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NPC Generator

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Advanced [show]


Delebean Gobblefirn, Male Gnome [Permalink]

Personal [hide]

Description: He is dressed in a clean tan cloak covering his clean studded leather. He carries with him a set of maces on his belt, each one with a opal on the hilt. He wears a colorful flower in his silver hair. His face is covered beneath a completely black helmet.

Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. A friendly and beautiful Gnome, he is rarely seen without a few beauties around his arms. Though a playboy in all rights, he is no lame duck.

History: He was born into a rich family. His father was a soldier and died while he was still young. Delebean was left his father's suit of armor and trained in its use and care. He now mingles about in high society.

Motivation: He uses money and sex appeal to get what he needs; and money/treasure

Ideals: Fighting, Optimist. Bonds: Attractive, Rich, Military. Occupation: Seamstress

Voice: Squeaky

Attributes [hide]

Delebean Gobblefirn, Male Gnome Sorcerer 1
Small (3'4") Gnome, Lawful Evil (CR 1)
Armor Class 14
Hit Points 7 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
5 (-3)16 (+3) 17 (+3)11 (+0) 15 (+2)12 (+1)
Skills Sleight of Hand +5, Survival +4
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee -1 / 1d4-3, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1053

Possessions: 3000 cp. Star rose quartz (20 gp). 1 Banded mail.


Social Check DCs


Portia Shadowquick, Female Halfling [Permalink]

Personal [hide]

Description: She dresses in white turtlenecks beneath a tan coat with brown slacks, and carries ceremonial daggers. Her black hair is cut short. Her skin is flawless and her blue eyes scan people very quickly.

Personality: Aside from being a little slow due to sleep deprivation she is generally quite perceptive. She notices little details and can draw good conclusions from them. A fanatic, her devotion to her small selection of gods is unquestionable. She claims to be doing their will and will base all her actions on whether or not they would be pleasing to the gods.

History: Sold as a small child to a slaver, Portia was an assistant, and all too frequently test subject. She eventually earned her freedom when her former master disappeared. From her teen years she was always beautiful and desirable, so people have always doted on her. Recently a tribe of giants attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Portia fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: Her religion dominates her actions; and she is compelled to act according to her religious beliefs

Ideals: Fighting. Flaws: Insomniac. Bonds: Attractive, Religious, Mentor. Occupation: Ruler

Voice: Creaky witch voice

Attributes [hide]

Portia Shadowquick, Female Halfling Sorcerer 1
Small (3'1") Halfling, Chaotic Neutral (CR 1)
Armor Class 14
Hit Points 3 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 9 (-1)14 (+2) 12 (+1)10 (+0)
Skills Animal Handling +3, History +4
Senses Passive Perception 11
Languages Common, Halfling, Goblin, Aquan
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1253000

Possessions: 150 gp. Silver pearl (40 gp).


Social Check DCs


Pyxrin Mohradyllion, Female Dragonborn [Permalink]

Personal [hide]

Description: She has a large black mantle and cape that has been intricately interwoven into her yellow robe. Her attire stands in sharp contrast to her glaive, which is beautifully polished and possesses an ornate carving of a skull on it. She keeps her silver crest in a flapper bob. Her ears are large.

Personality: She considers herself the protector of her home. She feels this is her duty and calling. She uses her nature as a weapon; she likes to lead opponents to think her in distress.

History: She was born into a rich family. She moved out west to avoid the crime she committed. She eventually got the idea of being the protector of her homeland from reading books, and has made it her duty.

Motivation: She is a bit of a kleptomaniac; and to protect her home

Flaws: Ugly, Secretive. Bonds: Guardian, Rich, Criminal record. Occupation: Servant

Voice: Gruff and masculine

Attributes [hide]

Pyxrin Mohradyllion, Female Dragonborn Sorcerer 1
Medium (6'5") Dragonborn, Neutral Evil (CR 1)
Armor Class 13
Hit Points 4 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 11 (+0)14 (+2) 15 (+2)13 (+1)
Skills Intimidation +3, Religion +4
Senses Passive Perception 12
Languages Common, Ignan, Gnome
Attacks Melee +2 / 1d4+0, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1253000

Possessions: 140 gp.


