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NPC Generator

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Advanced [show]


Elizabeth Allerton, Female Human [Permalink]

Personal [hide]

Description: She is wearing a long, grey cloak. She is physically well-built. She has slicked back blonde hair. She wears crescent spectacles with a black brim.

Personality: She never swears and excessively uses polite adverbs when speaking. Her philosophy is that everyone needs a friend and as such shows hospitality towards all.

History: Her parents moved while she was still in utero so she is the first generation to be born here. She took every job she could get her hands on, but the opportunities for Humans in the west were limited. She used her abilities to trick people and travel the world for free.

Motivation: She possesses a valuable artifact that the thieves guild wishes to steal.

Ideals: Optimist. Bonds: Immigrant, Criminal record. Occupation: Layabout

Voice: Posh accent

Attributes [hide]

Elizabeth Allerton, Female Human Sorcerer 1
Medium (5'0") Human, True Neutral (CR 1)
Armor Class 11
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 12 (+1)15 (+2) 14 (+2)9 (-1)
Skills Investigation +4, Sleight of Hand +3
Senses Passive Perception 12
Languages Common, Celestial, Terran
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12530000

Possessions: 400 sp. Solid gold idol (300 gp).


Social Check DCs


Hork Breeden, Male Half-Orc [Permalink]

Personal [hide]

Description: This eastern man is abnormally tall. He wears very tight pants and wife beaters, though occasionally he sports a white coat. His whole body is exceptionally muscular. He has a long silver beard with little hanging trinkets. His eyes, though not visible through his cowl, are hazel.

Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.

History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. While studying, he fell in love. They married and had a son. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: Wishes to resurrect an old love; and he wants nothing more than to rejoin the army

Flaws: Disease, Antagonistic. Bonds: Immigrant, Military, In love. Occupation: Stableman

Voice: Excited and jittery

Attributes [hide]

Hork Breeden, Male Half-Orc Sorcerer 1
Medium (6'3") Half-Orc, True Neutral (CR 1)
Armor Class 12
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)14 (+2) 12 (+1)9 (-1) 13 (+1)7 (-2)
Skills Nature +1, Performance +0
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +6 / 1d4+4, Ranged +4 / 1d4+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 110 gp.


Social Check DCs


Wrenn Fiddlefen, Male Gnome [Permalink]

Personal [hide]

Description: Standing 3'5", this man wears a blue vest with golden trim over his white shirt. His black leather gloves and pants are well-kept, and his blue boots flare out at the collars. His silver hair is kept up in a ponytail inside a deerstalker hat. He wears round tiny glasses practically rammed into his face.

Personality: Overbrimming with self-confidence, Wrenn isn't afraid of most anything. He has a strong dislike to people who do not believe in Gnomish unity. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He inherited a moderately successful company from his mother. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He was recently attacked on the road and savagely beaten by bandits.

Motivation: A strong sense of loyalty to Half-Elven people; and he has money and likes to spend it

Ideals: Impeccable. Flaws: Forgetful, Ugly, Racist. Bonds: Rich. Occupation: Painter

Voice: Pronounces difficult words wrong

Attributes [hide]

Wrenn Fiddlefen, Male Gnome Sorcerer 2
Small (3'5") Gnome, Neutral Evil (CR 2)
Armor Class 13
Hit Points 10 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)15 (+2) 14 (+2)11 (+0) 15 (+2)10 (+0)
Skills Investigation +2, Survival +4
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +1 / 1d6-1, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1064

Possessions: 160 gp.


Social Check DCs


Naivara Netyoive, Female Elf [Permalink]

Personal [hide]

Description: This light-skinned female wears many layers of old clothing at all times. She is tall, broad shouldered and powerfully built. Her red hair is long and unkept. She has blue eyes and a blue hat with a violet feather.

Personality: She tends to agree with only herself unless someone else's opinion sounds like she can profit from it. She tries to control her temper but she can't always stop herself from what she feels what must be done. She disdains her fellow southerners, claiming they make her look unintelligent just for using an accent.

History: She was raised in a plains tribe. She was an apprentice working in her mother's forge. She bought a falchion and has really upped her game hunting, due to her understanding of decoy and ambush.

Motivation: Balancing her hectic life and new Weaver responsibilities is difficult; and expand her business

Flaws: Ugly, Antagonistic. Bonds: Poor, Immigrant, Nature, Job. Occupation: Weaver

Voice: Smoker's lung

Attributes [hide]

Naivara Netyoive, Female Elf Sorcerer 1
Medium (5'5") Elf, Neutral Good (CR 1)
Armor Class 11
Hit Points 2 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 7 (-2)14 (+2) 11 (+0)16 (+3)
Skills Insight +2, Perception +2
Senses Passive Perception 12
Languages Common, Elven, Goblin, Gnoll
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1253000

Possessions: 130 gp.


Social Check DCs


Mordai Peace, Male Tiefling [Permalink]

Personal [hide]

Description: He is a mite stocky and wears a worn and beaten armor. His brown hair is heavily combed to the left. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.

History: He served in the navy to pay for his family's outstanding loans. When Mordai reached his early adolescence his Tiefling father passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. Since then, he has sought to make the best of life.

