Mastema Random, Female Tiefling [Permalink]
Personal [hide]
Description: A woman with a warm, jovial air about her, she is wearing a long, green cloak. Her blue hair is singed and shortened. Her red eyes peer out from beneath her broad green hat.
Personality: She's a bit of a prankster. She knows she is clumsy and seen as such and will often feign amnesia after injury. She moves from fascination to fascination almost instantaneously. If something can keep her interest for a month it is impressive.
History: A child with a great deal of poetry talent her parents made sure she got the chance to thrive. Her mother was very strict, and drilled into her lessons on being the perfect lady. She was recently attacked on the road and savagely beaten by bandits.
Motivation: Wants to raise her children well; and her relatives are trying to arrange a marriage
Ideals: Joker, Artistic, Impeccable. Flaws: Ugly, Hedonist. Bonds: Family. Occupation: Armorer
Voice: Sore throat, cough
Attributes [hide]
Medium (5'4") Tiefling, Lawful Good (CR 1)
Armor Class 9
Hit Points 5 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 9 (-1) | 12 (+1) | 16 (+3) | 17 (+3) | 16 (+3) |
Senses Passive Perception 13
Languages Common, Ignan, Goblin, Auran
Attacks Melee +4 / 1d4+2, Ranged +1 / 1d4-1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 5 | 3 | 0 | 0 | 0 | 0 | 0 |
Possessions: 140 gp.
Surina Esstyrlynn, Female Dragonborn [Permalink]
Personal [hide]
Description: This woman is moderately tanned and has just the faintest trace of an accent. She usually wears her black robe and has her mace always slung over her shoulder. She wears her blue crest down. Her face is full, her cheeks are rosy, and she always seems to sport a perfect smile and a twinkle in her gold eyes.
Personality: She will use flattery and sarcasm to attack and weaken her opponents. Despite her formidable combat skills she remains a coward. Her respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to her, a bar set well above any reasonable standard, she tolerates in varying degrees. Though less modest and more hasty in her reactions to snap at those who irritate her, Surina is combative with any and all who dare try her patience in the slightest.
History: Surina was born to in a poor docking district. She spent her early days working in the same smith shop her mother was employed at, doing general labor. Since her mother passed away years ago, her father had doted on her, and she came to think her herself as special and better than other people in town. A notion that was reinforced by her attractiveness, a trait in which she easily excels the other women of her town. Recently a tribe of orcs attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Surina fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and her relatives are trying to arrange a marriage
Ideals: Fighting, Justice. Bonds: Immigrant, Attractive, Poor. Occupation: Gardener
Voice: Dark and ominous
Attributes [hide]
Medium (6'5") Dragonborn, Neutral Good (CR 1)
Armor Class 9
Hit Points 3 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 8 (-1) | 8 (-1) | 7 (-2) | 12 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +1 / 1d4-1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 8 |
Possessions: 300 sp.
Kali Twist, Female Tiefling [Permalink]
Personal [hide]
Description: Dark and lean, she is a relatively plain woman. She has the majority of her body covered in plate. Her blue hair is slicked back into a classic pompadour. Her eyes are a pleasant red.
Personality: She considers herself the perfect lady. She makes a point to always show proper etiquette and frequently critiques the etiquette of others. She is obsessed with finding treasure.
History: She was born into a rich family. From there she went from mercenary job to mercenary job. She leaves a trail of broken hearts and full pockets wherever she goes.
Motivation: She wants to meet her childhood hero.
Ideals: Impeccable. Bonds: Adventurer, Rich, Attractive. Occupation: Brewer
Voice: Pronounces difficult words wrong
Attributes [hide]
Medium (5'7") Tiefling, Lawful Good (CR 1)
Armor Class 11
Hit Points 6 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 13 (+1) | 14 (+2) | 15 (+2) | 10 (+0) | 18 (+4) |
Senses Passive Perception 10
Languages Common, Sylvan, Infernal
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 5 | 3 | 0 | 0 | 0 | 0 |
Possessions: 50 gp.
Damaia Chaos, Female Tiefling [Permalink]
Personal [hide]
Description: She is of a modest build and height, but she carries herself more imposing than she is. She prefers to wear black clothing when she does not wear armor. She has no hair. Her face possesses mild wrinkles. Her smile is extraordinarily sincere though she does not smile often.
Personality: Prone to second guessing herself, she comes off as nervous. She does not mind isolation but does not hate company and attempts to receive them as best as possible.
History: Her parents moved while she was still in utero so she is the first generation to be born here. She became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. She has recently gotten a pet goose that steals things from people.
Motivation: She's in love; and she feels that her past leaves her morally obligated to help
Ideals: Extrovert. Flaws: Ugly, Shy. Bonds: Immigrant, Criminal record, Has a crush. Occupation: Sellsword
Voice: Low and grunting
Attributes [hide]
Medium (4'10") Tiefling, Chaotic Neutral (CR 1)
Armor Class 12
Hit Points 3 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 15 (+2) | 8 (-1) | 11 (+0) | 11 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 5 | 3 |
Possessions: 130 gp.
Avice Charlton, Female Human [Permalink]
Personal [hide]
Description: This late middle aged woman prefers to wear the grand gowns of high society. She carries her fan with her everywhere and carries herself as the perfect lady and is in decent physical shape. Her long red hair reaches down to her waist. Her eyes are likewise amber. Her teeth are yellowed and unaligned.
Personality: She is a jovial happy person, but she is convinced people are living their lives too quickly. She has a small toy that she constantly fidgets with.
History: Sold as a small child to a brothel owner, Avice was an assistant, and all too frequently test subject. She eventually earned her freedom when her former master disappeared. She inherited a moderately successful company from her father. Under her leadership it has flourished, and using capital from her venture she effectively owns an entire region. Since then, she has sought to make the best of life.
