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NPC Generator

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Advanced [show]


Veloptima Scheppen, Female Gnome [Permalink]

Personal [hide]

Description: She is wearing the road beaten gear of a warrior. She carries with her a set of kukris on her belt, each one with a opal on the hilt. She wears her hair in dreadlocks. Her eyes are blue and catlike.

Personality: She is irritable and easily angered. She is a bit of a bully and is not afraid to use her stature and powers to intimidate and hurt. She does not believe in violence as a means to an end. She is a dedicated Cartwright but believes her peers are too gung-ho.

History: Veloptima was born to in a poor docking district. She spent her early days working in the same smith shop her mother was employed at, doing general labor. Through the years after Veloptima was born, her mother became increasingly distant from her family, instead choosing to pursue power in the west. Veloptima's mother didn't care for her much, and the feeling was mutual. She has recently attracted an admirer that believes she's playing hard to get.

Motivation: Sabotage a competitor; and wants a kiss

Ideals: Fighting, Pacifist. Flaws: Antagonistic. Bonds: Poor, Has a crush, Job. Occupation: Cartwright

Voice: Rhymes sentences (sorry)

Attributes [hide]

Veloptima Scheppen, Female Gnome Sorcerer 2
Small (3'6") Gnome, Chaotic Evil (CR 2)
Armor Class 12
Hit Points 9 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 14 (+2)13 (+1) 9 (-1)14 (+2)
Skills Deception +4, Medicine +1
Senses Passive Perception 9
Languages Common, Gnome, Dwarven
Attacks Melee +1 / 1d6-1, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day116400

Possessions: 100 gp. 1 Everburning torch.


Social Check DCs


Leaf Moon, Male Tabaxi [Permalink]

Personal [hide]

Description: He wears very tight pants and wife beaters, though occasionally he sports a brown coat. He carries with him a set of lances, each one with a ruby on the hilt. He only wears one on his belt and the other on his back. His brown fur, when down, is lengthy. He wears an eyepatch.

Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.

History: He was born into a rich family. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he has a rivalry with the church that dominates his actions

Ideals: Fighting. Flaws: Ugly, Shy. Bonds: Religious, Rich. Occupation: Sailor

Voice: Nasally tone

Attributes [hide]

Leaf Moon, Male Tabaxi Sorcerer 2
Medium (5'4") Tabaxi, True Neutral (CR 2)
Armor Class 11
Hit Points 7 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 13 (+1)16 (+3) 12 (+1)15 (+2)
Skills Arcana +5, Nature +5
Senses Passive Perception 11
Languages Common, Dwarven, Celestial, Gnome
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day136400000

Possessions: 70 pp.


Social Check DCs


Gorga Home, Female Half-Orc [Permalink]

Personal [hide]

Description: A 5'10" northern woman, she typically wears a sleeveless long coat of deep white leather and dull yellow iron scale mail. Her broad hat is riddled with cuts and holes. Her green eyes lackadaisically let the world flow into them.

Personality: She hates gnolls. She views them as having robbed her home of its proper glory. She is able to fit into much smaller and tighter spaces than normal.

History: A studious child she never was much for a social life, not because she was unlikable, but because she did not seek it out. After coming to the age of reason, Gorga took it upon herself to study the psionic arts in their entirety; because of this, she was labeled a dark omen and banished from her homeland. She now owns her own business.

Motivation: She's attracted to the PC; and she wants to get laid

Ideals: Gifted. Flaws: Ugly. Bonds: Enemies, Job, Has a crush. Occupation: Butcher

Voice: Gruff and masculine

Attributes [hide]

Gorga Home, Female Half-Orc Sorcerer 1
Medium (5'10") Half-Orc, Neutral Evil (CR 1)
Armor Class 11
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 12 (+1)6 (-2) 15 (+2)9 (-1)
Skills Investigation +0, Medicine +4
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 70 gp. 4 Acid flasks.


