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NPC Generator

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Advanced [show]


Cora Shadowquick, Female Halfling [Permalink]

Personal [hide]

Description: She appears as an extremely gaunt Halfling, and stands approximately 2'8". She is dressed in an above average manner, and her gloved hand is found clutching a hand crossbow. Her blonde hair is heavily combed to the right. She has several tiny amber earrings on each ear.

Personality: She speaks before she thinks and is too direct. She moves from fascination to fascination almost instantaneously. If something can keep her interest for a month it is impressive.

History: She got into the Hunter business at a young age. She inherited a moderately successful company from her mother. Under her leadership it has flourished, and using capital from her venture she effectively owns an entire region. She became a Hunter soon after.

Motivation: To prove her worth to the world.

Flaws: Impulsive, Hedonist. Bonds: Attractive, Rich, Job. Occupation: Hunter

Voice: Italian accent

Attributes [hide]

Cora Shadowquick, Female Halfling Sorcerer 1
Small (2'8") Halfling, Chaotic Evil (CR 1)
Armor Class 16
Hit Points 5 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)20 (+5) 12 (+1)8 (-1) 12 (+1)10 (+0)
Skills Investigation +1, Sleight of Hand +7
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +2 / 1d4+0, Ranged +7 / 1d4+5, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 1000 cp.


Social Check DCs


Valida Lutgehr, Female Dwarf [Permalink]

Personal [hide]

Description: She is a physically imposing dark-skinned woman. She prefers to wear fine silks, though has several suits of combat armor for her hunting needs. Her hair is black and curly. Her eyes are amber.

Personality: Valida is a sociable creature first and foremost. She loves to listen to people at length before talking their ear off. She can carry on conversation for hours and will do so. She feeds upon the attention of others.

History: She was raised happily, as a normal child born to her mother and father. Her mother taught her the rudiments of the Assassin arts, while her father instructed her in etiquette, music and courtly manner. The family's rival house kidnapped her sister with the intent that her sister marry their son to gain control of contested properties. She has since lost track of the people in her past.

Motivation: Wants to have a good time and be beloved; and regain custody of her daughter

Ideals: Extrovert, Optimist. Bonds: Rich, Attractive, Family. Occupation: Assassin

Voice: Speaks in third person

Attributes [hide]

Valida Lutgehr, Female Dwarf Sorcerer 2
Medium (4'1") Dwarf, Lawful Evil (CR 2)
Armor Class 11
Hit Points 8 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 10 (+0)17 (+3) 15 (+2)12 (+1)
Skills Acrobatics +3, Investigation +5
Senses Passive Perception 12
Languages Common, Dwarven, Terran, Gnoll, Druidic
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1364000000

Possessions: 390 gp.


Social Check DCs


Valida Lutgehr, Female Dwarf [Permalink]

Personal [hide]

Description: This woman stands a little under 4'3" and is a bit bulky. She is very muscular particularly in the legs. She wears clothing that is held on in multiple layers but all of it is in poor condition. Her golden hair is still thick. She is very pretty but has cold, dead eyes.

Personality: She barks her statements quickly and with little fuss. She prefers small words and is at her heart utilitarian. She is skeptical of what others tell her and is slow to trust.

History: She was born in the east. A few years later when the west was not economically sound they moved to her current location. She remains aloof and afraid to be herself due to all the ideals others have placed upon her.

Motivation: She is not mentally stable, and does not behave rationally.

Flaws: Terse, Shy. Bonds: Poor, Attractive, Immigrant. Occupation: Mason

Voice: Loud with bravado

Attributes [hide]

Valida Lutgehr, Female Dwarf Sorcerer 2
Medium (4'3") Dwarf, True Neutral (CR 2)
Armor Class 12
Hit Points 15 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 19 (+4)11 (+0) 13 (+1)8 (-1)
Skills Nature +2, Sleight of Hand +4
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1064

Possessions: 80 gp.


