid-life. She wears a lot of dark rich colors, with gold accents. Her hair, while still mostly black, has prominent grey streaks. Her gray eyes lackadaisically let the world flow into them.

Personality: Artin hangs on like a leech to those who appreciate her. It was this clingy personality that held back her singing career. She takes great pride in her work and is very well organized. Her planner is full of calendar events.

History: The child of northern immigrants she idolized her father. A gifted student she started as a Servant, but she got bored and became a Scribe. She then took over the family business and is one of the better Scribe for hire.

Motivation: Balancing her hectic life and new Scribe responsibilities is difficult; and she is unsatisfied with her job

Ideals: Artistic. Bonds: Attractive, Job, Immigrant. Occupation: Scribe

Voice: Soft and melodious

Attributes [hide]

Artin Aranore, Female Dwarf Sorcerer 1
Medium (3'11") Dwarf, Lawful Good (CR 1)
Armor Class 11
Hit Points 8 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
17 (+3)13 (+1) 18 (+4)10 (+0) 7 (-2)12 (+1)
Skills Insight +0, Investigation +2
Senses Passive Perception 8
Languages Common, Dwarven
Attacks Melee +5 / 1d4+3, Ranged +3 / 1d4+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day105

Possessions: 100 sp. 1 Masterwork Common Melee.


Social Check DCs


Fistula Willoughby, Female Half-Orc [Permalink]

Personal [hide]

Description: She is typically in her Courier uniform. Her white hair is singed and shortened. Her eyes are violet and she is always smoking a pipe.

Personality: While she acts the brute, she is far gentler than she would appear. She receives visions of the future at random moments

History: Born in the south her family was never financially stable. Her spouse left her for another, whom she beat to an almost bloody pulp. She did not win them back, but she came to a realization. To get what you want from life, you must take it. She has achieved small success as a Courier.

Motivation: Further expansion of business; and expand her business

Ideals: Fighting, Gifted. Flaws: Ugly. Bonds: Job, Poor. Occupation: Courier

Voice: Cold and demanding tone

Attributes [hide]

Fistula Willoughby, Female Half-Orc Sorcerer 2
Medium (5'7") Half-Orc, Chaotic Good (CR 2)
Armor Class 12
Hit Points 9 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 14 (+2)10 (+0) 16 (+3)13 (+1)
Skills Athletics +4, Insight +5
Senses Passive Perception 13
Languages Common, Orc
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day106

Possessions: 50 gp.


Social Check DCs

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