Social Check DCs


Tippletoe Garrick, Female Gnome [Permalink]

Personal [hide]

Description: Standing 3'4", this woman wears professional attire. With wild auburn hair. Judging by the bloodshot nature of her eyes and the massive bags underneath them one would imagine she has not slept for days.

Personality: She speaks before she thinks and is too direct. She is afraid of women and trembles around them

History: She got into the Painter business at a young age. Like her mother and her sister before her, after school she went straight into learning to become a Painter. She then took over the family business and is one of the better Painter for hire.

Motivation: Sabotage a competitor; and further expansion of business

Flaws: Insomniac, Impulsive, Shy. Bonds: Attractive, Job. Occupation: Painter

Voice: Gruff and masculine

Attributes [hide]

Tippletoe Garrick, Female Gnome Sorcerer 2
Small (3'4") Gnome, Lawful Neutral (CR 2)
Armor Class 11
Hit Points 12 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)11 (+0) 15 (+2)13 (+1) 15 (+2)16 (+3)
Skills History +3, Perception +4
Senses Passive Perception 14
Languages Common, Gnome, Druidic
Attacks Melee +1 / 1d6-1, Ranged +2 / 1d6+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day116400

Possessions: 240 gp.


Social Check DCs


Vapula Heal, Female Tiefling [Permalink]

Personal [hide]

Description: She is an exceptionally muscular looking eastern young adult. She wears bulky black painted plate armor. Beneath her clothing is a huge mess of scar tissue. Her black hair is greasy and uncared for. She is missing an eye and her face is severely sunburned. Her one remaining eye shines gold.

Personality: Always inclined to offer people food she seems plenty friendly. She uses her nature as a weapon; she likes to lead opponents to think her in distress.

History: Her parents moved while she was still in utero so she is the first generation to be born here. Vapula was born on a far eastern mountains where she grew up under the tutelage of her mother, an expert Glassblower. She now spends her time doing works of charity.

Motivation: She is currently in port desperately looking for someone to get her out; and she's attracted to the pc

Ideals: Philantrophist. Flaws: Ugly, Secretive. Bonds: Slave, Immigrant. Occupation: Glassblower

Voice: Uses lots of figures of speech

Attributes [hide]

Vapula Heal, Female Tiefling Sorcerer 1
Medium (6'1") Tiefling, Neutral Good (CR 1)
Armor Class 11
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 15 (+2)11 (+0) 10 (+0)17 (+3)
Skills Investigation +2, Religion +2
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1053

Possessions: 3000 cp. 1 Darkwood Buckler.


Social Check DCs


Emerald Candle, Female Tabaxi [Permalink]

Personal [hide]

Description: She has a missing right arm. She wears a pastel costume with the symbols of luck on her torso. She sports a flattop fur cut. Her hazel eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: She is a jovial happy person, but she is convinced people are living their lives too quickly. The war was a terrible time for her, and Emerald does not often speak of it. When she does, she does so with a strained expression and tears in her eyes.

History: Emerald was raised in a hard working conservative environment. When Emerald reached her early adolescence her Tabaxi father passed away. Feeling disconnected from the small nearby village afterwards, she decided to travel. Her rounds led her into the Army with a few individuals who would become her life-long companions. She then took over the family business and is one of the better Laborer for hire.

Motivation: She is unsatisfied with her job; and further expansion of business

Ideals: Optimist. Flaws: Depressed. Bonds: Military, Job. Occupation: Laborer

Voice: Creaky witch voice

Attributes [hide]

Emerald Candle, Female Tabaxi Sorcerer 1
Medium (4'8") Tabaxi, True Neutral (CR 1)
Armor Class 14
Hit Points 3 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)18 (+4) 9 (-1)11 (+0) 16 (+3)12 (+1)
Skills Intimidation +3, Sleight of Hand +6
Senses Passive Perception 13
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +6 / 1d4+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1053

Possessions: 50 gp.