Social Check DCs


Quilla Fapplestamp, Female Gnome [Permalink]

Personal [hide]

Description: A woman with thick toned arms and a paunchy gut. She likes to wear darkened spectacles and heavy clothing, no matter the weather. Her hair is cut close to her head. Her eyes are gray and beady.

Personality: She is highly sensitive about her name. She loathes it, but will not take any guff about it from anyone. She does suffer from mild PTSD, and the sight of giants may trigger it at times.

History: She was born to a pair of big game hunters, but was frequently ill as a child. In her 16th year, her parents were killed by a giants raid, leaving Quilla alone in the world. After a stint in an orphanage, she was adopted. Days after completing her studies, news broke out that her hometown was attacked by giants. Quilla was horrified and prayed that her father was alright. However, she heard that her father had died fighting off the giants.

Motivation: Someone believes her a fraud.

Ideals: Athletic. Flaws: Ugly, Sensitive, Disease. Bonds: Enemies. Occupation: Roofer

Voice: Cold and demanding tone

Attributes [hide]

Quilla Fapplestamp, Female Gnome Sorcerer 2
Small (3'2") Gnome, True Neutral (CR 2)
Armor Class 10
Hit Points 8 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)9 (-1) 13 (+1)15 (+2) 9 (-1)7 (-2)
Skills Intimidation +0, Persuasion +0
Senses Passive Perception 9
Languages Common, Gnome, Sylvan, Draconic
Attacks Melee +4 / 1d6+2, Ranged +1 / 1d6-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12640000

Possessions: 230 gp. Silver-plated steel longsword with jet jewel in hilt (600 gp). Sapphire pendant on gold chain (600 gp). Embroidered silk and velvet mantle with numerous moonstones (600 gp).


Social Check DCs


Halimath Galanodel, Male Elf [Permalink]

Personal [hide]

Description: He likes to wear ponchos typically of a light blue in addition to tight pants. His attire stands in sharp contrast to his trident, which is beautifully polished and possesses an ornate carving of a rose on it. His moppish golden hair is in a traditional bowl cut. His skin is flawless and his gray eyes scan people very quickly.

Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.

History: A powerful wizard made him what he is. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. As of late he has set up a hidden staging nest where he ambushes people he hires for escort.

Motivation: He is being blackmailed/forced/etc and this influences his actions.

Flaws: Antagonistic. Bonds: Attractive, Military, Mentor, Criminal record. Occupation: Animal Trainer

Voice: Middle-eastern accent

Attributes [hide]

Halimath Galanodel, Male Elf Sorcerer 1
Medium (4'9") Elf, Neutral Evil (CR 1)
Armor Class 10
Hit Points 3 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 8 (-1)13 (+1) 11 (+0)4 (-3)
Skills Acrobatics +2, Intimidation -1
Senses Passive Perception 10
Languages Common, Elven, Abyssal
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day115300

Possessions: Just what you see.


Social Check DCs


Oskar Orcfoe, Male Dwarf [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Dwarf, and stands approximately 4'3". He wears a grey vest with golden trim over his white shirt. His black leather gloves and pants are well-kept, and his grey boots flare out at the collars, and his gloved hand is found clutching a bow. He wears his auburn hair up in a very large beehive style do. His hazel eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: Oskar speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.

History: Oskar was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: Many gnolls want him driven away; and obtaining odd cultural tabaxi artifacts is his passion

Ideals: Impeccable. Bonds: Slave, Poor, Adventurer, Enemies. Occupation: Guard

Voice: Mumbles to self between sentences

Attributes [hide]

Oskar Orcfoe, Male Dwarf Sorcerer 2
Medium (4'3") Dwarf, Lawful Good (CR 2)
Armor Class 11
Hit Points 10 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 14 (+2)14 (+2) 9 (-1)10 (+0)
Skills Performance +2, Sleight of Hand +3
Senses Passive Perception 9
Languages Common, Dwarven, Druidic, Elven
Attacks Melee +5 / 1d6+3, Ranged +3 / 1d6+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1264000

Possessions: 30 pp.


