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NPC Generator

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Advanced [show]


Quick On the Water, Female Tabaxi [Permalink]

Personal [hide]

Description: 5'9" and lanky with angular features, she is an attractive figure. She is constantly adorned with expensive silk clothing, often dyed in bright pastel and green, and wears rings and necklaces with large, colorful gems. Her fur is yellow and curly. She was beautiful and young once, which still shows through her age, but it is a faded beauty.

Personality: She likes to brag about her accomplishments and constantly tries to beat others to the punch. She is afraid of women and trembles around them

History: She was born with several neurological imbalances, which makes sleep difficult for her. It may also be what makes her so good at details. Cursed with unlife at a very young age, Quick has worked very hard to control her curse. She has built up a small fortune and can afford her own way.

Motivation: Money/treasure; and she uses money and sex appeal to get what she needs

Ideals: Passionate. Flaws: Shy, Disease, Insomniac. Bonds: Rich, Attractive. Occupation: Mercenary

Voice: Booming voice

Attributes [hide]

Quick On the Water, Female Tabaxi Sorcerer 1
Medium (5'9") Tabaxi, True Neutral (CR 1)
Armor Class 11
Hit Points 3 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 9 (-1)14 (+2) 11 (+0)17 (+3)
Skills Insight +2, Medicine +2
Senses Passive Perception 10
Languages Common, Elven, Aquan
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1253000

Possessions: 130 gp.


Social Check DCs


Dalaba Oomtrowl, Female Gnome [Permalink]

Personal [hide]

Description: 3'1" and lanky with angular features, she is an attractive figure. She prefers to wear fine silks, though has several suits of combat armor for her hunting needs. Her blonde hair is kept up in a ponytail inside a broad hat. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep blue.

Personality: She is extraordinarily passive and rarely speaks, let alone speaks her mind. She constantly seizes attention wherever she goes and has come to expect this respect from everyone. She likes to think of herself as merciful, but nonetheless is very strict.

History: She was born in a small forest village. Over the years she perfected her riding and shooting skills. She routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: To share knowledge with the world; and she is greedy

Ideals: Impeccable, Logical. Flaws: Shy. Bonds: Rich, Attractive, Nature. Occupation: Healer

Voice: Forgets to breathe while speaking

Attributes [hide]

Dalaba Oomtrowl, Female Gnome Sorcerer 3
Small (3'1") Gnome, Neutral Good (CR 3)
Armor Class 10
Hit Points 25 (3d4)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)8 (-1) 20 (+5)10 (+0) 14 (+2)12 (+1)
Skills Medicine +4, Sleight of Hand +1
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day106

Possessions: Deep green spinel (60 gp). Eye agate (13 gp). Pink pearl (60 gp). 1 Silver holy symbol.


Social Check DCs


Peter Remington, Male Human [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Human, and stands approximately 6'3". He wears dull grey sweaters, loose black pants, and alligator leather shoes. Beneath his sweater he keeps a concealed mace, just in case, and his gloved hand is found clutching a mace. His blonde hair is greying along the sides and has receded to reveal a widow's peak. He is missing an eye and his face is severely sunburned. His one remaining eye shines violet.

Personality: He is envious of other's things. He hoards treasure, art, food, wine, and anything that he so desires. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.

History: He was always a brilliant, if unscrupulous mind. While he appears to be a normal Human, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He is untrained/undisciplined, which makes him dangerous.

Motivation: He wants random interesting trinkets and junk, hates to throw anything away.

Ideals: Logical. Flaws: Ugly, Greedy, Fearful, Insane. Occupation: Crown-heir

Voice: Low range voice

Attributes [hide]

Peter Remington, Male Human Sorcerer 1
Medium (6'3") Human, Neutral Good (CR 1)
Armor Class 11
Hit Points 4 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 11 (+0)9 (-1) 9 (-1)10 (+0)
Skills Intimidation +2, Medicine +1
Senses Passive Perception 9
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 160 gp. 1 Banded mail.


Social Check DCs


Cask Prim Posies, Female Tabaxi [Permalink]

Personal [hide]

Description: A moderately attractive woman, she tends to wear a large brown jacket. Her white fur is knotted and matted. Her blue eyes dart around the room hyper actively observing anyone and anything.

Personality: Prone to second guessing herself, she comes off as nervous. She believes the world needs to unite to get rid of illithids once and for all.

History: She got into the Herbalist business at a young age. From her teen years she was always beautiful and desirable, so people have always doted on her. She has been helping groups of widows and orphans who have fled abusive spouses or lost their families to illithids.

Motivation: Her spouse's relatives view her with great suspicion; and she'd like to take her coworkers down a peg

Flaws: Shy. Bonds: Attractive, Enemies, Job, Family. Occupation: Herbalist

Voice: Breathy voice

Attributes [hide]

Cask Prim Posies, Female Tabaxi Sorcerer 2
Medium (6'3") Tabaxi, Lawful Evil (CR 2)
Armor Class 13
Hit Points 13 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 16 (+3)14 (+2) 11 (+0)16 (+3)
Skills Arcana +4, Survival +2
Senses Passive Perception 10
Languages Common, Celestial, Giant
Attacks Melee +2 / 1d6+0, Ranged +5 / 1d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1264000

Possessions: 170 gp. 1 Masterwork Uncommon Weapon.


Social Check DCs


Drogo Enfield, Male Human [Permalink]

Personal [hide]

Description: A 5'4" western man, he very much looks the part of a Junk Dealer. He has a brown handlebar mustache and slicked back brown hair. His eyes are brown and catlike.