Social Check DCs


Roland Tatum, Male Human [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He is dressed in earthy colors with a grey and black handkerchief worn on his right side. His hair is red, silky, and of moderate length. His blue eyes are passionate and lively.

Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Roland is combative with any and all who dare try his patience in the slightest.

History: Born in a small village he learned the ways of the warrior from his mother. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Adventurer. Recently a tribe of dire rats attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Roland fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To be a Mason again; and wants to open a new tavern

Ideals: Justice, Fighting. Flaws: Disease. Bonds: Immigrant, Attractive, Job. Occupation: Adventurer

Voice: Aggressive tone

Attributes [hide]

Roland Tatum, Male Human Sorcerer 1
Medium (6'2") Human, Neutral Evil (CR 1)
Armor Class 13
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 13 (+1)12 (+1) 7 (-2)9 (-1)
Skills Acrobatics +5, Animal Handling +0
Senses Passive Perception 8
Languages Common, Sylvan
Attacks Melee +4 / 1d4+2, Ranged +5 / 1d4+3, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11530

Possessions: 400 sp. Alexandrite (300 gp).


Social Check DCs


Anne Teinithra, Female Half-Elf [Permalink]

Personal [hide]

Description: This woman is tall and muscular. She wears a well pressed and immaculate suit (or dress). She has a long red ponytail with little hanging trinkets. Her ears are large.

Personality: She is very quiet and rarely speaks above a whisper. She is always in debt, since she spends her money on lavish parties and gifts for friends

History: She was raised happily, as a normal child born to her father and mother. Her father taught her the rudiments of the Spice Merchant arts, while her mother instructed her in etiquette, music and courtly manner. She has chosen to use the inheritance that was left to her frivolously. She was recently attacked on the road and savagely beaten by bandits.

Motivation: To prove her worth to the world; and wants to work out more often

Ideals: Athletic. Flaws: Ugly, Shy, Impulsive. Bonds: Rich. Occupation: Spice Merchant

Voice: Timid voice

Attributes [hide]

Anne Teinithra, Female Half-Elf Sorcerer 1
Medium (5'2") Half-Elf, Chaotic Evil (CR 1)
Armor Class 11
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)13 (+1) 14 (+2)16 (+3) 10 (+0)18 (+4)
Skills Sleight of Hand +3, Survival +2
Senses Passive Perception 10
Languages Common, Elven, Auran, Aquan, Abyssal
Attacks Melee +0 / 1d4-2, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day135300000

Possessions: 1 Masterwork Uncommon Weapon.


Social Check DCs


Peren Ofandrus, Male Elf [Permalink]

Personal [hide]

Description: A man of a pale complexion, he wears a tight fitting blue shirt and pants. He has dyed his greying chestnut hair a little too much giving a sharp chestnut color. He has amber eyes.

Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.

History: Sold as a small child to a brothel owner, Peren was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. From there he went from mercenary job to mercenary job. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature morningstar.

Motivation: To reunite with his absent father; and marry his sister to traveling adventurers

Ideals: Opinionated. Flaws: Antagonistic. Bonds: Mentor, Adventurer, Family. Occupation: Dyer

Voice: Mumbles to self between sentences

Attributes [hide]

Peren Ofandrus, Male Elf Sorcerer 1
Medium (4'11") Elf, Neutral Good (CR 1)
Armor Class 11
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 12 (+1)17 (+3) 17 (+3)10 (+0)
Skills Deception +2, Persuasion +2
Senses Passive Perception 13
Languages Common, Elven, Auran, Gnome, Giant
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1353000000

Possessions: Rock crystal (70 gp). 1 Masterwork Thieves’ tools.


Social Check DCs

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