Motivation: She has money and likes to spend it; and money/treasure
Ideals: Optimist. Flaws: Ugly, Addict. Bonds: Rich, Mentor. Occupation: Servant
Voice: Pronounces difficult words wrong
Attributes [hide]
Medium (4'8") Human, Neutral Evil (CR 3)
Armor Class 12
Hit Points 3 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 14 (+2) | 8 (-1) | 14 (+2) | 15 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Goblin, Terran
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 5 | 0 | 0 | 0 |
Possessions: Just what you see.
Aura On the Water, Female Tabaxi [Permalink]
Personal [hide]
Description: A woman of a pale complexion, she has the majority of her body covered in plate. Her black fur is smooth and relatively long. Judging by the bloodshot nature of her eyes and the massive bags underneath them one would imagine she has not slept for days.
Personality: She is witty, but her monotone delivery comes off as unnerving She has a hair trigger and will fly into rage over the tiniest perceived slights.
History: Her history is one of pain. She was disowned by both parents and raised among the slaves her parents kept. She was taken as a slave by a traveling circus and forced to perform She hasn't been sleeping well lately.
Motivation: To get a good night's sleep; and she's repulsed by the pc
Ideals: Joker. Flaws: Insomniac, Antagonistic. Bonds: Slave. Occupation: Miner
Voice: Australian accent
Attributes [hide]
Medium (4'11") Tabaxi, Lawful Neutral (CR 1)
Armor Class 11
Hit Points 5 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 12 (+1) | 13 (+1) | 11 (+0) | 12 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 5 | 3 |
Possessions: 140 gp. An abacus with copper, silver and gold markers (80 gp).
Loopmottin Cobblelob, Female Gnome [Permalink]
Personal [hide]
Description: She is wearing dark clothing and a heavy breastplate, keeping many of her physical features obscured, and she perpetually has her scimitar ready. She is bald on top and has large silver tufts of hair around her ears. Her thin eyebrows rest above her beady gray eyes.
Personality: She is curt in most of her responses. She prefers to keep her word usage to a minimum to avoid giving away unnecessary information. She is ready at a moment's notice to give into her darker urges. She is a real pyromaniac and does not care who the fire hurts. She often ends up burning people alive in the fires she starts.
History: She was born to a criminal king-pin and mafia family A gypsy cursed her at a young age, leading to her ugly appearance. She is untrained/undisciplined, which makes her dangerous.
Motivation: A rival would like her out of the picture; and she has comitted a past crime that haunts her to this day
Ideals: Fighting. Flaws: Ugly, Shy, Insane. Bonds: Criminal record. Occupation: Painter
Voice: Cold and demanding tone
Attributes [hide]
Small (3'3") Gnome, True Neutral (CR 3)
Armor Class 11
Hit Points 19 (3d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 11 (+0) | 17 (+3) | 9 (-1) | 13 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 100 gp.
Hlin Trueblood, Female Dwarf [Permalink]
Personal [hide]
Description: This woman is unhealthily muscled, almost every single one of her veins is visible when she is not flexing. Her shirts and pants tend to be short and undersized for her due to the difficulty of finding a good tailor. With wild chestnut hair. Her eyes are brown and catlike.
Personality: Calm and collected, she is a well trained Crown-heir. She is an amazing painter.
History: Hlin was raised in a hard working conservative environment. Brilliant and gifted she never wanted to apply herself. She has been saving her money to try and buy her brother's freedom.
Motivation: Doesn't want to be a Crown-heir and was forced into it by her family; and her relatives are trying to arrange a marriage
Ideals: Fighting, Athletic, Gifted. Bonds: Job, Family. Occupation: Crown-heir
Voice: Adds syll-ab-les for em-pha-sis
Attributes [hide]
Medium (4'3") Dwarf, Lawful Good (CR 3)
Armor Class 12
Hit Points 17 (3d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 15 (+2) | 16 (+3) | 13 (+1) | 13 (+1) | 8 (-1) |
Senses Passive Perception 11
Languages Common, Dwarven, Undercommon
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 5 | 0 | 0 |
Possessions: 400 gp.
Nora Fireforge, Female Dwarf [Permalink]
Personal [hide]
Description: She typically wears brown cloth garments or leather armor. She is portly but not overly obese. Her white hair is cut jaggedly and amateurishly. Her eyes are a pleasant amber.
Personality: She is fixated on the number 18. She counts her steps and bites of food to keep in track with it. She seems to be used to being ignored and not questioned about it. She is a great chef.
History: Trained by her mother for as long as she can remember she had it drilled in her head that it was her duty to serve her country. When she was little, her rather wealthy family often ventured across the island to a summer home near a old dungeon. She would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the island due to the painful memories there. Nora took refuge in the old dungeon and found the beat up rapier and armor she uses now. She bought a rapier and has really upped her game hunting, due to her understanding of decoy and ambush.
Motivation: Wants her loneliness to end; and she is not mentally stable, and does not behave rationally
Ideals: Gifted. Flaws: Insane. Bonds: Military, Nature, Has a crush. Occupation: Gardener
Voice: Speaks with a cold
Attributes [hide]
Medium (3'10") Dwarf, True Neutral (CR 1)
Armor Class 10
Hit Points 5 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 11 (+0) | 13 (+1) | 13 (+1) | 14 (+2) | 12 (+1) |
Senses Passive Perception 14
Languages Common, Dwarven, Druidic
Attacks Melee +1 / 1d4-1, Ranged +2 / 1d4+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 | 0 | 0 |
Possessions: Just what you see.
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Their contribution stands as a beacon of hope for all adventurers!