Social Check DCs


Vrondiss Tiammanthyllish, Male Dragonborn [Permalink]

Personal [hide]

Description: His left thumb is blackened and bruised, but otherwise he appears quite healthy. He wears a simple green robe with yellow stripes complete with hood. He keeps his brass crest in a pixie cut. His gold eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: This man loves music and to teach people music more than just about anything. A friendly and beautiful Dragonborn, he is rarely seen without a few beauties around his arms. Though a playboy in all rights, he is no lame duck.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: Seeks redemption; and further expansion of business

Ideals: Artistic. Flaws: Mundane. Bonds: Attractive, Job, Criminal record. Occupation: Miner

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Vrondiss Tiammanthyllish, Male Dragonborn Sorcerer 2
Medium (6'5") Dragonborn, Chaotic Evil (CR 2)
Armor Class 10
Hit Points 6 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 10 (+0)9 (-1) 15 (+2)13 (+1)
Skills Investigation +1, Religion +1
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d6+0, Ranged +2 / 1d6+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 360 gp. 1 Half-Plate.


Social Check DCs


Nurkara Bloodkith, Female Dwarf [Permalink]

Personal [hide]

Description: A woman with a cold, calculating air about her, she is perpetually draped in fineries, but all of this concealed by her earthly robes.. Her chestnut hair is styled in orderly dreadlocks. Her fair skin shows little sign of her aristocratic breeding.

Personality: She is quiet and reserved most of the time, but warms up to people very quickly. Around friends she is liable to tell dirty jokes and enjoy herself. She can't help but pocket interesting objects she comes across

History: From birth she was tutored by a cruel and relentless mentor. In her youth she was part of a gang. She got caught, but did not rat out her comrades and served her time in prison. She hasn't been sleeping well lately.

Motivation: She is being blackmailed/forced/etc and this influences her actions.

Ideals: Joker. Flaws: Insomniac. Bonds: Attractive, Criminal record, Mentor. Occupation: Weaver

Voice: Aggressive tone

Attributes [hide]

Nurkara Bloodkith, Female Dwarf Sorcerer 1
Medium (3'9") Dwarf, Lawful Evil (CR 1)
Armor Class 11
Hit Points 7 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)12 (+1) 16 (+3)16 (+3) 12 (+1)5 (-3)
Skills Athletics +1, History +5
Senses Passive Perception 11
Languages Common, Dwarven, Draconic, Ignan, Undercommon
Attacks Melee +1 / 1d4-1, Ranged +3 / 1d4+1, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day135300000

Possessions: 120 gp.


Social Check DCs


Delg Strakeln, Male Dwarf [Permalink]

Personal [hide]

Description: This malnourished man is wearing colorful clothing, dressed as a Fletcher. His chestnut hair is unkempt and raggedy. He tend to wears goggles to shield his eyes.

Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.

History: His necromantic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. He has had some formal singing training, and achieved minor success. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He doesn't get along with people that don't share his tastes; and nothing but the best is good enough for him

Ideals: Philantrophist, Impeccable, Gifted, Artistic. Flaws: Ugly. Bonds: Poor. Occupation: Fletcher

Voice: Loud with bravado

Attributes [hide]

Delg Strakeln, Male Dwarf Sorcerer 1
Medium (4'5") Dwarf, True Neutral (CR 1)
Armor Class 10
Hit Points 5 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)11 (+0) 12 (+1)9 (-1) 10 (+0)13 (+1)
Skills Acrobatics +2, Medicine +2
Senses Passive Perception 10
Languages Dwarven
Attacks Melee +0 / 1d4-2, Ranged +2 / 1d4+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 30 gp. Blue quartz (11 gp). 1 Masterwork Common Melee.


Social Check DCs

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