Motivation: Wants to have a good time and be beloved; and he seems to be bored by most things

Ideals: Disciplined, Optimist. Flaws: Insane. Bonds: Military. Occupation: Jeweler

Voice: Australian accent

Attributes [hide]

Mordai Peace, Male Tiefling Sorcerer 1
Medium (6'4") Tiefling, Lawful Good (CR 1)
Armor Class 12
Hit Points 4 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 10 (+0)19 (+4) 8 (-1)18 (+4)
Skills Acrobatics +4, Survival +1
Senses Passive Perception 9
Languages Common, Draconic, Orc, Goblin, Elven
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day145300000000

Possessions: 3000 cp.


Social Check DCs


Taklinn Aranore, Male Dwarf [Permalink]

Personal [hide]

Description: He wears a brown coat over a black low-cut shirt, and a wide-brimmed hat upon his head. His attire stands in sharp contrast to his crossbow, which is beautifully polished and possesses an ornate carving of a skull on it. His brown hair is long and unkept. His eyes are likewise blue. His teeth are yellowed and unaligned.

Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Taklinn is combative with any and all who dare try his patience in the slightest.

History: Taklinn was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. A gifted student he started as a Jeweler, but he got bored and became a Tailor. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.

Motivation: Expand his business.

Ideals: Justice. Flaws: Ugly, Mundane. Bonds: Poor, Job. Occupation: Tailor

Voice: Prounounces S like Z

Attributes [hide]

Taklinn Aranore, Male Dwarf Sorcerer 1
Medium (4'3") Dwarf, Chaotic Evil (CR 1)
Armor Class 10
Hit Points 7 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 16 (+3)12 (+1) 11 (+0)13 (+1)
Skills Performance +3, Persuasion +3
Senses Passive Perception 10
Languages Common, Dwarven, Giant
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11530

Possessions: 130 gp. 4 Antitoxin.


Social Check DCs


Audhild Broodfist, Female Dwarf [Permalink]

Personal [hide]

Description: She wears an old set of leather armor, nicked and torn by the ravages of time and battle. Her attire stands in sharp contrast to her hammer, which is beautifully polished and possesses an ornate carving of a card on it. Her black hair is braided into rings. Her brown eyes are slightly larger than normal.

Personality: She is a melancholic, but persistent worker. She resents family life and as such spurns the advances of admirers. She will often invite strangers home for dinner and talk their ears off. She cares deeply for her spouse and does her best to make sure her guests look presentable.

History: Audhild was born into a poor family. Growing up, she dreamt of becoming a Sorcerer, to bring honor to her family’s name. When she came of age, she applied for a position with her town's local guard, looking to work her way up via merit and eventually become a Sorcerer in service of a powerful lord somewhere. She was one of the best in her class, and was picked up by her current employer. She quickly showed her capability and was soon promoted to a head role. Since then, she has sought to make the best of life.

Motivation: She loathes her own lifestyle.

Ideals: Optimist, Logical. Flaws: Depressed. Bonds: In love. Occupation: Adventurer

Voice: Posh accent

Attributes [hide]

Audhild Broodfist, Female Dwarf Sorcerer 2
Medium (3'11") Dwarf, Lawful Evil (CR 2)
Armor Class 9
Hit Points 10 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)8 (-1) 15 (+2)16 (+3) 15 (+2)8 (-1)
Skills Medicine +4, Sleight of Hand +1
Senses Passive Perception 12
Languages Common, Dwarven, Celestial, Undercommon, Gnoll
Attacks Melee +2 / 1d6+0, Ranged +1 / 1d6-1, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day136400000

Possessions: 60 pp.


Social Check DCs


Mugrunden Xephyrbahnor, Male Dragonborn [Permalink]

Personal [hide]

Description: Standing 6'6", this man wears just a green suit. His bronze crest has been sun bleached extensively. He has gold eyes.

Personality: He never swears and excessively uses polite adverbs when speaking. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.

History: Born the oldest of a large religious southern family, he was no stranger to responsibility. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He has dedicated himself to building a better trade route.

Motivation: He feels kind of lost in life; and he loathes his own lifestyle

Ideals: Optimist. Flaws: Depressed. Bonds: Slave, Religious, Adventurer. Occupation: Shepherd

Voice: Smooth and feminine

Attributes [hide]

Mugrunden Xephyrbahnor, Male Dragonborn Sorcerer 2
Medium (6'6") Dragonborn, Neutral Good (CR 2)
Armor Class 12
Hit Points 6 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 11 (+0)14 (+2) 11 (+0)16 (+3)
Skills Medicine +2, Perception +2
Senses Passive Perception 12
Languages Common, Elven, Infernal
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1264000

Possessions: 210 gp. 1 Half-Plate.


Social Check DCs


Dalgal Deepdelver, Male Dwarf [Permalink]

Personal [hide]

Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. He sports a flattop hair cut. His eyes are brown and catlike.

Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: Born to a pair of adventurers, Dalgal grew up listening to his mother's many stories. He found a children's book about a Dwarf Sorcerer who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He is searching for what he claims is his rightful reward.

Motivation: He wants to meet his childhood hero; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Athletic, Philantrophist, Joker. Bonds: Adventurer. Occupation: Mason

Voice: Speaks like tongue is numb

Attributes [hide]

Dalgal Deepdelver, Male Dwarf Sorcerer 1
Medium (4'2") Dwarf, Chaotic Neutral (CR 1)
Armor Class 13
Hit Points 8 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)17 (+3) 18 (+4)9 (-1) 7 (-2)11 (+0)
Skills Animal Handling +0, Sleight of Hand +5
Senses Passive Perception 8
Languages Common, Dwarven
Attacks Melee +1 / 1d4-1, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 6000 cp.


Social Check DCs

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