Social Check DCs


Cory Garfield, Male Human [Permalink]

Personal [hide]

Description: The light-skinned man stands 5'5" and wears professional attire. He wears his hair in dreadlocks. He tend to wears goggles to shield his eyes.

Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.

History: He was born in a small desert village. Over the years he perfected his riding and shooting skills. He hasn't been sleeping well lately.

Motivation: To get a good night's sleep; and he's repulsed by the pc

Ideals: Fighting. Flaws: Antagonistic, Insomniac. Bonds: Attractive, Nature. Occupation: Stableman

Voice: Voice breaks

Attributes [hide]

Cory Garfield, Male Human Sorcerer 1
Medium (5'5") Human, Lawful Evil (CR 1)
Armor Class 11
Hit Points 4 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 11 (+0)8 (-1) 9 (-1)9 (-1)
Skills Arcana +1, Intimidation +1
Senses Passive Perception 9
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 100 sp.


Social Check DCs


Mardnab Dunben, Female Gnome [Permalink]

Personal [hide]

Description: She is a paragon of her species. She is larger and stronger than most Gnomes. Her skin is light but she possesses many green ritualistic tattoos. She wears a blue shirt with thin green vertical stripes and black pants. Her chestnut hair is styled in orderly dreadlocks. Her face possesses mild wrinkles. Her smile is extraordinarily sincere though she does not smile often.

Personality: Her voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl she speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of her tone. She is used to getting what she wants. In part because she is a meticulous planner.

History: The child of a Hunter, who enjoyed hunting, Mardnab was taken on many hunting expeditions. From there she went from mercenary job to mercenary job. She is searching for what she claims is her rightful reward.

Motivation: She's attracted to the PC; and meet up once more with her childhood friend

Ideals: Professionalism. Flaws: Cynical. Bonds: Nature, Adventurer, Has a crush. Occupation: Detective

Voice: Aggressive tone

Attributes [hide]

Mardnab Dunben, Female Gnome Sorcerer 2
Small (3'2") Gnome, Neutral Good (CR 2)
Armor Class 11
Hit Points 11 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 17 (+3)17 (+3) 11 (+0)11 (+0)
Skills Insight +2, Nature +5
Senses Passive Perception 10
Languages Common, Gnome, Draconic, Sylvan, Giant
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1364000000

Possessions: 320 gp. 1 Magnifying glass.


Social Check DCs


Agnes Marlowe, Female Human [Permalink]

Personal [hide]

Description: She likes to wear darkened spectacles and heavy clothing, no matter the weather. Her long chestnut hair reaches down to her waist. Her ears are large.

Personality: She hates goblins. She views them as having robbed her home of its proper glory. More though she will beg to come along on any journeys. She will attempt to stowaway on any ship she can in the hopes that it will get her further away.

History: She was born to loving parents in a slum to the north. A few years later when the west was not economically sound they moved to her current location. She moves from town to town, unable to find a place to settle.

Motivation: She wants revenge against goblins.

Flaws: Ugly. Bonds: Enemies, Slave, Poor, Immigrant. Occupation: Healer

Voice: Loud with bravado

Attributes [hide]

Agnes Marlowe, Female Human Sorcerer 1
Medium (5'9") Human, Neutral Good (CR 1)
Armor Class 10
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)10 (+0) 15 (+2)12 (+1) 7 (-2)16 (+3)
Skills Acrobatics +2, Athletics +5
Senses Passive Perception 8
Languages Common, Giant
Attacks Melee +5 / 1d4+3, Ranged +2 / 1d4+0, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11530

Possessions: 40 pp.


Social Check DCs


Krimmon Stoutman, Male Halfling [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He wears a red collared shirt and yellow pants. He accessorizes with a green scarf around the waist and a strap diagonally across his shirt. His golden hair is well kept and his bushy mustache is tapered upwards at the ends. He wears a mask on his face.