Personality: He dislikes all the random violence that takes place in the west. He is a logical person and will generally grow upset if things defy logic and science.

History: A child with a great deal of writing talent his parents made sure he got the chance to thrive. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: Further expansion of business.

Ideals: Pacifist, Logical, Artistic, Entrepeneur. Bonds: Job. Occupation: Junk Dealer

Voice: Soothing and warm

Attributes [hide]

Drogo Enfield, Male Human Sorcerer 1
Medium (5'4") Human, Lawful Good (CR 1)
Armor Class 9
Hit Points 3 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)8 (-1) 9 (-1)11 (+0) 15 (+2)13 (+1)
Skills Religion +2, Sleight of Hand +1
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +1 / 1d4-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1053

Possessions: 200 sp. 1 Good lock.


Social Check DCs


Trynnicus Skaarzborroosh, Male Dragonborn [Permalink]

Personal [hide]

Description: He has a large green mantle and cape that has been intricately interwoven into his brown robe. His red crest is unkempt and raggedy. His fierce red eyes like to dwell on things.

Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.

History: Trynnicus was born the youngest of three triplets. His father worked until he suffered an accident while they were digging through a hill for a new route. He had to support his now crippled father and took his father's old job. He has been a successful dealer in antiques buying low and selling high.

Motivation: Wants to raise his children well; and an old rival family wants him found

Ideals: Impeccable, Entrepeneur. Flaws: Ugly. Bonds: Poor, Family. Occupation: Spy

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Trynnicus Skaarzborroosh, Male Dragonborn Sorcerer 3
Medium (6'5") Dragonborn, Chaotic Evil (CR 3)
Armor Class 12
Hit Points 9 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)15 (+2) 12 (+1)18 (+4) 7 (-2)13 (+1)
Skills Deception +3, Survival +0
Senses Passive Perception 8
Languages Common, Abyssal, Gnome, Elven, Orc
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14650000000

Possessions: 400 gp. 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee.


Social Check DCs


Serpent Of Passion, Female Tabaxi [Permalink]

Personal [hide]

Description: A plain young-adult woman, she wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. She wears a colorful flower in her black fur. She has a dull look in her blue eyes.

Personality: She is quiet and unassuming. She ignores others and carries on with her job unassumingly. She lacks moral complications. She does what she is told to by employers but not much else. She spends her money on whatever she fancies at the time.

History: She was a bastard born out of an affair, and her mother always resented and mistreated her for it out of spite. From her teen years she was always beautiful and desirable, so people have always doted on her. She spent several years traveling with her friend, before both settled down to enjoy the fruits of their adventures.

Motivation: She desires power and/or immortality; and a need for knowledge about a nearby landmark

Ideals: Entrepeneur. Flaws: Antagonistic. Bonds: Attractive, Job, Adventurer. Occupation: Animal Trainer

Voice: French accent

Attributes [hide]

Serpent Of Passion, Female Tabaxi Sorcerer 3
Medium (5'7") Tabaxi, Chaotic Evil (CR 3)
Armor Class 13
Hit Points 8 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 10 (+0)7 (-2) 13 (+1)13 (+1)
Skills Investigation +0, Survival +3
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 400 gp.


Social Check DCs


Lûgnak Kinsley, Male Half-Orc [Permalink]

Personal [hide]

Description: A pudgy man standing about 6'0" has a big stupid grin on his face most of the time. He is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. His white hair is lengthy and is close to two feet long. He has several tiny topaz earrings on each ear.

Personality: Abrasive and pushy, he has a hard time making friends. The war was a terrible time for him, and Lûgnak does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.

History: He served in the navy to pay for his family's outstanding loans. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Lûgnak grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Lûgnak. After months of barely getting by, Lûgnak managed to ambush a major caravan with a load of valuables. Instantly wealthy, he made his way to the capital under a new identity.

Motivation: A rival would like him out of the picture; and he feels that his past leaves him morally obligated to help

Flaws: Antagonistic, Depressed. Bonds: Rich, Military, Criminal record. Occupation: Glassblower

Voice: Boston accent

Attributes [hide]

Lûgnak Kinsley, Male Half-Orc Sorcerer 1
Medium (6'0") Half-Orc, Neutral Evil (CR 1)
Armor Class 12
Hit Points 4 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 10 (+0)11 (+0) 17 (+3)11 (+0)
Skills Insight +5, Perception +5
Senses Passive Perception 15
Languages Common, Orc
Attacks Melee +5 / 1d4+3, Ranged +4 / 1d4+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1053

Possessions: 30 gp.


Social Check DCs


Drogo Marley, Male Human [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he wears brown robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a mace, but if one is not available he will default to his sword. His chestnut hair is drawn into a tight pony tail with a dagger scrunchie. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. He takes great joy in being the best Brewer in town.

History: The child of northern immigrants he idolized his mother. A gifted student he started as a Bellfounder, but he got bored and became a Brewer. As of late he has set up a hidden staging nest where he ambushes people he hires for escort.

Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact.

Bonds: Adventurer, Job, Immigrant, Criminal record. Occupation: Brewer

Voice: Sounds elderly

Attributes [hide]

Drogo Marley, Male Human Sorcerer 1
Medium (5'11") Human, True Neutral (CR 1)
Armor Class 11
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 13 (+1)14 (+2) 10 (+0)16 (+3)
Skills Sleight of Hand +3, Stealth +3
Senses Passive Perception 10
Languages Common, Giant, Gnome
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1253000

Possessions: 40 gp.


Social Check DCs

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