Personality: This man loves painting and to teach people painting more than just about anything. He loves being with his children and actually smiles when they are around. He would do anything for them. He dislikes his ex a great deal.

History: He is the product a well kept family trust fund and as such has never really known need. Being born in the south, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the south for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way north. He bought a warhammer and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: Wants to open a new tavern; and find a way to reverse the transformation of his brother

Ideals: Artistic. Bonds: Family, Rich, Nature, Job. Occupation: Sellsword

Voice: Pronounces O like U

Attributes [hide]

Krimmon Stoutman, Male Halfling Sorcerer 2
Small (2'11") Halfling, Neutral Evil (CR 2)
Armor Class 13
Hit Points 12 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 14 (+2)12 (+1) 13 (+1)12 (+1)
Skills Performance +3, Sleight of Hand +4
Senses Passive Perception 11
Languages Common, Halfling, Gnoll
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11640

Possessions: 180 gp. 1 Masterwork Common Melee.


Social Check DCs


Osah Disdain, Female Tiefling [Permalink]

Personal [hide]

Description: Her right thumb is blackened and bruised, but otherwise she appears quite healthy. She is dressed in earthy colors with a green and grey handkerchief worn on her right side. Her chestnut hair is greasy and uncared for. She wears large thick round spectacles.

Personality: She is quite gentle and does not know the full extent of her strength. She works very hard to maintain that gentleness. A fanatic, her devotion to her small selection of gods is unquestionable. She claims to be doing their will and will base all her actions on whether or not they would be pleasing to the gods.

History: She was born in a small forest village. At a young age she wooed the heart of her future spouse and the two had a long relationship before they wed. Some 10 years later her spouse died after the birth of her son. Heartbroken, Osah never married again. Instead she focused her life to raising her son whom she trained as her mother had trained her before.

Motivation: Meet up once more with her childhood friend; and she's looking for her big break

Ideals: Disciplined. Flaws: Ugly. Bonds: Religious, Nature, In love, Adventurer. Occupation: Miner

Voice: Laughs frequently while speaking

Attributes [hide]

Osah Disdain, Female Tiefling Sorcerer 2
Medium (5'8") Tiefling, Neutral Good (CR 2)
Armor Class 8
Hit Points 12 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)6 (-2) 15 (+2)13 (+1) 18 (+4)14 (+2)
Skills Intimidation +4, Religion +3
Senses Passive Perception 14
Languages Common, Druidic
Attacks Melee +2 / 1d6+0, Ranged +0 / 1d6-2, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day116400

Possessions: Black pearl (300 gp). Aquamarine (300 gp). Lapis lazuli (14 gp).


Social Check DCs


Joan Haley, Female Human [Permalink]

Personal [hide]

Description: With grey face paint in a stripe pattern across her face, she wears a brown vest and prefers yellow and grey shirts. Her boots appear to have been at one point steel toed but are quite worn down. Her golden hair is braided into rings. Her green eyes dart from person to person.

Personality: She is a hateful person. She taunts others and blames them for her problems. More though she will beg to come along on any journeys. She will attempt to stowaway on any ship she can in the hopes that it will get her further away.

History: She got into the Banker business at a young age. She found a children's book about a Human Sorcerer who fought for good and justice and never realised it was just a child's story. She modeled her life after the story, seeing herself destined a hero. After a long history of fighting, Joan and her spouse have recently divorced.

Motivation: Meet up once more with her childhood friend.

Flaws: Ugly, Antagonistic. Bonds: Slave, Job, Adventurer. Occupation: Banker

Voice: Relaxed voice

Attributes [hide]

Joan Haley, Female Human Sorcerer 2
Medium (4'7") Human, Neutral Good (CR 2)
Armor Class 11
Hit Points 10 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 12 (+1)5 (-3) 14 (+2)16 (+3)
Skills History -1, Performance +5
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 1d6+3, Ranged +3 / 1d6+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day7

Possessions: 110 pp. 1 Half-Plate.


Social Check DCs

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